結果
| 問題 |
No.2242 Cities and Teleporters
|
| コンテスト | |
| ユーザー |
|
| 提出日時 | 2023-03-10 22:13:43 |
| 言語 | C++17 (gcc 13.3.0 + boost 1.87.0) |
| 結果 |
AC
|
| 実行時間 | 332 ms / 3,000 ms |
| コード長 | 45,545 bytes |
| コンパイル時間 | 2,662 ms |
| コンパイル使用メモリ | 234,384 KB |
| 最終ジャッジ日時 | 2025-02-11 08:29:21 |
|
ジャッジサーバーID (参考情報) |
judge3 / judge3 |
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| ファイルパターン | 結果 |
|---|---|
| other | AC * 26 |
ソースコード
#pragma GCC optimize("Ofast")
#include <bits/stdc++.h>
using namespace std;
using ll = long long;
using namespace chrono;
template<class T> using V = vector<T>;
using VI = V<int>;
using VL = V<ll>;
using VS = V<string>;
template<class T> using PQ = priority_queue<T, V<T>, greater<T>>;
using G = V<VI>;
template<class T> using WG = V<V<pair<int, T>>>;
#define inside(h, w, y, x) (unsigned(y) < h && unsigned(x) < w)
constexpr ll INF = 1000000000;
constexpr ll LLINF = 1001001001001001001;
constexpr ll mod = 1000000007;
constexpr ll MOD = 998244353;
template<class T> inline istream &operator>>(istream &is, V<T> &v) {
for (auto &a : v) is >> a;
return is;
}
template<class T, class U>
inline istream &operator>>(istream &is, pair<T, U> &p) {
is >> p.first >> p.second;
return is;
}
template<class T> inline V<T> vec(size_t a) { return V<T>(a); }
template<class T> inline V<T> defvec(T def, size_t a) { return V<T>(a, def); }
template<class T, class... Ts> inline auto vec(size_t a, Ts... ts) {
return V<decltype(vec<T>(ts...))>(a, vec<T>(ts...));
}
template<class T, class... Ts> inline auto defvec(T def, size_t a, Ts... ts) {
return V<decltype(defvec<T>(def, ts...))>(a, defvec<T>(def, ts...));
}
template<class T> inline void print(const T &a) { cout << a << "\n"; }
template<class T, class... Ts> inline void print(const T &a, const Ts &...ts) {
cout << a << " ";
print(ts...);
}
template<class T> inline void print(const V<T> &v) {
for (int i = 0; i < v.size(); ++i)
cout << v[i] << (i == v.size() - 1 ? "\n" : " ");
}
template<class T> inline void print(const V<V<T>> &v) {
for (auto &a : v) print(a);
}
template<class T> inline constexpr const T cum(const V<T> &a, int l, int r) {
return 0 <= l && l <= r && r < a.size() ? a[r] - (l == 0 ? 0 : a[l - 1])
: 0;
} //[l,r]
template<class T> inline constexpr const auto min(const T &v) {
return *min_element(all(v));
}
template<class T> inline constexpr const auto max(const T &v) {
return *max_element(all(v));
}
template<class T> inline V<T> &operator++(V<T> &v) {
for (T &a : v) ++a;
return v;
}
template<class T> inline V<T> &operator--(V<T> &v) {
for (T &a : v) --a;
return v;
}
struct Fast {
Fast() {
cin.tie(0);
ios::sync_with_stdio(false);
cout << fixed << setprecision(numeric_limits<double>::max_digits10);
}
} fast;
#define overload3(_1, _2, _3, name, ...) name
#define overload4(_1, _2, _3, _4, name, ...) name
#define overload5(_1, _2, _3, _4, _5, name, ...) name
#define rep1(n) for (ll _ = 0; _ < (n); ++_)
#define rep2(i, n) for (ll i = 0; i < (n); ++i)
#define rep3(i, a, b) for (ll i = (a); i < (b); ++i)
#define rep4(i, a, b, c) for (ll i = (a); i < (b); i += (c))
#define rep(...) overload4(__VA_ARGS__, rep4, rep3, rep2, rep1)(__VA_ARGS__)
#define rrep1(n) for (ll i = n - 1; i >= 0; --i)
#define rrep2(i, n) for (ll i = n - 1; i >= 0; --i)
#define rrep3(i, a, b) for (ll i = b - 1; i >= a; --i)
#define rrep(...) overload3(__VA_ARGS__, rrep3, rrep2, rrep1)(__VA_ARGS__)
#define each2(e, v) for (auto &&e : v)
#define each3(a, b, v) for (auto &&[a, b] : v)
#define each4(a, b, c, v) for (auto &&[a, b, c] : v)
#define each5(a, b, c, d, v) for (auto &&[a, b, c, d] : v)
#define each(...) \
overload5(__VA_ARGS__, each5, each4, each3, each2, _)(__VA_ARGS__)
#define ALL1(v) (v).begin(), (v).end()
#define ALL2(v, E) (v).begin(), (v).begin() + ((E) + 1)
#define ALL3(v, S, E) (v).begin() + (S), (v).begin() + ((E) + 1)
#define ALL(...) overload3(__VA_ARGS__, ALL3, ALL2, ALL1)(__VA_ARGS__)
#define all ALL
#define RALL1(v) (v).rbegin(), (v).rend()
#define RALL2(v, E) (v).rbegin(), (v).rbegin() + ((E) + 1)
#define RALL3(v, S, E) (v).rbegin() + (S), (v).rbegin() + ((E) + 1)
#define RALL(...) overload3(__VA_ARGS__, RALL3, RALL2, RALL1)(__VA_ARGS__)
#define rall RALL
template<class T> inline bool chmax(T &a, T b) {
if (a < b) {
a = b;
return true;
}
return false;
}
template<class T> inline bool chmin(T &a, T b) {
if (a > b) {
a = b;
return true;
}
return false;
}
template<class T> inline T MaxE(vector<T> &v, ll S, ll E) {
T m = v[S];
rep(i, S, E) chmax(m, v[i]);
return m;
}
template<class T> inline T MinE(vector<T> &v, ll S, ll E) {
T m = v[S];
rep(i, S, E) chmin(m, v[i]);
return m;
}
template<class T> inline T MaxE(vector<T> &v) {
return MaxE(v, 0, (ll)v.size() - 1);
}
template<class T> inline T MinE(vector<T> &v) {
return MinE(v, 0, (ll)v.size() - 1);
}
template<class T> inline auto maxe(T &&v, ll S, ll E) {
return *max_element(ALL(v, S, E));
}
template<class T> inline auto maxe(T &&v) { return *max_element(ALL(v)); }
template<class T> inline auto mine(T &&v, ll S, ll E) {
return *min_element(ALL(v, S, E));
}
template<class T> inline auto mine(T &&v) { return *min_element(ALL(v)); }
template<class T> inline T Sum(vector<T> &v, ll S, ll E) {
T s = T();
rep(i, S, E) s += v[i];
return s;
}
template<class T> inline T Sum(vector<T> &v) { return Sum(v, 0, v.size() - 1); }
template<class T, class U = typename remove_reference<T>::type::value_type>
inline U sum(T &&v, ll S, ll E) {
return accumulate(all(v, S, E), U());
}
template<class T> inline auto sum(T &&v) {
return sum(v, 0, v.end() - v.begin() - 1);
}
template<class T> inline ll sz(T &&v) { return (ll)v.size(); }
inline ll CEIL(ll a, ll b) {
return (a < 0) ? -(-a / b) : (a + b - 1) / b;
} // 負もOK
inline ll FLOOR(ll a, ll b) { return -CEIL(-a, b); } // 負もOK
// pair用テンプレート
template<class T, class S>
inline pair<T, S> &operator+=(pair<T, S> &a, const pair<T, S> &b) {
a.first += b.first;
a.second += b.second;
return a;
}
template<class T, class S>
inline pair<T, S> &operator-=(pair<T, S> &a, const pair<T, S> &b) {
a.first -= b.first;
a.second -= b.second;
return a;
}
template<class T, class S>
inline pair<T, S> &operator*=(pair<T, S> &a, const pair<T, S> &b) {
a.first *= b.first;
a.second *= b.second;
return a;
}
template<class T, class S>
inline pair<T, S> &operator/=(pair<T, S> &a, const pair<T, S> &b) {
a.first /= b.first;
a.second /= b.second;
return a;
}
template<class T, class S>
inline pair<T, S> &operator%=(pair<T, S> &a, const pair<T, S> &b) {
a.first %= b.first;
a.second %= b.second;
return a;
}
template<class T, class S, class R>
inline pair<T, S> &operator+=(pair<T, S> &a, R b) {
a.first += b;
a.second += b;
return a;
}
template<class T, class S, class R>
inline pair<T, S> &operator-=(pair<T, S> &a, R b) {
a.first -= b;
a.second -= b;
return a;
}
template<class T, class S, class R>
inline pair<T, S> &operator*=(pair<T, S> &a, R b) {
a.first *= b;
a.second *= b;
return a;
}
template<class T, class S, class R>
inline pair<T, S> &operator/=(pair<T, S> &a, R b) {
a.first /= b;
a.second /= b;
return a;
}
template<class T, class S, class R>
inline pair<T, S> &operator%=(pair<T, S> &a, R b) {
a.first %= b;
a.second %= b;
return a;
}
template<class T, class S, class R>
inline pair<T, S> operator+(const pair<T, S> &a, R b) {
pair<T, S> c = a;
return c += b;
}
template<class T, class S, class R>
inline pair<T, S> operator-(const pair<T, S> &a, R b) {
pair<T, S> c = a;
return c -= b;
}
template<class T, class S, class R>
inline pair<T, S> operator*(const pair<T, S> &a, R b) {
pair<T, S> c = a;
return c *= b;
}
template<class T, class S, class R>
inline pair<T, S> operator/(const pair<T, S> &a, R b) {
pair<T, S> c = a;
return c /= b;
}
template<class T, class S, class R>
inline pair<T, S> operator%(const pair<T, S> &a, R b) {
pair<T, S> c = a;
return c %= b;
}
template<class T, class S, class R>
inline pair<T, S> operator-(R b, const pair<T, S> &a) {
pair<T, S> c = -a;
return c += b;
}
template<class T, class S>
inline pair<T, S> operator-(const pair<T, S> &a, const pair<T, S> &b) {
pair<T, S> c = a;
return c -= b;
}
template<class T, class S> inline pair<T, S> operator-(const pair<T, S> &a) {
pair<T, S> c = a;
return c *= (-1);
}
template<class T, class S>
inline ostream &operator<<(ostream &os, const pair<T, S> &a) {
return os << a.first << ' ' << a.second;
}
// tuple用テンプレート 出力用のみ
template<class T, class S, class R>
inline ostream &operator<<(ostream &os, const tuple<T, S, R> &a) {
return os << get<0>(a) << ' ' << get<1>(a) << ' ' << get<2>(a);
}
template<class T, class S, class R, class Q>
inline ostream &operator<<(ostream &os, const tuple<T, S, R, Q> &a) {
return os << get<0>(a) << ' ' << get<1>(a) << ' ' << get<2>(a) << ' '
<< get<3>(a);
}
// vector用テンプレート
template<class T>
inline vector<T> &operator+=(vector<T> &a, const vector<T> &b) {
for (ll i = 0; i < (ll)a.size(); i++) a[i] += b[i];
return a;
}
template<class T>
inline vector<T> &operator-=(vector<T> &a, const vector<T> &b) {
for (ll i = 0; i < (ll)a.size(); i++) a[i] -= b[i];
return a;
}
template<class T>
inline vector<T> &operator*=(vector<T> &a, const vector<T> &b) {
for (ll i = 0; i < (ll)a.size(); i++) a[i] *= b[i];
return a;
}
template<class T>
inline vector<T> &operator/=(vector<T> &a, const vector<T> &b) {
for (ll i = 0; i < (ll)a.size(); i++) a[i] /= b[i];
return a;
}
template<class T>
inline vector<T> &operator%=(vector<T> &a, const vector<T> &b) {
for (ll i = 0; i < (ll)a.size(); i++) a[i] %= b[i];
return a;
}
template<class T, class S> inline vector<T> &operator+=(vector<T> &a, S b) {
for (T &e : a) e += b;
return a;
}
template<class T, class S> inline vector<T> &operator-=(vector<T> &a, S b) {
for (T &e : a) e -= b;
return a;
}
template<class T, class S> inline vector<T> &operator*=(vector<T> &a, S b) {
for (T &e : a) e *= b;
return a;
}
template<class T, class S> inline vector<T> &operator/=(vector<T> &a, S b) {
for (T &e : a) e /= b;
return a;
}
template<class T, class S> inline vector<T> &operator%=(vector<T> &a, S b) {
for (T &e : a) e %= b;
return a;
}
template<class T, class S> inline vector<T> operator+(const vector<T> &a, S b) {
vector<T> c = a;
return c += b;
}
template<class T, class S> inline vector<T> operator-(const vector<T> &a, S b) {
vector<T> c = a;
return c -= b;
}
template<class T, class S> inline vector<T> operator*(const vector<T> &a, S b) {
vector<T> c = a;
return c *= b;
}
template<class T, class S> inline vector<T> operator/(const vector<T> &a, S b) {
vector<T> c = a;
return c /= b;
}
template<class T, class S> inline vector<T> operator%(const vector<T> &a, S b) {
vector<T> c = a;
return c %= b;
}
template<class T, class S> inline vector<T> operator-(S b, const vector<T> &a) {
vector<T> c = -a;
return c += b;
}
template<class T>
inline vector<T> operator-(const vector<T> &a, const vector<T> &b) {
vector<T> c = a;
return c -= b;
}
template<class T> inline vector<T> operator-(const vector<T> &a) {
vector<T> c = a;
return c *= (-1);
}
template<class T> inline ostream &operator<<(ostream &os, const vector<T> &a) {
for (ll i = 0; i < (ll)a.size(); i++) os << (i > 0 ? " " : "") << a[i];
return os;
}
// array用テンプレート
template<class T, size_t S>
inline array<T, S> &operator+=(array<T, S> &a, const array<T, S> &b) {
for (ll i = 0; i < (ll)S; i++) a[i] += b[i];
return a;
}
template<class T, size_t S>
inline array<T, S> &operator-=(array<T, S> &a, const array<T, S> &b) {
for (ll i = 0; i < (ll)S; i++) a[i] -= b[i];
return a;
}
template<class T, size_t S>
inline array<T, S> &operator*=(array<T, S> &a, const array<T, S> &b) {
for (ll i = 0; i < (ll)S; i++) a[i] *= b[i];
return a;
}
template<class T, size_t S>
inline array<T, S> &operator/=(array<T, S> &a, const array<T, S> &b) {
for (ll i = 0; i < (ll)S; i++) a[i] /= b[i];
return a;
}
template<class T, size_t S>
inline array<T, S> &operator%=(array<T, S> &a, const array<T, S> &b) {
for (ll i = 0; i < (ll)S; i++) a[i] %= b[i];
return a;
}
template<class T, size_t S, class R>
inline array<T, S> &operator+=(array<T, S> &a, R b) {
for (T &e : a) e += b;
return a;
}
template<class T, size_t S, class R>
inline array<T, S> &operator-=(array<T, S> &a, R b) {
for (T &e : a) e -= b;
return a;
}
template<class T, size_t S, class R>
inline array<T, S> &operator*=(array<T, S> &a, R b) {
for (T &e : a) e *= b;
return a;
}
template<class T, size_t S, class R>
inline array<T, S> &operator/=(array<T, S> &a, R b) {
for (T &e : a) e /= b;
return a;
}
template<class T, size_t S, class R>
inline array<T, S> &operator%=(array<T, S> &a, R b) {
for (T &e : a) e %= b;
return a;
}
template<class T, size_t S, class R>
inline array<T, S> operator+(const array<T, S> &a, R b) {
array<T, S> c = a;
return c += b;
}
template<class T, size_t S, class R>
inline array<T, S> operator-(const array<T, S> &a, R b) {
array<T, S> c = a;
return c -= b;
}
template<class T, size_t S, class R>
inline array<T, S> operator*(const array<T, S> &a, R b) {
array<T, S> c = a;
return c *= b;
}
template<class T, size_t S, class R>
inline array<T, S> operator/(const array<T, S> &a, R b) {
array<T, S> c = a;
return c /= b;
}
template<class T, size_t S, class R>
inline array<T, S> operator%(const array<T, S> &a, R b) {
array<T, S> c = a;
return c %= b;
}
template<class T, size_t S, class R>
inline array<T, S> operator-(R b, const array<T, S> &a) {
array<T, S> c = -a;
return c += b;
}
template<class T, size_t S>
inline array<T, S> operator-(const array<T, S> &a, const array<T, S> &b) {
array<T, S> c = a;
return c -= b;
}
template<class T, size_t S> inline array<T, S> operator-(const array<T, S> &a) {
array<T, S> c = a;
return c *= (-1);
}
template<class T, size_t S>
inline ostream &operator<<(ostream &os, const array<T, S> &a) {
for (ll i = 0; i < (ll)S; i++) os << (i > 0 ? " " : "") << a[i];
return os;
}
template<class T, size_t S, class R> struct view1d;
template<class T, size_t S, class R> struct view1dIter {
view1d<T, S, R> *vw = nullptr;
ll idx = LLINF;
view1dIter() {}
view1dIter(view1d<T, S, R> *vw_, ll idx_) : vw(vw_), idx(idx_) {}
view1dIter(const view1dIter<T, S, R> &it) : vw(it.vw), idx(it.idx) {}
R &operator*() { return (*vw)[idx]; }
R &operator*() const { return (*vw)[idx]; }
R &operator[](ll i) { return (*vw)[idx + i]; }
R &operator[](ll i) const { return (*vw)[idx + i]; }
auto &operator++() {
idx++;
return *this;
}
auto &operator--() {
idx--;
return *this;
}
auto operator++(int) {
auto it = *this;
idx++;
return it;
}
auto operator--(int) {
auto it = *this;
idx--;
return it;
}
auto &operator+=(ll n) {
idx += n;
return *this;
}
auto &operator-=(ll n) {
idx -= n;
return *this;
}
auto operator+(ll n) {
auto it = *this;
return it += n;
}
auto operator-(ll n) {
auto it = *this;
return it -= n;
}
ll operator-(const view1dIter<T, S, R> &it) const { return idx - it.idx; }
bool operator<(const view1dIter<T, S, R> &it) const { return idx < it.idx; }
bool operator>(const view1dIter<T, S, R> &it) const { return idx > it.idx; }
bool operator<=(const view1dIter<T, S, R> &it) const {
return idx <= it.idx;
}
bool operator>=(const view1dIter<T, S, R> &it) const {
return idx >= it.idx;
}
bool operator!=(const view1dIter<T, S, R> &it) const {
return idx != it.idx;
}
bool operator==(const view1dIter<T, S, R> &it) const {
return idx == it.idx;
}
using iterator_category = random_access_iterator_tag;
using value_type = R;
using difference_type = ll;
using pointer = R *;
using reference = R &;
};
template<class T, size_t S, class R> struct view1d {
using Sll = array<ll, S>;
T &data; // 参照先データ
Sll dsize; // 参照先データ各軸のサイズ
Sll s = Sll(); // view先頭
Sll d = Sll(); // view方向
ll len; // view長さ
R &dummy; // 範囲外の値参照
R dummyj = R(); // 範囲外の値実体
/*---- コンストラクタ ----*/
view1d(T &v) : data(v), dummy(dummyj) {
SetDsize(v, dsize);
d[S - 1] = 1;
len = dsize[S - 1];
}
// このコンストラクタは、マイナス座標指定を末尾にしない(暫定)
// 代入時Array<ll,2>{...}等と書くため、使い勝手悪い。将来廃止するかも。
view1d(T &v, Sll s, Sll e, Sll d)
: data(v), s(s), d(d), len(Len(s, e, d)), dummy(dummyj) {
SetDsize(v, dsize);
}
view1d(T &v, Sll s, Sll d, ll len, R &dmy_)
: data(v), s(s), d(d), len(len), dummy(dmy_) {
SetDsize(v, dsize);
}
/*---- 演算 ----*/
template<class Q> auto &operator=(const Q &b) {
rep(i, len)(*this)[i] = b;
return *this;
}
template<class Q> auto &operator+=(const Q &b) {
rep(i, len)(*this)[i] += b;
return *this;
}
template<class Q> auto &operator-=(const Q &b) {
rep(i, len)(*this)[i] -= b;
return *this;
}
template<class Q> auto &operator*=(const Q &b) {
rep(i, len)(*this)[i] *= b;
return *this;
}
template<class Q> auto &operator/=(const Q &b) {
rep(i, len)(*this)[i] /= b;
return *this;
}
template<class Q> auto &operator%=(const Q &b) {
rep(i, len)(*this)[i] %= b;
return *this;
}
auto &operator=(const string &b) { return CpSeq(b); }
template<size_t Q> auto &operator=(const char (&b)[Q]) {
return *this = string(b);
}
template<class Q> auto &operator=(const vector<Q> &b) { return CpSeq(b); }
template<class Q> auto &operator+=(const vector<Q> &b) { return PlSeq(b); }
template<class Q> auto &operator-=(const vector<Q> &b) { return MnSeq(b); }
template<class Q> auto &operator*=(const vector<Q> &b) { return PrSeq(b); }
template<class Q> auto &operator/=(const vector<Q> &b) { return DvSeq(b); }
template<class Q> auto &operator%=(const vector<Q> &b) { return RmSeq(b); }
template<class Q, size_t P, class O>
auto &operator=(const view1d<Q, P, O> &b) {
return CpSeq(b);
}
template<class Q, size_t P, class O>
auto &operator+=(const view1d<Q, P, O> &b) {
return PlSeq(b);
}
template<class Q, size_t P, class O>
auto &operator-=(const view1d<Q, P, O> &b) {
return MnSeq(b);
}
template<class Q, size_t P, class O>
auto &operator*=(const view1d<Q, P, O> &b) {
return PrSeq(b);
}
template<class Q, size_t P, class O>
auto &operator/=(const view1d<Q, P, O> &b) {
return DvSeq(b);
}
template<class Q, size_t P, class O>
auto &operator%=(const view1d<Q, P, O> &b) {
return RmSeq(b);
}
template<class Q> auto &CpSeq(const Q &b) {
rep(i, min(sz(b), len))(*this)[i] = b[i];
return *this;
}
template<class Q> auto &PlSeq(const Q &b) {
rep(i, min(sz(b), len))(*this)[i] += b[i];
return *this;
}
template<class Q> auto &MnSeq(const Q &b) {
rep(i, min(sz(b), len))(*this)[i] -= b[i];
return *this;
}
template<class Q> auto &PrSeq(const Q &b) {
rep(i, min(sz(b), len))(*this)[i] *= b[i];
return *this;
}
template<class Q> auto &DvSeq(const Q &b) {
rep(i, min(sz(b), len))(*this)[i] /= b[i];
return *this;
}
template<class Q> auto &RmSeq(const Q &b) {
rep(i, min(sz(b), len))(*this)[i] %= b[i];
return *this;
}
// template<class Q,class P> static bool eq(const Q &a,const P &b){
// return equals(ALL(a),ALL(b));
// }
template<class Q, class P> static bool eq(const Q &a, const P &b) {
if ((ll)a.size() != (ll)b.size()) return false;
rep(i, (ll)a.size()) {
if (a[i] != b[i]) return false;
}
return true;
}
template<class Q, class P> static bool lt(const Q &a, const P &b) {
ll n = min((ll)a.size(), (ll)b.size());
rep(i, n) {
if (a[i] < b[i]) return true;
if (a[i] > b[i]) return false;
}
return (ll)a.size() < (ll)b.size();
}
template<class Q, size_t P, class O>
bool operator==(const view1d<Q, P, O> &b) {
return eq(*this, b);
}
template<class Q> bool operator==(const Q &b) { return eq(*this, b); }
template<class Q>
friend bool operator==(const Q &a, const view1d<T, S, R> &b) {
return eq(a, b);
}
template<size_t Q> bool operator==(const char (&b)[Q]) {
return eq(*this, string(b));
}
template<class Q, size_t P, class O>
bool operator!=(const view1d<Q, P, O> &b) {
return !(*this == b);
}
template<class Q> bool operator!=(const Q &b) { return !(*this == b); }
template<class Q>
friend bool operator!=(const Q &a, const view1d<T, S, R> &b) {
return !(a == b);
}
template<class Q, size_t P, class O>
bool operator<(const view1d<Q, P, O> &b) {
return lt(*this, b);
}
template<class Q> bool operator<(const Q &b) { return lt(*this, b); }
template<class Q>
friend bool operator<(const Q &a, const view1d<T, S, R> &b) {
return lt(a, b);
}
template<class Q, size_t P, class O>
bool operator>(const view1d<Q, P, O> &b) {
return lt(b, *this);
}
template<class Q> bool operator>(const Q &b) { return lt(b, *this); }
template<class Q>
friend bool operator>(const Q &a, const view1d<T, S, R> &b) {
return lt(b, a);
}
template<class Q, size_t P, class O>
bool operator<=(const view1d<Q, P, O> &b) {
return !(*this > b);
}
template<class Q> bool operator<=(const Q &b) { return !(*this > b); }
template<class Q>
friend bool operator<=(const Q &a, const view1d<T, S, R> &b) {
return !(a > b);
}
template<class Q, size_t P, class O>
bool operator>=(const view1d<Q, P, O> &b) {
return !(*this < b);
}
template<class Q> bool operator>=(const Q &b) { return !(*this < b); }
template<class Q>
friend bool operator>=(const Q &a, const view1d<T, S, R> &b) {
return !(a < b);
}
/*---- getter ----*/
ll size() const { return len; }
R &operator[](ll i) { return const_cast<R &>(OrgAt(s + d * i)); }
const R &operator[](ll i) const { return OrgAt(s + d * i); }
R &at(ll i) {
if (i < 0) i += len;
return (*this)[i];
}
// vector<R> tov(){ vector<R> vvv(len); rep(i,0,len) vvv[i]=(*this)[i];
// return vvv; }
operator vector<R>() {
vector<R> v(len);
rep(i, len - 1) v[i] = (*this)[i];
return v;
}
bool contains(R a) {
rep(i, len) if ((*this)[i] == a) return true;
return false;
}
auto begin() { return view1dIter<T, S, R>(this, 0); }
auto end() { return view1dIter<T, S, R>(this, len); }
/*---- view設定 ----*/
view1d<T, S, R> &dmy(R dmy_) {
dummy = dmy_;
return *this;
} // ダミー値セット
template<class... Q>
view1d<T, S, R> &st(Q... s_) { // 始点set 負は末尾からの位置
this->s = RevIfNeg(SllD(s_...));
this->len = AutoLen(this->s, this->d, this->dsize);
return *this;
}
template<class... Q>
view1d<T, S, R> &en(Q... e_) { // 終了条件再設定 負は末尾から
this->len = Len(s, RevIfNeg(SllD(e_...)), d);
return *this;
}
template<class... Q>
view1d<T, S, R> &dir(Q... d_) { // 方向set、長さはdata端まで
this->d = SllD(d_...);
this->len = AutoLen(this->s, this->d, this->dsize);
return *this;
}
template<class... Q> view1d<T, S, R> &mv(Q... s_) {
this->s += SllD(s_...);
return *this;
} // 平行移動
view1d<T, S, R> &size(ll len_) {
len = len_;
return *this;
} // 長さset
template<class Q> view1d<T, S, R> &size(Q &v) {
len = (ll)v.size();
return *this;
} // 長さset
view1d<T, S, R> &rev() {
s += d * (len - 1);
d *= -1;
return *this;
} // 反転
/*---- utility ----*/
template<class Q> inline static ll sz(Q &v) { return (ll)v.size(); }
Sll RevIfNeg(Sll pos) { //!< 負なら末尾からの位置に変換
rep(i, S) if (pos[i] < 0) pos[i] += dsize[i];
return pos;
}
static ll AutoLen(Sll s_, Sll d_,
Sll dsz) { // 位置s_から方向d_ではみ出すまでの長さ
Sll e = dsz - 1;
rep(i, S) e[i] *= (d_[i] >= 0); // 方向が負の軸を0にする
return Len(s_, e, d_);
}
/*---- 先頭位置s、方向d、終了条件eから長さlen計算 ----*/
// template<size_t Q> static ll Len(array<ll,Q> s,array<ll,Q> e,array<ll,Q>
// d){ ll ret=LLINF; rep(i,0,Q) chmin(ret, Len1(s[i],e[i],d[i]));
// return
// ret;
// }
static ll Len(Sll s, Sll e, Sll d) {
ll ret = LLINF;
rep(i, S) chmin(ret, Len1(s[i], e[i], d[i]));
return ret;
}
static ll Len1(ll s, ll e, ll d) {
if (d == 0) return LLINF;
if (d < 0) {
s = -s;
e = -e;
d = -d;
}
if (s > e) return 0;
return (e - s) / d + 1;
}
/*---- 可変長引数をSllに変換 ----*/
template<class... Q> static Sll SllD(Q... args) {
return SllRec(0, args...);
}
template<class... Q> static Sll SllRec(ll i, ll first, Q... rest) {
Sll sll = (i == S - 1) ? Sll() : SllRec(i + 1, rest...);
sll[i] = first;
return sll;
}
static Sll SllRec(ll i) { return Sll(); }
/*---- dataの位置posの値取得 ----*/
const R &OrgAt(Sll pos) const {
rep(i, S) {
if (pos[i] < 0 || dsize[i] <= pos[i]) return dummy;
}
return OrgAt_(data, pos);
}
template<class Q> using V = vector<Q>;
template<class Q> using VV = V<V<Q>>;
template<class Q> using VVV = V<V<V<Q>>>;
using Vs = V<string>;
using VVs = VV<string>;
using ll1 = array<ll, 1>;
using ll2 = array<ll, 2>;
using ll3 = array<ll, 3>;
auto &OrgAt_(V<R> &dat, ll1 pos) const {
auto [i] = pos;
return dat[i];
}
auto &OrgAt_(string &dat, ll1 pos) const {
auto [i] = pos;
return dat[i];
}
auto &OrgAt_(VV<R> &dat, ll2 pos) const {
auto [i, j] = pos;
return dat[i][j];
}
auto &OrgAt_(Vs &dat, ll2 pos) const {
auto [i, j] = pos;
return dat[i][j];
}
auto &OrgAt_(VVV<R> &dat, ll3 pos) const {
auto [i, j, k] = pos;
return dat[i][j][k];
}
auto &OrgAt_(VVs &dat, ll3 pos) const {
auto [i, j, k] = pos;
return dat[i][j][k];
}
/*---- dataの各軸size取得 ----*/
static void SetDsize(V<R> &dat, ll1 &dsz) { dsz = {sz(dat)}; }
static void SetDsize(string &dat, ll1 &dsz) { dsz = {sz(dat)}; }
static void SetDsize(VV<R> &dat, ll2 &dsz) { dsz = {sz(dat), sz(dat[0])}; }
static void SetDsize(Vs &dat, ll2 &dsz) { dsz = {sz(dat), sz(dat[0])}; }
static void SetDsize(VVV<R> &dat, ll3 &dsz) {
dsz = {sz(dat), sz(dat[0]), sz(dat[0][0])};
}
static void SetDsize(VVs &dat, ll3 &dsz) {
dsz = {sz(dat), sz(dat[0]), sz(dat[0][0])};
}
typedef view1dIter<T, S, R> iterator;
using value_type = R;
};
template<class Q> using V = vector<Q>;
template<class Q> using VV = V<V<Q>>;
template<class Q> using VVV = V<V<V<Q>>>;
template<class T> view1d(VVV<T>) -> view1d<VVV<T>, 3, T>;
template<class T> view1d(VV<T>) -> view1d<VV<T>, 2, T>;
template<class T> view1d(V<T>) -> view1d<V<T>, 1, T>;
;
view1d(VV<string>)->view1d<VV<string>, 3, char>;
;
view1d(V<string>)->view1d<V<string>, 2, char>;
;
view1d(string)->view1d<string, 1, char>;
template<class T, class S> view1d(VVV<T>, S, S, S) -> view1d<VVV<T>, 3, T>;
template<class T, class S> view1d(VV<T>, S, S, S) -> view1d<VV<T>, 2, T>;
template<class T, class S> view1d(V<T>, S, S, S) -> view1d<V<T>, 1, T>;
template<class S> view1d(VV<string>, S, S, S) -> view1d<VV<string>, 3, char>;
template<class S> view1d(V<string>, S, S, S) -> view1d<V<string>, 2, char>;
template<class S> view1d(string, S, S, S) -> view1d<string, 1, char>;
template<class VIEW2D> struct view2dIter {
VIEW2D *vw = nullptr;
ll idx = LLINF;
view2dIter() {}
view2dIter(VIEW2D *vw_, ll idx_) : vw(vw_), idx(idx_) {}
view2dIter(const view2dIter &it) : vw(it.vw), idx(it.idx) {}
auto &operator*() { return (*vw)[x(idx)][y(idx)]; }
auto &operator*() const { return (*vw)[x(idx)][y(idx)]; }
auto &operator[](ll i) { return (*vw)[x(idx + i)][y(idx + i)]; }
auto &operator[](ll i) const { return (*vw)[x(idx + i)][y(idx + i)]; }
auto &operator++() {
idx++;
return *this;
}
auto &operator--() {
idx--;
return *this;
}
auto operator++(int) {
auto it = *this;
idx++;
return it;
}
auto operator--(int) {
auto it = *this;
idx--;
return it;
}
auto &operator+=(ll n) {
idx += n;
return *this;
}
auto &operator-=(ll n) {
idx -= n;
return *this;
}
auto operator+(ll n) {
auto it = *this;
return it += n;
}
auto operator-(ll n) {
auto it = *this;
return it -= n;
}
ll operator-(const view2dIter &it) const { return idx - it.idx; }
bool operator<(const view2dIter &it) const { return idx < it.idx; }
bool operator>(const view2dIter &it) const { return idx > it.idx; }
bool operator<=(const view2dIter &it) const { return idx <= it.idx; }
bool operator>=(const view2dIter &it) const { return idx >= it.idx; }
bool operator!=(const view2dIter &it) const { return idx != it.idx; }
bool operator==(const view2dIter &it) const { return idx == it.idx; }
ll x(ll i) const { return i / vw->leny(); }
ll y(ll i) const { return i % vw->leny(); }
using iterator_category = random_access_iterator_tag;
using value_type = typename VIEW2D::value_type;
using difference_type = ll;
using pointer = value_type *;
using reference = value_type &;
};
template<class T, size_t S, class R> struct view2d {
using Sll = array<ll, S>;
T &data; // 参照先データ
Sll dsize; // 参照先データ各軸のサイズ
Sll s = Sll(); // view始点
Sll dx = Sll(); // view x軸方向
Sll dy = Sll(); // view y軸方向
ll xl; // view x軸長さ
ll yl; // view y軸長さ
R dummy = R(); // 範囲外の値
/*---- コンストラクタ ----*/
view2d(T &v) : data(v) {
view1d<T, S, R>::SetDsize(v, dsize);
dx[S - 2] = 1;
dy[S - 1] = 1;
xl = dsize[S - 2];
yl = dsize[S - 1];
}
/*---- 演算 ----*/
// template<class Q> auto &operator =(const Q &b){ rep(i,0,xl) (*this)[i]
// =b; return *this; } template<class Q,size_t P,class O> auto
// &operator+=(const view2d<Q,P,O> &b){ rep(i,0,xl) (*this)[i]
// return
// PlSeq(b); }
/*---- getter ----*/
ll size() const { return xl; }
array<ll, 2> shape() const { return {xl, yl}; }
ll lenx() const { return xl; }
ll leny() const { return yl; }
/// pll shape() const { return {xl,yl}; }
view1d<T, S, R> operator[](ll i) {
return view1d(data, s + dx * i, dy, yl, dummy);
}
const view1d<T, S, R> operator[](ll i) const {
return view1d(data, s + dx * i, dy, yl, dummy);
}
R &at(ll i, ll j) {
if (i < 0) i += xl;
if (j < 0) j += yl;
return (*this)[i][j];
}
vector<vector<R>> tovv() {
vector<vector<R>> vvv(xl);
/// rep(i,0,xl) vvv[i]=(*this)[i].tov(); return vvv;
rep(i, xl) vvv[i] = (*this)[i];
return vvv;
}
operator vector<vector<R>>() {
vector<vector<R>> v(xl);
rep(i, xl) v[i] = (*this)[i];
return v;
}
auto begin() { return view2dIter(this, 0); }
auto end() { return view2dIter(this, xl * yl); }
/* よくわからない
#if defined(_DEBUG)
void dump() { ::dump(tovv()); }
#endif
*/
/*---- view設定 ----*/
view2d<T, S, R> &dmy(R dmy_) {
dummy = dmy_;
return *this;
} // ダミー値セット
template<class... Q>
view2d<T, S, R> &st(Q... s_) { // 始点set 負は末尾からの位置
this->s = RevIfNeg(view1d<T, S, R>::SllD(s_...));
this->xl = view1d<T, S, R>::AutoLen(this->s, this->dx, this->dsize);
this->yl = view1d<T, S, R>::AutoLen(this->s, this->dy, this->dsize);
return *this;
}
template<class... Q>
view2d<T, S, R> &dirx(Q... d_) { // x軸set、長さはdata端まで
this->dx = view1d<T, S, R>::SllD(d_...);
this->xl = view1d<T, S, R>::AutoLen(this->s, this->dx, this->dsize);
return *this;
}
template<class... Q>
view2d<T, S, R> &diry(Q... d_) { // y軸set、長さはdata端まで
this->dy = view1d<T, S, R>::SllD(d_...);
this->yl = view1d<T, S, R>::AutoLen(this->s, this->dy, this->dsize);
return *this;
}
template<class... Q> view2d<T, S, R> &mv(Q... s_) { // 平行移動
this->s += view1d<T, S, R>::SllD(s_...);
return *this;
}
view2d<T, S, R> &lenx(ll xl_) {
xl = xl_;
return *this;
}
view2d<T, S, R> &leny(ll yl_) {
yl = yl_;
return *this;
}
view2d<T, S, R> &shape(ll xl_, ll yl_) {
xl = xl_;
yl = yl_;
return *this;
}
template<class Q> view2d<T, S, R> &shape(Q &v) {
xl = v.lenx();
yl = v.leny();
return *this;
}
view2d<T, S, R> &rot90() {
s += dx * (xl - 1);
swap(xl, yl);
swap(dx, dy);
dy *= -1;
return *this;
}
view2d<T, S, R> &rot270() {
s += dy * (yl - 1);
swap(xl, yl);
swap(dx, dy);
dx *= -1;
return *this;
}
view2d<T, S, R> &rot180() {
s += dx * (xl - 1) + dy * (yl - 1);
dx *= -1;
dy *= -1;
return *this;
}
view2d<T, S, R> &revx() {
s += dx * (xl - 1);
dx *= -1;
return *this;
}
view2d<T, S, R> &revy() {
s += dy * (yl - 1);
dy *= -1;
return *this;
}
view2d<T, S, R> &swapxy() {
swap(xl, yl);
swap(dx, dy);
return *this;
} // xy軸入替
/*---- utility ----*/
Sll RevIfNeg(Sll pos) { //!< 負なら末尾からの位置に変換
rep(i, S) if (pos[i] < 0) pos[i] += dsize[i];
return pos;
}
using value_type = R;
};
template<class T> view2d(VVV<T>) -> view2d<VVV<T>, 3, T>;
template<class T> view2d(VV<T>) -> view2d<VV<T>, 2, T>;
;
view2d(VV<string>)->view2d<VV<string>, 3, char>;
;
view2d(V<string>)->view2d<V<string>, 2, char>;
/*
zipは参照のpairを返す。それをさらに参照するのはまずいので、コピーする。
*/
template<class ZIP> struct zipIter {
ZIP *z = nullptr;
ll idx = LLINF;
zipIter() {}
zipIter(ZIP *z_, ll idx_) : z(z_), idx(idx_) {}
zipIter(const zipIter<ZIP> &it) : z(it.z), idx(it.idx) {}
auto operator*() { return (*z)[idx]; } // 参照ではなく値戻し
auto operator*() const { return (*z)[idx]; } // 同上
auto operator[](ll i) { return (*z)[idx + i]; } // 同上
auto operator[](ll i) const { return (*z)[idx + i]; } // 同上
auto &operator++() {
idx++;
return *this;
}
auto &operator--() {
idx--;
return *this;
}
auto operator++(int) {
auto it = *this;
idx++;
return it;
}
auto operator--(int) {
auto it = *this;
idx--;
return it;
}
auto &operator+=(ll n) {
idx += n;
return *this;
}
auto &operator-=(ll n) {
idx -= n;
return *this;
}
auto operator+(ll n) {
auto it = *this;
return it += n;
}
auto operator-(ll n) {
auto it = *this;
return it -= n;
}
ll operator-(const zipIter<ZIP> &it) const { return idx - it.idx; }
bool operator<(const zipIter<ZIP> &it) const { return idx < it.idx; }
bool operator>(const zipIter<ZIP> &it) const { return idx > it.idx; }
bool operator<=(const zipIter<ZIP> &it) const { return idx <= it.idx; }
bool operator>=(const zipIter<ZIP> &it) const { return idx >= it.idx; }
bool operator!=(const zipIter<ZIP> &it) const { return idx != it.idx; }
bool operator==(const zipIter<ZIP> &it) const { return idx == it.idx; }
using iterator_category = random_access_iterator_tag;
using value_type = typename ZIP::value_type;
using difference_type = ll;
using pointer = value_type *;
using reference = value_type &;
};
template<class T, class S> struct zip2 {
T &t;
S &s;
zip2(T &t_, S &s_) : t(t_), s(s_) {}
ll size() const { return t.end() - t.begin(); }
auto operator[](ll i) {
return make_pair(ref(t.begin()[i]), ref(s.begin()[i]));
}
auto operator[](ll i) const {
return make_pair(ref(t.begin()[i]), ref(s.begin()[i]));
}
auto begin() { return zipIter(this, 0); }
auto end() { return zipIter(this, size()); }
using value_type = pair<typename T::value_type, typename S::value_type>;
};
template<class T, class S, class R> struct zip3 {
T &t;
S &s;
R &r;
zip3(T &t_, S &s_, R &r_) : t(t_), s(s_), r(r_) {}
ll size() const { return t.end() - t.begin(); }
auto operator[](ll i) {
return make_tuple(ref(t.begin()[i]), ref(s.begin()[i]),
ref(r.begin()[i]));
}
auto operator[](ll i) const {
return make_tuple(ref(t.begin()[i]), ref(s.begin()[i]),
ref(r.begin()[i]));
}
auto begin() { return zipIter(this, 0); }
auto end() { return zipIter(this, size()); }
using value_type = tuple<typename T::value_type, typename S::value_type,
typename R::value_type>;
};
struct {
system_clock::time_point st = system_clock::now();
ll operator()() const {
return duration_cast<microseconds>(system_clock::now() - st).count() /
1000;
}
} timeget;
template<ll MOD> struct mll_ {
ll val;
mll_(ll v = 0) : val(v % MOD) {
if (val < 0) val += MOD;
}
bool isnone() const { return val == -1; } // true:値なし
mll_ &none() {
val = -1;
return *this;
} // 値なしにする
mll_ operator-() const { return -val; }
mll_ operator+(const mll_ &b) const { return val + b.val; }
mll_ operator-(const mll_ &b) const { return val - b.val; }
mll_ operator*(const mll_ &b) const { return val * b.val; }
mll_ operator/(const mll_ &b) const { return mll_(*this) /= b; }
mll_ operator+(ll b) const { return *this + mll_(b); }
mll_ operator-(ll b) const { return *this - mll_(b); }
mll_ operator*(ll b) const { return *this * mll_(b); }
friend mll_ operator+(ll a, const mll_ &b) { return b + a; }
friend mll_ operator-(ll a, const mll_ &b) { return -b + a; }
friend mll_ operator*(ll a, const mll_ &b) { return b * a; }
friend mll_ operator/(ll a, const mll_ &b) { return mll_(a) / b; }
mll_ &operator+=(const mll_ &b) {
val = (val + b.val) % MOD;
return *this;
}
mll_ &operator-=(const mll_ &b) {
val = (val + MOD - b.val) % MOD;
return *this;
}
mll_ &operator*=(const mll_ &b) {
val = (val * b.val) % MOD;
return *this;
}
mll_ &operator/=(const mll_ &b) {
ll c = b.val, d = MOD, u = 1, v = 0;
while (d) {
ll t = c / d;
c -= t * d;
swap(c, d);
u -= t * v;
swap(u, v);
}
val = val * u % MOD;
if (val < 0) val += MOD;
return *this;
}
mll_ &operator+=(ll b) { return *this += mll_(b); }
mll_ &operator-=(ll b) { return *this -= mll_(b); }
mll_ &operator*=(ll b) { return *this *= mll_(b); }
mll_ &operator/=(ll b) { return *this /= mll_(b); }
bool operator==(const mll_ &b) const { return val == b.val; }
bool operator!=(const mll_ &b) const { return val != b.val; }
bool operator==(ll b) const { return *this == mll_(b); }
bool operator!=(ll b) const { return *this != mll_(b); }
friend bool operator==(ll a, const mll_ &b) { return mll_(a) == b.val; }
friend bool operator!=(ll a, const mll_ &b) { return mll_(a) != b.val; }
friend ostream &operator<<(ostream &os, const mll_ &a) {
return os << a.val;
}
friend istream &operator>>(istream &is, mll_ &a) { return is >> a.val; }
static mll_ Combination(ll a, ll b) {
chmin(b, a - b);
if (b < 0) return mll_(0);
mll_ c = 1, d = 1;
rep(i, b) c *= a - i;
rep(i, b) d *= i + 1;
return c / d;
}
enum { modll = MOD };
};
#if 1
#define MODLL (1000000007LL)
#else
#define MODLL (998244353LL)
#endif
using mint = mll_<MODLL>;
//////////////////////////////////////////
template<class T> struct SET : set<T> {
using P = set<T>;
typename P::iterator it = P::end();
template<class... Args> SET(Args... args) : P(args...) {}
SET(initializer_list<T> a) : P(a.begin(), a.end()) {}
ll size() const { return (ll)P::size(); }
bool insert(const T &x) {
bool r;
tie(it, r) = P::insert(x);
return r;
}
template<class It> void insert(It st, It en) { P::insert(st, en); }
void insert(initializer_list<T> a) { P::insert(a.begin(), a.end()); }
template<class... A> bool emplace(A &&...a) {
bool r;
tie(it, r) = P::emplace(a...);
return r;
}
void eraseit() { it = P::erase(it); }
void find(const T &x) { it = P::find(x); }
bool contains(const T &x) { return P::count(x) == 1; }
void lower_bound(const T &x) { it = P::lower_bound(x); }
void upper_bound(const T &x) { it = P::upper_bound(x); }
bool isend() { return it == P::end(); }
T getit() { return *it; }
T next() { return *(++it); }
T prev() { return *(--it); }
bool nextok() { return !isend() && it != --P::end(); }
bool prevok() { return it != P::begin(); }
T front() { return *(it = P::begin()); }
T back() { return *(it = --P::end()); }
void pop_front() {
front();
eraseit();
}
void pop_back() {
back();
eraseit();
}
void push_front(const T &x) { it = P::insert(P::begin(), x); }
void push_back(const T &x) { it = P::insert(P::end(), x); }
void push_out(SET &b) {
b.push_front(back());
pop_back();
}
void pull_in(SET &b) {
push_back(b.front());
b.pop_front();
}
};
/*
front(), back(), pop_front(), pop_back(), contains(x), push_front(x),
push_back(x) ある要素の次、前を連続して得る機能 find(x), next(), prev(),
nextok(), prevok()
*/
//////////////////////////////////////////
void cin2solve() {
int n;
cin >> n;
V<tuple<int, int, int>> hti(n);
rep(i, n) cin >> get<0>(hti[i]);
rep(i, n) {
cin >> get<1>(hti[i]);
get<1>(hti[i]) *= -1;
get<2>(hti[i]) = i;
}
sort(all(hti));
VI h(n), t(n), p(n), q(n);
rep(i, n) {
tie(h[i], t[i], p[i]) = hti[i];
t[i] *= -1;
q[p[i]] = i;
}
const int logn = 18;
auto nxt = defvec<int>(-1, logn + 1, n); // [)
VI m = t;
rep(i, n - 1) chmax(m[i + 1], m[i]);
rep(i, n) nxt[0][i] = int(upper_bound(all(h), m[i]) - h.begin()) - 1;
rep(j, logn) rep(i, n) {
if (nxt[j][i] != -1) nxt[j + 1][i] = nxt[j][nxt[j][i]];
}
int _q;
cin >> _q;
while (_q--) {
int a, b;
cin >> a >> b;
--a, --b;
a = q[a], b = q[b];
if (h[b] <= t[a]) print(1);
else {
int i = int(upper_bound(all(h), t[a]) - h.begin()) - 1;
if (i == -1) print(-1);
else if (nxt[0][i] >= nxt[1][i]) {
// 以降も減るだけなのでここで試す
if (nxt[0][i] >= b) print(2);
else {
print(-1);
}
}
else {
// だんだん増えるはず
int ans = 1;
rrep(j, logn + 1) {
if (nxt[j][i] < b) {
ans += (1 << j);
i = nxt[j][i];
}
}
if (ans == (1 << logn + 1)) print(-1);
else print(ans + 1);
}
}
}
return;
}
//////////////////////////////////////////
int main() {
#if 1
cin2solve();
// generand();
#else
ll t;
cin >> t;
rep(i, t) {
cin2solve();
// generand();
}
#endif
// cerr << timeget() <<"ms"<< endl;
return 0;
}