結果
問題 | No.2439 Fragile Apple Tree |
ユーザー | ebi_fly |
提出日時 | 2023-10-02 00:48:43 |
言語 | C++17 (gcc 12.3.0 + boost 1.83.0) |
結果 |
AC
|
実行時間 | 2,062 ms / 10,000 ms |
コード長 | 13,505 bytes |
コンパイル時間 | 2,820 ms |
コンパイル使用メモリ | 175,764 KB |
実行使用メモリ | 101,656 KB |
最終ジャッジ日時 | 2024-07-26 13:33:57 |
合計ジャッジ時間 | 34,081 ms |
ジャッジサーバーID (参考情報) |
judge3 / judge2 |
(要ログイン)
テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 743 ms
72,080 KB |
testcase_01 | AC | 1,609 ms
86,484 KB |
testcase_02 | AC | 1,515 ms
86,356 KB |
testcase_03 | AC | 536 ms
101,624 KB |
testcase_04 | AC | 693 ms
101,656 KB |
testcase_05 | AC | 1,516 ms
86,452 KB |
testcase_06 | AC | 1,541 ms
86,452 KB |
testcase_07 | AC | 2,062 ms
87,016 KB |
testcase_08 | AC | 1,939 ms
87,136 KB |
testcase_09 | AC | 3 ms
5,376 KB |
testcase_10 | AC | 3 ms
5,376 KB |
testcase_11 | AC | 3 ms
5,376 KB |
testcase_12 | AC | 3 ms
5,376 KB |
testcase_13 | AC | 3 ms
5,376 KB |
testcase_14 | AC | 1,866 ms
83,236 KB |
testcase_15 | AC | 1,128 ms
86,464 KB |
testcase_16 | AC | 1,481 ms
86,392 KB |
testcase_17 | AC | 1,409 ms
86,388 KB |
testcase_18 | AC | 643 ms
71,028 KB |
testcase_19 | AC | 463 ms
37,280 KB |
testcase_20 | AC | 226 ms
30,868 KB |
testcase_21 | AC | 53 ms
5,376 KB |
testcase_22 | AC | 796 ms
46,964 KB |
testcase_23 | AC | 346 ms
24,008 KB |
testcase_24 | AC | 514 ms
34,180 KB |
testcase_25 | AC | 482 ms
58,288 KB |
testcase_26 | AC | 590 ms
66,724 KB |
testcase_27 | AC | 417 ms
43,888 KB |
testcase_28 | AC | 2 ms
5,376 KB |
testcase_29 | AC | 3 ms
5,376 KB |
testcase_30 | AC | 2 ms
5,376 KB |
testcase_31 | AC | 608 ms
87,132 KB |
testcase_32 | AC | 582 ms
87,008 KB |
ソースコード
#line 1 "template/template.hpp" #include <algorithm> #include <bitset> #include <cassert> #include <chrono> #include <climits> #include <cmath> #include <complex> #include <cstddef> #include <cstdint> #include <cstdlib> #include <cstring> #include <functional> #include <iomanip> #include <iostream> #include <limits> #include <map> #include <memory> #include <numeric> #include <optional> #include <queue> #include <random> #include <set> #include <stack> #include <string> #include <tuple> #include <type_traits> #include <unordered_map> #include <unordered_set> #include <utility> #include <vector> #define rep(i, a, n) for (int i = (int)(a); i < (int)(n); i++) #define rrep(i, a, n) for (int i = ((int)(n)-1); i >= (int)(a); i--) #define Rep(i, a, n) for (i64 i = (i64)(a); i < (i64)(n); i++) #define RRep(i, a, n) for (i64 i = ((i64)(n)-i64(1)); i >= (i64)(a); i--) #define all(v) (v).begin(), (v).end() #define rall(v) (v).rbegin(), (v).rend() #line 2 "template/debug_template.hpp" #line 4 "template/debug_template.hpp" namespace ebi { #ifdef LOCAL #define debug(...) \ std::cerr << "LINE: " << __LINE__ << " [" << #__VA_ARGS__ << "]:", \ debug_out(__VA_ARGS__) #else #define debug(...) #endif void debug_out() { std::cerr << std::endl; } template <typename Head, typename... Tail> void debug_out(Head h, Tail... t) { std::cerr << " " << h; if (sizeof...(t) > 0) std::cerr << " :"; debug_out(t...); } } #line 2 "template/int_alias.hpp" #line 4 "template/int_alias.hpp" namespace ebi { using std::size_t; using i8 = std::int8_t; using u8 = std::uint8_t; using i16 = std::int16_t; using u16 = std::uint16_t; using i32 = std::int32_t; using u32 = std::uint32_t; using i64 = std::int64_t; using u64 = std::uint64_t; using i128 = __int128_t; using u128 = __uint128_t; } #line 2 "template/io.hpp" #line 7 "template/io.hpp" namespace ebi { template <typename T1, typename T2> std::ostream &operator<<(std::ostream &os, const std::pair<T1, T2> &pa) { return os << pa.first << " " << pa.second; } template <typename T1, typename T2> std::istream &operator>>(std::istream &os, std::pair<T1, T2> &pa) { return os >> pa.first >> pa.second; } template <typename T> std::ostream &operator<<(std::ostream &os, const std::vector<T> &vec) { for (std::size_t i = 0; i < vec.size(); i++) os << vec[i] << (i + 1 == vec.size() ? "" : " "); return os; } template <typename T> std::istream &operator>>(std::istream &os, std::vector<T> &vec) { for (T &e : vec) std::cin >> e; return os; } template <typename T> std::ostream &operator<<(std::ostream &os, const std::optional<T> &opt) { if (opt) { os << opt.value(); } else { os << "invalid value"; } return os; } void fast_io() { std::cout << std::fixed << std::setprecision(15); std::cin.tie(nullptr); std::ios::sync_with_stdio(false); } } // namespace ebi #line 2 "template/utility.hpp" #line 5 "template/utility.hpp" #line 7 "template/utility.hpp" namespace ebi { template <class T> inline bool chmin(T &a, T b) { if (a > b) { a = b; return true; } return false; } template <class T> inline bool chmax(T &a, T b) { if (a < b) { a = b; return true; } return false; } template <class T> T safe_ceil(T a, T b) { if (a % b == 0) return a / b; else if (a >= 0) return (a / b) + 1; else return -((-a) / b); } template <class T> T safe_floor(T a, T b) { if (a % b == 0) return a / b; else if (a >= 0) return a / b; else return -((-a) / b) - 1; } constexpr i64 LNF = std::numeric_limits<i64>::max() / 4; constexpr int INF = std::numeric_limits<int>::max() / 2; const std::vector<int> dy = {1, 0, -1, 0, 1, 1, -1, -1}; const std::vector<int> dx = {0, 1, 0, -1, 1, -1, 1, -1}; } // namespace ebi #line 2 "graph/template.hpp" #line 4 "graph/template.hpp" namespace ebi { template <class T> struct Edge { int to; T cost; Edge(int _to, T _cost = 1) : to(_to), cost(_cost) {} }; template <class T> struct Graph : std::vector<std::vector<Edge<T>>> { using std::vector<std::vector<Edge<T>>>::vector; void add_edge(int u, int v, T w, bool directed = false) { (*this)[u].emplace_back(v, w); if (directed) return; (*this)[v].emplace_back(u, w); } }; struct graph : std::vector<std::vector<int>> { using std::vector<std::vector<int>>::vector; void add_edge(int u, int v, bool directed = false) { (*this)[u].emplace_back(v); if (directed) return; (*this)[v].emplace_back(u); } }; } // namespace ebi #line 3 "a.cpp" #include <atcoder/lazysegtree> #line 2 "tree/heavy_light_decomposition.hpp" #line 6 "tree/heavy_light_decomposition.hpp" namespace ebi { struct heavy_light_decomposition { private: void dfs_sz(int v) { for (auto &nv : g[v]) { if (nv == par[v]) continue; par[nv] = v; depth[nv] = depth[v] + 1; dfs_sz(nv); sz[v] += sz[nv]; if (sz[nv] > sz[g[v][0]] || g[v][0] == par[v]) std::swap(nv, g[v][0]); } } void dfs_hld(int v) { in[v] = t++; rev[in[v]] = v; for (auto nv : g[v]) { if (nv == par[v]) continue; nxt[nv] = (nv == g[v][0] ? nxt[v] : nv); dfs_hld(nv); } out[v] = t; } // [u, v) パスの取得 (v は u の祖先) std::vector<std::pair<int, int>> ascend(int u, int v) const { std::vector<std::pair<int, int>> res; while (nxt[u] != nxt[v]) { res.emplace_back(in[u], in[nxt[u]]); u = par[nxt[u]]; } if (u != v) res.emplace_back(in[u], in[v] + 1); return res; } // (u, v] パスの取得 (u は v の祖先) std::vector<std::pair<int, int>> descend(int u, int v) const { if (u == v) return {}; if (nxt[u] == nxt[v]) return {{in[u] + 1, in[v]}}; auto res = descend(u, par[nxt[v]]); res.emplace_back(in[nxt[v]], in[v]); return res; } public: heavy_light_decomposition(const std::vector<std::vector<int>> &gh, int root = 0) : n(gh.size()), g(gh), sz(n, 1), in(n), out(n), nxt(n), par(n, -1), depth(n, 0), rev(n) { dfs_sz(root); dfs_hld(root); } int idx(int u) const { return in[u]; } int rev_idx(int i) const { return rev[i]; } int la(int v, int k) const { while (1) { int u = nxt[v]; if (in[u] <= in[v] - k) return rev[in[v] - k]; k -= in[v] - in[u] + 1; v = par[u]; } } int lca(int u, int v) const { while (nxt[u] != nxt[v]) { if (in[u] < in[v]) std::swap(u, v); u = par[nxt[u]]; } return depth[u] < depth[v] ? u : v; } int jump(int s, int t, int i) const { if (i == 0) return s; int l = lca(s, t); int d = depth[s] + depth[t] - depth[l] * 2; if (d < i) return -1; if (depth[s] - depth[l] >= i) return la(s, i); i = d - i; return la(t, i); } std::vector<int> path(int s, int t) const { int l = lca(s, t); std::vector<int> a, b; for (; s != l; s = par[s]) a.emplace_back(s); for (; t != l; t = par[t]) b.emplace_back(t); a.emplace_back(l); std::reverse(b.begin(), b.end()); a.insert(a.end(), b.begin(), b.end()); return a; } int distance(int u, int v) const { return depth[u] + depth[v] - 2 * depth[lca(u, v)]; } int distance_from_root(int v) const { return depth[v]; } bool at_path(int u, int v, int s) const { return distance(u, v) == distance(u, s) + distance(s, v); } template <class F> void path_noncommutative_query(int u, int v, bool vertex, const F &f) const { int l = lca(u, v); for (auto [a, b] : ascend(u, l)) f(a + 1, b); if (vertex) f(in[l], in[l] + 1); for (auto [a, b] : descend(l, v)) f(a, b + 1); } std::vector<std::pair<int, int>> path_sections(int u, int v, bool vertex) const { int l = lca(u, v); std::vector<std::pair<int, int>> sections; for (auto [a, b] : ascend(u, l)) sections.emplace_back(a + 1, b); if (vertex) sections.emplace_back(in[l], in[l] + 1); for (auto [a, b] : descend(l, v)) sections.emplace_back(a, b + 1); return sections; } template<class F> int max_path(int u, int v, bool vertex, F binary_search) const { int l = lca(u, v); for (auto [a, b] : ascend(u, l)) { a++; int m = binary_search(a, b); if(m == b) { u = rev[b]; } else { return (m == a ? u : rev[m]); } } if (vertex) { int m = binary_search(in[l], in[l]+1); if(m == in[l]) { return u; } else { u = l; } } for (auto [a, b] : descend(l, v)) { b++; int m = binary_search(a, b); if(m == b) { u = rev[b-1]; } else { return m == a ? u : rev[m]; } } return v; } template <class F> void subtree_query(int u, bool vertex, const F &f) { f(in[u] + int(!vertex), out[u]); } private: int n; std::vector<std::vector<int>> g; std::vector<int> sz, in, out, nxt, par, depth, rev; int t = 0; }; } // namespace ebi #line 6 "a.cpp" namespace ebi { i64 op(i64 a, i64 b) { return a < b ? a : b; } i64 e() { return LNF; } i64 mapping(i64 f, i64 x) { return f + x; } i64 composition(i64 f, i64 g) { return f + g; } i64 id() { return 0; } void main_() { int n,q; std::cin >> n >> q; Graph<i64> G(n); graph g(n); rep(i,0,n-1) { int a,b; i64 c; std::cin >> a >> b >> c; a--; b--; g.add_edge(a, b); G.add_edge(a, b, c); } std::vector<int> par(n, -1); std::vector<i64> c(n, 0); auto dfs = [&](auto &&self, int v) -> void { for(auto e: G[v]) { if(e.to == par[v]) continue; par[e.to] = v; c[e.to] = e.cost; self(self, e.to); } }; dfs(dfs, 0); heavy_light_decomposition hld(g); { std::vector<i64> cs(n, e()); rep(i,1,n) { cs[hld.idx(i)] = c[i]; } c = cs; } atcoder::lazy_segtree<i64, op, e, i64, mapping, composition, id> seg(c); auto add_path = [&](int u, int v, i64 val) -> void { auto f = [&](int l, int r) -> void { if(l < r) seg.apply(l, r, val); else seg.apply(r, l, val); }; hld.path_noncommutative_query(u, v, false, f); }; auto path_min = [&](int u, int v) -> i64 { i64 ret = e(); auto f = [&](int l, int r) -> void { if(l < r) ret = op(ret, seg.prod(l, r)); else ret = op(ret, seg.prod(r, l)); }; hld.path_noncommutative_query(u, v, false, f); return ret; }; std::vector<int> broken(n, 1); std::vector<i64> apples(n, 0); int ans = n; auto dfs_break = [&](auto &&self, int v) -> i64 { broken[v] = 0; ans--; i64 sum = apples[v]; for(auto nv: g[v]) { if(nv == par[v]) continue; if(broken[nv] == 0) continue; sum += self(self, nv); } return sum; }; while(q--) { int t; std::cin >> t; if(t == 1) { int v; i64 x; std::cin >> v >> x; v--; add_path(v, 0, -x); apples[v] += x; if(path_min(v, 0) > 0) continue; i64 ret = e(); auto f = [&](i64 x) { return op(ret, x) > 0; }; auto binary_search = [&](int a, int b) -> int { if(a > b) { if(f(seg.prod(b, a))) { ret = op(ret, seg.prod(b, a)); return b; } return seg.min_left(a, f); } else { if(f(seg.prod(a, b))) { ret = op(ret, seg.prod(a, b)); return b; } return seg.max_right(a, f); } }; int nv; if(seg.get(hld.idx(v)) <= 0) nv = v; else { nv = hld.max_path(v, 0, false, binary_search); nv = hld.jump(nv, 0, 1); } assert(nv != -1 && broken[nv] > 0); i64 rem = dfs_break(dfs_break, nv); add_path(hld.jump(nv, 0, 1), 0, rem); } else { std::cout << ans << '\n'; } } } } // namespace ebi int main() { ebi::fast_io(); int t = 1; // std::cin >> t; while (t--) { ebi::main_(); } return 0; }