結果
問題 | No.325 マンハッタン距離2 |
ユーザー | 紙ぺーぱー |
提出日時 | 2015-12-18 02:49:28 |
言語 | C#(csc) (csc 3.9.0) |
結果 |
RE
|
実行時間 | - |
コード長 | 12,523 bytes |
コンパイル時間 | 1,417 ms |
コンパイル使用メモリ | 113,792 KB |
実行使用メモリ | 27,392 KB |
最終ジャッジ日時 | 2024-09-16 08:24:39 |
合計ジャッジ時間 | 5,691 ms |
ジャッジサーバーID (参考情報) |
judge3 / judge4 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | RE | - |
testcase_01 | RE | - |
testcase_02 | RE | - |
testcase_03 | AC | 118 ms
27,392 KB |
testcase_04 | AC | 117 ms
27,136 KB |
testcase_05 | RE | - |
testcase_06 | AC | 117 ms
27,264 KB |
testcase_07 | RE | - |
testcase_08 | RE | - |
testcase_09 | RE | - |
testcase_10 | AC | 116 ms
27,392 KB |
testcase_11 | WA | - |
testcase_12 | AC | 116 ms
27,392 KB |
testcase_13 | RE | - |
testcase_14 | RE | - |
testcase_15 | RE | - |
testcase_16 | AC | 116 ms
27,264 KB |
testcase_17 | RE | - |
testcase_18 | RE | - |
testcase_19 | RE | - |
testcase_20 | AC | 116 ms
27,264 KB |
testcase_21 | RE | - |
testcase_22 | RE | - |
testcase_23 | AC | 118 ms
27,136 KB |
testcase_24 | AC | 116 ms
27,136 KB |
testcase_25 | AC | 118 ms
27,264 KB |
testcase_26 | RE | - |
コンパイルメッセージ
Microsoft (R) Visual C# Compiler version 3.9.0-6.21124.20 (db94f4cc) Copyright (C) Microsoft Corporation. All rights reserved.
ソースコード
using System; using System.Linq; using System.Diagnostics; using System.Collections.Generic; using Debug = System.Diagnostics.Debug; using StringBuilder = System.Text.StringBuilder; using System.Numerics; using Number = System.Int64; using Point = System.Numerics.Complex; using Library.Geometry; namespace Program { //otaku ha saiko~ public class Solver { public void Solve() { var X = new long[2]; var Y = new long[2]; X[0] = sc.Integer(); Y[0] = sc.Integer(); X[1] = sc.Integer(); Y[1] = sc.Integer(); var d = sc.Long(); if (X[0] <= -d && d <= X[1] && Y[0] <= -d && d <= Y[1]) { var S = 2 * d * d; var k = 4 * d; var t = (S + 1) - k / 2; IO.Printer.Out.WriteLine(k + t); return; } else if (Math.Abs(X[0]) + Math.Abs(Y[0]) <= d && Math.Abs(X[1]) + Math.Abs(Y[1]) <= d) { var S = (X[1] - X[0]) * (Y[1] - Y[0]); var k = 2 * (X[1] - X[0] + Y[1] - Y[0]); var t = (S + 1) - k / 2; IO.Printer.Out.WriteLine(k + t); return; } else if ( (X[0] >= 0 && Y[0] >= 0 && X[0] + Y[0] > d) || (X[0] >= 0 && Y[1] < 0 && X[0] - Y[1] > d) || (X[1] < 0 && Y[0] >= 0 && -X[1] + Y[0] > d) || (X[1] < 0 && Y[1] < 0 && -X[1] - Y[1] > d) ) { IO.Printer.Out.WriteLine(0); return; } else throw new Exception(); } public IO.StreamScanner sc = new IO.StreamScanner(Console.OpenStandardInput()); static T[] Enumerate<T>(int n, Func<int, T> f) { var a = new T[n]; for (int i = 0; i < n; ++i) a[i] = f(i); return a; } static public void Swap<T>(ref T a, ref T b) { var tmp = a; a = b; b = tmp; } } } #region main static class Ex { static public string AsString(this IEnumerable<char> ie) { return new string(System.Linq.Enumerable.ToArray(ie)); } static public string AsJoinedString<T>(this IEnumerable<T> ie, string st = " ") { return string.Join(st, ie); } static public void Main() { Debug.Listeners.Add(new TextWriterTraceListener(Program.IO.Printer.Out)); var solver = new Program.Solver(); solver.Solve(); Program.IO.Printer.Out.Flush(); } } #endregion #region Ex namespace Program.IO { using System.IO; using System.Text; using System.Globalization; public class Printer : StreamWriter { static Printer() { Out = new Printer(Console.OpenStandardOutput()) { AutoFlush = false }; } public static Printer Out { get; set; } public override IFormatProvider FormatProvider { get { return CultureInfo.InvariantCulture; } } public Printer(System.IO.Stream stream) : base(stream, new UTF8Encoding(false, true)) { } public Printer(System.IO.Stream stream, Encoding encoding) : base(stream, encoding) { } public void Write<T>(string format, T[] source) { base.Write(format, source.OfType<object>().ToArray()); } public void WriteLine<T>(string format, T[] source) { base.WriteLine(format, source.OfType<object>().ToArray()); } } public class StreamScanner { public StreamScanner(Stream stream) { str = stream; } public readonly Stream str; private readonly byte[] buf = new byte[1024]; private int len, ptr; public bool isEof = false; public bool IsEndOfStream { get { return isEof; } } private byte read() { if (isEof) return 0; if (ptr >= len) { ptr = 0; if ((len = str.Read(buf, 0, 1024)) <= 0) { isEof = true; return 0; } } return buf[ptr++]; } public char Char() { byte b = 0; do b = read(); while ((b < 33 || 126 < b) && !isEof); return (char)b; } public string Scan() { var sb = new StringBuilder(); for (var b = Char(); b >= 33 && b <= 126; b = (char)read()) sb.Append(b); return sb.ToString(); } public string ScanLine() { var sb = new StringBuilder(); for (var b = Char(); b != '\n'; b = (char)read()) if (b == 0) break; else if (b != '\r') sb.Append(b); return sb.ToString(); } public long Long() { if (isEof) return long.MinValue; long ret = 0; byte b = 0; var ng = false; do b = read(); while (b != 0 && b != '-' && (b < '0' || '9' < b)); if (b == 0) return long.MinValue; if (b == '-') { ng = true; b = read(); } for (; true; b = read()) { if (b < '0' || '9' < b) return ng ? -ret : ret; else ret = ret * 10 + b - '0'; } } public int Integer() { return (isEof) ? int.MinValue : (int)Long(); } public double Double() { var s = Scan(); return s != "" ? double.Parse(Scan(), CultureInfo.InvariantCulture) : double.NaN; } private T[] enumerate<T>(int n, Func<T> f) { var a = new T[n]; for (int i = 0; i < n; ++i) a[i] = f(); return a; } public char[] Char(int n) { return enumerate(n, Char); } public string[] Scan(int n) { return enumerate(n, Scan); } public double[] Double(int n) { return enumerate(n, Double); } public int[] Integer(int n) { return enumerate(n, Integer); } public long[] Long(int n) { return enumerate(n, Long); } } } #endregion namespace Library.Geometry { #region Line public struct Line { public Point P, Q; public Point this[int index] { get { if (index == 0) return P; if (index == 1) return Q; throw new IndexOutOfRangeException("0 or 1"); } set { if (index == 0) P = value; if (index == 1) Q = value; throw new IndexOutOfRangeException("0 or 1"); } } public Line(Point a, Point b) : this() { P = a; Q = b; } } #endregion #region Circle public struct Circle { public Point P; public double R; public Circle(Point p, double r) : this() { P = p; R = r; } } #endregion #region Polygon public class Polygon : List<Point> { } #endregion #region Functions static public partial class Geometry { public const double EPS = 1e-8; static public double Cross(Point a, Point b) { return (Point.Conjugate(a) * b).Imaginary; } static public double Dot(Point a, Point b) { return (Point.Conjugate(a) * b).Real; } static public int CCW(Point a, Point b, Point c) { b -= a; c -= a; if (Cross(b, c) > 0) return 1; if (Cross(b, c) < 0) return -1; if (Dot(b, c) < 0) return 2; if (b.Magnitude < c.Magnitude) return -2; return 0; } static public int Compare(Point a, Point b) { if (a.Real != b.Real) return (a.Real > b.Real) ? 1 : -1; else if (a.Imaginary != b.Imaginary) return a.Imaginary > b.Imaginary ? 1 : -1; return 0; } } #endregion #region Intersect static public partial class Geometry { static public class InterSect { static bool IntersectLineLine(Line a, Line b) { return Math.Abs(Cross(a.Q - a.P, b.Q - b.P)) > EPS || Math.Abs(Cross(a.Q - a.P, b.Q - b.P)) < EPS; } static bool IntersectLineSegment(Line l, Line s) { return Cross(l.Q - l.P, s.P - l.P) * Cross(l.Q - l.P, s.Q - l.P) < EPS; } static bool IntersectSegmentSegment(Line a, Line b) { return CCW(a.P, a.Q, b.P) * CCW(a.P, a.Q, b.Q) <= 0 && CCW(b.P, b.Q, a.P) * CCW(b.P, b.Q, a.Q) <= 0; } static bool IntersectSegmentPoint(Line s, Point p) { return (s.P - p).Magnitude + (s.Q - p).Magnitude < EPS; } } } #endregion #region static public partial class Geometry { static public class CrossingPoint { static public Point? Get(Line a, Line b) { var da = a.Q - a.P; var db = b.Q - b.P; var c = Cross(db, da); if (Math.Abs(c) < 1e-12) return null; return a.P + da * (Cross(db, b.P - a.P) / c); } } } #endregion #region ConvexHull static public partial class Geometry { static public Point[] ConvexHull(Point[] ps) { var n = ps.Length; Array.Sort(ps, (l, r) => { var cmp = l.Real.CompareTo(r.Real); return cmp != 0 ? cmp : l.Imaginary.CompareTo(r.Imaginary); }); var ch = new Point[2 * n]; var k = 0; for (int i = 0; i < n; ch[k++] = ps[i++]) while (k >= 2 && Geometry.CCW(ch[k - 2], ch[k - 1], ps[i]) <= 0) --k; for (int i = n - 2, t = k + 1; i >= 0; ch[k++] = ps[i--]) while (k >= t && Geometry.CCW(ch[k - 2], ch[k - 1], ps[i]) <= 0) --k; var ret = new Point[k - 1]; for (int i = 0; i < k - 1; i++) ret[i] = ch[i]; return ret; } static bool Intersect1Pt(Point a, Point b, Point c, Point d, ref Point r) { var D = Cross(b - a, d - c); if (Compare(D, 0) == 0) return false; var t = Cross(c - a, d - c) / D; var s = -Cross(a - c, b - a) / D; r = a + t * (b - a); return Compare(t, 0) > 0 && Compare(t, 1) < 0 && Compare(s, 0) > 0 && Compare(s, 1) < 0; } static public Point[] ConvexIntersect(Point[] P, Point[] Q) { var n = P.Length; var m = Q.Length; int a = 0, b = 0, aa = 0, ba = 0; var go = 0; var ret = new List<Point>(); do { var a1 = (a + n - 1) % n; var b1 = (b + m - 1) % m; var C = Cross(P[a] - P[a1], Q[b] - Q[b1]); var A = Cross(P[a1] - Q[b], P[a] - Q[b]); var B = Cross(Q[b1] - P[a], Q[b] - P[a]); Point r = new Point(); if (Intersect1Pt(P[a1], P[a], Q[b1], Q[b], ref r)) { if (go == 0) { aa = ba = 0; } ret.Add(r); go = B > 0 ? 1 : A > 0 ? -1 : go; } if (C == 0 && B == 0 && A == 0) { if (go == 1) { b = (b + 1) % m; ba++; } else { a = (a + 1) % n; aa++; } } else if (C >= 0) { if (A > 0) { if (go == 1) { ret.Add(P[a]); a = (a + 1) % n; aa++; } } else { if (go == -1) ret.Add(Q[b]); b = (b + 1) % m; ba++; } } else { if (B > 0) { if (go == -1) ret.Add(Q[b]); b = (b + 1) % m; ba++; } else { if (go == 1) ret.Add(P[a]); a = (a + 1) % n; aa++; } } } while ((aa < n || ba < m) && aa < 2 * n && ba < 2 * m); if (go == 0) { //if() } return ret.ToArray(); } } #endregion #region area of polygon static public partial class Geometry { static public double Area(Point[] ps) { double crossSum = 0; int size = ps.Length; for (int i = 0; i < size; i++) { Point v1 = ps[i]; Point v2 = ps[(i + 1) % size]; crossSum += Cross(v1, v2); } return Math.Abs(crossSum / 2.0); } } #endregion }