結果
| 問題 |
No.2242 Cities and Teleporters
|
| コンテスト | |
| ユーザー |
Nachia
|
| 提出日時 | 2023-03-11 17:20:28 |
| 言語 | C++17 (gcc 13.3.0 + boost 1.87.0) |
| 結果 |
AC
|
| 実行時間 | 157 ms / 3,000 ms |
| コード長 | 17,130 bytes |
| コンパイル時間 | 1,304 ms |
| コンパイル使用メモリ | 94,464 KB |
| 最終ジャッジ日時 | 2025-02-11 10:05:55 |
|
ジャッジサーバーID (参考情報) |
judge4 / judge3 |
(要ログイン)
| ファイルパターン | 結果 |
|---|---|
| other | AC * 26 |
ソースコード
#line 1 "Main.cpp"
#line 2 "nachia\\misc\\fastio.hpp"
#include <cstdio>
#include <cctype>
#include <cstdint>
#include <string>
namespace nachia{
struct CInStream{
private:
static const unsigned int INPUT_BUF_SIZE = 1 << 17;
unsigned int p = INPUT_BUF_SIZE;
static char Q[INPUT_BUF_SIZE];
public:
using MyType = CInStream;
char seekChar(){
if(p == INPUT_BUF_SIZE){
size_t len = fread(Q, 1, INPUT_BUF_SIZE, stdin);
if(len != INPUT_BUF_SIZE) Q[len] = '\0';
p = 0;
}
return Q[p];
}
void skipSpace(){ while(isspace(seekChar())) p++; }
uint32_t nextU32(){
skipSpace();
uint32_t buf = 0;
while(true){
char tmp = seekChar();
if('9' < tmp || tmp < '0') break;
buf = buf * 10 + (tmp - '0');
p++;
}
return buf;
}
int32_t nextI32(){
skipSpace();
if(seekChar() == '-'){ p++; return (int32_t)(-nextU32()); }
return (int32_t)nextU32();
}
uint64_t nextU64(){
skipSpace();
uint64_t buf = 0;
while(true){
char tmp = seekChar();
if('9' < tmp || tmp < '0') break;
buf = buf * 10 + (tmp - '0');
p++;
}
return buf;
}
int64_t nextI64(){
skipSpace();
if(seekChar() == '-'){ p++; return (int64_t)(-nextU64()); }
return (int64_t)nextU64();
}
char nextChar(){ skipSpace(); char buf = seekChar(); p++; return buf; }
std::string nextToken(){
skipSpace();
std::string buf;
while(true){
char ch = seekChar();
if(isspace(ch) || ch == '\0') break;
buf.push_back(ch);
p++;
}
return buf;
}
MyType& operator>>(unsigned int& dest){ dest = nextU32(); return *this; }
MyType& operator>>(int& dest){ dest = nextI32(); return *this; }
MyType& operator>>(unsigned long& dest){ dest = nextU64(); return *this; }
MyType& operator>>(long& dest){ dest = nextI64(); return *this; }
MyType& operator>>(unsigned long long& dest){ dest = nextU64(); return *this; }
MyType& operator>>(long long& dest){ dest = nextI64(); return *this; }
MyType& operator>>(std::string& dest){ dest = nextToken(); return *this; }
MyType& operator>>(char& dest){ dest = nextChar(); return *this; }
} cin;
struct FastOutputTable{
char LZ[1000][4] = {};
char NLZ[1000][4] = {};
constexpr FastOutputTable(){
using u32 = uint_fast32_t;
for(u32 d=0; d<1000; d++){
LZ[d][0] = ('0' + d / 100 % 10);
LZ[d][1] = ('0' + d / 10 % 10);
LZ[d][2] = ('0' + d / 1 % 10);
LZ[d][3] = '\0';
}
for(u32 d=0; d<1000; d++){
u32 i = 0;
if(d >= 100) NLZ[d][i++] = ('0' + d / 100 % 10);
if(d >= 10) NLZ[d][i++] = ('0' + d / 10 % 10);
if(d >= 1) NLZ[d][i++] = ('0' + d / 1 % 10);
NLZ[d][i++] = '\0';
}
}
};
struct COutStream{
private:
using u32 = uint32_t;
using u64 = uint64_t;
using MyType = COutStream;
static const u32 OUTPUT_BUF_SIZE = 1 << 17;
static char Q[OUTPUT_BUF_SIZE];
static constexpr FastOutputTable TB = FastOutputTable();
u32 p = 0;
static constexpr u32 P10(u32 d){ return d ? P10(d-1)*10 : 1; }
static constexpr u64 P10L(u32 d){ return d ? P10L(d-1)*10 : 1; }
template<class T, class U> static void Fil(T& m, U& l, U x){ m = l/x; l -= m*x; }
void next_dig9(u32 x){
u32 y;
Fil(y, x, P10(6));
nextCstr(TB.LZ[y]);
Fil(y, x, P10(3));
nextCstr(TB.LZ[y]); nextCstr(TB.LZ[x]);
}
public:
void nextChar(char c){
Q[p++] = c;
if(p == OUTPUT_BUF_SIZE){ fwrite(Q, p, 1, stdout); p = 0; }
}
void nextEoln(){ nextChar('\n'); }
void nextCstr(const char* s){ while(*s) nextChar(*(s++)); }
void nextU32(uint32_t x){
u32 y = 0;
if(x >= P10(9)){
Fil(y, x, P10(9));
nextCstr(TB.NLZ[y]); next_dig9(x);
}
else if(x >= P10(6)){
Fil(y, x, P10(6));
nextCstr(TB.NLZ[y]);
Fil(y, x, P10(3));
nextCstr(TB.LZ[y]); nextCstr(TB.LZ[x]);
}
else if(x >= P10(3)){
Fil(y, x, P10(3));
nextCstr(TB.NLZ[y]); nextCstr(TB.LZ[x]);
}
else if(x >= 1) nextCstr(TB.NLZ[x]);
else nextChar('0');
}
void nextI32(int32_t x){
if(x >= 0) nextU32(x);
else{ nextChar('-'); nextU32((u32)-x); }
}
void nextU64(uint64_t x){
u32 y = 0;
if(x >= P10L(18)){
Fil(y, x, P10L(18));
nextU32(y);
Fil(y, x, P10L(9));
next_dig9(y); next_dig9(x);
}
else if(x >= P10L(9)){
Fil(y, x, P10L(9));
nextU32(y); next_dig9(x);
}
else nextU32(x);
}
void nextI64(int64_t x){
if(x >= 0) nextU64(x);
else{ nextChar('-'); nextU64((u64)-x); }
}
void writeToFile(bool flush = false){
fwrite(Q, p, 1, stdout);
if(flush) fflush(stdout);
p = 0;
}
COutStream(){ Q[0] = 0; }
~COutStream(){ writeToFile(); }
MyType& operator<<(unsigned int tg){ nextU32(tg); return *this; }
MyType& operator<<(unsigned long tg){ nextU64(tg); return *this; }
MyType& operator<<(unsigned long long tg){ nextU64(tg); return *this; }
MyType& operator<<(int tg){ nextI32(tg); return *this; }
MyType& operator<<(long tg){ nextI64(tg); return *this; }
MyType& operator<<(long long tg){ nextI64(tg); return *this; }
MyType& operator<<(const std::string& tg){ nextCstr(tg.c_str()); return *this; }
MyType& operator<<(const char* tg){ nextCstr(tg); return *this; }
MyType& operator<<(char tg){ nextChar(tg); return *this; }
} cout;
char CInStream::Q[INPUT_BUF_SIZE];
char COutStream::Q[OUTPUT_BUF_SIZE];
} // namespace nachia
#line 2 "nachia\\array\\csr-array.hpp"
#include <utility>
#include <vector>
#include <algorithm>
namespace nachia{
template<class Elem>
class CsrArray{
public:
struct ListRange{
using iterator = typename std::vector<Elem>::iterator;
iterator begi, endi;
iterator begin() const { return begi; }
iterator end() const { return endi; }
int size() const { return (int)std::distance(begi, endi); }
Elem& operator[](int i) const { return begi[i]; }
};
struct ConstListRange{
using iterator = typename std::vector<Elem>::const_iterator;
iterator begi, endi;
iterator begin() const { return begi; }
iterator end() const { return endi; }
int size() const { return (int)std::distance(begi, endi); }
const Elem& operator[](int i) const { return begi[i]; }
};
private:
int m_n;
std::vector<Elem> m_list;
std::vector<int> m_pos;
public:
CsrArray() : m_n(0), m_list(), m_pos() {}
static CsrArray Construct(int n, std::vector<std::pair<int, Elem>> items){
CsrArray res;
res.m_n = n;
std::vector<int> buf(n+1, 0);
for(auto& [u,v] : items){ ++buf[u]; }
for(int i=1; i<=n; i++) buf[i] += buf[i-1];
res.m_list.resize(buf[n]);
for(int i=(int)items.size()-1; i>=0; i--){
res.m_list[--buf[items[i].first]] = std::move(items[i].second);
}
res.m_pos = std::move(buf);
return res;
}
static CsrArray FromRaw(std::vector<Elem> list, std::vector<int> pos){
CsrArray res;
res.m_n = pos.size() - 1;
res.m_list = std::move(list);
res.m_pos = std::move(pos);
return res;
}
ListRange operator[](int u) { return ListRange{ m_list.begin() + m_pos[u], m_list.begin() + m_pos[u+1] }; }
ConstListRange operator[](int u) const { return ConstListRange{ m_list.begin() + m_pos[u], m_list.begin() + m_pos[u+1] }; }
int size() const { return m_n; }
int fullSize() const { return (int)m_list.size(); }
};
} // namespace nachia
#line 4 "nachia\\graph\\graph.hpp"
#include <cassert>
#line 6 "nachia\\graph\\graph.hpp"
namespace nachia{
struct Graph {
public:
struct Edge{
int from, to;
void reverse(){ std::swap(from, to); }
};
using Base = std::vector<std::pair<int, int>>;
Graph(int n = 0, bool undirected = false, int m = 0) : m_n(n), m_e(m), m_isUndir(undirected) {}
Graph(int n, const std::vector<std::pair<int, int>>& edges, bool undirected = false) : m_n(n), m_isUndir(undirected){
m_e.resize(edges.size());
for(std::size_t i=0; i<edges.size(); i++) m_e[i] = { edges[i].first, edges[i].second };
}
Graph(int n, const std::vector<Edge>& edges, bool undirected = false) : m_n(n), m_e(edges), m_isUndir(undirected) {}
Graph(int n, std::vector<Edge>&& edges, bool undirected = false) : m_n(n), m_e(std::move(edges)), m_isUndir(undirected) {}
template<class Cin>
static Graph Input(Cin& cin, int n, bool undirected, int m, bool offset = 0){
Graph res(n, undirected, m);
for(int i=0; i<m; i++){
int u, v; cin >> u >> v;
res[i].from = u - offset;
res[i].to = v - offset;
}
return res;
}
int numVertices() const noexcept { return m_n; }
int numEdges() const noexcept { return int(m_e.size()); }
int addNode() noexcept { return m_n++; }
int addEdge(int from, int to){ m_e.push_back({ from, to }); return numEdges() - 1; }
Edge& operator[](int ei) noexcept { return m_e[ei]; }
const Edge& operator[](int ei) const noexcept { return m_e[ei]; }
Edge& at(int ei) { return m_e.at(ei); }
const Edge& at(int ei) const { return m_e.at(ei); }
auto begin(){ return m_e.begin(); }
auto end(){ return m_e.end(); }
auto begin() const { return m_e.begin(); }
auto end() const { return m_e.end(); }
bool isUndirected() const noexcept { return m_isUndir; }
void reverseEdges() noexcept { for(auto& e : m_e) e.reverse(); }
void contract(int newV, const std::vector<int>& mapping){
assert(numVertices() == int(mapping.size()));
for(int i=0; i<numVertices(); i++) assert(0 <= mapping[i] && mapping[i] < newV);
for(auto& e : m_e){ e.from = mapping[e.from]; e.to = mapping[e.to]; }
}
std::vector<Graph> induce(int num, const std::vector<int>& mapping) const {
int n = numVertices();
assert(n == int(mapping.size()));
for(int i=0; i<n; i++) assert(-1 <= mapping[i] && mapping[i] < num);
std::vector<int> indexV(n), newV(num);
for(int i=0; i<n; i++) if(mapping[i] >= 0) indexV[i] = newV[mapping[i]]++;
std::vector<Graph> res; res.reserve(num);
for(int i=0; i<num; i++) res.emplace_back(newV[i], isUndirected());
for(auto e : m_e) if(mapping[e.from] == mapping[e.to] && mapping[e.to] >= 0) res[mapping[e.to]].addEdge(indexV[e.from], indexV[e.to]);
return res;
}
CsrArray<int> getEdgeIndexArray(bool undirected) const {
std::vector<std::pair<int, int>> src;
src.reserve(numEdges() * (undirected ? 2 : 1));
for(int i=0; i<numEdges(); i++){
auto e = operator[](i);
src.emplace_back(e.from, i);
if(undirected) src.emplace_back(e.to, i);
}
return CsrArray<int>::Construct(numVertices(), src);
}
CsrArray<int> getEdgeIndexArray() const { return getEdgeIndexArray(isUndirected()); }
CsrArray<int> getAdjacencyArray(bool undirected) const {
std::vector<std::pair<int, int>> src;
src.reserve(numEdges() * (undirected ? 2 : 1));
for(auto e : m_e){
src.emplace_back(e.from, e.to);
if(undirected) src.emplace_back(e.to, e.from);
}
return CsrArray<int>::Construct(numVertices(), src);
}
CsrArray<int> getAdjacencyArray() const { return getAdjacencyArray(isUndirected()); }
private:
int m_n;
std::vector<Edge> m_e;
bool m_isUndir;
};
} // namespace nachia
#line 6 "nachia\\tree\\heavy-light-decomposition.hpp"
namespace nachia{
struct HeavyLightDecomposition{
private:
int N;
std::vector<int> P;
std::vector<int> PP;
std::vector<int> PD;
std::vector<int> D;
std::vector<int> I;
std::vector<int> rangeL;
std::vector<int> rangeR;
public:
HeavyLightDecomposition(const CsrArray<int>& E = CsrArray<int>::Construct(1, {}), int root = 0){
N = E.size();
P.assign(N, -1);
I = {root};
I.reserve(N);
for(int i=0; i<(int)I.size(); i++){
int p = I[i];
for(int e : E[p]) if(P[p] != e){
I.push_back(e);
P[e] = p;
}
}
std::vector<int> Z(N, 1);
std::vector<int> nx(N, -1);
PP.resize(N);
for(int i=0; i<N; i++) PP[i] = i;
for(int i=N-1; i>=1; i--){
int p = I[i];
Z[P[p]] += Z[p];
if(nx[P[p]] == -1) nx[P[p]] = p;
if(Z[nx[P[p]]] < Z[p]) nx[P[p]] = p;
}
for(int p : I) if(nx[p] != -1) PP[nx[p]] = p;
PD.assign(N,N);
PD[root] = 0;
D.assign(N,0);
for(int p : I) if(p != root){
PP[p] = PP[PP[p]];
PD[p] = std::min(PD[PP[p]], PD[P[p]]+1);
D[p] = D[P[p]]+1;
}
rangeL.assign(N,0);
rangeR.assign(N,0);
for(int p : I){
rangeR[p] = rangeL[p] + Z[p];
int ir = rangeR[p];
for(int e : E[p]) if(P[p] != e) if(e != nx[p]){
rangeL[e] = (ir -= Z[e]);
}
if(nx[p] != -1){
rangeL[nx[p]] = rangeL[p] + 1;
}
}
I.resize(N);
for(int i=0; i<N; i++) I[rangeL[i]] = i;
}
HeavyLightDecomposition(const Graph& tree, int root = 0)
: HeavyLightDecomposition(tree.getAdjacencyArray(true), root) {}
int depth(int p) const { return D[p]; }
int toSeq(int vertex) const { return rangeL[vertex]; }
int toVtx(int seqidx) const { return I[seqidx]; }
int toSeq2In(int vertex) const { return rangeL[vertex] * 2 - D[vertex]; }
int toSeq2Out(int vertex) const { return rangeR[vertex] * 2 - D[vertex]; }
int parentOf(int v) const { return P[v]; }
int heavyRootOf(int v) const { return PP[v]; }
int heavyChildOf(int v) const {
if(toSeq(v) == N-1) return -1;
int cand = toVtx(toSeq(v) + 1);
if(PP[v] == PP[cand]) return cand;
return -1;
}
int lca(int u, int v) const {
if(PD[u] < PD[v]) std::swap(u, v);
while(PD[u] > PD[v]) u = P[PP[u]];
while(PP[u] != PP[v]){ u = P[PP[u]]; v = P[PP[v]]; }
return (D[u] > D[v]) ? v : u;
}
int dist(int u, int v) const {
return depth(u) + depth(v) - depth(lca(u,v)) * 2;
}
std::vector<std::pair<int,int>> path(int r, int c, bool include_root = true, bool reverse_path = false) const {
if(PD[c] < PD[r]) return {};
std::vector<std::pair<int,int>> res(PD[c]-PD[r]+1);
for(int i=0; i<(int)res.size()-1; i++){
res[i] = std::make_pair(rangeL[PP[c]], rangeL[c]+1);
c = P[PP[c]];
}
if(PP[r] != PP[c] || D[r] > D[c]) return {};
res.back() = std::make_pair(rangeL[r]+(include_root?0:1), rangeL[c]+1);
if(res.back().first == res.back().second) res.pop_back();
if(!reverse_path) std::reverse(res.begin(),res.end());
else for(auto& a : res) a = std::make_pair(N - a.second, N - a.first);
return res;
}
std::pair<int,int> subtree(int p){
return std::make_pair(rangeL[p], rangeR[p]);
}
int median(int x, int y, int z) const {
return lca(x,y) ^ lca(y,z) ^ lca(x,z);
}
int la(int from, int to, int d) const {
if(d < 0) return -1;
int g = lca(from,to);
int dist0 = D[from] - D[g] * 2 + D[to];
if(dist0 < d) return -1;
int p = from;
if(D[from] - D[g] < d){ p = to; d = dist0 - d; }
while(D[p] - D[PP[p]] < d){
d -= D[p] - D[PP[p]] + 1;
p = P[PP[p]];
}
return I[rangeL[p] - d];
}
};
} // namespace nachia
#line 7 "Main.cpp"
#include <atcoder/modint>
using namespace std;
using i32 = int;
using u32 = unsigned int;
using i64 = long long;
using u64 = unsigned long long;
#define rep(i,n) for(int i=0; i<(int)(n); i++)
const i64 INF = 1001001001001001001;
using Modint = atcoder::static_modint<998244353>;
int main(){
using nachia::cin;
using nachia::cout;
int N; cin >> N;
vector<int> H(N), T(N);
rep(i,N) cin >> H[i];
rep(i,N) cin >> T[i];
vector<int> HI(N); rep(i,N) HI[i] = i;
sort(HI.begin(), HI.end(), [&](int l, int r){ return H[l] < H[r]; });
vector<int> iHI(N); rep(i,N) iHI[HI[i]] = i;
sort(H.begin(), H.end());
rep(i,N) T[i] = upper_bound(H.begin(), H.end(), T[i]) - H.begin();
vector<int> to(N);
rep(i,N) to[i] = max(i, T[HI[i]] - 1);
rep(i,N-1) to[i+1] = max(to[i], to[i+1]);
nachia::Graph tree(N+1, true);
rep(i,N) tree.addEdge(i, to[i] == i ? N : to[i]);
auto hld = nachia::HeavyLightDecomposition(tree, N);
int Q; cin >> Q;
rep(q,Q){
int a, b; cin >> a >> b; a--; b--;
if(T[a] == 0){ cout << "-1\n"; continue; }
a = T[a] - 1; b = iHI[b];
if(b <= a){ cout << "1\n"; continue; }
int prevb = N;
int pos = a;
while(hld.heavyRootOf(pos) < b) pos = hld.parentOf(hld.heavyRootOf(pos));
int ng = hld.toSeq(hld.heavyRootOf(pos)), ok = hld.toSeq(pos) + 1;
while(ok - ng > 1){
int m = (ok + ng) / 2;
if(hld.toVtx(m) >= b) ng = m; else ok = m;
}
prevb = hld.toVtx(ng);
if(prevb == N){ cout << "-1\n"; continue; }
int ans = hld.depth(a) - hld.depth(prevb) + 1;
cout << ans << '\n';
}
return 0;
}
Nachia