結果

問題 No.1500 Super Knight
ユーザー idat_50me
提出日時 2021-05-07 22:51:14
言語 C++17
(gcc 13.3.0 + boost 1.87.0)
結果
AC  
実行時間 39 ms / 2,000 ms
コード長 10,079 bytes
コンパイル時間 2,065 ms
コンパイル使用メモリ 196,276 KB
最終ジャッジ日時 2025-01-21 08:37:19
ジャッジサーバーID
(参考情報)
judge5 / judge1
このコードへのチャレンジ
(要ログイン)
ファイルパターン 結果
sample AC * 2
other AC * 33
権限があれば一括ダウンロードができます

ソースコード

diff #
プレゼンテーションモードにする

#include <bits/stdc++.h>
using namespace std;
template<typename T, typename U> using vp = vector<pair<T, U>>;
template<typename T> using pque = priority_queue<T>;
template<typename T> using lpque = priority_queue<T, vector<T>, greater<T>>;
template<typename T, typename U> using umap = unordered_map<T, U>;
template<typename T> using uset = unordered_set<T>;
using lint = long long;
using pint = pair<int, int>;
using plint = pair<lint, lint>;
using pil = pair<int, lint>;
using pli = pair<lint, int>;
using vint = vector<int>;
using vlint = vector<lint>;
using vpint = vector<pint>;
using vplint = vector<plint>;
using vpil = vector<pil>;
using vpli = vector<pli>;
using vbl = vector<bool>;
using qint = queue<int>;
using qlint = queue<lint>;
constexpr double PI = 3.141592653589793;
constexpr int INTINF = (1 << 30) - 1;
constexpr lint LLINF = (1LL << 62) - 1;
constexpr int MPRIME = 1000000007;
constexpr int MPRIME9 = 998244353;
constexpr lint MMPRIME = (1LL << 61) - 1;
constexpr char newl = '\n';
#define len length()
#define empb(...) emplace_back(__VA_ARGS__)
#define fi first
#define se second
#define get_rep(_1, _2, _3, func, ...) func
#define rep(i, ...) get_rep(__VA_ARGS__, rep3, rep2, rep1)(i, __VA_ARGS__)
#define rep1(i, N) for(int i = 0; i < (N); i++)
#define rep2(i, s, t) for(int i = (s); i < (t); i++)
#define rep3(i, s, t, a) for(int i = (s); i < (t); i += (a))
#define get_rrep(_1, _2, _3, func, ...) func
#define rrep(i, ...) get_rrep(__VA_ARGS__, rrep3, rrep2, rrep1)(i, __VA_ARGS__)
#define rrep1(i, N) for(int i = (N); i >= 0; i--)
#define rrep2(i, s, t) for(int i = (s); i >= (t); i--)
#define rrep3(i, s, t, a) for(int i = (s); i >= (t); i -= (a))
#define forbit(bit, k) for(int bit = 0; bit < (1 << (k)); bit++)
#define forsubset(bit, orig_bit) \
for(int bit = (orig_bit), _cnt = 0; (_cnt += (bit == (orig_bit))) < 2; --bit &= (orig_bit))
#define bitpop(bit, k) (((bit) >> (k)) & 1)
#define all(name) name.begin(), name.end()
#define rall(name) name.rbegin(), name.rend()
#define gsort(vbeg, vend) sort(vbeg, vend, greater<>())
inline int popcnt(lint bit) {
return __builtin_popcountll(bit);
}
template<class T> inline bool chmin(T &a, T b) {
if(a > b) {
a = b;
return true;
}
return false;
}
template<class T> inline bool chmax(T &a, T b) {
if(a < b) {
a = b;
return true;
}
return false;
}
template<class T> inline void init(vector<T> &v) {
for(auto &a : v) cin >> a;
}
template<class T, class U> inline void init(vector<pair<T, U>> &v) {
for(auto &a : v) cin >> a.first >> a.second;
}
template<class T> inline void init(vector<T> &v, int n) {
v.resize(n);
for(auto &a : v) cin >> a;
}
template<class T1, class T2> inline void init(vector<T1> &v1, vector<T2> &v2, int n) {
v1.resize(n);
v2.resize(n);
for(int i = 0; i < n; i++) cin >> v1[i] >> v2[i];
}
template<class T1, class T2, class T3>
inline void init(vector<T1> &v1, vector<T2> &v2, vector<T3> &v3, int n) {
v1.resize(n);
v2.resize(n);
v3.resize(n);
for(int i = 0; i < n; i++) cin >> v1[i] >> v2[i] >> v3[i];
}
template<class T, class U> inline void init(vector<pair<T, U>> &v, int n) {
v.resize(n);
for(auto &a : v) cin >> a.first >> a.second;
}
template<class T> inline void init(vector<T> &v, int n, const T &c) {
v.resize(n);
for(auto &a : v) {
cin >> a;
a += c;
}
}
template<class T1, class T2>
inline void init(vector<T1> &v1, vector<T2> &v2, int n, const T1 &c1, const T2 &c2) {
v1.resize(n);
v2.resize(n);
for(int i = 0; i < n; i++) {
cin >> v1[i] >> v2[i];
v1[i] += c1;
v2[i] += c2;
}
}
template<class T1, class T2, class T3>
inline void
init(vector<T1> &v1, vector<T2> &v2, vector<T3> &v3, int n, const T1 &c1, const T2 &c2, const T3 &c3) {
v1.resize(n);
v2.resize(n);
v3.resize(n);
for(int i = 0; i < n; i++) {
cin >> v1[i] >> v2[i] >> v3[i];
v1[i] += c1;
v2[i] += c2;
v3[i] += c3;
}
}
template<class T, class U> inline void init(vector<pair<T, U>> &v, int n, T &c1, U &c2) {
v.resize(n);
for(auto &a : v) {
cin >> a.first >> a.second;
a.first += c1;
a.second += c2;
}
}
inline void out() {
cout << newl;
}
template<class T> inline void out(T a) {
cout << a << '\n';
}
template<class T, class... U> inline void out(T a, U... lst) {
cout << a << " ";
out(forward<U>(lst)...);
}
template<class T> inline void out(vector<T> &v) {
for(int i = 0; i < v.size(); i++) cout << v[i] << (i == v.size() - 1 ? '\n' : ' ');
cout << flush;
}
template<class N> void resiz(N n) {}
template<class N, class T, class... U> void resiz(N n, T &&hd, U &&...tl) {
hd.resize(n);
resiz(n, forward<U>(tl)...);
}
bool Yes(bool b = true) {
cout << (b ? "Yes" : "No") << newl;
return b;
}
bool YES(bool b = true) {
cout << (b ? "YES" : "NO") << newl;
return b;
}
bool No(bool b = true) {
if(!b) return false;
cout << "No" << newl;
return true;
}
bool NO(bool b = true) {
if(!b) return false;
cout << "NO" << newl;
return true;
}
template<typename T> struct v2d {
private:
vector<vector<T>> m;
public:
v2d() {}
v2d(int h, int w) : m(h, vector<T>(w)) {}
v2d(int h, int w, const T &init) : m(h, vector<T>(w, init)) {}
v2d(const initializer_list<initializer_list<T>> m_init) : m(m_init.begin(), m_init.end()) {}
void assign(int h, int w) {
m.assign(h, vector<T>(w));
}
void assign(int h, int w, const T init) {
m.assign(h, vector<T>(w, init));
}
inline int size() const {
return m.size();
}
void in() {
for(vector<T> &v : m)
for(T &val : v) cin >> val;
}
void in(int h, int w) {
m.resize(h, vector<T>(w));
in();
}
void out() {
int h = m.size();
for(vector<T> &v : m) {
int sz = v.size();
for(int j = 0; j < sz; j++) {
cout << v[j] << (j == sz - 1 ? '\n' : ' ');
}
}
cout << flush;
}
inline vector<T> &operator[](int idx) {
assert(0 <= idx && idx < m.size());
return m[idx];
}
bool rangeout(int x, int y) {
if(x < 0 || y < 0 || x >= size() || y >= m[x].size()) return true;
return false;
}
};
long long binpow(long long a, long long ex, long long p = MMPRIME) {
long long res = 1;
while(ex > 0) {
if(ex & 1) (res *= a) %= p;
ex >>= 1;
(a *= a) %= p;
}
return res;
}
// -------------------- main code -------------------- //
template<int mod> struct modint {
private:
long long val;
public:
modint(long long x = 0) : val((mod + x % mod) % mod) {}
private:
modint inv() const {
long long x_ = val, xd = 1, xdd = 0, y_ = mod, yd = 0, ydd = 1, div;
while(true) {
if(!y_) return modint(xd);
div = x_ / y_;
x_ -= div * y_;
xd -= div * yd;
xdd -= div * ydd;
if(!x_) return modint(yd);
div = y_ / x_;
y_ -= div * x_;
yd -= div * xd;
ydd -= div * xdd;
}
}
public:
modint operator-() const {
return modint(-val);
}
modint &operator+=(const modint &a) {
val += a.val;
if(val >= mod) val -= mod;
return *this;
}
modint &operator-=(const modint &a) {
val -= a.val;
if(val < 0) val += mod;
return *this;
}
modint &operator*=(const modint &a) {
(val *= a.val) %= mod;
return *this;
}
modint &operator/=(const modint &a) {
return (*this) *= a.inv();
}
modint &operator+=(const long long &a) {
(val += mod + a % mod) %= mod;
return *this;
}
modint &operator-=(const long long &a) {
(val += mod - a % mod) %= mod;
return *this;
}
modint &operator*=(const long long &a) {
(val *= mod + a % mod) %= mod;
return *this;
}
modint &operator/=(const long long &a) {
return (*this) /= modint(a);
}
modint operator+(const modint &a) const {
return modint(*this) += a;
}
modint operator-(const modint &a) const {
return modint(*this) -= a;
}
modint operator*(const modint &a) const {
return modint(*this) *= a;
}
modint operator/(const modint &a) const {
return modint(*this) /= a;
}
modint operator+(const long long &a) const {
return modint(*this) += a;
}
modint operator-(const long long &a) const {
return modint(*this) -= a;
}
modint operator*(const long long &a) const {
return modint(*this) *= a;
}
modint operator/(const long long &a) const {
return modint(*this) /= modint(a);
}
modint &operator++() {
(++val) %= mod;
return *this;
}
modint operator++(int) {
modint res(*this);
(++val) %= mod;
return res;
}
modint &operator--() {
(val += mod - 1) %= mod;
return *this;
}
modint operator--(int) {
modint res(*this);
(val += mod - 1) %= mod;
return res;
}
bool operator==(const modint &a) const {
return val == a.val;
}
bool operator!=(const modint &a) const {
return val != a.val;
}
bool operator<(const modint &a) const {
return val < a.val;
}
bool operator>(const modint &a) const {
return val > a.val;
}
bool operator<=(const modint &a) const {
return val <= a.val;
}
bool operator>=(const modint &a) const {
return val >= a.val;
}
bool operator==(const long long &a) const {
return val == a;
}
bool operator!=(const long long &a) const {
return val != a;
}
bool operator<(const long long &a) const {
return val < a;
}
bool operator>(const long long &a) const {
return val > a;
}
bool operator<=(const long long &a) const {
return val <= a;
}
bool operator>=(const long long &a) const {
return val >= a;
}
modint &operator=(const modint &a) {
val = a.val;
return *this;
}
modint &operator=(const long long &a) {
val = (mod + a % mod) % mod;
return *this;
}
friend ostream &operator<<(ostream &os, const modint &a) {
return os << a.val;
}
friend istream &operator>>(istream &is, modint &a) {
long long n;
is >> n;
a = modint(n);
return is;
}
};
using mint = modint<1000000007>;
lint N;
void input() {
cin >> N;
}
void solve() {
if(N == 0) return void(out(1));
if(N == 1) return void(out(12));
if(N == 2) return void(out(65));
out((mint(N * 6 + 1) * (N * 6 + 1) + (N % 2 == 1 ? -1 : 1)) / 2 -
(mint((N - 1) / 2) * ((N - 1) / 2 + 1) + (N % 2 == 0 ? N / 2 : 0)) * 4);
}
int main() {
cin.tie(nullptr);
ios_base::sync_with_stdio(false);
cout << fixed << setprecision(15);
int t = 1;
while(t--) {
input();
solve();
}
}
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