結果

問題 No.2301 Namorientation
ユーザー hitonanodehitonanode
提出日時 2023-05-12 21:33:26
言語 C++23
(gcc 12.3.0 + boost 1.83.0)
結果
AC  
実行時間 607 ms / 3,000 ms
コード長 23,280 bytes
コンパイル時間 2,951 ms
コンパイル使用メモリ 220,196 KB
実行使用メモリ 79,208 KB
最終ジャッジ日時 2024-11-28 17:29:46
合計ジャッジ時間 18,346 ms
ジャッジサーバーID
(参考情報)
judge5 / judge1
このコードへのチャレンジ
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テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 AC 1 ms
5,248 KB
testcase_01 AC 1 ms
5,248 KB
testcase_02 AC 2 ms
5,248 KB
testcase_03 AC 2 ms
5,248 KB
testcase_04 AC 2 ms
5,248 KB
testcase_05 AC 2 ms
5,248 KB
testcase_06 AC 2 ms
5,248 KB
testcase_07 AC 2 ms
5,248 KB
testcase_08 AC 2 ms
5,248 KB
testcase_09 AC 2 ms
5,248 KB
testcase_10 AC 2 ms
5,248 KB
testcase_11 AC 2 ms
5,248 KB
testcase_12 AC 323 ms
36,188 KB
testcase_13 AC 290 ms
33,164 KB
testcase_14 AC 604 ms
58,824 KB
testcase_15 AC 385 ms
40,300 KB
testcase_16 AC 483 ms
50,960 KB
testcase_17 AC 337 ms
37,468 KB
testcase_18 AC 488 ms
51,988 KB
testcase_19 AC 265 ms
31,236 KB
testcase_20 AC 497 ms
51,404 KB
testcase_21 AC 353 ms
39,324 KB
testcase_22 AC 498 ms
79,208 KB
testcase_23 AC 478 ms
78,336 KB
testcase_24 AC 403 ms
65,932 KB
testcase_25 AC 293 ms
46,100 KB
testcase_26 AC 384 ms
59,048 KB
testcase_27 AC 592 ms
58,988 KB
testcase_28 AC 591 ms
58,984 KB
testcase_29 AC 607 ms
58,988 KB
testcase_30 AC 568 ms
58,992 KB
testcase_31 AC 598 ms
59,000 KB
権限があれば一括ダウンロードができます

ソースコード

diff #

#include <algorithm>
#include <array>
#include <bitset>
#include <cassert>
#include <chrono>
#include <cmath>
#include <complex>
#include <deque>
#include <forward_list>
#include <fstream>
#include <functional>
#include <iomanip>
#include <ios>
#include <iostream>
#include <limits>
#include <list>
#include <map>
#include <numeric>
#include <queue>
#include <random>
#include <set>
#include <sstream>
#include <stack>
#include <string>
#include <tuple>
#include <type_traits>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>
using namespace std;
using lint = long long;
using pint = pair<int, int>;
using plint = pair<lint, lint>;
struct fast_ios { fast_ios(){ cin.tie(nullptr), ios::sync_with_stdio(false), cout << fixed << setprecision(20); }; } fast_ios_;
#define ALL(x) (x).begin(), (x).end()
#define FOR(i, begin, end) for(int i=(begin),i##_end_=(end);i<i##_end_;i++)
#define IFOR(i, begin, end) for(int i=(end)-1,i##_begin_=(begin);i>=i##_begin_;i--)
#define REP(i, n) FOR(i,0,n)
#define IREP(i, n) IFOR(i,0,n)
template <typename T, typename V>
void ndarray(vector<T>& vec, const V& val, int len) { vec.assign(len, val); }
template <typename T, typename V, typename... Args> void ndarray(vector<T>& vec, const V& val, int len, Args... args) { vec.resize(len), for_each(begin(vec), end(vec), [&](T& v) { ndarray(v, val, args...); }); }
template <typename T> bool chmax(T &m, const T q) { return m < q ? (m = q, true) : false; }
template <typename T> bool chmin(T &m, const T q) { return m > q ? (m = q, true) : false; }
const std::vector<std::pair<int, int>> grid_dxs{{1, 0}, {-1, 0}, {0, 1}, {0, -1}};
int floor_lg(long long x) { return x <= 0 ? -1 : 63 - __builtin_clzll(x); }
template <class T1, class T2> T1 floor_div(T1 num, T2 den) { return (num > 0 ? num / den : -((-num + den - 1) / den)); }
template <class T1, class T2> std::pair<T1, T2> operator+(const std::pair<T1, T2> &l, const std::pair<T1, T2> &r) { return std::make_pair(l.first + r.first, l.second + r.second); }
template <class T1, class T2> std::pair<T1, T2> operator-(const std::pair<T1, T2> &l, const std::pair<T1, T2> &r) { return std::make_pair(l.first - r.first, l.second - r.second); }
template <class T> std::vector<T> sort_unique(std::vector<T> vec) { sort(vec.begin(), vec.end()), vec.erase(unique(vec.begin(), vec.end()), vec.end()); return vec; }
template <class T> int arglb(const std::vector<T> &v, const T &x) { return std::distance(v.begin(), std::lower_bound(v.begin(), v.end(), x)); }
template <class T> int argub(const std::vector<T> &v, const T &x) { return std::distance(v.begin(), std::upper_bound(v.begin(), v.end(), x)); }
template <class IStream, class T> IStream &operator>>(IStream &is, std::vector<T> &vec) { for (auto &v : vec) is >> v; return is; }

template <class OStream, class T> OStream &operator<<(OStream &os, const std::vector<T> &vec);
template <class OStream, class T, size_t sz> OStream &operator<<(OStream &os, const std::array<T, sz> &arr);
template <class OStream, class T, class TH> OStream &operator<<(OStream &os, const std::unordered_set<T, TH> &vec);
template <class OStream, class T, class U> OStream &operator<<(OStream &os, const pair<T, U> &pa);
template <class OStream, class T> OStream &operator<<(OStream &os, const std::deque<T> &vec);
template <class OStream, class T> OStream &operator<<(OStream &os, const std::set<T> &vec);
template <class OStream, class T> OStream &operator<<(OStream &os, const std::multiset<T> &vec);
template <class OStream, class T> OStream &operator<<(OStream &os, const std::unordered_multiset<T> &vec);
template <class OStream, class T, class U> OStream &operator<<(OStream &os, const std::pair<T, U> &pa);
template <class OStream, class TK, class TV> OStream &operator<<(OStream &os, const std::map<TK, TV> &mp);
template <class OStream, class TK, class TV, class TH> OStream &operator<<(OStream &os, const std::unordered_map<TK, TV, TH> &mp);
template <class OStream, class... T> OStream &operator<<(OStream &os, const std::tuple<T...> &tpl);

template <class OStream, class T> OStream &operator<<(OStream &os, const std::vector<T> &vec) { os << '['; for (auto v : vec) os << v << ','; os << ']'; return os; }
template <class OStream, class T, size_t sz> OStream &operator<<(OStream &os, const std::array<T, sz> &arr) { os << '['; for (auto v : arr) os << v << ','; os << ']'; return os; }
template <class... T> std::istream &operator>>(std::istream &is, std::tuple<T...> &tpl) { std::apply([&is](auto &&... args) { ((is >> args), ...);}, tpl); return is; }
template <class OStream, class... T> OStream &operator<<(OStream &os, const std::tuple<T...> &tpl) { os << '('; std::apply([&os](auto &&... args) { ((os << args << ','), ...);}, tpl); return os << ')'; }
template <class OStream, class T, class TH> OStream &operator<<(OStream &os, const std::unordered_set<T, TH> &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; }
template <class OStream, class T> OStream &operator<<(OStream &os, const std::deque<T> &vec) { os << "deq["; for (auto v : vec) os << v << ','; os << ']'; return os; }
template <class OStream, class T> OStream &operator<<(OStream &os, const std::set<T> &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; }
template <class OStream, class T> OStream &operator<<(OStream &os, const std::multiset<T> &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; }
template <class OStream, class T> OStream &operator<<(OStream &os, const std::unordered_multiset<T> &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; }
template <class OStream, class T, class U> OStream &operator<<(OStream &os, const std::pair<T, U> &pa) { return os << '(' << pa.first << ',' << pa.second << ')'; }
template <class OStream, class TK, class TV> OStream &operator<<(OStream &os, const std::map<TK, TV> &mp) { os << '{'; for (auto v : mp) os << v.first << "=>" << v.second << ','; os << '}'; return os; }
template <class OStream, class TK, class TV, class TH> OStream &operator<<(OStream &os, const std::unordered_map<TK, TV, TH> &mp) { os << '{'; for (auto v : mp) os << v.first << "=>" << v.second << ','; os << '}'; return os; }
#ifdef HITONANODE_LOCAL
const string COLOR_RESET = "\033[0m", BRIGHT_GREEN = "\033[1;32m", BRIGHT_RED = "\033[1;31m", BRIGHT_CYAN = "\033[1;36m", NORMAL_CROSSED = "\033[0;9;37m", RED_BACKGROUND = "\033[1;41m", NORMAL_FAINT = "\033[0;2m";
#define dbg(x) std::cerr << BRIGHT_CYAN << #x << COLOR_RESET << " = " << (x) << NORMAL_FAINT << " (L" << __LINE__ << ") " << __FILE__ << COLOR_RESET << std::endl
#define dbgif(cond, x) ((cond) ? std::cerr << BRIGHT_CYAN << #x << COLOR_RESET << " = " << (x) << NORMAL_FAINT << " (L" << __LINE__ << ") " << __FILE__ << COLOR_RESET << std::endl : std::cerr)
#else
#define dbg(x) ((void)0)
#define dbgif(cond, x) ((void)0)
#endif

#include <utility>
#include <vector>

// lowest common ancestor (LCA) for undirected weighted tree
template <typename T> struct UndirectedWeightedTree {
    int INVALID = -1;
    int V, lgV;
    int E;
    int root;
    std::vector<std::vector<std::pair<int, int>>> adj; // (nxt_vertex, edge_id)
    // vector<pint> edge; // edges[edge_id] = (vertex_id, vertex_id)
    std::vector<T> weight;     // w[edge_id]
    std::vector<int> par;      // parent_vertex_id[vertex_id]
    std::vector<int> depth;    // depth_from_root[vertex_id]
    std::vector<T> acc_weight; // w_sum_from_root[vertex_id]

    void _fix_root_dfs(int now, int prv, int prv_edge_id) {
        par[now] = prv;
        if (prv_edge_id != INVALID) acc_weight[now] = acc_weight[prv] + weight[prv_edge_id];
        for (auto nxt : adj[now])
            if (nxt.first != prv) {
                depth[nxt.first] = depth[now] + 1;
                _fix_root_dfs(nxt.first, now, nxt.second);
            }
    }

    UndirectedWeightedTree() = default;
    UndirectedWeightedTree(int N) : V(N), E(0), adj(N) {
        lgV = 1;
        while (1 << lgV < V) lgV++;
    }

    void add_edge(int u, int v, T w) {
        adj[u].emplace_back(v, E);
        adj[v].emplace_back(u, E);
        // edge.emplace_back(u, v);
        weight.emplace_back(w);
        E++;
    }

    std::vector<std::vector<int>> doubling;
    void _doubling_precalc() {
        doubling.assign(lgV, std::vector<int>(V));
        doubling[0] = par;
        for (int d = 0; d < lgV - 1; d++)
            for (int i = 0; i < V; i++) {
                if (doubling[d][i] == INVALID)
                    doubling[d + 1][i] = INVALID;
                else
                    doubling[d + 1][i] = doubling[d][doubling[d][i]];
            }
    }

    void fix_root(int r) {
        root = r;
        par.resize(V);
        depth.resize(V);
        depth[r] = 0;
        acc_weight.resize(V);
        acc_weight[r] = 0;
        _fix_root_dfs(root, INVALID, INVALID);
        _doubling_precalc();
    }

    int kth_parent(int x, int k) const {
        if (depth[x] < k) return INVALID;
        for (int d = 0; d < lgV; d++) {
            if (x == INVALID) return INVALID;
            if (k & (1 << d)) x = doubling[d][x];
        }
        return x;
    }

    int lowest_common_ancestor(int u, int v) const {
        if (depth[u] > depth[v]) std::swap(u, v);

        v = kth_parent(v, depth[v] - depth[u]);
        if (u == v) return u;
        for (int d = lgV - 1; d >= 0; d--) {
            if (doubling[d][u] != doubling[d][v]) u = doubling[d][u], v = doubling[d][v];
        }
        return par[u];
    }

    T path_length(int u, int v) const {
        // Not distance, but the sum of weights
        int r = lowest_common_ancestor(u, v);
        return (acc_weight[u] - acc_weight[r]) + (acc_weight[v] - acc_weight[r]);
    }

    int s_to_t_by_k_steps(int s, int t, int k) const {
        int l = lowest_common_ancestor(s, t);
        int dsl = depth[s] - depth[l], dtl = depth[t] - depth[l];
        if (k > dsl + dtl) {
            return INVALID;
        } else if (k < dsl) {
            return kth_parent(s, k);
        } else if (k == dsl) {
            return l;
        } else {
            return kth_parent(t, dsl + dtl - k);
        }
    }
};

// UnionFind Tree (0-indexed), based on size of each disjoint set
struct UnionFind {
    std::vector<int> par, cou;
    UnionFind(int N = 0) : par(N), cou(N, 1) { iota(par.begin(), par.end(), 0); }
    int find(int x) { return (par[x] == x) ? x : (par[x] = find(par[x])); }
    bool unite(int x, int y) {
        x = find(x), y = find(y);
        if (x == y) return false;
        if (cou[x] < cou[y]) std::swap(x, y);
        par[y] = x, cou[x] += cou[y];
        return true;
    }
    int count(int x) { return cou[find(x)]; }
    bool same(int x, int y) { return find(x) == find(y); }
    std::vector<std::vector<int>> groups() {
        std::vector<std::vector<int>> ret(par.size());
        for (int i = 0; i < int(par.size()); ++i) ret[find(i)].push_back(i);
        ret.erase(std::remove_if(ret.begin(), ret.end(),
                                 [&](const std::vector<int> &v) { return v.empty(); }),
                  ret.end());
        return ret;
    }
};

#include <algorithm>
#include <cassert>
#include <deque>
#include <fstream>
#include <functional>
#include <limits>
#include <queue>
#include <string>
#include <tuple>
#include <utility>
#include <vector>

template <typename T, T INF = std::numeric_limits<T>::max() / 2, int INVALID = -1>
struct shortest_path {
    int V, E;
    bool single_positive_weight;
    T wmin, wmax;

    std::vector<std::pair<int, T>> tos;
    std::vector<int> head;
    std::vector<std::tuple<int, int, T>> edges;

    void build_() {
        if (int(tos.size()) == E and int(head.size()) == V + 1) return;
        tos.resize(E);
        head.assign(V + 1, 0);
        for (const auto &e : edges) ++head[std::get<0>(e) + 1];
        for (int i = 0; i < V; ++i) head[i + 1] += head[i];
        auto cur = head;
        for (const auto &e : edges) {
            tos[cur[std::get<0>(e)]++] = std::make_pair(std::get<1>(e), std::get<2>(e));
        }
    }

    shortest_path(int V = 0) : V(V), E(0), single_positive_weight(true), wmin(0), wmax(0) {}
    void add_edge(int s, int t, T w) {
        assert(0 <= s and s < V);
        assert(0 <= t and t < V);
        edges.emplace_back(s, t, w);
        ++E;
        if (w > 0 and wmax > 0 and wmax != w) single_positive_weight = false;
        wmin = std::min(wmin, w);
        wmax = std::max(wmax, w);
    }

    void add_bi_edge(int u, int v, T w) {
        add_edge(u, v, w);
        add_edge(v, u, w);
    }

    std::vector<T> dist;
    std::vector<int> prev;

    // Dijkstra algorithm
    // - Requirement: wmin >= 0
    // - Complexity: O(E log E)
    using Pque = std::priority_queue<std::pair<T, int>, std::vector<std::pair<T, int>>,
                                     std::greater<std::pair<T, int>>>;
    template <class Heap = Pque> void dijkstra(int s, int t = INVALID) {
        assert(0 <= s and s < V);
        build_();
        dist.assign(V, INF);
        prev.assign(V, INVALID);
        dist[s] = 0;
        Heap pq;
        pq.emplace(0, s);
        while (!pq.empty()) {
            T d;
            int v;
            std::tie(d, v) = pq.top();
            pq.pop();
            if (t == v) return;
            if (dist[v] < d) continue;
            for (int e = head[v]; e < head[v + 1]; ++e) {
                const auto &nx = tos[e];
                T dnx = d + nx.second;
                if (dist[nx.first] > dnx) {
                    dist[nx.first] = dnx, prev[nx.first] = v;
                    pq.emplace(dnx, nx.first);
                }
            }
        }
    }

    // Dijkstra algorithm
    // - Requirement: wmin >= 0
    // - Complexity: O(V^2 + E)
    void dijkstra_vquad(int s, int t = INVALID) {
        assert(0 <= s and s < V);
        build_();
        dist.assign(V, INF);
        prev.assign(V, INVALID);
        dist[s] = 0;
        std::vector<char> fixed(V, false);
        while (true) {
            int r = INVALID;
            T dr = INF;
            for (int i = 0; i < V; i++) {
                if (!fixed[i] and dist[i] < dr) r = i, dr = dist[i];
            }
            if (r == INVALID or r == t) break;
            fixed[r] = true;
            int nxt;
            T dx;
            for (int e = head[r]; e < head[r + 1]; ++e) {
                std::tie(nxt, dx) = tos[e];
                if (dist[nxt] > dist[r] + dx) dist[nxt] = dist[r] + dx, prev[nxt] = r;
            }
        }
    }

    // Bellman-Ford algorithm
    // - Requirement: no negative loop
    // - Complexity: O(VE)
    bool bellman_ford(int s, int nb_loop) {
        assert(0 <= s and s < V);
        build_();
        dist.assign(V, INF), prev.assign(V, INVALID);
        dist[s] = 0;
        for (int l = 0; l < nb_loop; l++) {
            bool upd = false;
            for (int v = 0; v < V; v++) {
                if (dist[v] == INF) continue;
                for (int e = head[v]; e < head[v + 1]; ++e) {
                    const auto &nx = tos[e];
                    T dnx = dist[v] + nx.second;
                    if (dist[nx.first] > dnx) dist[nx.first] = dnx, prev[nx.first] = v, upd = true;
                }
            }
            if (!upd) return true;
        }
        return false;
    }

    // Bellman-ford algorithm using deque
    // - Requirement: no negative loop
    // - Complexity: O(VE)
    void spfa(int s) {
        assert(0 <= s and s < V);
        build_();
        dist.assign(V, INF);
        prev.assign(V, INVALID);
        dist[s] = 0;
        std::deque<int> q;
        std::vector<char> in_queue(V);
        q.push_back(s), in_queue[s] = 1;
        while (!q.empty()) {
            int now = q.front();
            q.pop_front(), in_queue[now] = 0;
            for (int e = head[now]; e < head[now + 1]; ++e) {
                const auto &nx = tos[e];
                T dnx = dist[now] + nx.second;
                int nxt = nx.first;
                if (dist[nxt] > dnx) {
                    dist[nxt] = dnx;
                    if (!in_queue[nxt]) {
                        if (q.size() and dnx < dist[q.front()]) { // Small label first optimization
                            q.push_front(nxt);
                        } else {
                            q.push_back(nxt);
                        }
                        prev[nxt] = now, in_queue[nxt] = 1;
                    }
                }
            }
        }
    }

    // 01-BFS
    // - Requirement: all weights must be 0 or w (positive constant).
    // - Complexity: O(V + E)
    void zero_one_bfs(int s, int t = INVALID) {
        assert(0 <= s and s < V);
        build_();
        dist.assign(V, INF), prev.assign(V, INVALID);
        dist[s] = 0;
        std::vector<int> q(V * 4);
        int ql = V * 2, qr = V * 2;
        q[qr++] = s;
        while (ql < qr) {
            int v = q[ql++];
            if (v == t) return;
            for (int e = head[v]; e < head[v + 1]; ++e) {
                const auto &nx = tos[e];
                T dnx = dist[v] + nx.second;
                if (dist[nx.first] > dnx) {
                    dist[nx.first] = dnx, prev[nx.first] = v;
                    if (nx.second) {
                        q[qr++] = nx.first;
                    } else {
                        q[--ql] = nx.first;
                    }
                }
            }
        }
    }

    // Dial's algorithm
    // - Requirement: wmin >= 0
    // - Complexity: O(wmax * V + E)
    void dial(int s, int t = INVALID) {
        assert(0 <= s and s < V);
        build_();
        dist.assign(V, INF), prev.assign(V, INVALID);
        dist[s] = 0;
        std::vector<std::vector<std::pair<int, T>>> q(wmax + 1);
        q[0].emplace_back(s, dist[s]);
        int ninq = 1;

        int cur = 0;
        T dcur = 0;
        for (; ninq; ++cur, ++dcur) {
            if (cur == wmax + 1) cur = 0;
            while (!q[cur].empty()) {
                int v = q[cur].back().first;
                T dnow = q[cur].back().second;
                q[cur].pop_back(), --ninq;
                if (v == t) return;
                if (dist[v] < dnow) continue;

                for (int e = head[v]; e < head[v + 1]; ++e) {
                    const auto &nx = tos[e];
                    T dnx = dist[v] + nx.second;
                    if (dist[nx.first] > dnx) {
                        dist[nx.first] = dnx, prev[nx.first] = v;
                        int nxtcur = cur + int(nx.second);
                        if (nxtcur >= int(q.size())) nxtcur -= q.size();
                        q[nxtcur].emplace_back(nx.first, dnx), ++ninq;
                    }
                }
            }
        }
    }

    // Solver for DAG
    // - Requirement: graph is DAG
    // - Complexity: O(V + E)
    bool dag_solver(int s) {
        assert(0 <= s and s < V);
        build_();
        dist.assign(V, INF), prev.assign(V, INVALID);
        dist[s] = 0;
        std::vector<int> indeg(V, 0);
        std::vector<int> q(V * 2);
        int ql = 0, qr = 0;
        q[qr++] = s;
        while (ql < qr) {
            int now = q[ql++];
            for (int e = head[now]; e < head[now + 1]; ++e) {
                const auto &nx = tos[e];
                ++indeg[nx.first];
                if (indeg[nx.first] == 1) q[qr++] = nx.first;
            }
        }
        ql = qr = 0;
        q[qr++] = s;
        while (ql < qr) {
            int now = q[ql++];
            for (int e = head[now]; e < head[now + 1]; ++e) {
                const auto &nx = tos[e];
                --indeg[nx.first];
                if (dist[nx.first] > dist[now] + nx.second)
                    dist[nx.first] = dist[now] + nx.second, prev[nx.first] = now;
                if (indeg[nx.first] == 0) q[qr++] = nx.first;
            }
        }
        return *max_element(indeg.begin(), indeg.end()) == 0;
    }

    // Retrieve a sequence of vertex ids that represents shortest path [s, ..., goal]
    // If not reachable to goal, return {}
    std::vector<int> retrieve_path(int goal) const {
        assert(int(prev.size()) == V);
        assert(0 <= goal and goal < V);
        if (dist[goal] == INF) return {};
        std::vector<int> ret{goal};
        while (prev[goal] != INVALID) {
            goal = prev[goal];
            ret.push_back(goal);
        }
        std::reverse(ret.begin(), ret.end());
        return ret;
    }

    void solve(int s, int t = INVALID) {
        if (wmin >= 0) {
            if (single_positive_weight) {
                zero_one_bfs(s, t);
            } else if (wmax <= 10) {
                dial(s, t);
            } else {
                if ((long long)V * V < (E << 4)) {
                    dijkstra_vquad(s, t);
                } else {
                    dijkstra(s, t);
                }
            }
        } else {
            bellman_ford(s, V);
        }
    }

    // Warshall-Floyd algorithm
    // - Requirement: no negative loop
    // - Complexity: O(E + V^3)
    std::vector<std::vector<T>> floyd_warshall() {
        build_();
        std::vector<std::vector<T>> dist2d(V, std::vector<T>(V, INF));
        for (int i = 0; i < V; i++) {
            dist2d[i][i] = 0;
            for (const auto &e : edges) {
                int s = std::get<0>(e), t = std::get<1>(e);
                dist2d[s][t] = std::min(dist2d[s][t], std::get<2>(e));
            }
        }
        for (int k = 0; k < V; k++) {
            for (int i = 0; i < V; i++) {
                if (dist2d[i][k] == INF) continue;
                for (int j = 0; j < V; j++) {
                    if (dist2d[k][j] == INF) continue;
                    dist2d[i][j] = std::min(dist2d[i][j], dist2d[i][k] + dist2d[k][j]);
                }
            }
        }
        return dist2d;
    }

    void to_dot(std::string filename = "shortest_path") const {
        std::ofstream ss(filename + ".DOT");
        ss << "digraph{\n";
        build_();
        for (int i = 0; i < V; i++) {
            for (int e = head[i]; e < head[i + 1]; ++e) {
                ss << i << "->" << tos[e].first << "[label=" << tos[e].second << "];\n";
            }
        }
        ss << "}\n";
        ss.close();
        return;
    }
};



int main() {
    int N;
    cin >> N;

    vector<pint> edges;
    UndirectedWeightedTree<int> tree(N);
    UnionFind uf(N);
    pint special;
    shortest_path<int> graph(N);
    REP(e, N) {
        int a, b;
        cin >> a >> b;
        --a, --b;
        edges.emplace_back(a, b);
        if (uf.unite(a, b)) {
            tree.add_edge(a, b, 1);
            graph.add_bi_edge(a, b, 1);
        } else {
            special = make_pair(a, b);
        }
    }
    tree.fix_root(special.first);

    graph.solve(special.first, special.second);

    auto d = tree.depth;
    map<pint, int> dir;

    auto path = graph.retrieve_path(special.second);
    for (int v : path) d.at(v) = 0;

    for (auto p : edges) {
        dir[p] = d.at(p.first) > d.at(p.second);
    }

    path.push_back(path.front());
    FOR(d, 1, path.size()) {
        int a = path.at(d - 1), b = path.at(d);
        dir[pint(a, b)] = 0;
        dir[pint(b, a)] = 1;
    }

    for (auto p : edges) cout << (dir.at(p) ? "->" : "<-") << endl;
}
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