結果
問題 | No.2494 Sum within Components |
ユーザー |
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提出日時 | 2023-10-06 21:46:27 |
言語 | C++17 (gcc 13.3.0 + boost 1.87.0) |
結果 |
AC
|
実行時間 | 53 ms / 2,000 ms |
コード長 | 12,844 bytes |
コンパイル時間 | 1,872 ms |
コンパイル使用メモリ | 205,884 KB |
最終ジャッジ日時 | 2025-02-17 04:58:09 |
ジャッジサーバーID (参考情報) |
judge5 / judge3 |
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ファイルパターン | 結果 |
---|---|
sample | AC * 3 |
other | AC * 17 |
ソースコード
// -------------------- main code begins at #263 -------------------- //#include <bits/stdc++.h>using namespace std;template<typename T, typename U> using vp = vector<pair<T, U>>;template<typename T> using pque = priority_queue<T>;template<typename T> using lpque = priority_queue<T, vector<T>, greater<T>>;template<typename T, typename U> using umap = unordered_map<T, U>;template<typename T> using uset = unordered_set<T>;#define pque_op(T, op) (priority_queue<T, vector<T>, decltype(op)>(op))#define set_op(T, op, ...) (set<T, decltype(op)>(__VA_OPT__(__VA_ARGS__, ) op))using lint = long long;using pint = pair<int, int>;using plint = pair<lint, lint>;using pil = pair<int, lint>;using pli = pair<lint, int>;using vint = vector<int>;using vlint = vector<lint>;using vpint = vector<pint>;using vplint = vector<plint>;using vpil = vector<pil>;using vpli = vector<pli>;using vbl = vector<bool>;using qint = queue<int>;using qlint = queue<lint>;constexpr double PI = 3.141592653589793;constexpr int INTINF = (1 << 30) - 1;constexpr lint LLINF = (1LL << 62) - 1;constexpr int MPRIME = 1000000007;constexpr int MPRIME9 = 998244353;constexpr lint MMPRIME = (1LL << 61) - 1;constexpr char newl = '\n';#define len length()#define empb(...) emplace_back(__VA_ARGS__)#define fi first#define se second#define get_rep(_1, _2, _3, func, ...) func#define rep(i, ...) get_rep(__VA_ARGS__, rep3, rep2, rep1)(i, __VA_ARGS__)#define rep1(i, N) for(int i = 0; i < (N); i++)#define rep2(i, s, t) for(int i = (s); i < (t); i++)#define rep3(i, s, t, a) for(int i = (s); i < (t); i += (a))#define get_rrep(_1, _2, _3, func, ...) func#define rrep(i, ...) get_rrep(__VA_ARGS__, rrep3, rrep2, rrep1)(i, __VA_ARGS__)#define rrep1(i, N) for(int i = (N); i >= 0; i--)#define rrep2(i, s, t) for(int i = (s); i >= (t); i--)#define rrep3(i, s, t, a) for(int i = (s); i >= (t); i -= (a))#define forbit(bit, k) for(int bit = 0; bit < (1 << (k)); bit++)#define forsubset(bit, orig_bit) \for(int bit = (orig_bit), _cnt = 0; (_cnt += (bit == (orig_bit))) < 2; --bit &= (orig_bit))#define bitpop(bit, k) (((bit) >> (k)) & 1)#define all(name) name.begin(), name.end()#define rall(name) name.rbegin(), name.rend()#define gsort(vbeg, vend) sort(vbeg, vend, greater<>())#define dbg(x) cerr << #x << ": " << x << '\n';inline int popcnt(lint bit) {return __builtin_popcountll(bit);}template<class T> inline bool chmin(T &a, T b) {if(a > b) {a = b;return true;}return false;}template<class T> inline bool chmax(T &a, T b) {if(a < b) {a = b;return true;}return false;}template<class T> inline void init(vector<T> &v) {for(auto &a : v) cin >> a;}template<class T, class U> inline void init(vector<pair<T, U>> &v) {for(auto &a : v) cin >> a.first >> a.second;}template<class T> inline void init(vector<T> &v, int n) {v.resize(n);for(auto &a : v) cin >> a;}template<class T1, class T2> inline void init(vector<T1> &v1, vector<T2> &v2, int n) {v1.resize(n);v2.resize(n);for(int i = 0; i < n; i++) cin >> v1[i] >> v2[i];}template<class T1, class T2, class T3>inline void init(vector<T1> &v1, vector<T2> &v2, vector<T3> &v3, int n) {v1.resize(n);v2.resize(n);v3.resize(n);for(int i = 0; i < n; i++) cin >> v1[i] >> v2[i] >> v3[i];}template<class T, class U> inline void init(vector<pair<T, U>> &v, int n) {v.resize(n);for(auto &a : v) cin >> a.first >> a.second;}template<class T> inline void init(vector<T> &v, int n, const T &c) {v.resize(n);for(auto &a : v) {cin >> a;a += c;}}template<class T1, class T2>inline void init(vector<T1> &v1, vector<T2> &v2, int n, const T1 &c1, const T2 &c2) {v1.resize(n);v2.resize(n);for(int i = 0; i < n; i++) {cin >> v1[i] >> v2[i];v1[i] += c1;v2[i] += c2;}}template<class T1, class T2, class T3>inline voidinit(vector<T1> &v1, vector<T2> &v2, vector<T3> &v3, int n, const T1 &c1, const T2 &c2, const T3 &c3) {v1.resize(n);v2.resize(n);v3.resize(n);for(int i = 0; i < n; i++) {cin >> v1[i] >> v2[i] >> v3[i];v1[i] += c1;v2[i] += c2;v3[i] += c3;}}template<class T, class U> inline void init(vector<pair<T, U>> &v, int n, T &c1, U &c2) {v.resize(n);for(auto &a : v) {cin >> a.first >> a.second;a.first += c1;a.second += c2;}}inline void out() {cout << newl;}template<class T> inline void out(T a) {cout << a << '\n';}template<class T, class... U> inline void out(T a, U... lst) {cout << a << " ";out(forward<U>(lst)...);}template<class T> inline void out(vector<T> &v) {for(int i = 0; i < v.size(); i++) cout << v[i] << (i == v.size() - 1 ? '\n' : ' ');cout << flush;}template<class N> void resiz(N n) {}template<class N, class T, class... U> void resiz(N n, T &&hd, U &&...tl) {hd.resize(n);resiz(n, forward<U>(tl)...);}bool Yes(bool b = true) {cout << (b ? "Yes" : "No") << newl;return b;}bool YES(bool b = true) {cout << (b ? "YES" : "NO") << newl;return b;}bool No(bool b = true) {if(!b) return false;cout << "No" << newl;return true;}bool NO(bool b = true) {if(!b) return false;cout << "NO" << newl;return true;}template<typename T> struct v2d {private:vector<vector<T>> m;public:v2d() {}v2d(int h, int w) : m(h, vector<T>(w)) {}v2d(int h, int w, const T &init) : m(h, vector<T>(w, init)) {}v2d(const initializer_list<initializer_list<T>> m_init) : m(m_init.begin(), m_init.end()) {}void assign(int h, int w) {m.assign(h, vector<T>(w));}void assign(int h, int w, const T init) {m.assign(h, vector<T>(w, init));}inline int size() const {return m.size();}void in() {for(vector<T> &v : m)for(T &val : v) cin >> val;}void in(int h, int w) {m.resize(h, vector<T>(w));in();}void out() {int h = m.size();for(vector<T> &v : m) {int sz = v.size();for(int j = 0; j < sz; j++) {cout << v[j] << (j == sz - 1 ? '\n' : ' ');}}cout << flush;}inline vector<T> &operator[](int idx) {assert(0 <= idx && idx < int(m.size()));return m[idx];}bool rangeout(int x, int y) {if(x < 0 || y < 0 || x >= size() || y >= m[x].size()) return true;return false;}};long long binpow(long long a, long long ex, long long p = MMPRIME) {long long res = 1;while(ex > 0) {if(ex & 1) (res *= a) %= p;ex >>= 1;(a *= a) %= p;}return res;}inline void init_e(v2d<int> &E, int n, int m, int c) {E.assign(n, 0);int u, v;for(int i = 0; i < m; i++) {cin >> u >> v;u += c;v += c;E[u].emplace_back(v);E[v].emplace_back(u);}}// -------------------- main code -------------------- //template<int mod> struct modint {private:long long val;public:modint(long long x = 0) : val((mod + x % mod) % mod) {}private:modint inv() const {long long x_ = val, xd = 1, xdd = 0, y_ = mod, yd = 0, ydd = 1, div;while(true) {if(!y_) return modint(xd);div = x_ / y_;x_ -= div * y_;xd -= div * yd;xdd -= div * ydd;if(!x_) return modint(yd);div = y_ / x_;y_ -= div * x_;yd -= div * xd;ydd -= div * xdd;}}public:modint operator-() const {return modint(-val);}modint &operator+=(const modint &a) {val += a.val;if(val >= mod) val -= mod;return *this;}modint &operator-=(const modint &a) {val -= a.val;if(val < 0) val += mod;return *this;}modint &operator*=(const modint &a) {(val *= a.val) %= mod;return *this;}modint &operator/=(const modint &a) {return (*this) *= a.inv();}modint &operator+=(const long long &a) {(val += mod + a % mod) %= mod;return *this;}modint &operator-=(const long long &a) {(val += mod - a % mod) %= mod;return *this;}modint &operator*=(const long long &a) {(val *= mod + a % mod) %= mod;return *this;}modint &operator/=(const long long &a) {return (*this) /= modint(a);}modint operator+(const modint &a) const {return modint(*this) += a;}modint operator-(const modint &a) const {return modint(*this) -= a;}modint operator*(const modint &a) const {return modint(*this) *= a;}modint operator/(const modint &a) const {return modint(*this) /= a;}modint operator+(const long long &a) const {return modint(*this) += a;}modint operator-(const long long &a) const {return modint(*this) -= a;}modint operator*(const long long &a) const {return modint(*this) *= a;}modint operator/(const long long &a) const {return modint(*this) /= modint(a);}modint &operator++() {(++val) %= mod;return *this;}modint operator++(int) {modint res(*this);(++val) %= mod;return res;}modint &operator--() {(val += mod - 1) %= mod;return *this;}modint operator--(int) {modint res(*this);(val += mod - 1) %= mod;return res;}bool operator==(const modint &a) const {return val == a.val;}bool operator!=(const modint &a) const {return val != a.val;}bool operator<(const modint &a) const {return val < a.val;}bool operator>(const modint &a) const {return val > a.val;}bool operator<=(const modint &a) const {return val <= a.val;}bool operator>=(const modint &a) const {return val >= a.val;}bool operator==(const long long &a) const {return val == a;}bool operator!=(const long long &a) const {return val != a;}bool operator<(const long long &a) const {return val < a;}bool operator>(const long long &a) const {return val > a;}bool operator<=(const long long &a) const {return val <= a;}bool operator>=(const long long &a) const {return val >= a;}modint &operator=(const modint &a) {val = a.val;return *this;}modint &operator=(const long long &a) {val = (mod + a % mod) % mod;return *this;}friend ostream &operator<<(ostream &os, const modint &a) {return os << a.val;}friend istream &operator>>(istream &is, modint &a) {long long n;is >> n;a = modint(n);return is;}};using mint = modint<998244353>;template<class T = int> struct UnionFind {private:vector<int> parent;vector<int> num;vector<T> val;int treenum;const function<bool(int, int, T &, T &)> swap_flg =[this](const int l, const int r, const T &, const T &) { return num[l] < num[r]; };const function<void(T &, T &)> merge_val = [this](T &, const T &) {};public:UnionFind(int n) : parent(n), num(n, 1), treenum(n) {for(int i = 0; i < n; i++) parent[i] = i;}UnionFind(int n, function<bool(int, int, T &, T &)> f1) :parent(n), num(n, 1), val(n), treenum(n), swap_flg(f1) {for(int i = 0; i < n; i++) parent[i] = i;}UnionFind(int n, const function<void(T &, T &)> f2) :parent(n), num(n, 1), val(n), treenum(n), merge_val(f2) {for(int i = 0; i < n; i++) parent[i] = i;}UnionFind(int n, function<bool(int, int, T &, T &)> f1, const function<void(T &, T &)> f2) :parent(n), num(n, 1), val(n), treenum(n), swap_flg(f1), merge_val(f2) {for(int i = 0; i < n; i++) parent[i] = i;}UnionFind(vector<T> &v, const function<void(T &, T &)> f2) :parent(v.size()), num(v.size(), 1), val(v), treenum(v.size()), merge_val(f2) {for(int i = 0; i < v.size(); i++) parent[i] = i;}UnionFind(vector<T> &v, function<bool(int, int, T &, T &)> f1, const function<void(T &, T &)> f2) :parent(v.size()), num(v.size(), 1), val(v), treenum(v.size()), swap_flg(f1), merge_val(f2) {for(int i = 0; i < v.size(); i++) parent[i] = i;}int root(int x) {assert(x < parent.size());if(parent[x] == x) return x;return parent[x] = root(parent[x]);}int size(int x) {assert(x < parent.size());return num[root(x)];}int merge(int x, int y) {assert(x < parent.size() && y < parent.size());int xrt = root(x);int yrt = root(y);if(xrt == yrt) return xrt;if(swap_flg(xrt, yrt, val[xrt], val[yrt])) swap(xrt, yrt);parent[yrt] = xrt;num[xrt] += num[yrt];merge_val(val[xrt], val[yrt]);treenum--;return xrt;}bool same(int x, int y) {assert(x < parent.size() && y < parent.size());return root(x) == root(y);}int tnum() {return treenum;}inline T &operator[](int x) {assert(x < parent.size());return val[x];}};int N, M;vector<mint> A;void input() {cin >> N >> M;init(A, N);}void solve() {auto mrg = [](mint &l, mint &r) { l += r; };auto uf = UnionFind<mint>(A, mrg);for(int i = 0; i < M; i++) {int u, v;cin >> u >> v;u--, v--;uf.merge(u, v);}mint ans = 1;for(int i = 0; i < N; i++) {if(uf.root(i) == i) {rep(j, uf.size(i)) ans *= uf[i];}}out(ans);}int main() {cin.tie(nullptr);ios_base::sync_with_stdio(false);cout << fixed << setprecision(15);int t = 1;// cin >> t;while(t--) {input();solve();}}