結果

問題 No.1524 Upward Mobility
ユーザー 👑 hitonanodehitonanode
提出日時 2021-05-28 22:20:53
言語 C++17
(gcc 12.3.0 + boost 1.83.0)
結果
WA  
実行時間 -
コード長 15,640 bytes
コンパイル時間 2,796 ms
コンパイル使用メモリ 167,680 KB
実行使用メモリ 36,788 KB
最終ジャッジ日時 2024-04-25 00:24:51
合計ジャッジ時間 10,010 ms
ジャッジサーバーID
(参考情報)
judge4 / judge1
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テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 WA -
testcase_01 WA -
testcase_02 WA -
testcase_03 WA -
testcase_04 WA -
testcase_05 WA -
testcase_06 WA -
testcase_07 WA -
testcase_08 WA -
testcase_09 WA -
testcase_10 WA -
testcase_11 WA -
testcase_12 WA -
testcase_13 WA -
testcase_14 WA -
testcase_15 AC 167 ms
32,572 KB
testcase_16 WA -
testcase_17 WA -
testcase_18 WA -
testcase_19 WA -
testcase_20 WA -
testcase_21 WA -
testcase_22 AC 2 ms
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testcase_23 WA -
testcase_24 WA -
testcase_25 AC 2 ms
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testcase_26 AC 2 ms
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testcase_27 AC 2 ms
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testcase_28 WA -
testcase_29 WA -
testcase_30 AC 118 ms
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testcase_31 AC 209 ms
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testcase_32 WA -
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ソースコード

diff #

#include <algorithm>
#include <array>
#include <bitset>
#include <cassert>
#include <chrono>
#include <cmath>
#include <complex>
#include <deque>
#include <forward_list>
#include <fstream>
#include <functional>
#include <iomanip>
#include <ios>
#include <iostream>
#include <limits>
#include <list>
#include <map>
#include <numeric>
#include <queue>
#include <random>
#include <set>
#include <sstream>
#include <stack>
#include <string>
#include <tuple>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>
using namespace std;
using lint = long long;
using pint = pair<int, int>;
using plint = pair<lint, lint>;
struct fast_ios { fast_ios(){ cin.tie(nullptr), ios::sync_with_stdio(false), cout << fixed << setprecision(20); }; } fast_ios_;
#define ALL(x) (x).begin(), (x).end()
#define FOR(i, begin, end) for(int i=(begin),i##_end_=(end);i<i##_end_;i++)
#define IFOR(i, begin, end) for(int i=(end)-1,i##_begin_=(begin);i>=i##_begin_;i--)
#define REP(i, n) FOR(i,0,n)
#define IREP(i, n) IFOR(i,0,n)
template <typename T, typename V>
void ndarray(vector<T>& vec, const V& val, int len) { vec.assign(len, val); }
template <typename T, typename V, typename... Args> void ndarray(vector<T>& vec, const V& val, int len, Args... args) { vec.resize(len), for_each(begin(vec), end(vec), [&](T& v) { ndarray(v, val, args...); }); }
template <typename T> bool chmax(T &m, const T q) { return m < q ? (m = q, true) : false; }
template <typename T> bool chmin(T &m, const T q) { return m > q ? (m = q, true) : false; }
int floor_lg(long long x) { return x <= 0 ? -1 : 63 - __builtin_clzll(x); }
template <typename T1, typename T2> pair<T1, T2> operator+(const pair<T1, T2> &l, const pair<T1, T2> &r) { return make_pair(l.first + r.first, l.second + r.second); }
template <typename T1, typename T2> pair<T1, T2> operator-(const pair<T1, T2> &l, const pair<T1, T2> &r) { return make_pair(l.first - r.first, l.second - r.second); }
template <typename T> vector<T> sort_unique(vector<T> vec) { sort(vec.begin(), vec.end()), vec.erase(unique(vec.begin(), vec.end()), vec.end()); return vec; }
template <typename T> int arglb(const std::vector<T> &v, const T &x) { return std::distance(v.begin(), std::lower_bound(v.begin(), v.end(), x)); }
template <typename T> int argub(const std::vector<T> &v, const T &x) { return std::distance(v.begin(), std::upper_bound(v.begin(), v.end(), x)); }
template <typename T> istream &operator>>(istream &is, vector<T> &vec) { for (auto &v : vec) is >> v; return is; }
template <typename T> ostream &operator<<(ostream &os, const vector<T> &vec) { os << '['; for (auto v : vec) os << v << ','; os << ']'; return os; }
template <typename T, size_t sz> ostream &operator<<(ostream &os, const array<T, sz> &arr) { os << '['; for (auto v : arr) os << v << ','; os << ']'; return os; }
#if __cplusplus >= 201703L
template <typename... T> istream &operator>>(istream &is, tuple<T...> &tpl) { std::apply([&is](auto &&... args) { ((is >> args), ...);}, tpl); return is; }
template <typename... T> ostream &operator<<(ostream &os, const tuple<T...> &tpl) { os << '('; std::apply([&os](auto &&... args) { ((os << args << ','), ...);}, tpl); return os << ')'; }
#endif
template <typename T> ostream &operator<<(ostream &os, const deque<T> &vec) { os << "deq["; for (auto v : vec) os << v << ','; os << ']'; return os; }
template <typename T> ostream &operator<<(ostream &os, const set<T> &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; }
template <typename T, typename TH> ostream &operator<<(ostream &os, const unordered_set<T, TH> &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; }
template <typename T> ostream &operator<<(ostream &os, const multiset<T> &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; }
template <typename T> ostream &operator<<(ostream &os, const unordered_multiset<T> &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; }
template <typename T1, typename T2> ostream &operator<<(ostream &os, const pair<T1, T2> &pa) { os << '(' << pa.first << ',' << pa.second << ')'; return os; }
template <typename TK, typename TV> ostream &operator<<(ostream &os, const map<TK, TV> &mp) { os << '{'; for (auto v : mp) os << v.first << "=>" << v.second << ','; os << '}'; return os; }
template <typename TK, typename TV, typename TH> ostream &operator<<(ostream &os, const unordered_map<TK, TV, TH> &mp) { os << '{'; for (auto v : mp) os << v.first << "=>" << v.second << ','; os << '}'; return os; }
#ifdef HITONANODE_LOCAL
const string COLOR_RESET = "\033[0m", BRIGHT_GREEN = "\033[1;32m", BRIGHT_RED = "\033[1;31m", BRIGHT_CYAN = "\033[1;36m", NORMAL_CROSSED = "\033[0;9;37m", RED_BACKGROUND = "\033[1;41m", NORMAL_FAINT = "\033[0;2m";
#define dbg(x) cerr << BRIGHT_CYAN << #x << COLOR_RESET << " = " << (x) << NORMAL_FAINT << " (L" << __LINE__ << ") " << __FILE__ << COLOR_RESET << endl
#define dbgif(cond, x) ((cond) ? cerr << BRIGHT_CYAN << #x << COLOR_RESET << " = " << (x) << NORMAL_FAINT << " (L" << __LINE__ << ") " << __FILE__ << COLOR_RESET << endl : cerr)
#else
#define dbg(x) (x)
#define dbgif(cond, x) 0
#endif

// Preorder Euler Tour
// (行きがけ順,部分木の頂点クエリ等に有用)
struct PreorderEulerTour {
    int V; // # of vertices of tree
    int root;
    std::vector<std::vector<int>> edges;
    std::vector<int> subtree_begin, subtree_end;
    std::vector<int> vis_order;

    void _build_dfs(int now, int prv) {
        subtree_begin[now] = vis_order.size();
        vis_order.push_back(now);
        for (auto nxt : edges[now])
            if (nxt != prv) _build_dfs(nxt, now);
        subtree_end[now] = vis_order.size();
    }
    PreorderEulerTour() = default;
    PreorderEulerTour(const std::vector<std::vector<int>> &to, int root) : V(to.size()), root(root), edges(to) {
        assert(root >= 0 and root < V);
        subtree_begin.resize(V);
        subtree_end.resize(V);
        _build_dfs(root, -1);
    }
};

struct HeavyLightDecomposition {
    int V;
    int k;
    int nb_heavy_path;
    std::vector<std::vector<int>> e;
    std::vector<int> par;                        // par[i] = parent of vertex i (Default: -1)
    std::vector<int> depth;                      // depth[i] = distance between root and vertex i
    std::vector<int> subtree_sz;                 // subtree_sz[i] = size of subtree whose root is i
    std::vector<int> heavy_child;                // heavy_child[i] = child of vertex i on heavy path (Default: -1)
    std::vector<int> tree_id;                    // tree_id[i] = id of tree vertex i belongs to
    std::vector<int> aligned_id, aligned_id_inv; // aligned_id[i] =  aligned id for vertex i (consecutive on heavy edges)
    std::vector<int> head;                       // head[i] = id of vertex on heavy path of vertex i, nearest to root
    std::vector<int> head_ids;                   // consist of head vertex id's
    std::vector<int> heavy_path_id;              // heavy_path_id[i] = heavy_path_id for vertex [i]

    HeavyLightDecomposition(int sz = 0) : V(sz), k(0), nb_heavy_path(0), e(sz), par(sz), depth(sz), subtree_sz(sz), heavy_child(sz), tree_id(sz, -1), aligned_id(sz), aligned_id_inv(sz), head(sz), heavy_path_id(sz, -1) {}
    void add_edge(int u, int v) {
        e[u].emplace_back(v);
        e[v].emplace_back(u);
    }

    void _build_dfs(int root) {
        std::stack<std::pair<int, int>> st;
        par[root] = -1;
        depth[root] = 0;
        st.emplace(root, 0);
        while (!st.empty()) {
            int now = st.top().first;
            int& i = st.top().second;
            if (i < (int)e[now].size()) {
                int nxt = e[now][i++];
                if (nxt == par[now]) continue;
                par[nxt] = now;
                depth[nxt] = depth[now] + 1;
                st.emplace(nxt, 0);
            } else {
                st.pop();
                int max_sub_sz = 0;
                subtree_sz[now] = 1;
                heavy_child[now] = -1;
                for (auto nxt : e[now]) {
                    if (nxt == par[now]) continue;
                    subtree_sz[now] += subtree_sz[nxt];
                    if (max_sub_sz < subtree_sz[nxt]) max_sub_sz = subtree_sz[nxt], heavy_child[now] = nxt;
                }
            }
        }
    }

    void _build_bfs(int root, int tree_id_now) {
        std::queue<int> q({root});
        while (!q.empty()) {
            int h = q.front();
            q.pop();
            head_ids.emplace_back(h);
            for (int now = h; now != -1; now = heavy_child[now]) {
                tree_id[now] = tree_id_now;
                aligned_id[now] = k++;
                aligned_id_inv[aligned_id[now]] = now;
                heavy_path_id[now] = nb_heavy_path;
                head[now] = h;
                for (int nxt : e[now])
                    if (nxt != par[now] and nxt != heavy_child[now]) q.push(nxt);
            }
            nb_heavy_path++;
        }
    }

    void build(std::vector<int> roots = {0}) {
        int tree_id_now = 0;
        for (auto r : roots) {
            _build_dfs(r);
            _build_bfs(r, tree_id_now++);
        }
    }

    template <typename Monoid> std::vector<Monoid> segtree_rearrange(const std::vector<Monoid>& data) const {
        assert(int(data.size()) == V);
        std::vector<Monoid> ret;
        ret.reserve(V);
        for (int i = 0; i < V; i++) ret.emplace_back(data[aligned_id_inv[i]]);
        return ret;
    }

    // query for vertices on path [u, v] (INCLUSIVE)
    void for_each_vertex(int u, int v, const std::function<void(int ancestor, int descendant)>& f) const {
        while (true) {
            if (aligned_id[u] > aligned_id[v]) std::swap(u, v);
            f(std::max(aligned_id[head[v]], aligned_id[u]), aligned_id[v]);
            if (head[u] == head[v]) break;
            v = par[head[v]];
        }
    }

    void for_each_vertex_noncommutative(int from, int to, const std::function<void(int ancestor, int descendant)>& fup, const std::function<void(int ancestor, int descendant)>& fdown) const {
        int u = from, v = to;
        const int lca = lowest_common_ancestor(u, v), dlca = depth[lca];
        while (u >= 0 and depth[u] > dlca) {
            const int p = (depth[head[u]] > dlca ? head[u] : lca);
            fup(aligned_id[p] + (p == lca), aligned_id[u]), u = par[p];
        }
        std::vector<std::pair<int, int>> lrs;
        while (v >= 0 and depth[v] >= dlca) {
            const int p = (depth[head[v]] >= dlca ? head[v] : lca);
            lrs.emplace_back(p, v), v = par[p];
        }
        std::reverse(lrs.begin(), lrs.end());
        for (const auto& lr : lrs) fdown(aligned_id[lr.first], aligned_id[lr.second]);
    }

    // query for edges on path [u, v]
    void for_each_edge(int u, int v, const std::function<void(int, int)>& f) const {
        while (true) {
            if (aligned_id[u] > aligned_id[v]) std::swap(u, v);
            if (head[u] != head[v]) {
                f(aligned_id[head[v]], aligned_id[v]);
                v = par[head[v]];
            } else {
                if (u != v) f(aligned_id[u] + 1, aligned_id[v]);
                break;
            }
        }
    }

    // lowest_common_ancestor: O(logV)
    int lowest_common_ancestor(int u, int v) const {
        assert(tree_id[u] == tree_id[v] and tree_id[u] >= 0);
        while (true) {
            if (aligned_id[u] > aligned_id[v]) std::swap(u, v);
            if (head[u] == head[v]) return u;
            v = par[head[v]];
        }
    }

    int distance(int u, int v) const {
        assert(tree_id[u] == tree_id[v] and tree_id[u] >= 0);
        return depth[u] + depth[v] - 2 * depth[lowest_common_ancestor(u, v)];
    }
};

// StarrySkyTree: segment tree for Range Minimum Query & Range Add Query
// Complexity: (N)$ (construction), (\log N)$ (add / get / prod)
// - RangeAddRangeMin(std::vector<Tp> data_init) : Initialize array x by data_init.
// - add(int begin, int end, Tp vadd) : Update x[i] <- x[i] + vadd for all begin <= i < end.
// - get(int pos) : Get x[pos].
// - prod(int begin, int end) : Get min(x[begin], ..., x[end - 1]).
template <typename Tp, Tp defaultT = std::numeric_limits<Tp>::max() / 2> struct RangeAddRangeMin {
    int N, head;
    std::vector<Tp> range_min, range_add;
    static inline Tp f(Tp x, Tp y) noexcept { return std::min(x, y); }

    inline void _merge(int pos) {
        range_min[pos] = f(range_min[pos * 2] + range_add[pos * 2], range_min[pos * 2 + 1] + range_add[pos * 2 + 1]);
    }
    void initialize(const std::vector<Tp> &data_init) {
        N = data_init.size(), head = 1;
        while (head < N) head <<= 1;
        range_min.assign(head * 2, defaultT);
        range_add.assign(head * 2, 0);
        std::copy(data_init.begin(), data_init.end(), range_min.begin() + head);
        for (int pos = head; --pos;) _merge(pos);
    }
    RangeAddRangeMin() = default;
    RangeAddRangeMin(const std::vector<Tp> &data_init) { initialize(data_init); }
    void _add(int begin, int end, int pos, int l, int r, Tp vadd) noexcept {
        if (r <= begin or end <= l) return;
        if (begin <= l and r <= end) {
            range_add[pos] += vadd;
            return;
        }
        _add(begin, end, pos * 2, l, (l + r) / 2, vadd);
        _add(begin, end, pos * 2 + 1, (l + r) / 2, r, vadd);
        _merge(pos);
    }
    // Add `vadd` to (x_begin, ..., x_{end - 1})
    void add(int begin, int end, Tp vadd) noexcept { return _add(begin, end, 1, 0, head, vadd); }
    Tp _get(int begin, int end, int pos, int l, int r) const noexcept {
        if (r <= begin or end <= l) return defaultT;
        if (begin <= l and r <= end) return range_min[pos] + range_add[pos];
        return f(_get(begin, end, pos * 2, l, (l + r) / 2), _get(begin, end, pos * 2 + 1, (l + r) / 2, r)) + range_add[pos];
    }
    // Return f(x_begin, ..., x_{end - 1})
    Tp get(int pos) const noexcept { return prod(pos, pos + 1); }
    Tp prod(int begin, int end) const noexcept { return _get(begin, end, 1, 0, head); }
};


int main() {
    int N;
    cin >> N;
    vector<vector<int>> to(N);
    HeavyLightDecomposition hld(N);
    FOR(i, 1, N) {
        int p;
        cin >> p;
        p--;
        to[p].push_back(i);
        hld.add_edge(p, i);
    }
    dbg(to);
    const int root = 0;
    hld.build({root});
    vector<int> A(N);
    vector<lint> B(N);
    cin >> A >> B;
    PreorderEulerTour tour(to, root);

    vector<int> ids(N);
    iota(ALL(ids), 0);
    sort(ALL(ids), [&](int i, int j) { return A[i] < A[j]; });

    vector<lint> init(N);
    RangeAddRangeMin<lint, 0> rmq(init);
    vector<lint> dp0(N);
    for (const auto i : ids) {
        lint su = 0;
        hld.for_each_vertex(i, i, [&](int l, int r) { su -= rmq.prod(l, r + 1); });
        dbg(i);
        dbg(su);
        hld.for_each_vertex(i, i, [&](int l, int r) { dp0[i] = -rmq.prod(l, r + 1); });
        chmax(dp0[i], B[i]);
        if (su < B[i]) {
            hld.for_each_vertex(i, root, [&](int l, int r) { rmq.add(l, r + 1, -B[i] ); });
        }
    }
    // vector<lint> tmp(N);
    // REP(i, N) tmp[i] = rmq.get(i, i + 1);
    REP(i, N) {
        // hld.for_each_vertex(i, i, [&](int l, int r) { dp0[i] = -rmq.prod(l, r + 1); });
    }
    dbg(dp0);

    auto ord = tour.vis_order;
    std::reverse(ALL(ord));
    vector<lint> dp_rootfree(N);
    for (auto i : ord) {
        for (auto j : to[i]) {
            dp_rootfree[i] += dp_rootfree[j];
        }
        chmax(dp_rootfree[i], dp0[i]);
    }
    dbg(dp_rootfree);
    cout << dp_rootfree[root] << '\n';
}
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