結果
問題 | No.5017 Tool-assisted Shooting |
ユーザー | iiljj |
提出日時 | 2023-07-16 18:35:34 |
言語 | C++17 (gcc 12.3.0 + boost 1.83.0) |
結果 |
AC
|
実行時間 | 336 ms / 2,000 ms |
コード長 | 15,446 bytes |
コンパイル時間 | 2,024 ms |
コンパイル使用メモリ | 156,476 KB |
実行使用メモリ | 24,492 KB |
スコア | 182,305 |
平均クエリ数 | 2000.00 |
最終ジャッジ日時 | 2023-07-16 18:36:16 |
合計ジャッジ時間 | 35,950 ms |
ジャッジサーバーID (参考情報) |
judge17 / judge12 |
純コード判定しない問題か言語 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 307 ms
23,616 KB |
testcase_01 | AC | 279 ms
23,844 KB |
testcase_02 | AC | 309 ms
24,048 KB |
testcase_03 | AC | 294 ms
24,048 KB |
testcase_04 | AC | 301 ms
23,652 KB |
testcase_05 | AC | 279 ms
23,388 KB |
testcase_06 | AC | 282 ms
23,616 KB |
testcase_07 | AC | 287 ms
24,036 KB |
testcase_08 | AC | 282 ms
24,372 KB |
testcase_09 | AC | 300 ms
23,988 KB |
testcase_10 | AC | 281 ms
23,388 KB |
testcase_11 | AC | 275 ms
23,676 KB |
testcase_12 | AC | 278 ms
23,388 KB |
testcase_13 | AC | 284 ms
23,652 KB |
testcase_14 | AC | 281 ms
23,388 KB |
testcase_15 | AC | 274 ms
23,376 KB |
testcase_16 | AC | 285 ms
23,412 KB |
testcase_17 | AC | 280 ms
24,072 KB |
testcase_18 | AC | 280 ms
23,664 KB |
testcase_19 | AC | 277 ms
23,676 KB |
testcase_20 | AC | 276 ms
23,532 KB |
testcase_21 | AC | 279 ms
24,000 KB |
testcase_22 | AC | 309 ms
23,688 KB |
testcase_23 | AC | 283 ms
23,832 KB |
testcase_24 | AC | 277 ms
23,652 KB |
testcase_25 | AC | 275 ms
23,556 KB |
testcase_26 | AC | 278 ms
23,400 KB |
testcase_27 | AC | 280 ms
23,616 KB |
testcase_28 | AC | 308 ms
23,388 KB |
testcase_29 | AC | 293 ms
24,060 KB |
testcase_30 | AC | 277 ms
24,012 KB |
testcase_31 | AC | 283 ms
23,556 KB |
testcase_32 | AC | 298 ms
24,372 KB |
testcase_33 | AC | 280 ms
23,676 KB |
testcase_34 | AC | 308 ms
23,400 KB |
testcase_35 | AC | 282 ms
23,628 KB |
testcase_36 | AC | 284 ms
23,376 KB |
testcase_37 | AC | 281 ms
24,072 KB |
testcase_38 | AC | 283 ms
23,640 KB |
testcase_39 | AC | 284 ms
24,060 KB |
testcase_40 | AC | 312 ms
23,844 KB |
testcase_41 | AC | 280 ms
23,376 KB |
testcase_42 | AC | 280 ms
23,376 KB |
testcase_43 | AC | 283 ms
23,844 KB |
testcase_44 | AC | 304 ms
23,676 KB |
testcase_45 | AC | 283 ms
24,012 KB |
testcase_46 | AC | 311 ms
24,348 KB |
testcase_47 | AC | 283 ms
23,844 KB |
testcase_48 | AC | 282 ms
23,388 KB |
testcase_49 | AC | 287 ms
23,832 KB |
testcase_50 | AC | 280 ms
24,444 KB |
testcase_51 | AC | 280 ms
24,372 KB |
testcase_52 | AC | 311 ms
23,832 KB |
testcase_53 | AC | 277 ms
24,012 KB |
testcase_54 | AC | 287 ms
24,048 KB |
testcase_55 | AC | 283 ms
23,412 KB |
testcase_56 | AC | 282 ms
23,544 KB |
testcase_57 | AC | 284 ms
23,376 KB |
testcase_58 | AC | 311 ms
24,048 KB |
testcase_59 | AC | 297 ms
23,376 KB |
testcase_60 | AC | 311 ms
23,556 KB |
testcase_61 | AC | 317 ms
23,640 KB |
testcase_62 | AC | 282 ms
23,388 KB |
testcase_63 | AC | 280 ms
23,640 KB |
testcase_64 | AC | 310 ms
23,532 KB |
testcase_65 | AC | 280 ms
24,036 KB |
testcase_66 | AC | 274 ms
24,336 KB |
testcase_67 | AC | 282 ms
24,372 KB |
testcase_68 | AC | 277 ms
24,048 KB |
testcase_69 | AC | 275 ms
23,628 KB |
testcase_70 | AC | 306 ms
23,532 KB |
testcase_71 | AC | 278 ms
24,036 KB |
testcase_72 | AC | 281 ms
23,424 KB |
testcase_73 | AC | 281 ms
23,244 KB |
testcase_74 | AC | 280 ms
24,048 KB |
testcase_75 | AC | 277 ms
24,348 KB |
testcase_76 | AC | 310 ms
23,424 KB |
testcase_77 | AC | 272 ms
24,060 KB |
testcase_78 | AC | 277 ms
24,492 KB |
testcase_79 | AC | 278 ms
23,424 KB |
testcase_80 | AC | 282 ms
24,372 KB |
testcase_81 | AC | 281 ms
24,036 KB |
testcase_82 | AC | 309 ms
23,664 KB |
testcase_83 | AC | 284 ms
23,664 KB |
testcase_84 | AC | 282 ms
23,376 KB |
testcase_85 | AC | 278 ms
23,832 KB |
testcase_86 | AC | 281 ms
23,628 KB |
testcase_87 | AC | 280 ms
24,048 KB |
testcase_88 | AC | 301 ms
23,412 KB |
testcase_89 | AC | 277 ms
23,832 KB |
testcase_90 | AC | 278 ms
24,372 KB |
testcase_91 | AC | 281 ms
23,544 KB |
testcase_92 | AC | 283 ms
23,520 KB |
testcase_93 | AC | 283 ms
23,412 KB |
testcase_94 | AC | 307 ms
23,520 KB |
testcase_95 | AC | 280 ms
24,000 KB |
testcase_96 | AC | 279 ms
24,372 KB |
testcase_97 | AC | 278 ms
24,384 KB |
testcase_98 | AC | 290 ms
24,048 KB |
testcase_99 | AC | 336 ms
24,012 KB |
ソースコード
/* #region Head */ // #include <bits/stdc++.h> #include <algorithm> #include <array> #include <bitset> #include <cassert> // assert.h #include <cmath> // math.h #include <cstring> #include <ctime> #include <deque> #include <fstream> #include <functional> #include <iomanip> #include <iostream> #include <list> #include <map> #include <memory> #include <numeric> #include <queue> #include <random> #include <set> #include <sstream> #include <stack> #include <string> #include <unordered_map> #include <unordered_set> #include <vector> using namespace std; using ll = long long; using ull = unsigned long long; using ld = long double; using pll = pair<ll, ll>; template <class T> using vc = vector<T>; template <class T> using vvc = vc<vc<T>>; using vll = vc<ll>; using vvll = vvc<ll>; using vld = vc<ld>; using vvld = vvc<ld>; using vs = vc<string>; using vvs = vvc<string>; template <class T, class U> using um = unordered_map<T, U>; template <class T> using pq = priority_queue<T>; template <class T> using pqa = priority_queue<T, vc<T>, greater<T>>; template <class T> using us = unordered_set<T>; #define TREP(T, i, m, n) for (T i = (m), i##_len = (T)(n); i < i##_len; ++(i)) #define TREPM(T, i, m, n) for (T i = (m), i##_max = (T)(n); i <= i##_max; ++(i)) #define TREPR(T, i, m, n) for (T i = (m), i##_min = (T)(n); i >= i##_min; --(i)) #define TREPD(T, i, m, n, d) for (T i = (m), i##_len = (T)(n); i < i##_len; i += (d)) #define TREPMD(T, i, m, n, d) for (T i = (m), i##_max = (T)(n); i <= i##_max; i += (d)) #define REP(i, m, n) for (ll i = (m), i##_len = (ll)(n); i < i##_len; ++(i)) #define REPM(i, m, n) for (ll i = (m), i##_max = (ll)(n); i <= i##_max; ++(i)) #define REPR(i, m, n) for (ll i = (m), i##_min = (ll)(n); i >= i##_min; --(i)) #define REPD(i, m, n, d) for (ll i = (m), i##_len = (ll)(n); i < i##_len; i += (d)) #define REPMD(i, m, n, d) for (ll i = (m), i##_max = (ll)(n); i <= i##_max; i += (d)) #define REPI(itr, ds) for (auto itr = ds.begin(); itr != ds.end(); itr++) #define REPIR(itr, ds) for (auto itr = ds.rbegin(); itr != ds.rend(); itr++) #define ALL(x) begin(x), end(x) #define SIZE(x) ((ll)(x).size()) #define ISIZE(x) ((int)(x).size()) #define PERM(c) \ sort(ALL(c)); \ for (bool c##p = 1; c##p; c##p = next_permutation(ALL(c))) #define UNIQ(v) v.erase(unique(ALL(v)), v.end()); #define CEIL(a, b) (((a) + (b)-1) / (b)) #define endl '\n' constexpr ll INF = 1'010'000'000'000'000'017LL; constexpr int IINF = 1'000'000'007LL; constexpr ll MOD = 1'000'000'007LL; // 1e9 + 7 // constexpr ll MOD = 998244353; constexpr ld EPS = 1e-12; constexpr ld PI = 3.14159265358979323846; template <typename T> istream &operator>>(istream &is, vc<T> &vec) { // vector 入力 for (T &x : vec) is >> x; return is; } template <typename T> ostream &operator<<(ostream &os, const vc<T> &vec) { // vector 出力 (for dump) os << "{"; REP(i, 0, SIZE(vec)) os << vec[i] << (i == i_len - 1 ? "" : ", "); os << "}"; return os; } template <typename T> ostream &operator>>(ostream &os, const vc<T> &vec) { // vector 出力 (inline) REP(i, 0, SIZE(vec)) os << vec[i] << (i == i_len - 1 ? "\n" : " "); return os; } template <typename T, size_t _Nm> istream &operator>>(istream &is, array<T, _Nm> &arr) { // array 入力 REP(i, 0, SIZE(arr)) is >> arr[i]; return is; } template <typename T, size_t _Nm> ostream &operator<<(ostream &os, const array<T, _Nm> &arr) { // array 出力 (for dump) os << "{"; REP(i, 0, SIZE(arr)) os << arr[i] << (i == i_len - 1 ? "" : ", "); os << "}"; return os; } template <typename T, typename U> istream &operator>>(istream &is, pair<T, U> &pair_var) { // pair 入力 is >> pair_var.first >> pair_var.second; return is; } template <typename T, typename U> ostream &operator<<(ostream &os, const pair<T, U> &pair_var) { // pair 出力 os << "(" << pair_var.first << ", " << pair_var.second << ")"; return os; } // map, um, set, us 出力 template <class T> ostream &out_iter(ostream &os, const T &map_var) { os << "{"; REPI(itr, map_var) { os << *itr; auto itrcp = itr; if (++itrcp != map_var.end()) os << ", "; } return os << "}"; } template <typename T, typename U> ostream &operator<<(ostream &os, const map<T, U> &map_var) { return out_iter(os, map_var); } template <typename T, typename U> ostream &operator<<(ostream &os, const um<T, U> &map_var) { os << "{"; REPI(itr, map_var) { auto [key, value] = *itr; os << "(" << key << ", " << value << ")"; auto itrcp = itr; if (++itrcp != map_var.end()) os << ", "; } os << "}"; return os; } template <typename T> ostream &operator<<(ostream &os, const set<T> &set_var) { return out_iter(os, set_var); } template <typename T> ostream &operator<<(ostream &os, const us<T> &set_var) { return out_iter(os, set_var); } template <typename T> ostream &operator<<(ostream &os, const pq<T> &pq_var) { pq<T> pq_cp(pq_var); os << "{"; if (!pq_cp.empty()) { os << pq_cp.top(), pq_cp.pop(); while (!pq_cp.empty()) os << ", " << pq_cp.top(), pq_cp.pop(); } return os << "}"; } // tuple 出力 template <size_t N = 0, bool end_line = false, typename... Args> ostream &operator<<(ostream &os, tuple<Args...> &a) { if constexpr (N < std::tuple_size_v<tuple<Args...>>) { os << get<N>(a); if constexpr (N + 1 < std::tuple_size_v<tuple<Args...>>) { os << ' '; } else if constexpr (end_line) { os << '\n'; } return operator<< <N + 1, end_line>(os, a); } return os; } template <typename... Args> void print_tuple(tuple<Args...> &a) { operator<< <0, true>(std::cout, a); } void pprint() { std::cout << endl; } template <class Head, class... Tail> void pprint(Head &&head, Tail &&...tail) { std::cout << head; if (sizeof...(Tail) > 0) std::cout << ' '; pprint(move(tail)...); } // dump #define DUMPOUT cerr void dump_func() { DUMPOUT << endl; } template <class Head, class... Tail> void dump_func(Head &&head, Tail &&...tail) { DUMPOUT << head; if (sizeof...(Tail) > 0) DUMPOUT << ", "; dump_func(move(tail)...); } // chmax (更新「される」かもしれない値が前) template <typename T, typename U, typename Comp = less<>> bool chmax(T &xmax, const U &x, Comp comp = {}) { if (comp(xmax, x)) { xmax = x; return true; } return false; } // chmin (更新「される」かもしれない値が前) template <typename T, typename U, typename Comp = less<>> bool chmin(T &xmin, const U &x, Comp comp = {}) { if (comp(x, xmin)) { xmin = x; return true; } return false; } // ローカル用 #ifndef ONLINE_JUDGE #define DEBUG_ #endif #ifndef MYLOCAL #undef DEBUG_ #endif #ifdef DEBUG_ #define DEB #define dump(...) \ DUMPOUT << " " << string(#__VA_ARGS__) << ": " \ << "[" << to_string(__LINE__) << ":" << __FUNCTION__ << "]" << endl \ << " ", \ dump_func(__VA_ARGS__) #else #define DEB if (false) #define dump(...) #endif #define VAR(type, ...) \ type __VA_ARGS__; \ assert((std::cin >> __VA_ARGS__)); template <typename T> istream &operator,(istream &is, T &rhs) { return is >> rhs; } template <typename T> ostream &operator,(ostream &os, const T &rhs) { return os << ' ' << rhs; } struct AtCoderInitialize { static constexpr int IOS_PREC = 15; static constexpr bool AUTOFLUSH = true; AtCoderInitialize() { ios_base::sync_with_stdio(false), std::cin.tie(nullptr), std::cout.tie(nullptr); std::cout << fixed << setprecision(IOS_PREC); if (AUTOFLUSH) std::cout << unitbuf; } } ATCODER_INITIALIZE; void Yn(bool p) { std::cout << (p ? "Yes" : "No") << endl; } void YN(bool p) { std::cout << (p ? "YES" : "NO") << endl; } template <typename T> constexpr void operator--(vc<T> &v, int) noexcept { for (int i = 0; i < ISIZE(v); ++i) v[i]--; } template <typename T> constexpr void operator++(vc<T> &v, int) noexcept { for (int i = 0; i < ISIZE(v); ++i) v[i]++; } /* #endregion */ // #include <atcoder/all> // using namespace atcoder; /* #region BFS */ /** * @param N ノード数 * @param delta 隣接行列を生成する関数.delta(Node v, fn(Node t)). * fn は現在の頂点 current と隣接する頂点を探索する関数. * @param index 頂点→頂点インデックス,のマップ関数.(index(Node v) -> int) * @return 距離テーブル,到達不能な箇所は -1 で埋まっている */ template <typename T = ll, class Node, class Delta, class Index> pair<vc<T>, vc<int>> bfs(const int N, const vc<Node> &starts, Delta delta, Index index) { vc<T> dist(N, -1); // 距離テーブル vc<int> prev(N, -1); // 直前のノード queue<Node> que; // 「訪問予定」頂点リスト for (const Node &start : starts) { dist[index(start)] = 0; // 初期条件 (頂点 idx1 を初期頂点とする) que.push(start); } // BFS 開始 (キューが空になるまで探索を行う) while (!que.empty()) { const Node current = que.front(); que.pop(); // 隣接ノードに関するループは外に出す delta(current, [&](const Node &dst) { const int nxt_idx = index(dst); if (dist[nxt_idx] == -1) { const int cur_idx = index(current); dist[nxt_idx] = dist[cur_idx] + 1; prev[nxt_idx] = cur_idx; que.push(dst); } }); } return {dist, prev}; } /* #endregion */ // 経路復元 vc<int> restore(int dst, const vc<int> &bs) { vc<int> res; if (bs[dst] < 0) return res; while (~dst) res.emplace_back(dst), dst = bs[dst]; reverse(ALL(res)); return res; } constexpr ll W = 25; constexpr ll H = 60; constexpr ll MAXTURN = 1000; // Problem void solve() { #ifdef MYLOCAL { // ローカルではこれを捨てる vll p(25); cin >> p; } #endif array<array<ll, W>, MAXTURN + H + 1> boards_hp, boards_hp_init, boards_power; REP(row, 0, MAXTURN + H + 1) { fill(ALL(boards_hp[row]), 0); fill(ALL(boards_hp_init[row]), 0); fill(ALL(boards_power[row]), 0); } array<ll, W> counts; fill(ALL(counts), 0); ll n; ll turn = 0; ll current_x = 12; ll level = 1; ll beat_power_sum = 0; ll score = 0; while (cin >> n) { if (n == -1) return; // ゲーム終了 // 入力 vll hp(n), power(n), x(n); REP(i, 0, n) cin >> hp[i], power[i], x[i]; // turn + 59 に出現する REP(i, 0, n) { boards_hp.at(turn + H)[x[i]] = hp[i]; boards_hp_init.at(turn + H)[x[i]] = hp[i]; boards_power.at(turn + H)[x[i]] = power[i]; counts[x[i]]++; } // 経路計算,(row=turn, col=current_x) を始点として, // row=turn+H-1 まで進む.生き残れる経路を探す. // dump(turn); using Node = pair<int, int>; // 隣接行列生成関数 auto delta = [&](Node current, function<void(Node)> transit) { auto [r, c] = current; if (r == H - 1) return; if (turn + r == MAXTURN) return; // 隣接ノードに関するループ if (boards_hp.at(turn + r + 1)[c] == 0 && boards_hp.at(turn + r + 2)[c] == 0) { // 正面 transit(Node(r + 1, c)); } if (c - 1 >= 0 && boards_hp.at(turn + r)[c - 1] == 0 && boards_hp.at(turn + r + 1)[c - 1] == 0 && boards_hp.at(turn + r + 2)[c - 1] == 0) { // 左 transit(Node(r + 1, c - 1)); } if (c + 1 < W && boards_hp.at(turn + r)[c + 1] == 0 && boards_hp.at(turn + r + 1)[c + 1] == 0 && boards_hp.at(turn + r + 2)[c + 1] == 0) { // 右 transit(Node(r + 1, c + 1)); } }; // インデックス生成関数 auto index = [&](Node v) { return v.first * W + v.second; }; Node start = {0, current_x}; auto [dist, prev] = bfs(H * W, vc<Node>{start}, delta, index); // ゴールのうち最も中心に近いところを探す ll mindiff = INF; ll argmin_x = -1; // pprint("#", H - 1, MAXTURN - turn); REP(x, 0, W) { int idx = index(Node(min(H - 1, MAXTURN - turn), x)); if (dist.at(idx) == -1) continue; if (chmin(mindiff, abs(x - 12))) { argmin_x = x; } } if (argmin_x == -1) { pprint('S'); pprint("#", turn + 1, current_x, "NG"); if (++turn == MAXTURN) break; dump(turn, __LINE__); continue; } int gi = index(Node(min(H - 1, MAXTURN - turn), argmin_x)); vc<int> path = restore(gi, prev); // dump(path); int next_X = path.at(1) % W; // 出力 // dump(turn); if (next_X == current_x) { pprint('S'); pprint("#", turn + 1, current_x, "S"); // dump(turn, __LINE__); } else if (next_X == current_x - 1) { pprint('L'); pprint("#", turn + 1, current_x, "L", boards_hp.at(turn)[current_x - 1], boards_hp.at(turn + 1)[current_x - 1], boards_hp.at(turn + 2)[current_x - 1]); // dump(turn, __LINE__); current_x--; } else { assert(next_X == current_x + 1); pprint('R'); pprint("#", turn + 1, current_x, "R"); // dump(turn, __LINE__); current_x++; } // 正面の最初の敵を攻撃する ll min_drow = -1; REPM(drow, 1, H) { if (boards_hp.at(turn + drow)[current_x] > 0) { min_drow = drow; break; } } if (min_drow != -1) { boards_hp.at(turn + min_drow)[current_x] -= level; if (boards_hp.at(turn + min_drow)[current_x] <= 0) { boards_hp.at(turn + min_drow)[current_x] = 0; score += boards_hp_init.at(turn + min_drow)[current_x]; if ((beat_power_sum / 100) != ((beat_power_sum + boards_power.at(turn + min_drow)[current_x]) / 100)) { level++; } beat_power_sum += boards_power.at(turn + min_drow)[current_x]; } } if (++turn == MAXTURN) break; // break; } } // entry point int main() { solve(); return 0; }