結果

問題 No.1038 TreeAddQuery
ユーザー 👑 rin204rin204
提出日時 2023-03-01 06:03:05
言語 C++17
(gcc 12.3.0 + boost 1.83.0)
結果
AC  
実行時間 1,111 ms / 4,000 ms
コード長 14,607 bytes
コンパイル時間 2,791 ms
コンパイル使用メモリ 242,156 KB
実行使用メモリ 75,488 KB
最終ジャッジ日時 2023-10-14 10:51:50
合計ジャッジ時間 20,972 ms
ジャッジサーバーID
(参考情報)
judge12 / judge15
このコードへのチャレンジ
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テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 1 ms
4,348 KB
testcase_01 AC 2 ms
4,348 KB
testcase_02 AC 2 ms
4,348 KB
testcase_03 AC 9 ms
4,352 KB
testcase_04 AC 9 ms
4,352 KB
testcase_05 AC 8 ms
4,352 KB
testcase_06 AC 7 ms
4,352 KB
testcase_07 AC 10 ms
4,376 KB
testcase_08 AC 668 ms
67,860 KB
testcase_09 AC 757 ms
71,276 KB
testcase_10 AC 803 ms
71,944 KB
testcase_11 AC 817 ms
71,920 KB
testcase_12 AC 806 ms
72,080 KB
testcase_13 AC 1,111 ms
74,948 KB
testcase_14 AC 1,001 ms
74,860 KB
testcase_15 AC 941 ms
74,968 KB
testcase_16 AC 910 ms
75,488 KB
testcase_17 AC 920 ms
74,980 KB
testcase_18 AC 185 ms
23,976 KB
testcase_19 AC 237 ms
27,324 KB
testcase_20 AC 221 ms
27,276 KB
testcase_21 AC 269 ms
30,448 KB
testcase_22 AC 370 ms
38,084 KB
testcase_23 AC 417 ms
41,108 KB
testcase_24 AC 624 ms
59,424 KB
testcase_25 AC 1,075 ms
74,836 KB
testcase_26 AC 688 ms
73,264 KB
権限があれば一括ダウンロードができます
コンパイルメッセージ
ラムダ関数内,
    inlined from ‘void solve()’ at A.cpp:294:12:
A.cpp:271:51: 警告: ‘bg’ may be used uninitialized [-Wmaybe-uninitialized]
A.cpp: 関数 ‘void solve()’ 内:
A.cpp:264:13: 備考: ‘bg’ はここで定義されています
ラムダ関数内,
    inlined from ‘void solve()’ at A.cpp:293:18:
A.cpp:284:62: 警告: ‘bg’ may be used uninitialized [-Wmaybe-uninitialized]
A.cpp: 関数 ‘void solve()’ 内:
A.cpp:280:13: 備考: ‘bg’ はここで定義されています

ソースコード

diff #

#line 1 "A.cpp"
#define PROBLEM "https://judge.yosupo.jp/problem/vertex_add_range_contour_sum_on_tree"

// #pragma GCC target("avx2")
// #pragma GCC optimize("O3")
// #pragma GCC optimize("unroll-loops")
#include<bits/stdc++.h>
using namespace std;

using ll = long long;
using ull = unsigned long long;
template <class T>
using pq = priority_queue<T>;
template <class T>
using qp = priority_queue<T, vector<T>, greater<T>>;
#define vec(T, A, ...) vector<T> A(__VA_ARGS__);
#define vvec(T, A, h, ...) vector<vector<T>> A(h, vector<T>(__VA_ARGS__));
#define vvvec(T, A, h1, h2, ...) vector<vector<vector<T>>> A(h1, vector<vector<T>>(h2, vector<T>(__VA_ARGS__)));

#ifndef RIN__LOCAL
#define endl "\n"
#endif
#define spa ' '
#define len(A) A.size()
#define all(A) begin(A), end(A)

#define fori1(a) for(ll _ = 0; _ < (a); _++)
#define fori2(i, a) for(ll i = 0; i < (a); i++)
#define fori3(i, a, b) for(ll i = (a); i < (b); i++)
#define fori4(i, a, b, c) for(ll i = (a); ((c) > 0 || i > (b)) && ((c) < 0 || i < (b)); i += (c))
#define overload4(a, b, c, d, e, ...) e
#define fori(...) overload4(__VA_ARGS__, fori4, fori3, fori2, fori1)(__VA_ARGS__)

template <typename T>
vector<tuple<ll, T>> ENUMERATE(vector<T> &A, ll s = 0){
    vector<tuple<ll, T>> ret(A.size());
    for(int i = 0; i < A.size(); i++) ret[i] = {i + s, A[i]};
    return ret;
}

vector<tuple<ll, char>> ENUMERATE(string &A, ll s = 0){
    vector<tuple<ll, char>> ret(A.size());
    for(int i = 0; i < A.size(); i++) ret[i] = {i + s, A[i]};
    return ret;
}

#define enum1(A) fori(A.size())
#define enum2(a, A) for(auto a:A)
#define enum3(i, a, A) for(auto&& [i, a]: ENUMERATE(A))
#define enum4(i, a, A, s) for(auto&& [i, a]: ENUMERATE(A, s))
#define enum(...) overload4(__VA_ARGS__, enum4, enum3, enum2, enum1)(__VA_ARGS__)

template <typename T, typename S>
vector<tuple<T, S>> ZIP(vector<T> &A, vector<S> &B){
    int n = min(A.size(), B.size());
    vector<tuple<T, S>> ret(n);
    for(int i = 0; i < n; i++) ret[i] = {A[i], B[i]};
    return ret;
}

template <typename T, typename S>
vector<tuple<ll, T, S>> ENUMZIP(vector<T> &A, vector<S> &B, ll s = 0){
    int n = min(A.size(), B.size());
    vector<tuple<ll, T, S>> ret(n);
    for(int i = 0; i < n; i++) ret[i] = {i + s, A[i], B[i]};
    return ret;
}

#define zip4(a, b, A, B) for(auto&& [a, b]: ZIP(A, B))
#define enumzip5(i, a, b, A, B) for(auto&& [i, a, b]: ENUMZIP(A, B))
#define enumzip6(i, a, b, A, B, s) for(auto&& [i, a, b]: ENUMZIP(A, B, s))
#define overload6(a, b, c, d, e, f, g, ...) g
#define zip(...) overload6(__VA_ARGS__, enumzip6, enumzip5, zip4, _, _, _)(__VA_ARGS__)

vector<char> stoc(string &S){
    int n = S.size();
    vector<char> ret(n);
    for(int i = 0; i < n; i++) ret[i] = S[i];
    return ret;
}

#define INT(...) int __VA_ARGS__; inp(__VA_ARGS__);
#define LL(...) ll __VA_ARGS__; inp(__VA_ARGS__);
#define STRING(...) string __VA_ARGS__; inp(__VA_ARGS__);
#define CHAR(...) char __VA_ARGS__; inp(__VA_ARGS__);
#define VEC(T, A, n) vector<T> A(n); inp(A);
#define VVEC(T, A, n, m) vector<vector<T>> A(n, vector<T>(m)); inp(A);

const ll MOD1 = 1000000007;
const ll MOD9 = 998244353;

template<class T> auto min(const T& a){
    return *min_element(all(a));
}
template<class T> auto max(const T& a){
    return *max_element(all(a));
}
template <class T, class S>
inline bool chmax(T &a, const S &b) {
  return (a < b ? a = b, 1 : 0);
}
template <class T, class S>
inline bool chmin(T &a, const S &b) {
  return (a > b ? a = b, 1 : 0);
}

void FLUSH(){cout << flush;}
void print(){cout << endl;}
template <class Head, class... Tail>
void print(Head &&head, Tail &&... tail) {
    cout << head;
    if (sizeof...(Tail)) cout << spa;
    print(forward<Tail>(tail)...);
}
template<typename T>
void print(vector<T> &A){
    int n = A.size();
    for(int i = 0; i < n; i++){
        cout << A[i];
        if(i != n - 1) cout << ' ';
    }
    cout << endl;
}
template<typename T>
void print(vector<vector<T>> &A){
    for(auto &row: A) print(row);
}
template<typename T, typename S>
void print(pair<T, S> &A){
    cout << A.first << spa << A.second << endl;
}
template<typename T, typename S>
void print(vector<pair<T, S>> &A){
    for(auto &row: A) print(row);
}
template<typename T, typename S>
void prisep(vector<T> &A, S sep){
    int n = A.size();
    for(int i = 0; i < n; i++){
        cout << A[i];
        if(i == n - 1) cout << endl;
        else cout << sep;
    }
}
template<typename T, typename S>
void priend(T A, S end){
    cout << A << end;
}
template<typename T>
void priend(T A){
    priend(A, spa);
}
template<class... T>
void inp(T&... a){
    (cin >> ... >> a);
}
template<typename T>
void inp(vector<T> &A){
    for(auto &a:A) cin >> a;
}
template<typename T>
void inp(vector<vector<T>> &A){
    for(auto &row:A) inp(row);
}
template<typename T, typename S>
void inp(pair<T, S> &A){
    inp(A.first, A.second);
}
template<typename T, typename S>
void inp(vector<pair<T, S>> &A){
    for(auto &row: A) inp(row.first, row.second);
}

template<typename T>
T sum(vector<T> &A){
    T tot = 0;
    for(auto a:A) tot += a;
    return tot;
}

template<typename T>
pair<vector<T>, map<T, int>> compression(vector<T> X){
    sort(all(X));
    X.erase(unique(all(X)), X.end());
    map<T, int> mp;
    for(int i = 0; i < X.size(); i++) mp[X[i]] = i;
    return {X, mp};
}

struct UnionFind{
    int n;
    vector<int> par;
    vector<int> A;
    int group;

    UnionFind(int n, vector<int> B) : n(n), A(B){
        par.assign(n, -1);
        group = n;
        A.resize(n);
    }

    int find(int x){
        if(par[x] < 0) return x;
        par[x] = find(par[x]);
        return par[x];
    }

    bool unite(int x, int y){
        x = find(x);
        y = find(y);
        if(x == y) return false;
        if(par[x] > par[y]) swap(x, y);
        group--;
        par[x] += par[y];
        par[y] = x;
        A[x] += A[y];
        return true;
    }

    bool same(int x, int y){
        return find(x) == find(y);
    }

    int size(int x){
        return -par[find(x)];
    }

    vector<int> roots(){
        vector<int> ret;
        for(int i = 0; i < n; i++){
            if(i == find(i)) ret.push_back(i);
        }
        return ret;
    }

};

#line 2 "Library/C++/tree/CentroidDecomposition.hpp"

struct CentroidDecomposition{
public:
    int n;
    vector<int> par; // 重心分解した木の直接の親
    vector<int> depth; // 重心分解した木の深さ
    vector<int> size; // 頂点iを重心とする木のサイズ
    vector<int> childcnt; // 頂点iの子の個数
    vector<vector<int>> pars; // pars[i][j] := 頂点iの先祖のうち,深さがjである頂点
    vector<vector<int>> edges;
    vector<vector<int>> centroids; // centroids[i] := 深さiの重心の一覧
    vector<vector<int>> treeind; // treeind[i][j] := 頂点jが深さiの重心の何番目の部分木か
    vector<vector<int>> cent_depth; // cent_depth[i][j] := 頂点jと深さiの重心からの距離

    CentroidDecomposition() = default;
    CentroidDecomposition(int n) : n(n){
        edges.resize(n);
        pars.resize(n);
        childcnt.resize(n);
        par.assign(n, -1);
        depth.assign(n, -1);
        size.assign(n, -1);
    }

    void add_edge(int u, int v){
        edges[u].push_back(v);
        edges[v].push_back(u);
    }

    void read_edges(int indexed=1, int m=-1){
        if(m == -1) m = n - 1;
        while(m--){
            int u, v;
            cin >> u >> v;
            add_edge(u - indexed, v - indexed);
        }
    }

    void build(){
        dfs(0, -1);
    }

    pair<vector<vector<vector<int>>>, vector<vector<int>>> dist_freq(){
        vector<vector<vector<int>>> dist(n);
        vector<vector<int>> disttot(n);
        for(int i = 0; i < n; i++){
            stack<pair<int, pair<int, int>>> st;
            disttot[i] = {1};
            dist[i].assign(childcnt[i], {0});
            st.push({0, {i, -1}});
            while(!st.empty()){
                int d = st.top().first + 1;
                int pos = st.top().second.first;
                int bpos = st.top().second.second;
                st.pop();
                for(auto npos:edges[pos]){
                    if(npos == bpos || depth[npos] < depth[i]) continue;
                    st.push({d, {npos, pos}});
                    
                    if(disttot[i].size() == d) disttot[i].push_back(1);
                    else disttot[i][d]++;

                    int j = treeind[depth[i]][npos];
                    if(dist[i][j].size() == d) dist[i][j].push_back(1);
                    else dist[i][j][d]++;
                }
            }
        }
        return {dist, disttot};
    }

        pair<vector<vector<vector<long long>>>, vector<vector<long long>>> dist_freq_ll(){
        vector<vector<vector<long long>>> dist(n);
        vector<vector<long long>> disttot(n);
        for(int i = 0; i < n; i++){
            stack<pair<int, pair<int, int>>> st;
            disttot[i] = {1};
            dist[i].assign(childcnt[i], {0});
            st.push({0, {i, -1}});
            while(!st.empty()){
                int d = st.top().first + 1;
                int pos = st.top().second.first;
                int bpos = st.top().second.second;
                st.pop();
                for(auto npos:edges[pos]){
                    if(npos == bpos || depth[npos] < depth[i]) continue;
                    st.push({d, {npos, pos}});
                    
                    if(disttot[i].size() == d) disttot[i].push_back(1);
                    else disttot[i][d]++;

                    int j = treeind[depth[i]][npos];
                    if(dist[i][j].size() == d) dist[i][j].push_back(1);
                    else dist[i][j][d]++;
                }
            }
        }
        return {dist, disttot};
    }

    vector<tuple<int, int, int>> cent_ind_dist(int u){
        vector<tuple<int, int, int>> ret; // uの親 + u の各重心の {頂点番号,何番目の部分木か,距離}
        ret.push_back({u, -1, 0});
        for(int d = pars[u].size() - 1; d >= 0; d--){
            ret.push_back({pars[u][d], treeind[d][u], cent_depth[d][u]});
        }
        return ret;
    };

private:
    void dfs(int pos, int bpos, int d=0, int c=-1){
        stack<int> st;
        st.push(pos);
        stack<int> route;
        int sz = 0;
        if(treeind.size() <= d) treeind.push_back(vector<int>(n, -1));
        if(cent_depth.size() <= d) cent_depth.push_back(vector<int>(n, -1));
        if(d != 0) cent_depth[d - 1][pos] = 1;
        while(!st.empty()){
            int pos = st.top();
            st.pop();
            if(bpos != -1) pars[pos].push_back(bpos);
            depth[pos] = -2;
            route.push(pos);
            sz++;
            if(d >= 1) treeind[d - 1][pos] = c;
            for(auto npos:edges[pos]){
                if(depth[npos] == -1){
                    st.push(npos);
                    if(d != 0) cent_depth[d - 1][npos] = cent_depth[d - 1][pos] + 1;
                }
            }
        }

        int g = -1;
        while(!route.empty()){
            int pos = route.top();
            route.pop();
            size[pos] = 1;
            depth[pos] = -1;
            bool isg = true;
            for(auto npos:edges[pos]){
                if(depth[npos] == -1){
                    size[pos] += size[npos];
                    if(size[npos] * 2 > sz) isg = false;
                }
            }
            if(isg && 2 * size[pos] >= sz){
                g = pos;
            }
        }

        if(centroids.size() == d) centroids.push_back({g});
        else centroids[d].push_back(g);
        size[g] = sz;
        par[g] = bpos;
        depth[g] = d;
        cent_depth[d][g] = 0;
        if(sz != 1){
            int c = 0;
            for(auto npos:edges[g]){
                if(depth[npos] == -1) dfs(npos, g, d + 1, c++);
            }
            childcnt[g] = c;
        }
    }
};
#line 2 "Library/C++/data_structure/BIT.hpp"

template<typename T>
struct BIT{
    int n;
    vector<T> tree;

    BIT(int n): n(n){
        tree.assign(n + 1, T(0));
    }
    BIT(){}
    T _sum(int i){
        i++;
        T res = T(0);
        while(i > 0){
            res += tree[i];
            i -= i & -i;
        }
        return res;
    }

    T sum(int l, int r){
        return _sum(r - 1) - _sum(l - 1);
    }

    T sum(int r){
        return _sum(r - 1);
    }

    T get(int i){
        return _sum(i) - _sum(i - 1);
    }

    void add(int i, T x){
        i++;
        while(i <= n){
            tree[i] += x;
            i += i & -i;
        }
    }

    int lower_bound(T x){
        int pos = 0;
        int plus = 1;
        while(plus * 2 <= n) plus *= 2;
        while(plus > 0){
            if((pos + plus <= n) && (tree[pos + plus] < x)){
                x -= tree[pos + plus];
                pos += plus;
            }
            plus >>= 1;
        }
        return pos;
    }
};
#line 239 "A.cpp"

void solve(){
    INT(n, Q);
    CentroidDecomposition G(n);
    G.read_edges();
    G.build();
    int logn = G.centroids.size();
    vector<BIT<ll>> bit(logn, BIT<ll>(n));
    vector<BIT<ll>> subbit(logn, BIT<ll>(2 * n));
    vec(int, L, n);
    vec(int, subL, n);
    fori(d, logn){
        int c = 0;
        int c2 = 0;
        for(auto g:G.centroids[d]){
            L[g] = c;
            if(d != 0){
                subL[g] = c2;
            }
            c += G.size[g];
            c2 += G.size[g] + 1;
        }
    }

    auto add=[&](int x, int y, ll z){
        int bg;
        for(auto [g, j, d]:G.cent_ind_dist(x)){
            int dd = y - d;
            if(dd >= 0){
                bit[G.depth[g]].add(L[g], z);
                bit[G.depth[g]].add(L[g] + min(dd + 1, G.size[g]), -z);
                if(j != -1){
                    subbit[G.depth[g]].add(subL[bg] + 1, z);
                    subbit[G.depth[g]].add(subL[bg] + min(dd + 1, G.size[bg] + 1), -z);
                }
            }
            bg = g;
        }
    };

    auto get=[&](int x){
        int bg;
        ll ret = 0;
        for(auto [g, j, d]:G.cent_ind_dist(x)){
            ret += bit[G.depth[g]].sum(L[g] + d + 1);
            if(j != -1) ret -= subbit[G.depth[g]].sum(subL[bg] + d + 1);
            bg = g;
        }
        return ret;
    };

    fori(Q){
        INT(x, y); x--;
        LL(z);
        print(get(x));
        add(x, y, z);
    }
}

int main(){
    cin.tie(0)->sync_with_stdio(0);
    // cout << fixed << setprecision(12);
    int t;
    t = 1;
    // cin >> t;
    while(t--) solve();
    return 0;
}
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