結果

問題 No.649 ここでちょっとQK!
ユーザー sakikuroesakikuroe
提出日時 2022-08-13 10:39:00
言語 Rust
(1.77.0 + proconio)
結果
RE  
実行時間 -
コード長 8,666 bytes
コンパイル時間 12,883 ms
コンパイル使用メモリ 388,308 KB
実行使用メモリ 11,392 KB
最終ジャッジ日時 2024-09-24 14:42:47
合計ジャッジ時間 18,977 ms
ジャッジサーバーID
(参考情報)
judge4 / judge2
このコードへのチャレンジ
(要ログイン)

テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 RE -
testcase_01 RE -
testcase_02 RE -
testcase_03 AC 280 ms
6,940 KB
testcase_04 RE -
testcase_05 AC 55 ms
11,392 KB
testcase_06 RE -
testcase_07 RE -
testcase_08 RE -
testcase_09 RE -
testcase_10 RE -
testcase_11 RE -
testcase_12 RE -
testcase_13 RE -
testcase_14 RE -
testcase_15 RE -
testcase_16 RE -
testcase_17 RE -
testcase_18 RE -
testcase_19 RE -
testcase_20 RE -
testcase_21 RE -
testcase_22 RE -
testcase_23 RE -
testcase_24 RE -
testcase_25 RE -
testcase_26 RE -
testcase_27 RE -
testcase_28 RE -
testcase_29 RE -
testcase_30 RE -
testcase_31 RE -
testcase_32 RE -
testcase_33 RE -
testcase_34 AC 1 ms
6,944 KB
testcase_35 AC 1 ms
6,940 KB
権限があれば一括ダウンロードができます
コンパイルメッセージ
warning: variable does not need to be mutable
  --> src/main.rs:81:17
   |
81 |             let mut p = self.parent;
   |                 ----^
   |                 |
   |                 help: remove this `mut`
   |
   = note: `#[warn(unused_mut)]` on by default

warning: variable does not need to be mutable
  --> src/main.rs:82:17
   |
82 |             let mut pp = (*p).parent;
   |                 ----^^
   |                 |
   |                 help: remove this `mut`

warning: variable does not need to be mutable
  --> src/main.rs:83:17
   |
83 |             let mut c;
   |                 ----^
   |                 |
   |                 help: remove this `mut`

warning: variable does not need to be mutable
   --> src/main.rs:195:25
    |
195 |     fn merge(&mut self, mut r_root: *mut SplayNode) -> *mut SplayNode {
    |                         ----^^^^^^
    |                         |
    |                         help: remove this `mut`

warning: variable does not need to be mutable
   --> src/main.rs:222:17
    |
222 |             let mut l_root = (*root).left;
    |                 ----^^^^^^
    |                 |
    |                 help: remove this `mut`

warning: variable does not need to be mutable
   --> src/main.rs:223:17
    |
223 |             let mut r_root = root;
    |                 ----^^^^^^
    |                 |
    |                 help: remove this `mut`

warning: variable does not need to be mutable
   --> src/main.rs:243:17
    |
243 |             let mut l_root = (*root).left;
    |                 ----^^^^^^
    |                 |
    |                 help: remove this `mut`

warning: variable does not need to be mutable
   --> src/main.rs:244:17
    |
244 |             let mut r_root = (*root).right;
    |                 ----^^^^^^
    |                 |
    |                 help: remove this `mut`

ソースコード

diff #

use std::{
    cmp::Ordering,
    ptr::{self, null_mut},
};

macro_rules! read_line {
    ($($xs: tt)*) => {
        let mut buf = String::new();
        std::io::stdin().read_line(&mut buf).unwrap();
        let mut iter = buf.split_whitespace();
        expand!(iter, $($xs)*);
    };
}

macro_rules! expand {
    ($iter: expr,) => {};
    ($iter: expr, mut $var: ident : $type: tt, $($xs: tt)*) => {
        let mut $var = value!($iter, $type);
        expand!($iter, $($xs)*);
    };
    ($iter: expr, $var: ident : $type: tt, $($xs: tt)*) => {
        let $var = value!($iter, $type);
        expand!($iter, $($xs)*);
    };
}

macro_rules! value {
    ($iter:expr, ($($type: tt),*)) => {
        ($(value!($iter, $type)),*);
    };
    ($iter: expr, [$type: tt; $len: expr]) => {
        (0..$len).map(|_| value!($iter, $type)).collect::<Vec<_>>()
    };
    ($iter: expr, Chars) => {
        value!($iter, String).chars().collect::<Vec<_>>>()
    };
    ($iter: expr, $type: ty) => {
        if let Some(v) = $iter.next() {
            v.parse::<$type>().ok()
        } else {
            None
        }
    };
}

#[derive(Clone, PartialEq, Eq)]
struct SplayNode {
    key: isize,
    left: *mut Self,
    right: *mut Self,
    parent: *mut Self,
    size: usize,
}

impl SplayNode {
    fn new(key: isize) -> Self {
        SplayNode {
            key,
            left: null_mut(),
            right: null_mut(),
            parent: null_mut(),
            size: 1,
        }
    }

    fn update(&mut self) {
        unsafe {
            self.size = 1;
            if !self.left.is_null() {
                self.size += (*(self.left)).size;
            }

            if !self.right.is_null() {
                self.size += (*(self.right)).size;
            }
        }
    }

    fn rotate(&mut self) {
        unsafe {
            let mut p = self.parent;
            let mut pp = (*p).parent;
            let mut c;

            if (*p).left == self {
                c = self.right;
                self.right = p;
                (*p).left = c;
            } else {
                c = self.left;
                self.left = p;
                (*p).right = c;
            }

            if !pp.is_null() {
                if (*pp).left == p {
                    (*pp).left = self;
                }
                if (*pp).right == p {
                    (*pp).right = self;
                }
            }

            self.parent = pp;
            (*p).parent = self;
            if !c.is_null() {
                (*c).parent = p;
            }

            (*p).update();
            self.update();
        }
    }

    fn state(&self) -> isize {
        unsafe {
            if !self.parent.is_null() && ptr::eq((*self.parent).left, self) {
                1
            } else if !self.parent.is_null() && ptr::eq((*self.parent).right, self) {
                -1
            } else {
                0
            }
        }
    }

    fn splay(&mut self) {
        unsafe {
            while !self.parent.is_null() {
                if (*self.parent).state() == 0 {
                    // zig
                    self.rotate();
                } else if (*self).state() == (*self.parent).state() {
                    // zig-zag
                    (*self.parent).rotate();
                    (*self).rotate();
                } else {
                    // zig-zig
                    (*self).rotate();
                    (*self).rotate();
                }
            }
        }
    }

    fn get(&mut self, mut idx: usize) -> *mut SplayNode {
        let mut root = self as *mut SplayNode;
        unsafe {
            loop {
                let lsize = if !(*root).left.is_null() {
                    (*(*root).left).size
                } else {
                    0
                };
                match idx.cmp(&lsize) {
                    Ordering::Less => {
                        root = (*root).left;
                    }
                    Ordering::Equal => {
                        (*root).splay();
                        return root;
                    }
                    Ordering::Greater => {
                        root = (*root).right;
                        idx = idx - lsize - 1;
                    }
                }
            }
        }
    }

    fn lower_bound(&mut self, x: isize) -> usize {
        let root = self as *mut SplayNode;
        unsafe {
            if x <= (*root).key {
                if (*root).left.is_null() {
                    return 0;
                } else {
                    (*(*root).left).lower_bound(x)
                }
            } else {
                (if (*root).left.is_null() {
                    0
                } else {
                    (*(*root).left).size
                }) + if (*root).right.is_null() {
                    0
                } else {
                    (*(*root).right).lower_bound(x)
                } + 1
            }
        }
    }

    fn merge(&mut self, mut r_root: *mut SplayNode) -> *mut SplayNode {
        let mut l_root = self as *mut SplayNode;
        unsafe {
            if l_root.is_null() {
                r_root
            } else if r_root.is_null() {
                l_root
            } else {
                l_root = (*l_root).get((*l_root).size - 1);
                (*l_root).right = r_root;
                (*r_root).parent = l_root;
                (*l_root).update();
                l_root
            }
        }
    }

    fn split(&mut self, idx: usize) -> (*mut SplayNode, *mut SplayNode) {
        let mut root = self as *mut SplayNode;
        unsafe {
            if idx == 0 {
                return (null_mut(), root);
            }
            if idx == (*root).size {
                return (root, null_mut());
            }
            root = (*root).get(idx);
            let mut l_root = (*root).left;
            let mut r_root = root;
            (*r_root).left = null_mut();
            (*l_root).parent = null_mut();
            (*r_root).update();
            (l_root, r_root)
        }
    }

    fn insert(&mut self, node: *mut SplayNode) -> *mut SplayNode {
        let root = self as *mut SplayNode;
        let idx = unsafe { (*root).lower_bound((*node).key) };
        let (l_root, r_root) = unsafe { (*root).split(idx) };
        let temp = unsafe { (*l_root).merge(node) };
        unsafe { (*temp).merge(r_root) }
    }

    fn remove(&mut self, idx: usize) -> (*mut SplayNode, *mut SplayNode) {
        let mut root = self as *mut SplayNode;
        unsafe {
            root = (*root).get(idx);
            let mut l_root = (*root).left;
            let mut r_root = (*root).right;
            if !l_root.is_null() {
                (*l_root).parent = null_mut()
            };
            if !r_root.is_null() {
                (*r_root).parent = null_mut()
            };

            (*root).left = null_mut();
            (*root).right = null_mut();
            (*root).update();
            ((*l_root).merge(r_root), root)
        }
    }
}

pub struct SplayBST {
    root: *mut SplayNode,
}

impl SplayBST {
    fn new() -> Self {
        SplayBST { root: null_mut() }
    }

    fn insert(&mut self, x: isize) {
        let add = Box::into_raw(Box::new(SplayNode::new(x)));
        if (self.root as *mut SplayNode).is_null() {
            self.root = add;
        } else {
            unsafe {
                self.root = (*(*self).root).insert(add);
            }
        }
    }

    fn get(&mut self, idx: usize) -> Option<isize> {
        unsafe {
            if (*self).root.is_null() {
                return None;
            }
            if (*(*self).root).size <= idx {
                return None;
            }
            self.root = (*self.root).get(idx);
            if self.root.is_null() {
                None
            } else {
                Some((*self.root).key)
            }
        }
    }

    fn remove(&mut self, x: isize) {
        unsafe {
            let idx = (*(*self).root).lower_bound(x);
            self.root = (*(*self).root).remove(idx).0;
        }
    }
}

fn main() {
    read_line! {
        q: usize, k: usize,
    }
    let (q, k) = (q.unwrap(), k.unwrap());

    let mut bst = SplayBST::new();

    for _ in 0..q {
        read_line! {
            t: usize, v: isize,
        }
        let t = t.unwrap();

        if t == 1 {
            let v = v.unwrap();
            bst.insert(v);
        } else {
            if let Some(v) = bst.get(k - 1) {
                println!("{}", v);
                bst.remove(v);
            } else {
                println!("-1");
            }
        }
    }
}
0