結果
| 問題 |
No.2301 Namorientation
|
| コンテスト | |
| ユーザー |
|
| 提出日時 | 2023-05-12 22:00:07 |
| 言語 | C++17 (gcc 13.3.0 + boost 1.87.0) |
| 結果 |
AC
|
| 実行時間 | 1,162 ms / 3,000 ms |
| コード長 | 6,349 bytes |
| コンパイル時間 | 4,965 ms |
| コンパイル使用メモリ | 281,320 KB |
| 最終ジャッジ日時 | 2025-02-12 22:46:00 |
|
ジャッジサーバーID (参考情報) |
judge3 / judge2 |
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| ファイルパターン | 結果 |
|---|---|
| sample | AC * 2 |
| other | AC * 30 |
ソースコード
#include <bits/stdc++.h>
#include <atcoder/all>
using namespace std;
using namespace atcoder;
#define overload4(_1, _2, _3, _4, name, ...) name
#define rep1(n) for(int i = 0; i < (int)(n); ++i)
#define rep2(i, n) for(int i = 0; i < (int)(n); ++i)
#define rep3(i, a, b) for(int i = (a); i < (int)(b); ++i)
#define rep4(i, a, b, c) for(int i = (a); i < (int)(b); i += (c))
#define rep(...) overload4(__VA_ARGS__, rep4, rep3, rep2, rep1)(__VA_ARGS__)
#define rrep(i,n) for(int i = (int)(n) - 1; i >= 0; --i)
#define ALL(a) a.begin(), a.end()
#define Sort(a) sort(a.begin(), a.end())
#define RSort(a) sort(a.rbegin(), a.rend())
typedef long long int ll;
typedef unsigned long long ul;
typedef long double ld;
typedef vector<int> vi;
typedef vector<long long> vll;
typedef vector<char> vc;
typedef vector<string> vst;
typedef vector<double> vd;
typedef vector<long double> vld;
typedef pair<long long, long long> P;
template<class T> long long sum(const T& a){ return accumulate(a.begin(), a.end(), 0LL); }
template<class T> auto min(const T& a){ return *min_element(a.begin(), a.end()); }
template<class T> auto max(const T& a){ return *max_element(a.begin(), a.end()); }
const long long MINF = 0x7fffffffffff;
const long long INF = 0x1fffffffffffffff;
const long long MOD = 998244353;
const long double EPS = 1e-9;
const long double PI = acos(-1);
template<class T> inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; }
template<class T> inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; }
template<typename T1, typename T2> istream &operator>>(istream &is, pair<T1, T2> &p){ is >> p.first >> p.second; return is; }
template<typename T1, typename T2> ostream &operator<<(ostream &os, const pair<T1, T2> &p){ os << "(" << p.first << ", " << p.second << ")"; return os; }
template<typename T> istream &operator>>(istream &is, vector<T> &v){ for(T &in : v) is >> in; return is; }
template<typename T> ostream &operator<<(ostream &os, const vector<T> &v){ for(int i = 0; i < (int) v.size(); ++i){ os << v[i] << (i + 1 != (int) v.size() ? " " : ""); } return os; }
template <typename T, typename S> ostream &operator<<(ostream &os, const map<T, S> &mp){ for(auto &[key, val] : mp){ os << key << ":" << val << " "; } return os; }
template <typename T> ostream &operator<<(ostream &os, const set<T> &st){ auto itr = st.begin(); for(int i = 0; i < (int)st.size(); ++i){ os << *itr << (i + 1 != (int)st.size() ? " " : ""); itr++; } return os; }
template <typename T> ostream &operator<<(ostream &os, const multiset<T> &st){ auto itr = st.begin(); for(int i = 0; i < (int)st.size(); ++i){ os << *itr << (i + 1 != (int)st.size() ? " " : ""); itr++; } return os; }
template <typename T> ostream &operator<<(ostream &os, queue<T> q){ while(q.size()){ os << q.front() << " "; q.pop(); } return os; }
template <typename T> ostream &operator<<(ostream &os, deque<T> q){ while(q.size()){ os << q.front() << " "; q.pop_front(); } return os; }
template <typename T> ostream &operator<<(ostream &os, stack<T> st){ while(st.size()){ os << st.top() << " "; st.pop(); } return os; }
template <class T, class Container, class Compare> ostream &operator<<(ostream &os, priority_queue<T, Container, Compare> pq){ while(pq.size()){ os << pq.top() << " "; pq.pop(); } return os; }
template<class T, class U> inline T vin(T& vec, U n) { vec.resize(n); for(int i = 0; i < (int) n; ++i) cin >> vec[i]; return vec; }
template<class T> inline void vout(T vec, string s = "\n"){ for(auto x : vec) cout << x << s; }
template<class... T> void in(T&... a){ (cin >> ... >> a); }
void out(){ cout << '\n'; }
template<class T, class... Ts> void out(const T& a, const Ts&... b){ cout << a; (cout << ... << (cout << ' ', b)); cout << '\n'; }
template<class T, class U> void inGraph(vector<vector<T>>& G, U n, U m, bool directed = false){ G.resize(n); for(int i = 0; i < m; ++i){ int a, b; cin >> a >> b; a--, b--; G[a].push_back(b); if(!directed) G[b].push_back(a); } }
/// https://ei1333.github.io/algorithm/namori.html
template< typename G >
struct Namori
{
const G &g;
vector< int > in;
Namori(const G &g) : g(g), in(g.size(), 0) {}
void decomposition(vector< int > &loop, vector< vector< int > > &forest)
{
int N = (int) in.size();
for(int i = 0; i < N; i++) {
in[i] = g[i].size();
}
forest.resize(N);
queue< int > que;
vector< bool > v(N, 0);
for(int i = 0; i < N; i++) {
if(in[i] == 1) {
que.emplace(i);
v[i] = true;
}
}
while(!que.empty()) {
int idx = que.front();
que.pop();
for(auto &to : g[idx]) {
if(v[to]) continue;
--in[to];
forest[to].push_back(idx);
forest[idx].push_back(to);
if(in[to] > 1) continue;
que.emplace(to);
v[to] = true;
}
}
function< void(int) > dfs = [&](int idx)
{
loop.push_back(idx);
for(auto &to : g[idx]) {
if(v[to]) continue;
v[to] = true;
dfs(to);
}
};
for(int i = 0; i < N; i++) {
if(v[i]) continue;
v[i] = true;
dfs(i);
break;
}
}
};
ll n;
void input(){
in(n);
}
void solve(){
vector<vll> G(n);
map<ll, map<ll, ll>> mp;
rep(i, n){
ll a, b; in(a, b); a--; b--;
mp[a][b] = i;
mp[b][a] = -1;
G[a].push_back(b);
G[b].push_back(a);
}
Namori<vector<vll>> nm(G);
vi loop;
vector<vi> forest;
nm.decomposition(loop, forest);
vst ans(n);
ll m = loop.size();
rep(i, m){
ll k = mp[loop[i]][loop[(i + 1) % m]];
if(k == -1){
ans[mp[loop[(i + 1) % m]][loop[i]]] = "->";
}else{
ans[k] = "<-";
}
}
vll check(n);
queue<ll> q;
rep(i, m){
q.push(loop[i]);
check[loop[i]] = 1;
}
while(q.size()){
ll f = q.front(); q.pop();
for(auto x : G[f]){
if(check[x]) continue;
check[x] = 1;
ll k = mp[f][x];
if(k == -1){
ans[mp[x][f]] = "->";
}else{
ans[k] = "<-";
}
q.push(x);
}
}
vout(ans, "\n");
}
int main(){
ios::sync_with_stdio(false);
cin.tie(nullptr);
cout << fixed << setprecision(20);
input();
solve();
}