結果
問題 | No.1524 Upward Mobility |
ユーザー | hitonanode |
提出日時 | 2021-05-28 22:20:53 |
言語 | C++17 (gcc 12.3.0 + boost 1.83.0) |
結果 |
WA
|
実行時間 | - |
コード長 | 15,640 bytes |
コンパイル時間 | 2,544 ms |
コンパイル使用メモリ | 169,460 KB |
実行使用メモリ | 36,664 KB |
最終ジャッジ日時 | 2024-11-07 09:49:16 |
合計ジャッジ時間 | 8,885 ms |
ジャッジサーバーID (参考情報) |
judge1 / judge4 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | WA | - |
testcase_01 | WA | - |
testcase_02 | WA | - |
testcase_03 | WA | - |
testcase_04 | WA | - |
testcase_05 | WA | - |
testcase_06 | WA | - |
testcase_07 | WA | - |
testcase_08 | WA | - |
testcase_09 | WA | - |
testcase_10 | WA | - |
testcase_11 | WA | - |
testcase_12 | WA | - |
testcase_13 | WA | - |
testcase_14 | WA | - |
testcase_15 | AC | 145 ms
32,448 KB |
testcase_16 | WA | - |
testcase_17 | WA | - |
testcase_18 | WA | - |
testcase_19 | WA | - |
testcase_20 | WA | - |
testcase_21 | WA | - |
testcase_22 | AC | 2 ms
5,248 KB |
testcase_23 | WA | - |
testcase_24 | WA | - |
testcase_25 | AC | 2 ms
5,248 KB |
testcase_26 | AC | 1 ms
5,248 KB |
testcase_27 | AC | 2 ms
5,248 KB |
testcase_28 | WA | - |
testcase_29 | WA | - |
testcase_30 | AC | 112 ms
28,772 KB |
testcase_31 | AC | 171 ms
28,768 KB |
testcase_32 | WA | - |
ソースコード
#include <algorithm> #include <array> #include <bitset> #include <cassert> #include <chrono> #include <cmath> #include <complex> #include <deque> #include <forward_list> #include <fstream> #include <functional> #include <iomanip> #include <ios> #include <iostream> #include <limits> #include <list> #include <map> #include <numeric> #include <queue> #include <random> #include <set> #include <sstream> #include <stack> #include <string> #include <tuple> #include <unordered_map> #include <unordered_set> #include <utility> #include <vector> using namespace std; using lint = long long; using pint = pair<int, int>; using plint = pair<lint, lint>; struct fast_ios { fast_ios(){ cin.tie(nullptr), ios::sync_with_stdio(false), cout << fixed << setprecision(20); }; } fast_ios_; #define ALL(x) (x).begin(), (x).end() #define FOR(i, begin, end) for(int i=(begin),i##_end_=(end);i<i##_end_;i++) #define IFOR(i, begin, end) for(int i=(end)-1,i##_begin_=(begin);i>=i##_begin_;i--) #define REP(i, n) FOR(i,0,n) #define IREP(i, n) IFOR(i,0,n) template <typename T, typename V> void ndarray(vector<T>& vec, const V& val, int len) { vec.assign(len, val); } template <typename T, typename V, typename... Args> void ndarray(vector<T>& vec, const V& val, int len, Args... args) { vec.resize(len), for_each(begin(vec), end(vec), [&](T& v) { ndarray(v, val, args...); }); } template <typename T> bool chmax(T &m, const T q) { return m < q ? (m = q, true) : false; } template <typename T> bool chmin(T &m, const T q) { return m > q ? (m = q, true) : false; } int floor_lg(long long x) { return x <= 0 ? -1 : 63 - __builtin_clzll(x); } template <typename T1, typename T2> pair<T1, T2> operator+(const pair<T1, T2> &l, const pair<T1, T2> &r) { return make_pair(l.first + r.first, l.second + r.second); } template <typename T1, typename T2> pair<T1, T2> operator-(const pair<T1, T2> &l, const pair<T1, T2> &r) { return make_pair(l.first - r.first, l.second - r.second); } template <typename T> vector<T> sort_unique(vector<T> vec) { sort(vec.begin(), vec.end()), vec.erase(unique(vec.begin(), vec.end()), vec.end()); return vec; } template <typename T> int arglb(const std::vector<T> &v, const T &x) { return std::distance(v.begin(), std::lower_bound(v.begin(), v.end(), x)); } template <typename T> int argub(const std::vector<T> &v, const T &x) { return std::distance(v.begin(), std::upper_bound(v.begin(), v.end(), x)); } template <typename T> istream &operator>>(istream &is, vector<T> &vec) { for (auto &v : vec) is >> v; return is; } template <typename T> ostream &operator<<(ostream &os, const vector<T> &vec) { os << '['; for (auto v : vec) os << v << ','; os << ']'; return os; } template <typename T, size_t sz> ostream &operator<<(ostream &os, const array<T, sz> &arr) { os << '['; for (auto v : arr) os << v << ','; os << ']'; return os; } #if __cplusplus >= 201703L template <typename... T> istream &operator>>(istream &is, tuple<T...> &tpl) { std::apply([&is](auto &&... args) { ((is >> args), ...);}, tpl); return is; } template <typename... T> ostream &operator<<(ostream &os, const tuple<T...> &tpl) { os << '('; std::apply([&os](auto &&... args) { ((os << args << ','), ...);}, tpl); return os << ')'; } #endif template <typename T> ostream &operator<<(ostream &os, const deque<T> &vec) { os << "deq["; for (auto v : vec) os << v << ','; os << ']'; return os; } template <typename T> ostream &operator<<(ostream &os, const set<T> &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template <typename T, typename TH> ostream &operator<<(ostream &os, const unordered_set<T, TH> &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template <typename T> ostream &operator<<(ostream &os, const multiset<T> &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template <typename T> ostream &operator<<(ostream &os, const unordered_multiset<T> &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template <typename T1, typename T2> ostream &operator<<(ostream &os, const pair<T1, T2> &pa) { os << '(' << pa.first << ',' << pa.second << ')'; return os; } template <typename TK, typename TV> ostream &operator<<(ostream &os, const map<TK, TV> &mp) { os << '{'; for (auto v : mp) os << v.first << "=>" << v.second << ','; os << '}'; return os; } template <typename TK, typename TV, typename TH> ostream &operator<<(ostream &os, const unordered_map<TK, TV, TH> &mp) { os << '{'; for (auto v : mp) os << v.first << "=>" << v.second << ','; os << '}'; return os; } #ifdef HITONANODE_LOCAL const string COLOR_RESET = "\033[0m", BRIGHT_GREEN = "\033[1;32m", BRIGHT_RED = "\033[1;31m", BRIGHT_CYAN = "\033[1;36m", NORMAL_CROSSED = "\033[0;9;37m", RED_BACKGROUND = "\033[1;41m", NORMAL_FAINT = "\033[0;2m"; #define dbg(x) cerr << BRIGHT_CYAN << #x << COLOR_RESET << " = " << (x) << NORMAL_FAINT << " (L" << __LINE__ << ") " << __FILE__ << COLOR_RESET << endl #define dbgif(cond, x) ((cond) ? cerr << BRIGHT_CYAN << #x << COLOR_RESET << " = " << (x) << NORMAL_FAINT << " (L" << __LINE__ << ") " << __FILE__ << COLOR_RESET << endl : cerr) #else #define dbg(x) (x) #define dbgif(cond, x) 0 #endif // Preorder Euler Tour // (行きがけ順,部分木の頂点クエリ等に有用) struct PreorderEulerTour { int V; // # of vertices of tree int root; std::vector<std::vector<int>> edges; std::vector<int> subtree_begin, subtree_end; std::vector<int> vis_order; void _build_dfs(int now, int prv) { subtree_begin[now] = vis_order.size(); vis_order.push_back(now); for (auto nxt : edges[now]) if (nxt != prv) _build_dfs(nxt, now); subtree_end[now] = vis_order.size(); } PreorderEulerTour() = default; PreorderEulerTour(const std::vector<std::vector<int>> &to, int root) : V(to.size()), root(root), edges(to) { assert(root >= 0 and root < V); subtree_begin.resize(V); subtree_end.resize(V); _build_dfs(root, -1); } }; struct HeavyLightDecomposition { int V; int k; int nb_heavy_path; std::vector<std::vector<int>> e; std::vector<int> par; // par[i] = parent of vertex i (Default: -1) std::vector<int> depth; // depth[i] = distance between root and vertex i std::vector<int> subtree_sz; // subtree_sz[i] = size of subtree whose root is i std::vector<int> heavy_child; // heavy_child[i] = child of vertex i on heavy path (Default: -1) std::vector<int> tree_id; // tree_id[i] = id of tree vertex i belongs to std::vector<int> aligned_id, aligned_id_inv; // aligned_id[i] = aligned id for vertex i (consecutive on heavy edges) std::vector<int> head; // head[i] = id of vertex on heavy path of vertex i, nearest to root std::vector<int> head_ids; // consist of head vertex id's std::vector<int> heavy_path_id; // heavy_path_id[i] = heavy_path_id for vertex [i] HeavyLightDecomposition(int sz = 0) : V(sz), k(0), nb_heavy_path(0), e(sz), par(sz), depth(sz), subtree_sz(sz), heavy_child(sz), tree_id(sz, -1), aligned_id(sz), aligned_id_inv(sz), head(sz), heavy_path_id(sz, -1) {} void add_edge(int u, int v) { e[u].emplace_back(v); e[v].emplace_back(u); } void _build_dfs(int root) { std::stack<std::pair<int, int>> st; par[root] = -1; depth[root] = 0; st.emplace(root, 0); while (!st.empty()) { int now = st.top().first; int& i = st.top().second; if (i < (int)e[now].size()) { int nxt = e[now][i++]; if (nxt == par[now]) continue; par[nxt] = now; depth[nxt] = depth[now] + 1; st.emplace(nxt, 0); } else { st.pop(); int max_sub_sz = 0; subtree_sz[now] = 1; heavy_child[now] = -1; for (auto nxt : e[now]) { if (nxt == par[now]) continue; subtree_sz[now] += subtree_sz[nxt]; if (max_sub_sz < subtree_sz[nxt]) max_sub_sz = subtree_sz[nxt], heavy_child[now] = nxt; } } } } void _build_bfs(int root, int tree_id_now) { std::queue<int> q({root}); while (!q.empty()) { int h = q.front(); q.pop(); head_ids.emplace_back(h); for (int now = h; now != -1; now = heavy_child[now]) { tree_id[now] = tree_id_now; aligned_id[now] = k++; aligned_id_inv[aligned_id[now]] = now; heavy_path_id[now] = nb_heavy_path; head[now] = h; for (int nxt : e[now]) if (nxt != par[now] and nxt != heavy_child[now]) q.push(nxt); } nb_heavy_path++; } } void build(std::vector<int> roots = {0}) { int tree_id_now = 0; for (auto r : roots) { _build_dfs(r); _build_bfs(r, tree_id_now++); } } template <typename Monoid> std::vector<Monoid> segtree_rearrange(const std::vector<Monoid>& data) const { assert(int(data.size()) == V); std::vector<Monoid> ret; ret.reserve(V); for (int i = 0; i < V; i++) ret.emplace_back(data[aligned_id_inv[i]]); return ret; } // query for vertices on path [u, v] (INCLUSIVE) void for_each_vertex(int u, int v, const std::function<void(int ancestor, int descendant)>& f) const { while (true) { if (aligned_id[u] > aligned_id[v]) std::swap(u, v); f(std::max(aligned_id[head[v]], aligned_id[u]), aligned_id[v]); if (head[u] == head[v]) break; v = par[head[v]]; } } void for_each_vertex_noncommutative(int from, int to, const std::function<void(int ancestor, int descendant)>& fup, const std::function<void(int ancestor, int descendant)>& fdown) const { int u = from, v = to; const int lca = lowest_common_ancestor(u, v), dlca = depth[lca]; while (u >= 0 and depth[u] > dlca) { const int p = (depth[head[u]] > dlca ? head[u] : lca); fup(aligned_id[p] + (p == lca), aligned_id[u]), u = par[p]; } std::vector<std::pair<int, int>> lrs; while (v >= 0 and depth[v] >= dlca) { const int p = (depth[head[v]] >= dlca ? head[v] : lca); lrs.emplace_back(p, v), v = par[p]; } std::reverse(lrs.begin(), lrs.end()); for (const auto& lr : lrs) fdown(aligned_id[lr.first], aligned_id[lr.second]); } // query for edges on path [u, v] void for_each_edge(int u, int v, const std::function<void(int, int)>& f) const { while (true) { if (aligned_id[u] > aligned_id[v]) std::swap(u, v); if (head[u] != head[v]) { f(aligned_id[head[v]], aligned_id[v]); v = par[head[v]]; } else { if (u != v) f(aligned_id[u] + 1, aligned_id[v]); break; } } } // lowest_common_ancestor: O(logV) int lowest_common_ancestor(int u, int v) const { assert(tree_id[u] == tree_id[v] and tree_id[u] >= 0); while (true) { if (aligned_id[u] > aligned_id[v]) std::swap(u, v); if (head[u] == head[v]) return u; v = par[head[v]]; } } int distance(int u, int v) const { assert(tree_id[u] == tree_id[v] and tree_id[u] >= 0); return depth[u] + depth[v] - 2 * depth[lowest_common_ancestor(u, v)]; } }; // StarrySkyTree: segment tree for Range Minimum Query & Range Add Query // Complexity: (N)$ (construction), (\log N)$ (add / get / prod) // - RangeAddRangeMin(std::vector<Tp> data_init) : Initialize array x by data_init. // - add(int begin, int end, Tp vadd) : Update x[i] <- x[i] + vadd for all begin <= i < end. // - get(int pos) : Get x[pos]. // - prod(int begin, int end) : Get min(x[begin], ..., x[end - 1]). template <typename Tp, Tp defaultT = std::numeric_limits<Tp>::max() / 2> struct RangeAddRangeMin { int N, head; std::vector<Tp> range_min, range_add; static inline Tp f(Tp x, Tp y) noexcept { return std::min(x, y); } inline void _merge(int pos) { range_min[pos] = f(range_min[pos * 2] + range_add[pos * 2], range_min[pos * 2 + 1] + range_add[pos * 2 + 1]); } void initialize(const std::vector<Tp> &data_init) { N = data_init.size(), head = 1; while (head < N) head <<= 1; range_min.assign(head * 2, defaultT); range_add.assign(head * 2, 0); std::copy(data_init.begin(), data_init.end(), range_min.begin() + head); for (int pos = head; --pos;) _merge(pos); } RangeAddRangeMin() = default; RangeAddRangeMin(const std::vector<Tp> &data_init) { initialize(data_init); } void _add(int begin, int end, int pos, int l, int r, Tp vadd) noexcept { if (r <= begin or end <= l) return; if (begin <= l and r <= end) { range_add[pos] += vadd; return; } _add(begin, end, pos * 2, l, (l + r) / 2, vadd); _add(begin, end, pos * 2 + 1, (l + r) / 2, r, vadd); _merge(pos); } // Add `vadd` to (x_begin, ..., x_{end - 1}) void add(int begin, int end, Tp vadd) noexcept { return _add(begin, end, 1, 0, head, vadd); } Tp _get(int begin, int end, int pos, int l, int r) const noexcept { if (r <= begin or end <= l) return defaultT; if (begin <= l and r <= end) return range_min[pos] + range_add[pos]; return f(_get(begin, end, pos * 2, l, (l + r) / 2), _get(begin, end, pos * 2 + 1, (l + r) / 2, r)) + range_add[pos]; } // Return f(x_begin, ..., x_{end - 1}) Tp get(int pos) const noexcept { return prod(pos, pos + 1); } Tp prod(int begin, int end) const noexcept { return _get(begin, end, 1, 0, head); } }; int main() { int N; cin >> N; vector<vector<int>> to(N); HeavyLightDecomposition hld(N); FOR(i, 1, N) { int p; cin >> p; p--; to[p].push_back(i); hld.add_edge(p, i); } dbg(to); const int root = 0; hld.build({root}); vector<int> A(N); vector<lint> B(N); cin >> A >> B; PreorderEulerTour tour(to, root); vector<int> ids(N); iota(ALL(ids), 0); sort(ALL(ids), [&](int i, int j) { return A[i] < A[j]; }); vector<lint> init(N); RangeAddRangeMin<lint, 0> rmq(init); vector<lint> dp0(N); for (const auto i : ids) { lint su = 0; hld.for_each_vertex(i, i, [&](int l, int r) { su -= rmq.prod(l, r + 1); }); dbg(i); dbg(su); hld.for_each_vertex(i, i, [&](int l, int r) { dp0[i] = -rmq.prod(l, r + 1); }); chmax(dp0[i], B[i]); if (su < B[i]) { hld.for_each_vertex(i, root, [&](int l, int r) { rmq.add(l, r + 1, -B[i] ); }); } } // vector<lint> tmp(N); // REP(i, N) tmp[i] = rmq.get(i, i + 1); REP(i, N) { // hld.for_each_vertex(i, i, [&](int l, int r) { dp0[i] = -rmq.prod(l, r + 1); }); } dbg(dp0); auto ord = tour.vis_order; std::reverse(ALL(ord)); vector<lint> dp_rootfree(N); for (auto i : ord) { for (auto j : to[i]) { dp_rootfree[i] += dp_rootfree[j]; } chmax(dp_rootfree[i], dp0[i]); } dbg(dp_rootfree); cout << dp_rootfree[root] << '\n'; }