結果

問題 No.2242 Cities and Teleporters
ユーザー 👑 NachiaNachia
提出日時 2023-03-11 17:20:28
言語 C++17
(gcc 12.3.0 + boost 1.83.0)
結果
AC  
実行時間 159 ms / 3,000 ms
コード長 17,130 bytes
コンパイル時間 1,717 ms
コンパイル使用メモリ 97,120 KB
実行使用メモリ 17,636 KB
最終ジャッジ日時 2024-09-18 06:37:05
合計ジャッジ時間 6,788 ms
ジャッジサーバーID
(参考情報)
judge2 / judge3
このコードへのチャレンジ
(要ログイン)

テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 1 ms
5,248 KB
testcase_01 AC 2 ms
5,376 KB
testcase_02 AC 2 ms
5,376 KB
testcase_03 AC 2 ms
5,376 KB
testcase_04 AC 2 ms
5,376 KB
testcase_05 AC 135 ms
17,628 KB
testcase_06 AC 90 ms
17,636 KB
testcase_07 AC 134 ms
17,636 KB
testcase_08 AC 159 ms
17,636 KB
testcase_09 AC 158 ms
17,500 KB
testcase_10 AC 115 ms
17,628 KB
testcase_11 AC 111 ms
17,628 KB
testcase_12 AC 112 ms
17,632 KB
testcase_13 AC 124 ms
17,632 KB
testcase_14 AC 133 ms
17,628 KB
testcase_15 AC 132 ms
17,636 KB
testcase_16 AC 138 ms
17,628 KB
testcase_17 AC 145 ms
17,632 KB
testcase_18 AC 115 ms
17,520 KB
testcase_19 AC 111 ms
17,240 KB
testcase_20 AC 116 ms
17,028 KB
testcase_21 AC 120 ms
17,064 KB
testcase_22 AC 113 ms
17,028 KB
testcase_23 AC 113 ms
17,632 KB
testcase_24 AC 108 ms
17,628 KB
testcase_25 AC 112 ms
17,632 KB
権限があれば一括ダウンロードができます

ソースコード

diff #

#line 1 "Main.cpp"

#line 2 "nachia\\misc\\fastio.hpp"
#include <cstdio>
#include <cctype>
#include <cstdint>
#include <string>

namespace nachia{

struct CInStream{
private:
	static const unsigned int INPUT_BUF_SIZE = 1 << 17;
	unsigned int p = INPUT_BUF_SIZE;
	static char Q[INPUT_BUF_SIZE];
public:
	using MyType = CInStream;
	char seekChar(){
		if(p == INPUT_BUF_SIZE){
			size_t len = fread(Q, 1, INPUT_BUF_SIZE, stdin);
			if(len != INPUT_BUF_SIZE) Q[len] = '\0';
			p = 0;
		}
		return Q[p];
	}
	void skipSpace(){ while(isspace(seekChar())) p++; }
	uint32_t nextU32(){
		skipSpace();
		uint32_t buf = 0;
		while(true){
			char tmp = seekChar();
			if('9' < tmp || tmp < '0') break;
			buf = buf * 10 + (tmp - '0');
			p++;
		}
		return buf;
	}
	int32_t nextI32(){
		skipSpace();
		if(seekChar() == '-'){ p++; return (int32_t)(-nextU32()); }
		return (int32_t)nextU32();
	}
	uint64_t nextU64(){
		skipSpace();
		uint64_t buf = 0;
		while(true){
			char tmp = seekChar();
			if('9' < tmp || tmp < '0') break;
			buf = buf * 10 + (tmp - '0');
			p++;
		}
		return buf;
	}
	int64_t nextI64(){
		skipSpace();
		if(seekChar() == '-'){ p++; return (int64_t)(-nextU64()); }
		return (int64_t)nextU64();
	}
	char nextChar(){ skipSpace(); char buf = seekChar(); p++; return buf; }
	std::string nextToken(){
		skipSpace();
		std::string buf;
		while(true){
			char ch = seekChar();
			if(isspace(ch) || ch == '\0') break;
			buf.push_back(ch);
			p++;
		}
		return buf;
	}
	MyType& operator>>(unsigned int& dest){ dest = nextU32(); return *this; }
	MyType& operator>>(int& dest){ dest = nextI32(); return *this; }
	MyType& operator>>(unsigned long& dest){ dest = nextU64(); return *this; }
	MyType& operator>>(long& dest){ dest = nextI64(); return *this; }
	MyType& operator>>(unsigned long long& dest){ dest = nextU64(); return *this; }
	MyType& operator>>(long long& dest){ dest = nextI64(); return *this; }
	MyType& operator>>(std::string& dest){ dest = nextToken(); return *this; }
	MyType& operator>>(char& dest){ dest = nextChar(); return *this; }
} cin;

struct FastOutputTable{
	char LZ[1000][4] = {};
	char NLZ[1000][4] = {};
	constexpr FastOutputTable(){
		using u32 = uint_fast32_t;
		for(u32 d=0; d<1000; d++){
			LZ[d][0] = ('0' + d / 100 % 10);
			LZ[d][1] = ('0' + d /  10 % 10);
			LZ[d][2] = ('0' + d /   1 % 10);
			LZ[d][3] = '\0';
		}
		for(u32 d=0; d<1000; d++){
			u32 i = 0;
			if(d >= 100) NLZ[d][i++] = ('0' + d / 100 % 10);
			if(d >=  10) NLZ[d][i++] = ('0' + d /  10 % 10);
			if(d >=   1) NLZ[d][i++] = ('0' + d /   1 % 10);
			NLZ[d][i++] = '\0';
		}
	}
};

struct COutStream{
private:
	using u32 = uint32_t;
	using u64 = uint64_t;
	using MyType = COutStream;
	static const u32 OUTPUT_BUF_SIZE = 1 << 17;
	static char Q[OUTPUT_BUF_SIZE];
	static constexpr FastOutputTable TB = FastOutputTable();
	u32 p = 0;
	static constexpr u32 P10(u32 d){ return d ? P10(d-1)*10 : 1; }
	static constexpr u64 P10L(u32 d){ return d ? P10L(d-1)*10 : 1; }
	template<class T, class U> static void Fil(T& m, U& l, U x){ m = l/x; l -= m*x; }
	void next_dig9(u32 x){
		u32 y;
		Fil(y, x, P10(6));
		nextCstr(TB.LZ[y]);
		Fil(y, x, P10(3));
		nextCstr(TB.LZ[y]); nextCstr(TB.LZ[x]);
	}
public:
	void nextChar(char c){
		Q[p++] = c;
		if(p == OUTPUT_BUF_SIZE){ fwrite(Q, p, 1, stdout); p = 0; }
	}
	void nextEoln(){ nextChar('\n'); }
	void nextCstr(const char* s){ while(*s) nextChar(*(s++)); }
	void nextU32(uint32_t x){
		u32 y = 0;
		if(x >= P10(9)){
			Fil(y, x, P10(9));
			nextCstr(TB.NLZ[y]); next_dig9(x);
		}
		else if(x >= P10(6)){
			Fil(y, x, P10(6));
			nextCstr(TB.NLZ[y]);
			Fil(y, x, P10(3));
			nextCstr(TB.LZ[y]); nextCstr(TB.LZ[x]);
		}
		else if(x >= P10(3)){
			Fil(y, x, P10(3));
			nextCstr(TB.NLZ[y]); nextCstr(TB.LZ[x]);
		}
		else if(x >= 1) nextCstr(TB.NLZ[x]);
		else nextChar('0');
	}
	void nextI32(int32_t x){
		if(x >= 0) nextU32(x);
		else{ nextChar('-'); nextU32((u32)-x); }
	}
	void nextU64(uint64_t x){
		u32 y = 0;
		if(x >= P10L(18)){
			Fil(y, x, P10L(18));
			nextU32(y);
			Fil(y, x, P10L(9));
			next_dig9(y); next_dig9(x);
		}
		else if(x >= P10L(9)){
			Fil(y, x, P10L(9));
			nextU32(y); next_dig9(x);
		}
		else nextU32(x);
	}
	void nextI64(int64_t x){
		if(x >= 0) nextU64(x);
		else{ nextChar('-'); nextU64((u64)-x); }
	}
	void writeToFile(bool flush = false){
		fwrite(Q, p, 1, stdout);
		if(flush) fflush(stdout);
		p = 0;
	}
	COutStream(){ Q[0] = 0; }
	~COutStream(){ writeToFile(); }
	MyType& operator<<(unsigned int tg){ nextU32(tg); return *this; }
	MyType& operator<<(unsigned long tg){ nextU64(tg); return *this; }
	MyType& operator<<(unsigned long long tg){ nextU64(tg); return *this; }
	MyType& operator<<(int tg){ nextI32(tg); return *this; }
	MyType& operator<<(long tg){ nextI64(tg); return *this; }
	MyType& operator<<(long long tg){ nextI64(tg); return *this; }
	MyType& operator<<(const std::string& tg){ nextCstr(tg.c_str()); return *this; }
	MyType& operator<<(const char* tg){ nextCstr(tg); return *this; }
	MyType& operator<<(char tg){ nextChar(tg); return *this; }
} cout;

char CInStream::Q[INPUT_BUF_SIZE];
char COutStream::Q[OUTPUT_BUF_SIZE];

} // namespace nachia
#line 2 "nachia\\array\\csr-array.hpp"
#include <utility>
#include <vector>
#include <algorithm>

namespace nachia{

template<class Elem>
class CsrArray{
public:
    struct ListRange{
        using iterator = typename std::vector<Elem>::iterator;
        iterator begi, endi;
        iterator begin() const { return begi; }
        iterator end() const { return endi; }
        int size() const { return (int)std::distance(begi, endi); }
        Elem& operator[](int i) const { return begi[i]; }
    };
    struct ConstListRange{
        using iterator = typename std::vector<Elem>::const_iterator;
        iterator begi, endi;
        iterator begin() const { return begi; }
        iterator end() const { return endi; }
        int size() const { return (int)std::distance(begi, endi); }
        const Elem& operator[](int i) const { return begi[i]; }
    };
private:
    int m_n;
    std::vector<Elem> m_list;
    std::vector<int> m_pos;
public:
    CsrArray() : m_n(0), m_list(), m_pos() {}
    static CsrArray Construct(int n, std::vector<std::pair<int, Elem>> items){
        CsrArray res;
        res.m_n = n;
        std::vector<int> buf(n+1, 0);
        for(auto& [u,v] : items){ ++buf[u]; }
        for(int i=1; i<=n; i++) buf[i] += buf[i-1];
        res.m_list.resize(buf[n]);
        for(int i=(int)items.size()-1; i>=0; i--){
            res.m_list[--buf[items[i].first]] = std::move(items[i].second);
        }
        res.m_pos = std::move(buf);
        return res;
    }
    static CsrArray FromRaw(std::vector<Elem> list, std::vector<int> pos){
        CsrArray res;
        res.m_n = pos.size() - 1;
        res.m_list = std::move(list);
        res.m_pos = std::move(pos);
        return res;
    }
    ListRange operator[](int u) { return ListRange{ m_list.begin() + m_pos[u], m_list.begin() + m_pos[u+1] }; }
    ConstListRange operator[](int u) const { return ConstListRange{ m_list.begin() + m_pos[u], m_list.begin() + m_pos[u+1] }; }
    int size() const { return m_n; }
    int fullSize() const { return (int)m_list.size(); }
};

} // namespace nachia
#line 4 "nachia\\graph\\graph.hpp"
#include <cassert>
#line 6 "nachia\\graph\\graph.hpp"

namespace nachia{


struct Graph {
public:
    struct Edge{
        int from, to;
        void reverse(){ std::swap(from, to); }
    };
    using Base = std::vector<std::pair<int, int>>;
    Graph(int n = 0, bool undirected = false, int m = 0) : m_n(n), m_e(m), m_isUndir(undirected) {}
    Graph(int n, const std::vector<std::pair<int, int>>& edges, bool undirected = false) : m_n(n), m_isUndir(undirected){
        m_e.resize(edges.size());
        for(std::size_t i=0; i<edges.size(); i++) m_e[i] = { edges[i].first, edges[i].second };
    }
    Graph(int n, const std::vector<Edge>& edges, bool undirected = false) : m_n(n), m_e(edges), m_isUndir(undirected) {}
    Graph(int n, std::vector<Edge>&& edges, bool undirected = false) : m_n(n), m_e(std::move(edges)), m_isUndir(undirected) {}
    template<class Cin>
    static Graph Input(Cin& cin, int n, bool undirected, int m, bool offset = 0){
        Graph res(n, undirected, m);
        for(int i=0; i<m; i++){
            int u, v; cin >> u >> v;
            res[i].from = u - offset;
            res[i].to = v - offset;
        }
        return res;
    }
    int numVertices() const noexcept { return m_n; }
    int numEdges() const noexcept { return int(m_e.size()); }
    int addNode() noexcept { return m_n++; }
    int addEdge(int from, int to){ m_e.push_back({ from, to }); return numEdges() - 1; }
    Edge& operator[](int ei) noexcept { return m_e[ei]; }
    const Edge& operator[](int ei) const noexcept { return m_e[ei]; }
    Edge& at(int ei) { return m_e.at(ei); }
    const Edge& at(int ei) const { return m_e.at(ei); }
    auto begin(){ return m_e.begin(); }
    auto end(){ return m_e.end(); }
    auto begin() const { return m_e.begin(); }
    auto end() const { return m_e.end(); }
    bool isUndirected() const noexcept { return m_isUndir; }
    void reverseEdges() noexcept { for(auto& e : m_e) e.reverse(); }
    void contract(int newV, const std::vector<int>& mapping){
        assert(numVertices() == int(mapping.size()));
        for(int i=0; i<numVertices(); i++) assert(0 <= mapping[i] && mapping[i] < newV);
        for(auto& e : m_e){ e.from = mapping[e.from]; e.to = mapping[e.to]; }
    }
    std::vector<Graph> induce(int num, const std::vector<int>& mapping) const {
        int n = numVertices();
        assert(n == int(mapping.size()));
        for(int i=0; i<n; i++) assert(-1 <= mapping[i] && mapping[i] < num);
        std::vector<int> indexV(n), newV(num);
        for(int i=0; i<n; i++) if(mapping[i] >= 0) indexV[i] = newV[mapping[i]]++;
        std::vector<Graph> res; res.reserve(num);
        for(int i=0; i<num; i++) res.emplace_back(newV[i], isUndirected());
        for(auto e : m_e) if(mapping[e.from] == mapping[e.to] && mapping[e.to] >= 0) res[mapping[e.to]].addEdge(indexV[e.from], indexV[e.to]);
        return res;
    }
    CsrArray<int> getEdgeIndexArray(bool undirected) const {
        std::vector<std::pair<int, int>> src;
        src.reserve(numEdges() * (undirected ? 2 : 1));
        for(int i=0; i<numEdges(); i++){
            auto e = operator[](i);
            src.emplace_back(e.from, i);
            if(undirected) src.emplace_back(e.to, i);
        }
        return CsrArray<int>::Construct(numVertices(), src);
    }
    CsrArray<int> getEdgeIndexArray() const { return getEdgeIndexArray(isUndirected()); }
    CsrArray<int> getAdjacencyArray(bool undirected) const {
        std::vector<std::pair<int, int>> src;
        src.reserve(numEdges() * (undirected ? 2 : 1));
        for(auto e : m_e){
            src.emplace_back(e.from, e.to);
            if(undirected) src.emplace_back(e.to, e.from);
        }
        return CsrArray<int>::Construct(numVertices(), src);
    }
    CsrArray<int> getAdjacencyArray() const { return getAdjacencyArray(isUndirected()); }
private:
    int m_n;
    std::vector<Edge> m_e;
    bool m_isUndir;
};

} // namespace nachia
#line 6 "nachia\\tree\\heavy-light-decomposition.hpp"

namespace nachia{

struct HeavyLightDecomposition{
private:

    int N;
    std::vector<int> P;
    std::vector<int> PP;
    std::vector<int> PD;
    std::vector<int> D;
    std::vector<int> I;

    std::vector<int> rangeL;
    std::vector<int> rangeR;

public:

    HeavyLightDecomposition(const CsrArray<int>& E = CsrArray<int>::Construct(1, {}), int root = 0){
        N = E.size();
        P.assign(N, -1);
        I = {root};
        I.reserve(N);
        for(int i=0; i<(int)I.size(); i++){
            int p = I[i];
            for(int e : E[p]) if(P[p] != e){
                I.push_back(e);
                P[e] = p;
            }
        }
        std::vector<int> Z(N, 1);
        std::vector<int> nx(N, -1);
        PP.resize(N);
        for(int i=0; i<N; i++) PP[i] = i;
        for(int i=N-1; i>=1; i--){
            int p = I[i];
            Z[P[p]] += Z[p];
            if(nx[P[p]] == -1) nx[P[p]] = p;
            if(Z[nx[P[p]]] < Z[p]) nx[P[p]] = p;
        }

        for(int p : I) if(nx[p] != -1) PP[nx[p]] = p;

        PD.assign(N,N);
        PD[root] = 0;
        D.assign(N,0);
        for(int p : I) if(p != root){
            PP[p] = PP[PP[p]];
            PD[p] = std::min(PD[PP[p]], PD[P[p]]+1);
            D[p] = D[P[p]]+1;
        }
        
        rangeL.assign(N,0);
        rangeR.assign(N,0);
        
        for(int p : I){
            rangeR[p] = rangeL[p] + Z[p];
            int ir = rangeR[p];
            for(int e : E[p]) if(P[p] != e) if(e != nx[p]){
                rangeL[e] = (ir -= Z[e]);
            }
            if(nx[p] != -1){
                rangeL[nx[p]] = rangeL[p] + 1;
            }
        }

        I.resize(N);
        for(int i=0; i<N; i++) I[rangeL[i]] = i;
    }
    
    HeavyLightDecomposition(const Graph& tree, int root = 0)
        : HeavyLightDecomposition(tree.getAdjacencyArray(true), root) {}

    int depth(int p) const { return D[p]; }
    int toSeq(int vertex) const { return rangeL[vertex]; }
    int toVtx(int seqidx) const { return I[seqidx]; }
    int toSeq2In(int vertex) const { return rangeL[vertex] * 2 - D[vertex]; }
    int toSeq2Out(int vertex) const { return rangeR[vertex] * 2 - D[vertex]; }
    int parentOf(int v) const { return P[v]; }
    int heavyRootOf(int v) const { return PP[v]; }
    int heavyChildOf(int v) const {
        if(toSeq(v) == N-1) return -1;
        int cand = toVtx(toSeq(v) + 1);
        if(PP[v] == PP[cand]) return cand;
        return -1;
    }

    int lca(int u, int v) const {
        if(PD[u] < PD[v]) std::swap(u, v);
        while(PD[u] > PD[v]) u = P[PP[u]];
        while(PP[u] != PP[v]){ u = P[PP[u]]; v = P[PP[v]]; }
        return (D[u] > D[v]) ? v : u;
    }

    int dist(int u, int v) const {
        return depth(u) + depth(v) - depth(lca(u,v)) * 2;
    }

    std::vector<std::pair<int,int>> path(int r, int c, bool include_root = true, bool reverse_path = false) const {
        if(PD[c] < PD[r]) return {};
        std::vector<std::pair<int,int>> res(PD[c]-PD[r]+1);
        for(int i=0; i<(int)res.size()-1; i++){
            res[i] = std::make_pair(rangeL[PP[c]], rangeL[c]+1);
            c = P[PP[c]];
        }
        if(PP[r] != PP[c] || D[r] > D[c]) return {};
        res.back() = std::make_pair(rangeL[r]+(include_root?0:1), rangeL[c]+1);
        if(res.back().first == res.back().second) res.pop_back();
        if(!reverse_path) std::reverse(res.begin(),res.end());
        else for(auto& a : res) a = std::make_pair(N - a.second, N - a.first);
        return res;
    }

    std::pair<int,int> subtree(int p){
        return std::make_pair(rangeL[p], rangeR[p]);
    }

    int median(int x, int y, int z) const {
        return lca(x,y) ^ lca(y,z) ^ lca(x,z);
    }

    int la(int from, int to, int d) const {
        if(d < 0) return -1;
        int g = lca(from,to);
        int dist0 = D[from] - D[g] * 2 + D[to];
        if(dist0 < d) return -1;
        int p = from;
        if(D[from] - D[g] < d){ p = to; d = dist0 - d; }
        while(D[p] - D[PP[p]] < d){
            d -= D[p] - D[PP[p]] + 1;
            p = P[PP[p]];
        }
        return I[rangeL[p] - d];
    }
};

} // namespace nachia
#line 7 "Main.cpp"
#include <atcoder/modint>
using namespace std;
using i32 = int;
using u32 = unsigned int;
using i64 = long long;
using u64 = unsigned long long;
#define rep(i,n) for(int i=0; i<(int)(n); i++)
const i64 INF = 1001001001001001001;

using Modint = atcoder::static_modint<998244353>;

int main(){
    using nachia::cin;
    using nachia::cout;
    int N; cin >> N;
    vector<int> H(N), T(N);
    rep(i,N) cin >> H[i];
    rep(i,N) cin >> T[i];
    vector<int> HI(N); rep(i,N) HI[i] = i;
    sort(HI.begin(), HI.end(), [&](int l, int r){ return H[l] < H[r]; });
    vector<int> iHI(N); rep(i,N) iHI[HI[i]] = i;
    
    sort(H.begin(), H.end());
    rep(i,N) T[i] = upper_bound(H.begin(), H.end(), T[i]) - H.begin();

    vector<int> to(N);
    rep(i,N) to[i] = max(i, T[HI[i]] - 1);
    rep(i,N-1) to[i+1] = max(to[i], to[i+1]);

    nachia::Graph tree(N+1, true);
    rep(i,N) tree.addEdge(i, to[i] == i ? N : to[i]);
    auto hld = nachia::HeavyLightDecomposition(tree, N);

    int Q; cin >> Q;
    rep(q,Q){
        int a, b; cin >> a >> b; a--; b--;
        if(T[a] == 0){ cout << "-1\n"; continue; }
        a = T[a] - 1; b = iHI[b];
        if(b <= a){ cout << "1\n"; continue; }
        int prevb = N;
        int pos = a;
        while(hld.heavyRootOf(pos) < b) pos = hld.parentOf(hld.heavyRootOf(pos));
        int ng = hld.toSeq(hld.heavyRootOf(pos)), ok = hld.toSeq(pos) + 1;
        while(ok - ng > 1){
            int m = (ok + ng) / 2;
            if(hld.toVtx(m) >= b) ng = m; else ok = m;
        }
        prevb = hld.toVtx(ng);
        if(prevb == N){ cout << "-1\n"; continue; }
        int ans = hld.depth(a) - hld.depth(prevb) + 1;
        cout << ans << '\n';
    }
    return 0;
}

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