結果

問題 No.1770 N言っちゃダメゲーム (6)
ユーザー NyaanNyaan
提出日時 2021-12-02 00:54:18
言語 C++17
(gcc 13.3.0 + boost 1.87.0)
結果
WA  
実行時間 -
コード長 17,054 bytes
コンパイル時間 3,282 ms
コンパイル使用メモリ 283,248 KB
最終ジャッジ日時 2025-01-26 02:44:48
ジャッジサーバーID
(参考情報)
judge3 / judge4
このコードへのチャレンジ
(要ログイン)
ファイルパターン 結果
sample AC * 2 WA * 1
other AC * 40 WA * 4
権限があれば一括ダウンロードができます

ソースコード

diff #
プレゼンテーションモードにする

/**
* date : 2021-12-02 00:54:12
*/
#define NDEBUG
using namespace std;
// intrinstic
#include <immintrin.h>
#include <algorithm>
#include <array>
#include <bitset>
#include <cassert>
#include <cctype>
#include <cfenv>
#include <cfloat>
#include <chrono>
#include <cinttypes>
#include <climits>
#include <cmath>
#include <complex>
#include <cstdarg>
#include <cstddef>
#include <cstdint>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <deque>
#include <fstream>
#include <functional>
#include <initializer_list>
#include <iomanip>
#include <ios>
#include <iostream>
#include <istream>
#include <iterator>
#include <limits>
#include <list>
#include <map>
#include <memory>
#include <new>
#include <numeric>
#include <ostream>
#include <queue>
#include <random>
#include <set>
#include <sstream>
#include <stack>
#include <streambuf>
#include <string>
#include <tuple>
#include <type_traits>
#include <typeinfo>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>
// utility
namespace Nyaan {
using ll = long long;
using i64 = long long;
using u64 = unsigned long long;
using i128 = __int128_t;
using u128 = __uint128_t;
template <typename T>
using V = vector<T>;
template <typename T>
using VV = vector<vector<T>>;
using vi = vector<int>;
using vl = vector<long long>;
using vd = V<double>;
using vs = V<string>;
using vvi = vector<vector<int>>;
using vvl = vector<vector<long long>>;
template <typename T, typename U>
struct P : pair<T, U> {
template <typename... Args>
P(Args... args) : pair<T, U>(args...) {}
using pair<T, U>::first;
using pair<T, U>::second;
T &x() { return first; }
const T &x() const { return first; }
U &y() { return second; }
const U &y() const { return second; }
P &operator+=(const P &r) {
first += r.first;
second += r.second;
return *this;
}
P &operator-=(const P &r) {
first -= r.first;
second -= r.second;
return *this;
}
P &operator*=(const P &r) {
first *= r.first;
second *= r.second;
return *this;
}
P operator+(const P &r) const { return P(*this) += r; }
P operator-(const P &r) const { return P(*this) -= r; }
P operator*(const P &r) const { return P(*this) *= r; }
};
using pl = P<ll, ll>;
using pi = P<int, int>;
using vp = V<pl>;
constexpr int inf = 1001001001;
constexpr long long infLL = 4004004004004004004LL;
template <typename T>
int sz(const T &t) {
return t.size();
}
template <typename T, typename U>
inline bool amin(T &x, U y) {
return (y < x) ? (x = y, true) : false;
}
template <typename T, typename U>
inline bool amax(T &x, U y) {
return (x < y) ? (x = y, true) : false;
}
template <typename T>
inline T Max(const vector<T> &v) {
return *max_element(begin(v), end(v));
}
template <typename T>
inline T Min(const vector<T> &v) {
return *min_element(begin(v), end(v));
}
template <typename T>
inline long long Sum(const vector<T> &v) {
return accumulate(begin(v), end(v), 0LL);
}
template <typename T>
int lb(const vector<T> &v, const T &a) {
return lower_bound(begin(v), end(v), a) - begin(v);
}
template <typename T>
int ub(const vector<T> &v, const T &a) {
return upper_bound(begin(v), end(v), a) - begin(v);
}
constexpr long long TEN(int n) {
long long ret = 1, x = 10;
for (; n; x *= x, n >>= 1) ret *= (n & 1 ? x : 1);
return ret;
}
template <typename T, typename U>
pair<T, U> mkp(const T &t, const U &u) {
return make_pair(t, u);
}
template <typename T>
vector<T> mkrui(const vector<T> &v, bool rev = false) {
vector<T> ret(v.size() + 1);
if (rev) {
for (int i = int(v.size()) - 1; i >= 0; i--) ret[i] = v[i] + ret[i + 1];
} else {
for (int i = 0; i < int(v.size()); i++) ret[i + 1] = ret[i] + v[i];
}
return ret;
};
template <typename T>
vector<T> mkuni(const vector<T> &v) {
vector<T> ret(v);
sort(ret.begin(), ret.end());
ret.erase(unique(ret.begin(), ret.end()), ret.end());
return ret;
}
template <typename F>
vector<int> mkord(int N, F f) {
vector<int> ord(N);
iota(begin(ord), end(ord), 0);
sort(begin(ord), end(ord), f);
return ord;
}
template <typename T>
vector<int> mkinv(vector<T> &v) {
int max_val = *max_element(begin(v), end(v));
vector<int> inv(max_val + 1, -1);
for (int i = 0; i < (int)v.size(); i++) inv[v[i]] = i;
return inv;
}
} // namespace Nyaan
// bit operation
namespace Nyaan {
__attribute__((target("popcnt"))) inline int popcnt(const u64 &a) {
return _mm_popcnt_u64(a);
}
inline int lsb(const u64 &a) { return a ? __builtin_ctzll(a) : 64; }
inline int ctz(const u64 &a) { return a ? __builtin_ctzll(a) : 64; }
inline int msb(const u64 &a) { return a ? 63 - __builtin_clzll(a) : -1; }
template <typename T>
inline int gbit(const T &a, int i) {
return (a >> i) & 1;
}
template <typename T>
inline void sbit(T &a, int i, bool b) {
if (gbit(a, i) != b) a ^= T(1) << i;
}
constexpr long long PW(int n) { return 1LL << n; }
constexpr long long MSK(int n) { return (1LL << n) - 1; }
} // namespace Nyaan
// inout
namespace Nyaan {
template <typename T, typename U>
ostream &operator<<(ostream &os, const pair<T, U> &p) {
os << p.first << " " << p.second;
return os;
}
template <typename T, typename U>
istream &operator>>(istream &is, pair<T, U> &p) {
is >> p.first >> p.second;
return is;
}
template <typename T>
ostream &operator<<(ostream &os, const vector<T> &v) {
int s = (int)v.size();
for (int i = 0; i < s; i++) os << (i ? " " : "") << v[i];
return os;
}
template <typename T>
istream &operator>>(istream &is, vector<T> &v) {
for (auto &x : v) is >> x;
return is;
}
void in() {}
template <typename T, class... U>
void in(T &t, U &... u) {
cin >> t;
in(u...);
}
void out() { cout << "\n"; }
template <typename T, class... U, char sep = ' '>
void out(const T &t, const U &... u) {
cout << t;
if (sizeof...(u)) cout << sep;
out(u...);
}
void outr() {}
template <typename T, class... U, char sep = ' '>
void outr(const T &t, const U &... u) {
cout << t;
outr(u...);
}
struct IoSetupNya {
IoSetupNya() {
cin.tie(nullptr);
ios::sync_with_stdio(false);
cout << fixed << setprecision(15);
cerr << fixed << setprecision(7);
}
} iosetupnya;
} // namespace Nyaan
// debug
namespace DebugImpl {
template <typename U, typename = void>
struct is_specialize : false_type {};
template <typename U>
struct is_specialize<
U, typename conditional<false, typename U::iterator, void>::type>
: true_type {};
template <typename U>
struct is_specialize<
U, typename conditional<false, decltype(U::first), void>::type>
: true_type {};
template <typename U>
struct is_specialize<U, enable_if_t<is_integral<U>::value, void>> : true_type {
};
void dump(const char& t) { cerr << t; }
void dump(const string& t) { cerr << t; }
void dump(const bool& t) { cerr << (t ? "true" : "false"); }
template <typename U,
enable_if_t<!is_specialize<U>::value, nullptr_t> = nullptr>
void dump(const U& t) {
cerr << t;
}
template <typename T>
void dump(const T& t, enable_if_t<is_integral<T>::value>* = nullptr) {
string res;
if (t == Nyaan::inf) res = "inf";
if constexpr (is_signed<T>::value) {
if (t == -Nyaan::inf) res = "-inf";
}
if constexpr (sizeof(T) == 8) {
if (t == Nyaan::infLL) res = "inf";
if constexpr (is_signed<T>::value) {
if (t == -Nyaan::infLL) res = "-inf";
}
}
if (res.empty()) res = to_string(t);
cerr << res;
}
template <typename T, typename U>
void dump(const pair<T, U>&);
template <typename T>
void dump(const pair<T*, int>&);
template <typename T>
void dump(const T& t,
enable_if_t<!is_void<typename T::iterator>::value>* = nullptr) {
cerr << "[ ";
for (auto it = t.begin(); it != t.end();) {
dump(*it);
cerr << (++it == t.end() ? "" : ", ");
}
cerr << " ]";
}
template <typename T, typename U>
void dump(const pair<T, U>& t) {
cerr << "( ";
dump(t.first);
cerr << ", ";
dump(t.second);
cerr << " )";
}
template <typename T>
void dump(const pair<T*, int>& t) {
cerr << "[ ";
for (int i = 0; i < t.second; i++) {
dump(t.first[i]);
cerr << (i == t.second - 1 ? "" : ", ");
}
cerr << " ]";
}
void trace() { cerr << endl; }
template <typename Head, typename... Tail>
void trace(Head&& head, Tail&&... tail) {
cerr << " ";
dump(head);
if (sizeof...(tail) != 0) cerr << ",";
trace(forward<Tail>(tail)...);
}
} // namespace DebugImpl
#ifdef NyaanDebug
#define trc(...) \
do { \
cerr << "## " << #__VA_ARGS__ << " = "; \
DebugImpl::trace(__VA_ARGS__); \
} while (0)
#else
#define trc(...) (void(0))
#endif
// macro
#define each(x, v) for (auto&& x : v)
#define each2(x, y, v) for (auto&& [x, y] : v)
#define all(v) (v).begin(), (v).end()
#define rep(i, N) for (long long i = 0; i < (long long)(N); i++)
#define repr(i, N) for (long long i = (long long)(N)-1; i >= 0; i--)
#define rep1(i, N) for (long long i = 1; i <= (long long)(N); i++)
#define repr1(i, N) for (long long i = (N); (long long)(i) > 0; i--)
#define reg(i, a, b) for (long long i = (a); i < (b); i++)
#define regr(i, a, b) for (long long i = (b)-1; i >= (a); i--)
#define fi first
#define se second
#define ini(...) \
int __VA_ARGS__; \
in(__VA_ARGS__)
#define inl(...) \
long long __VA_ARGS__; \
in(__VA_ARGS__)
#define ins(...) \
string __VA_ARGS__; \
in(__VA_ARGS__)
#define in2(s, t) \
for (int i = 0; i < (int)s.size(); i++) { \
in(s[i], t[i]); \
}
#define in3(s, t, u) \
for (int i = 0; i < (int)s.size(); i++) { \
in(s[i], t[i], u[i]); \
}
#define in4(s, t, u, v) \
for (int i = 0; i < (int)s.size(); i++) { \
in(s[i], t[i], u[i], v[i]); \
}
#define die(...) \
do { \
Nyaan::out(__VA_ARGS__); \
return; \
} while (0)
namespace Nyaan {
void solve();
}
int main() { Nyaan::solve(); }
//
// reference : http://www.ivis.co.jp/text/20111102.pdf
struct SurrealNumber {
using S = SurrealNumber;
using i64 = long long;
// p / 2^q
i64 p, q;
SurrealNumber(i64 _p = 0, i64 _q = 0) : p(_p), q(_q) {}
friend ostream& operator<<(ostream& os, const SurrealNumber& r) {
os << r.p;
if (r.q != 0) os << " / " << (i64{1} << r.q);
return os;
}
static S normalize(S s) {
if (s.p != 0) {
while (s.p % 2 == 0 and s.q != 0) s.p /= 2, s.q--;
} else {
s.q = 0;
}
return {s.p, s.q};
}
//
friend S operator+(const S& l, const S& r) {
i64 cq = max(l.q, r.q);
i64 cp = (l.p << (cq - l.q)) + (r.p << (cq - r.q));
return normalize(S{cp, cq});
}
friend S operator-(const S& l, const S& r) {
i64 cq = max(l.q, r.q);
i64 cp = (l.p << (cq - l.q)) - (r.p << (cq - r.q));
return normalize(S{cp, cq});
}
S& operator+=(const S& r) { return (*this) = (*this) + r; }
S& operator-=(const S& r) { return (*this) = (*this) - r; }
//
friend bool operator<(const S& l, const S& r) { return (r - l).p > 0; }
friend bool operator<=(const S& l, const S& r) { return (r - l).p >= 0; }
friend bool operator>(const S& l, const S& r) { return (l - r).p > 0; }
friend bool operator>=(const S& l, const S& r) { return (l - r).p >= 0; }
friend bool operator==(const S& l, const S& r) { return (l - r).p == 0; }
friend bool operator!=(const S& l, const S& r) { return (l - r).p != 0; }
//
pair<S, S> child() const {
if (p == 0) return {-1, 1};
if (q == 0 and p > 0) return {S{p * 2 - 1, 1}, p + 1};
if (q == 0 and p < 0) return {p - 1, S{p * 2 + 1, 1}};
return {(*this) - S{1, q + 1}, (*this) + S{1, q + 1}};
}
S larger() const {
S root = 0;
while ((*this) >= root) root = root.child().second;
return root;
}
S smaller() const {
S root = 0;
while ((*this) <= root) root = root.child().first;
return root;
}
friend S reduce(const S& l, const S& r) {
assert(l < r);
S root = 0;
while (l >= root or root >= r) {
auto [lr, rr] = root.child();
root = (r <= root ? lr : rr);
}
return root;
}
};
template <typename Game, typename F>
struct PartisanGame {
using Games = vector<Game>;
using S = SurrealNumber;
map<Game, S> mp;
F f;
PartisanGame(const F& _f) : f(_f) {}
S zero() const { return S{0}; }
S get(Game g) {
if (mp.count(g)) return mp[g];
return mp[g] = _get(g);
}
private:
S _get(Game g) {
Games gl, gr;
tie(gl, gr) = f(g);
if (gl.empty() and gr.empty()) return 0;
vector<S> l, r;
for (auto& cg : gl) l.push_back(get(cg));
for (auto& cg : gr) r.push_back(get(cg));
S sl, sr;
if (!l.empty()) sl = *max_element(begin(l), end(l));
if (!r.empty()) sr = *min_element(begin(r), end(r));
if (r.empty()) return sl.larger();
if (l.empty()) return sr.smaller();
assert(sl < sr);
return reduce(sl, sr);
}
};
template <typename Game, typename F>
struct ImpartialGame {
using Games = vector<Game>;
using N = long long;
map<Game, N> mp;
F f;
ImpartialGame(const F& _f) : f(_f) {}
N zero() const { return N{0}; }
N get(Game g) {
if (mp.count(g)) return mp[g];
return mp[g] = _get(g);
}
private:
N _get(Game g) {
Games gs = f(g);
if (gs.empty()) return 0;
vector<N> ns;
for (auto& cg : gs) ns.push_back(get(cg));
sort(begin(ns), end(ns));
ns.erase(unique(begin(ns), end(ns)), end(ns));
for (int i = 0; i < (int)ns.size(); i++) {
if (ns[i] != i) return i;
}
return (int)ns.size();
}
};
using namespace Nyaan;
void test(int n, int K) {
auto f = [&n, &K](vi v) {
vvi res;
int s = v[0], pre = v[1];
for (int i = 1; i <= K; i++) {
if (pre != i and i + s < n) {
res.push_back(vi{s + i, i});
}
}
return res;
};
ImpartialGame<vi, decltype(f)> game{f};
vi start{0, 0};
game.get(start);
// trc(K, n, game.get(start));
for (int i = 0; i < n; i++) {
cerr << setw(2) << i << " : ";
for (int j = 0; j <= K; j++) {
cerr << game.get(vi{i, j}) << " ";
}
cerr << endl;
}
}
// LazySegmentTree
template <typename T, typename E, typename F, typename G, typename H>
struct LazySegmentTree {
int n, height;
F f;
G g;
H h;
T ti;
E ei;
vector<T> dat;
vector<E> laz;
LazySegmentTree(int _n, F _f, G _g, H _h, T _ti, E _ei)
: f(_f), g(_g), h(_h), ti(_ti), ei(_ei) {
init(_n);
}
LazySegmentTree(const vector<T> &v, F _f, G _g, H _h, T _ti, E _ei)
: f(_f), g(_g), h(_h), ti(_ti), ei(_ei) {
init((int)v.size());
build(v);
}
void init(int _n) {
n = 1;
height = 0;
while (n < _n) n <<= 1, height++;
dat.assign(2 * n, ti);
laz.assign(2 * n, ei);
}
void build(const vector<T> &v) {
int _n = v.size();
init(_n);
for (int i = 0; i < _n; i++) dat[n + i] = v[i];
for (int i = n - 1; i; i--)
dat[i] = f(dat[(i << 1) | 0], dat[(i << 1) | 1]);
}
inline T reflect(int k) { return laz[k] == ei ? dat[k] : g(dat[k], laz[k]); }
inline void eval(int k) {
if (laz[k] == ei) return;
laz[(k << 1) | 0] = h(laz[(k << 1) | 0], laz[k]);
laz[(k << 1) | 1] = h(laz[(k << 1) | 1], laz[k]);
dat[k] = reflect(k);
laz[k] = ei;
}
inline void thrust(int k) {
for (int i = height; i; i--) eval(k >> i);
}
inline void recalc(int k) {
while (k >>= 1) dat[k] = f(reflect((k << 1) | 0), reflect((k << 1) | 1));
}
void update(int a, int b, E x) {
if (a >= b) return;
thrust(a += n);
thrust(b += n - 1);
for (int l = a, r = b + 1; l < r; l >>= 1, r >>= 1) {
if (l & 1) laz[l] = h(laz[l], x), l++;
if (r & 1) --r, laz[r] = h(laz[r], x);
}
recalc(a);
recalc(b);
}
void set_val(int a, T x) {
thrust(a += n);
dat[a] = x;
laz[a] = ei;
recalc(a);
}
T get_val(int a) {
thrust(a += n);
return reflect(a);
}
T query(int a, int b) {
if (a >= b) return ti;
thrust(a += n);
thrust(b += n - 1);
T vl = ti, vr = ti;
for (int l = a, r = b + 1; l < r; l >>= 1, r >>= 1) {
if (l & 1) vl = f(vl, reflect(l++));
if (r & 1) vr = f(reflect(--r), vr);
}
return f(vl, vr);
}
};
void Nyaan::solve() {
// test(60, 10);
inl(N, K);
vi ans;
auto f = [](pl a, pl b) { return a + b; };
LazySegmentTree seg(vp(N + 1), f, f, f, pl{0, 0}, pl{0, 0});
for (int i = N - 1; i >= 1; i--) {
auto p = seg.get_val(i);
trc(i,p);
if (p.fi == 0) {
// all 0
seg.update(max<ll>(0, i - K), i, pl{1, i});
if (i <= K) ans.push_back(i);
} else if (p.fi == 1) {
int last = p.se;
// (i, exc) 0
int j = last - i;
// (i, j) 0
if (i == j and i <= K) ans.push_back(i);
if (i - j >= 0) seg.update(i - j, i - j + 1, pl{1, i});
}
}
sort(all(ans));
each(x,ans) out(x);
}
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