結果

問題 No.2242 Cities and Teleporters
ユーザー haruki_Kharuki_K
提出日時 2023-03-10 22:31:44
言語 C++17
(gcc 12.3.0 + boost 1.83.0)
結果
AC  
実行時間 548 ms / 3,000 ms
コード長 10,573 bytes
コンパイル時間 3,786 ms
コンパイル使用メモリ 221,400 KB
実行使用メモリ 55,260 KB
最終ジャッジ日時 2023-10-18 08:14:13
合計ジャッジ時間 12,470 ms
ジャッジサーバーID
(参考情報)
judge15 / judge13
このコードへのチャレンジ
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テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 2 ms
4,348 KB
testcase_01 AC 2 ms
4,348 KB
testcase_02 AC 2 ms
4,348 KB
testcase_03 AC 2 ms
4,348 KB
testcase_04 AC 2 ms
4,348 KB
testcase_05 AC 373 ms
55,260 KB
testcase_06 AC 380 ms
55,260 KB
testcase_07 AC 367 ms
55,260 KB
testcase_08 AC 548 ms
55,260 KB
testcase_09 AC 423 ms
55,260 KB
testcase_10 AC 176 ms
55,260 KB
testcase_11 AC 246 ms
55,260 KB
testcase_12 AC 244 ms
55,260 KB
testcase_13 AC 269 ms
55,260 KB
testcase_14 AC 345 ms
55,260 KB
testcase_15 AC 272 ms
55,260 KB
testcase_16 AC 338 ms
55,260 KB
testcase_17 AC 493 ms
55,260 KB
testcase_18 AC 277 ms
54,512 KB
testcase_19 AC 429 ms
53,228 KB
testcase_20 AC 264 ms
51,720 KB
testcase_21 AC 258 ms
52,072 KB
testcase_22 AC 428 ms
51,732 KB
testcase_23 AC 411 ms
55,260 KB
testcase_24 AC 297 ms
55,260 KB
testcase_25 AC 220 ms
55,260 KB
権限があれば一括ダウンロードができます

ソースコード

diff #

// >>> TEMPLATES
#include <bits/stdc++.h>
using namespace std;
using ll = long long;
using ld = long double;
using i32 = int32_t;
using i64 = int64_t;
using u32 = uint32_t;
using u64 = uint64_t;
#define int ll
using pii = pair<int, int>;
#define rep(i, n) if (const int _rep_n = n; true) for (int i = 0; i < _rep_n; i++)
#define rep1(i, n) if (const int _rep_n = n; true) for (int i = 1; i <= _rep_n; i++)
#define repR(i, n) for (int i = (int)(n)-1; i >= 0; i--)
#define rep1R(i, n) for (int i = (int)(n); i >= 1; i--)
#define loop(i, a, B) for (int i = a; i B; i++)
#define loopR(i, a, B) for (int i = a; i B; i--)
#define all(x) begin(x), end(x)
#define allR(x) rbegin(x), rend(x)
#define pb push_back
#define eb emplace_back
#define fst first
#define snd second
template <class Int> auto constexpr inf_ = numeric_limits<Int>::max()/2-1;
auto constexpr INF32 = inf_<int32_t>;
auto constexpr INF64 = inf_<int64_t>;
auto constexpr INF   = inf_<int>;
#ifdef LOCAL
#include "debug.hpp"
#define oj_local(x, y) (y)
#else
#define dump(...) (void)(0)
#define debug if (0)
#define oj_local(x, y) (x)
#endif

template <class T, class Comp> struct pque : priority_queue<T, vector<T>, Comp> {
    vector<T> &data() { return this->c; }
    void clear() { this->c.clear(); }
};
template <class T> using pque_max = pque<T, less<T>>;
template <class T> using pque_min = pque<T, greater<T>>;

template <class T, class = typename T::iterator, enable_if_t<!is_same<T, string>::value, int> = 0>
ostream& operator<<(ostream& os, T const& a) {
    bool f = true;
    for (auto const& x : a) os << (f ? "" : " ") << x, f = false;
    return os;
}
template <class T, size_t N, enable_if_t<!is_same<T, char>::value, int> = 0>
ostream& operator<<(ostream& os, const T (&a)[N]) {
    bool f = true;
    for (auto const& x : a) os << (f ? "" : " ") << x, f = false;
    return os;
}
template <class T, class = decltype(begin(declval<T&>())), class = typename enable_if<!is_same<T, string>::value>::type>
istream& operator>>(istream& is, T &a) { for (auto& x : a) is >> x; return is; }
template <class T, class S> ostream& operator<<(ostream& os, pair<T, S> const& p) {
    return os << p.first << " " << p.second;
}
template <class T, class S> istream& operator>>(istream& is, pair<T, S>& p) {
    return is >> p.first >> p.second;
}
template <class... T> ostream& operator<<(ostream& os, tuple<T...> const& t) {
    bool f = true;
    apply([&](auto&&... x) { ((os << (f ? f = false, "" : " ") << x), ...); }, t);
    return os;
}
template <class... T> istream& operator>>(istream& is, tuple<T...>& t) {
    apply([&](auto&&... x) { ((is >> x), ...); }, t);
    return is;
}
struct IOSetup {
    IOSetup() {
        cin.tie(nullptr);
        ios::sync_with_stdio(false);
        cout << fixed << setprecision(15);
    }
} iosetup;

template <class F> struct FixPoint : private F {
    constexpr FixPoint(F&& f) : F(forward<F>(f)) {}
    template <class... T> constexpr auto operator()(T&&... x) const {
        return F::operator()(*this, forward<T>(x)...);
    }
};
struct MakeFixPoint {
    template <class F> constexpr auto operator|(F&& f) const {
        return FixPoint<F>(forward<F>(f));
    }
};
#define def(name, ...) auto name = MakeFixPoint() | [&](auto &&name, __VA_ARGS__)

template <class F> struct FixPoint_d : private F {
    const char* const name;
    constexpr FixPoint_d(F&& f, const char* name) : F(forward<F>(f)), name(name) {}
    template <class... T> constexpr auto operator()(T&&... x) const {
        auto ret = F::operator()(*this, forward<T>(x)...);
#ifdef LOCAL
        cerr << name << to_s(tuple(x...)) << " -> " << to_s(ret) << '\n';
#endif
        return ret;
    }
};
struct MakeFixPoint_d {
    const char* const name;
    MakeFixPoint_d(const char* name) : name(name) {}
    template <class F> constexpr auto operator|(F&& f) const {
        return FixPoint_d<F>(forward<F>(f), name);
    }
};
#ifdef LOCAL
#define def_d(name, ...) auto name = MakeFixPoint_d(#name) | [&](auto &&name, __VA_ARGS__)
#else
#define def_d def
#endif

template <class T, size_t d> struct vec_impl {
    using type = vector<typename vec_impl<T, d-1>::type>;
    template <class... U> static type make_v(size_t n, U&&... x) {
        return type(n, vec_impl<T, d-1>::make_v(forward<U>(x)...));
    }
};
template <class T> struct vec_impl<T, 0> {
    using type = T;
    static type make_v(T const& x = {}) { return x; }
};
template <class T, size_t d = 1> using vec = typename vec_impl<T, d>::type;
template <class T, size_t d = 1, class... Args> auto make_v(Args&&... args) {
    return vec_impl<T, d>::make_v(forward<Args>(args)...);
}
template <class T> void quit(T const& x) { cout << x << '\n'; exit(0); }
template <class T, class U> constexpr bool chmin(T& x, U const& y) {
    return x > (T)y ? x = (T)y, true : false;
}
template <class T, class U> constexpr bool chmax(T& x, U const& y) {
    return x < (T)y ? x = (T)y, true : false;
}
template <class It> constexpr auto sumof(It b, It e) {
    return accumulate(b, e, typename iterator_traits<It>::value_type{});
}
template <class T, class = decltype(begin(declval<T&>()))>
constexpr auto min(T const& a) { return *min_element(begin(a), end(a)); }
template <class T, class = decltype(begin(declval<T&>()))>
constexpr auto max(T const& a) { return *max_element(begin(a), end(a)); }
template <class T> constexpr T min(set<T> const& st) { assert(st.size()); return *st.begin(); }
template <class T> constexpr T max(set<T> const& st) { assert(st.size()); return *prev(st.end()); }
template <class T> constexpr T min(multiset<T> const& st) { assert(st.size()); return *st.begin(); }
template <class T> constexpr T max(multiset<T> const& st) { assert(st.size()); return *prev(st.end()); }
constexpr ll max(signed x, ll y) { return max<ll>(x, y); }
constexpr ll max(ll x, signed y) { return max<ll>(x, y); }
constexpr ll min(signed x, ll y) { return min<ll>(x, y); }
constexpr ll min(ll x, signed y) { return min<ll>(x, y); }
template <class T> int sz(T const& x) { return x.size(); }
template <class C, class T>
int lbd(C const& v, T const& x) { return lower_bound(begin(v), end(v), x) - begin(v); }
template <class C, class T>
int ubd(C const& v, T const& x) { return upper_bound(begin(v), end(v), x) - begin(v); }
constexpr ll mod(ll x, ll m) { assert(m > 0); return (x %= m) < 0 ? x+m : x; }
constexpr ll div_floor(ll x, ll y) { assert(y != 0); return x/y - ((x^y) < 0 and x%y); }
constexpr ll div_ceil(ll x, ll y) { assert(y != 0); return x/y + ((x^y) > 0 and x%y); }
constexpr int dx[] = { 1, 0, -1, 0, 1, -1, -1, 1 };
constexpr int dy[] = { 0, 1, 0, -1, 1, 1, -1, -1 };
template <class Comp> vector<int> iota(int n, Comp comp) {
    vector<int> idx(n);
    iota(begin(idx), end(idx), 0);
    stable_sort(begin(idx), end(idx), comp);
    return idx;
}
constexpr int popcnt(ll x) { return __builtin_popcountll(x); }
mt19937_64 seed_{random_device{}()};
template <class Int> Int rand(Int a, Int b) { return uniform_int_distribution<Int>(a, b)(seed_); }
i64 irand(i64 a, i64 b) { return rand<i64>(a, b); } // [a, b]
u64 urand(u64 a, u64 b) { return rand<u64>(a, b); } //
template <class It> void shuffle(It l, It r) { shuffle(l, r, seed_); }
template <class V> V &operator--(V &v) { for (auto &x : v) --x; return v; }
template <class V> V &operator++(V &v) { for (auto &x : v) ++x; return v; }
bool next_product(vector<int> &v, int m) {
    repR (i, v.size()) if (++v[i] < m) return true; else v[i] = 0;
    return false;
}
bool next_product(vector<int> &v, vector<int> const& s) {
    repR (i, v.size()) if (++v[i] < s[i]) return true; else v[i] = 0;
    return false;
}
template <class Vec> int sort_unique(Vec &v) {
    sort(begin(v), end(v));
    v.erase(unique(begin(v), end(v)), end(v));
    return v.size();
}
template <class Vec, class Comp> int sort_unique(Vec &v, Comp comp) {
    sort(begin(v), end(v), comp);
    v.erase(unique(begin(v), end(v)), end(v));
    return v.size();
}
template <class It> auto prefix_sum(It l, It r) {
    vector<typename It::value_type> s = { 0 };
    while (l != r) s.emplace_back(s.back() + *l++);
    return s;
}
template <class It> auto suffix_sum(It l, It r) {
    vector<typename It::value_type> s = { 0 };
    while (l != r) s.emplace_back(*--r + s.back());
    reverse(s.begin(), s.end());
    return s;
}
template <class T> T pop(vector<T> &a) { auto x = a.back(); a.pop_back(); return x; }
template <class T> T pop_back(vector<T> &a) { auto x = a.back(); a.pop_back(); return x; }
template <class T, class V, class C> T pop(priority_queue<T, V, C> &a) { auto x = a.top(); a.pop(); return x; }
template <class T> T pop(queue<T> &a) { auto x = a.front(); a.pop(); return x; }
template <class T> T pop_front(deque<T> &a) { auto x = a.front(); a.pop_front(); return x; }
template <class T> T pop_back(deque<T> &a) { auto x = a.back(); a.pop_back(); return x; }
template <class T> T pop_front(set<T> &a) { auto x = *a.begin(); a.erase(a.begin()); return x; }
template <class T> T pop_back(set<T> &a) { auto it = prev(a.end()); auto x = *it; a.erase(it); return x; }
template <class T> T pop_front(multiset<T> &a) { auto it = a.begin(); auto x = *it; a.erase(it); return x; }
template <class T> T pop_back(multiset<T> &a) { auto it = prev(a.end()); auto x = *it; a.erase(it); return x; }
// <<<

int32_t main() {
    int n; cin >> n;
    vector<int> h(n), t(n); cin >> h >> t;
    h.eb(0);
    t.eb(0);
    n++;

    vector<tuple<int, int, int>> a;
    rep (i, n) a.eb(h[i], t[i], i);
    sort(all(a));
    vector<int> sh, st, si;
    for (auto [h, t, i] : a) {
        sh.eb(h);
        st.eb(t);
        si.eb(i);
    }
    vector<int> inv(n);
    rep (i, n) inv[si[i]] = i;
    dump(inv);

    auto sst = st;
    rep (i, n-1) chmax(sst[i+1], sst[i]);
    const int LG = 20;
    auto to = make_v<int, 2>(LG, n, -1);
    rep (i, n) {
        int idx = ubd(sh, sst[i])-1;
        to[0][i] = idx;
    }
    dump(to[0]);
    rep (k, LG-1) rep (i, n) to[k+1][i] = to[k][to[k][i]];

    int q; cin >> q;
    while (q--) {
        int a, b; cin >> a >> b; --a, --b;

        if (h[b] <= t[a]) {
            cout << 1 << '\n';
        } else {
            a = ubd(sh, t[a])-1;
            b = inv[b];
            dump(a, b);
            int c = 0;
            repR (k, LG) if (to[k][a] < b) {
                c += 1LL << k;
                a = to[k][a];
            }
            dump(a, b, c);
            c++;
            a = to[0][a];

            if (b <= a) {
                cout << c+1 << '\n';
            } else {
                cout << -1 << '\n';
            }
        }
    }

}
0