結果
問題 | No.1149 色塗りゲーム |
ユーザー | keijak |
提出日時 | 2021-04-30 06:24:44 |
言語 | C++17 (gcc 12.3.0 + boost 1.83.0) |
結果 |
RE
|
実行時間 | - |
コード長 | 4,726 bytes |
コンパイル時間 | 3,107 ms |
コンパイル使用メモリ | 225,836 KB |
実行使用メモリ | 25,812 KB |
平均クエリ数 | 13.08 |
最終ジャッジ日時 | 2024-07-17 11:20:06 |
合計ジャッジ時間 | 15,363 ms |
ジャッジサーバーID (参考情報) |
judge1 / judge3 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 56 ms
24,836 KB |
testcase_01 | AC | 52 ms
24,964 KB |
testcase_02 | AC | 53 ms
25,220 KB |
testcase_03 | RE | - |
testcase_04 | AC | 52 ms
24,836 KB |
testcase_05 | RE | - |
testcase_06 | AC | 53 ms
24,836 KB |
testcase_07 | RE | - |
testcase_08 | RE | - |
testcase_09 | RE | - |
testcase_10 | RE | - |
testcase_11 | RE | - |
testcase_12 | RE | - |
testcase_13 | RE | - |
testcase_14 | RE | - |
testcase_15 | RE | - |
testcase_16 | RE | - |
testcase_17 | RE | - |
testcase_18 | RE | - |
testcase_19 | RE | - |
testcase_20 | RE | - |
testcase_21 | RE | - |
testcase_22 | RE | - |
testcase_23 | RE | - |
testcase_24 | RE | - |
testcase_25 | RE | - |
testcase_26 | RE | - |
testcase_27 | RE | - |
testcase_28 | RE | - |
testcase_29 | RE | - |
testcase_30 | RE | - |
testcase_31 | RE | - |
testcase_32 | RE | - |
testcase_33 | RE | - |
testcase_34 | RE | - |
testcase_35 | RE | - |
testcase_36 | RE | - |
testcase_37 | RE | - |
testcase_38 | RE | - |
testcase_39 | RE | - |
testcase_40 | RE | - |
testcase_41 | RE | - |
testcase_42 | RE | - |
testcase_43 | RE | - |
testcase_44 | RE | - |
testcase_45 | RE | - |
testcase_46 | RE | - |
testcase_47 | RE | - |
testcase_48 | RE | - |
testcase_49 | RE | - |
ソースコード
#include <bits/stdc++.h> #define REP_(i, a_, b_, a, b, ...) \ for (int i = (a), END_##i = (b); i < END_##i; ++i) #define REP(i, ...) REP_(i, __VA_ARGS__, __VA_ARGS__, 0, __VA_ARGS__) #define ALL(x) std::begin(x), std::end(x) using i64 = long long; using u64 = unsigned long long; template <typename T, typename U> inline bool chmax(T &a, U b) { return a < b and ((a = std::move(b)), true); } template <typename T, typename U> inline bool chmin(T &a, U b) { return a > b and ((a = std::move(b)), true); } template <typename T> inline int ssize(const T &a) { return (int)std::size(a); } template <typename T> std::istream &operator>>(std::istream &is, std::vector<T> &a) { for (auto &x : a) is >> x; return is; } template <typename Container> std::ostream &print_seq(const Container &a, std::string_view sep = " ", std::string_view ends = "\n", std::ostream &os = std::cout) { auto b = std::begin(a), e = std::end(a); for (auto it = std::begin(a); it != e; ++it) { if (it != b) os << sep; os << *it; } return os << ends; } template <typename T, typename = void> struct is_iterable : std::false_type {}; template <typename T> struct is_iterable<T, std::void_t<decltype(std::begin(std::declval<T>())), decltype(std::end(std::declval<T>()))>> : std::true_type {}; template <typename T, typename = std::enable_if_t< is_iterable<T>::value && !std::is_same<T, std::string_view>::value && !std::is_same<T, std::string>::value>> std::ostream &operator<<(std::ostream &os, const T &a) { return print_seq(a, ", ", "", (os << "{")) << "}"; } template <typename T, typename U> std::ostream &operator<<(std::ostream &os, const std::pair<T, U> &a) { return os << "(" << a.first << ", " << a.second << ")"; } #ifdef ENABLE_DEBUG template <typename T> void pdebug(const T &value) { std::cerr << value; } template <typename T, typename... Ts> void pdebug(const T &value, const Ts &...args) { pdebug(value); std::cerr << ", "; pdebug(args...); } #define DEBUG(...) \ do { \ std::cerr << " \033[33m (L" << __LINE__ << ") "; \ std::cerr << #__VA_ARGS__ << ":\033[0m "; \ pdebug(__VA_ARGS__); \ std::cerr << std::endl; \ } while (0) #else #define pdebug(...) #define DEBUG(...) #endif using namespace std; int main() { int n; cin >> n; vector<bool> board(n, false); auto scan = [&]() -> vector<int> { vector<int> stones; int cur = 0; REP(i, n) { if (board[i]) { if (cur > 0) { stones.push_back(cur); cur = 0; } } else { cur++; } } if (cur > 0) stones.push_back(cur); sort(ALL(stones)); return stones; }; map<vector<int>, int> memo; auto nimber = [&](auto &rec, vector<int> stones) -> int { if (stones.empty()) return 0; if (ssize(stones) > 1) { int res = 0; for (auto x : stones) { assert(x > 0); res ^= rec(rec, vector<int>(1, x)); } return res; } const int x = stones[0]; if (x == 1) return 1; if (x == 2) return 2; auto it = memo.find(stones); if (it != memo.end()) return it->second; set<int> s; s.insert(rec(rec, vector<int>(1, x - 1))); s.insert(rec(rec, vector<int>(1, x - 2))); vector<int> v = {x - 3, 1}; while (v[0] > 0 and v[0] >= v[1]) { s.insert(rec(rec, v)); v[0]--, v[1]++; } // Return the MEX. for (int i = 0;; ++i) { if (not s.count(i)) { memo[stones] = i; return i; } } assert(false); }; auto next_move = [&]() -> pair<int, int> { // Take one. REP(i, n) { if (board[i]) continue; board[i] = true; int val = nimber(nimber, scan()); if (val == 0) { return {1, i + 1}; } board[i] = false; } // Take two. REP(i, n - 1) { if (board[i] or board[i + 1]) continue; board[i] = board[i + 1] = true; int val = nimber(nimber, scan()); if (val == 0) { return {2, i + 1}; } board[i] = board[i + 1] = false; } assert(false); }; auto query = [&]() -> void { int k, x; tie(k, x) = next_move(); cout << k << ' ' << x << endl; int t; cin >> t; if (t == 0 or t == 1) { exit(0); } assert(t == 3); cin >> k >> x; REP(i, k) { int p = x - 1 + i; assert(not board[p]); board[p] = true; } }; while (true) { query(); } }