結果
| 問題 |
No.5017 Tool-assisted Shooting
|
| コンテスト | |
| ユーザー |
shibh308
|
| 提出日時 | 2023-07-16 16:52:47 |
| 言語 | C++17(gcc12) (gcc 12.3.0 + boost 1.87.0) |
| 結果 |
RE
|
| 実行時間 | - |
| コード長 | 7,741 bytes |
| コンパイル時間 | 3,200 ms |
| コンパイル使用メモリ | 237,880 KB |
| 実行使用メモリ | 24,432 KB |
| スコア | 3,296,216 |
| 平均クエリ数 | 930.75 |
| 最終ジャッジ日時 | 2023-07-16 16:54:58 |
| 合計ジャッジ時間 | 127,648 ms |
|
ジャッジサーバーID (参考情報) |
judge17 / judge16 |
(要ログイン)
| ファイルパターン | 結果 |
|---|---|
| other | AC * 90 RE * 10 |
ソースコード
#include <bits/stdc++.h>
// #include "atcoder/all"
// #define FROMFILE
#pragma GCC target("avx2")
#pragma GCC optimize("Ofast")
// #pragma GCC optimize("unroll-loops")
using namespace std;
using i64 = long long;
const i64 MOD = 1e9 + 7;
const i64 INF = i64(1e18);
template <typename T>
bool chmin(T& x, T y){
if(x > y){
x = y;
return true;
}
return false;
}
template <typename T>
bool chmax(T& x, T y){
if(x < y){
x = y;
return true;
}
return false;
}
namespace Rnd{
// doc: https://shibh308.github.io/library/library/lib/functions/xorshift.cpp.html
uint64_t x = 0xdeadbeef0110dead;
uint64_t rnd(){
x ^= x << 7;
x ^= x >> 9;
return x;
}
uint64_t rnd(int n){
return rnd() % n;
}
double rnd_double(){
return 1.0 * rnd() / numeric_limits<uint64_t>::max();
}
vector<int> rnd_perm(int n){
vector<int> v(n);
iota(v.begin(), v.end(), 0);
for(int i = n - 1; i >= 1; --i){
int j = rnd(i + 1);
swap(v[i], v[j]);
}
return v;
}
template<typename T>
void shuffle(vector<T>& v){
int n = v.size();
for(int i = n - 1; i >= 1; --i){
int j = rnd(i + 1);
swap(v[i], v[j]);
}
}
}
namespace params{
void load_params(){
ifstream ifs("../params.txt");
assert(ifs.is_open());
// TODO: load params
}
}
void read_file(istream& ifs){
// TODO: read from file
}
constexpr int turn_max = 1000;
constexpr int n_col = 25;
constexpr int height = 60;
int turn = 0;
int now_x = 12;
struct State{
bool exists = false;
int max_hp = -1;
int now_hp = -1;
int power = -1;
};
vector<vector<State>> state;
vector<vector<int>> hp_inp, power_inp, col_inp;
vector<int> col_cnt;
int power = 0;
int score = 0;
bool input(){
int n;
cin >> n;
if(n == -1){
return false;
}
hp_inp.emplace_back(n);
power_inp.emplace_back(n);
col_inp.emplace_back(n);
for(int i = 0; i < n; ++i){
cin >> hp_inp.back()[i] >> power_inp.back()[i] >> col_inp.back()[i];
// spawn at (*, 59)
state[turn + height][col_inp.back()[i]] = { true, hp_inp.back()[i], hp_inp.back()[i], power_inp.back()[i] };
++col_cnt[col_inp.back()[i]];
}
return true;
}
State& get_state(int col_, int height_){
return state[turn + height_ + 1][col_];
};
int solve(){
// col: [0, 25)
// height: [0, 60)
vector<vector<int>> target_idxes(n_col);
for(int i = 0; i < height; ++i){
for(int j = 0; j < n_col; ++j){
auto& st = get_state(j, i);
if(st.exists){
target_idxes[j].emplace_back(i);
}
}
}
struct BeamState{
vector<pair<int,int>> killed;
int x;
int target_y = 0;
int target_enemy_hp = 0;
int got_score = 0, got_power = 0;
int mov = 0;
double score() const{
return got_power - 0.00001 * target_enemy_hp + 1.5 * got_score;
}
int level() const{
return 1 + got_power / 100;
}
bool operator==(const BeamState& a) const{
return killed == a.killed && target_enemy_hp == a.target_enemy_hp && x == a.x && got_power == a.got_power && got_score == a.got_score;
}
bool operator<(const BeamState& a) const{
return score() < a.score();
}
bool operator<=(const BeamState& a) const{
return score() <= a.score();
}
bool operator>(const BeamState& a) const{
return score() > a.score();
}
bool operator>=(const BeamState& a) const{
return score() >= a.score();
}
};
auto target = [&](BeamState& bs, int depth){
// TODO: speed up from O(n^2)
for(auto y : target_idxes[bs.x]){
if(depth <= y && find(bs.killed.begin(), bs.killed.end(), make_pair(bs.x, y)) == bs.killed.end()){
return y;
}
}
return -1;
};
constexpr int WIDTH = 30;
/*
if(turn <= 63){
cout << "Now x: " << now_x << endl;
for(int i = 0; i < 10; ++i){
for(int j = 0; j < n_col; ++j){
if(get_state(j, i).exists){
cout << "exist: " << j << " " << i << endl;
}
}
}
cout << endl;
}
else if(turn > 63){
exit(0);
}
*/
vector<BeamState> b_states;
b_states.emplace_back();
b_states.back().x = now_x;
b_states.back().got_score = score;
b_states.back().got_power = power;
int first_tar = target(b_states.back(), 0);
assert(first_tar != 0);
b_states.back().target_y = first_tar;
b_states.back().target_enemy_hp = get_state(now_x, first_tar).now_hp;
for(int dep = 0; dep < height && dep + turn <= turn_max; ++dep){
vector<BeamState> b_nex;
for(auto& b_state : b_states){
for(auto d : {0, 1, 24}){
auto nex = b_state;
nex.x = (nex.x + d) % n_col;
int tar = target(nex, dep);
if(dep == 0){
nex.mov = d == 24 ? -1 : d;
}
if(dep == tar){
continue;
}
if(tar != -1){
if(nex.target_y == tar){
nex.target_enemy_hp -= nex.level();
}
else{
nex.target_enemy_hp = get_state(nex.x, tar).now_hp - nex.level();
}
if(nex.target_enemy_hp <= 0){
nex.got_power += get_state(nex.x, tar).power;
nex.got_score += get_state(nex.x, tar).max_hp;
nex.killed.emplace_back(nex.x, tar);
}
else if(dep + 1 == tar){
continue;
}
}
nex.target_y = tar;
b_nex.emplace_back(nex);
}
}
sort(b_nex.begin(), b_nex.end(), greater<BeamState>());
b_nex.erase(unique(b_nex.begin(), b_nex.end()), b_nex.end());
if(WIDTH < b_nex.size()){
b_nex.resize(WIDTH);
}
swap(b_nex, b_states);
}
cerr << "score / power : " << b_states.front().got_score << " " << b_states.front().got_power << endl;
// return 0;
return b_states.front().mov;
}
void act(int x_diff){
assert(!get_state(now_x, 0).exists);
if(x_diff == -1){
cout << 'L' << endl;
now_x = (now_x + 24) % n_col;
}
if(x_diff == 0){
cout << 'S' << endl;
}
if(x_diff == 1){
cout << 'R' << endl;
now_x = (now_x + 1) % n_col;
}
assert(!get_state(now_x, 0).exists);
for(int i = 0; i < height; ++i){
auto& st = get_state(now_x, i);
if(st.exists){
assert(i != 0);
int level = 1 + power / 100;
st.now_hp -= level;
if(st.now_hp <= 0){
st.exists = false;
power += st.power;
score += st.max_hp;
}
break;
}
}
}
signed main(){
clock_t st = clock();
#ifdef OPTIMIZE
params::load_params();
#endif
#ifdef NOSUBMIT
vector<int> p(25);
for(auto& x : p){
cin >> x;
}
#endif
col_cnt.resize(n_col, 0);
state.resize(turn_max + 100, vector<State>(n_col));
for(turn = 0; turn < turn_max; ++turn){
bool res = input();
assert(res);
act(solve());
}
/*
#ifndef FROMFILE
// TODO: input
read_file(cin);
#else
ifstream ifs("../tools/in/0003.txt");
assert(ifs.is_open());
read_file(ifs);
#endif
*/
}
shibh308