結果

問題 No.2524 Stripes
ユーザー ebi_flyebi_fly
提出日時 2023-10-28 01:54:11
言語 C++23
(gcc 12.3.0 + boost 1.83.0)
結果
WA  
実行時間 -
コード長 12,511 bytes
コンパイル時間 4,490 ms
コンパイル使用メモリ 243,044 KB
実行使用メモリ 33,024 KB
最終ジャッジ日時 2024-09-25 15:56:20
合計ジャッジ時間 11,695 ms
ジャッジサーバーID
(参考情報)
judge2 / judge1
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テストケース

テストケース表示
入力 結果 実行時間
実行使用メモリ
testcase_00 WA -
testcase_01 WA -
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testcase_06 WA -
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testcase_24 WA -
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ソースコード

diff #

#line 1 "a.cpp"
#include <atcoder/convolution>
#include <atcoder/modint>

#line 2 "fps/fps.hpp"

#include <algorithm>
#include <cassert>
#include <optional>
#include <vector>

#line 2 "modint/base.hpp"

#include <concepts>
#include <iostream>
#include <utility>

namespace ebi {

template <class T>
concept Modint = requires(T a, T b) {
    a + b;
    a - b;
    a * b;
    a / b;
    a.inv();
    a.val();
    a.pow(std::declval<long long>());
    T::mod();
};

template <Modint mint> std::istream &operator>>(std::istream &os, mint &a) {
    long long x;
    os >> x;
    a = x;
    return os;
}

template <Modint mint>
std::ostream &operator<<(std::ostream &os, const mint &a) {
    return os << a.val();
}

}  // namespace ebi
#line 9 "fps/fps.hpp"

namespace ebi {

template <Modint mint,
          std::vector<mint> (*convolution)(const std::vector<mint> &,
                                           const std::vector<mint> &)>
struct FormalPowerSeries : std::vector<mint> {
  private:
    using std::vector<mint>::vector;
    using std::vector<mint>::vector::operator=;
    using FPS = FormalPowerSeries;

  public:
    FormalPowerSeries(const std::vector<mint> &a) {
        *this = a;
    }

    FPS operator+(const FPS &rhs) const noexcept {
        return FPS(*this) += rhs;
    }
    FPS operator-(const FPS &rhs) const noexcept {
        return FPS(*this) -= rhs;
    }
    FPS operator*(const FPS &rhs) const noexcept {
        return FPS(*this) *= rhs;
    }
    FPS operator/(const FPS &rhs) const noexcept {
        return FPS(*this) /= rhs;
    }
    FPS operator%(const FPS &rhs) const noexcept {
        return FPS(*this) %= rhs;
    }

    FPS operator+(const mint &rhs) const noexcept {
        return FPS(*this) += rhs;
    }
    FPS operator-(const mint &rhs) const noexcept {
        return FPS(*this) -= rhs;
    }
    FPS operator*(const mint &rhs) const noexcept {
        return FPS(*this) *= rhs;
    }
    FPS operator/(const mint &rhs) const noexcept {
        return FPS(*this) /= rhs;
    }

    FPS &operator+=(const FPS &rhs) noexcept {
        if (this->size() < rhs.size()) this->resize(rhs.size());
        for (int i = 0; i < (int)rhs.size(); ++i) {
            (*this)[i] += rhs[i];
        }
        return *this;
    }

    FPS &operator-=(const FPS &rhs) noexcept {
        if (this->size() < rhs.size()) this->resize(rhs.size());
        for (int i = 0; i < (int)rhs.size(); ++i) {
            (*this)[i] -= rhs[i];
        }
        return *this;
    }

    FPS &operator*=(const FPS &rhs) noexcept {
        *this = convolution(*this, rhs);
        return *this;
    }

    FPS &operator/=(const FPS &rhs) noexcept {
        int n = deg() - 1;
        int m = rhs.deg() - 1;
        if (n < m) {
            *this = {};
            return *this;
        }
        *this = (*this).rev() * rhs.rev().inv(n - m + 1);
        (*this).resize(n - m + 1);
        std::reverse((*this).begin(), (*this).end());
        return *this;
    }

    FPS &operator%=(const FPS &rhs) noexcept {
        *this -= *this / rhs * rhs;
        shrink();
        return *this;
    }

    FPS &operator+=(const mint &rhs) noexcept {
        if (this->empty()) this->resize(1);
        (*this)[0] += rhs;
        return *this;
    }

    FPS &operator-=(const mint &rhs) noexcept {
        if (this->empty()) this->resize(1);
        (*this)[0] -= rhs;
        return *this;
    }

    FPS &operator*=(const mint &rhs) noexcept {
        for (int i = 0; i < deg(); ++i) {
            (*this)[i] *= rhs;
        }
        return *this;
    }
    FPS &operator/=(const mint &rhs) noexcept {
        mint inv_rhs = rhs.inv();
        for (int i = 0; i < deg(); ++i) {
            (*this)[i] *= inv_rhs;
        }
        return *this;
    }

    FPS operator>>(int d) const {
        if (deg() <= d) return {};
        FPS f = *this;
        f.erase(f.begin(), f.begin() + d);
        return f;
    }

    FPS operator<<(int d) const {
        FPS f = *this;
        f.insert(f.begin(), d, 0);
        return f;
    }

    FPS operator-() const {
        FPS g(this->size());
        for (int i = 0; i < (int)this->size(); i++) g[i] = -(*this)[i];
        return g;
    }

    FPS pre(int sz) const {
        return FPS(this->begin(), this->begin() + std::min(deg(), sz));
    }

    FPS rev() const {
        auto f = *this;
        std::reverse(f.begin(), f.end());
        return f;
    }

    FPS differential() const {
        int n = deg();
        FPS g(std::max(0, n - 1));
        for (int i = 0; i < n - 1; i++) {
            g[i] = (*this)[i + 1] * (i + 1);
        }
        return g;
    }

    FPS integral() const {
        int n = deg();
        FPS g(n + 1);
        g[0] = 0;
        if (n > 0) g[1] = 1;
        auto mod = mint::mod();
        for (int i = 2; i <= n; i++) g[i] = (-g[mod % i]) * (mod / i);
        for (int i = 0; i < n; i++) g[i + 1] *= (*this)[i];
        return g;
    }

    FPS inv(int d = -1) const {
        int n = 1;
        if (d < 0) d = deg();
        FPS g(n);
        g[0] = (*this)[0].inv();
        while (n < d) {
            n <<= 1;
            g = (g * 2 - g * g * this->pre(n)).pre(n);
        }
        g.resize(d);
        return g;
    }

    FPS log(int d = -1) const {
        assert((*this)[0].val() == 1);
        if (d < 0) d = deg();
        return ((*this).differential() * (*this).inv(d)).pre(d - 1).integral();
    }

    FPS exp(int d = -1) const {
        assert((*this)[0].val() == 0);
        int n = 1;
        if (d < 0) d = deg();
        FPS g(n);
        g[0] = 1;
        while (n < d) {
            n <<= 1;
            g = (g * (this->pre(n) - g.log(n) + 1)).pre(n);
        }
        g.resize(d);
        return g;
    }

    FPS pow(int64_t k, int d = -1) const {
        const int n = deg();
        if (d < 0) d = n;
        if (k == 0) {
            FPS f(d);
            if (d > 0) f[0] = 1;
            return f;
        }
        for (int i = 0; i < n; i++) {
            if ((*this)[i] != 0) {
                mint rev = (*this)[i].inv();
                FPS f = (((*this * rev) >> i).log(d) * k).exp(d);
                f *= (*this)[i].pow(k);
                f = (f << (i * k)).pre(d);
                if (f.deg() < d) f.resize(d);
                return f;
            }
            if (i + 1 >= (d + k - 1) / k) break;
        }
        return FPS(d);
    }

    int deg() const {
        return (*this).size();
    }

    void shrink() {
        while ((!this->empty()) && this->back() == 0) this->pop_back();
    }

    int count_terms() const {
        int c = 0;
        for (int i = 0; i < deg(); i++) {
            if ((*this)[i] != 0) c++;
        }
        return c;
    }

    std::optional<FPS> sqrt(int d = -1) const;

    static FPS exp_x(int n) {
        FPS f(n);
        mint fact = 1;
        for (int i = 1; i < n; i++) fact *= i;
        f[n - 1] = fact.inv();
        for (int i = n - 1; i >= 0; i--) f[i - 1] = f[i] * i;
        return f;
    }
};

}  // namespace ebi
#line 2 "template/template.hpp"
#include <bit>
#include <bitset>
#line 5 "template/template.hpp"
#include <chrono>
#include <climits>
#include <cmath>
#include <complex>
#include <cstddef>
#include <cstdint>
#include <cstdlib>
#include <cstring>
#include <functional>
#include <iomanip>
#line 16 "template/template.hpp"
#include <limits>
#include <map>
#include <memory>
#include <numbers>
#include <numeric>
#line 22 "template/template.hpp"
#include <queue>
#include <random>
#include <ranges>
#include <set>
#include <stack>
#include <string>
#include <tuple>
#include <type_traits>
#include <unordered_map>
#include <unordered_set>
#line 34 "template/template.hpp"

#define rep(i, a, n) for (int i = (int)(a); i < (int)(n); i++)
#define rrep(i, a, n) for (int i = ((int)(n)-1); i >= (int)(a); i--)
#define Rep(i, a, n) for (i64 i = (i64)(a); i < (i64)(n); i++)
#define RRep(i, a, n) for (i64 i = ((i64)(n)-i64(1)); i >= (i64)(a); i--)
#define all(v) (v).begin(), (v).end()
#define rall(v) (v).rbegin(), (v).rend()

#line 2 "template/debug_template.hpp"

#line 4 "template/debug_template.hpp"

namespace ebi {

#ifdef LOCAL
#define debug(...)                                                      \
    std::cerr << "LINE: " << __LINE__ << "  [" << #__VA_ARGS__ << "]:", \
        debug_out(__VA_ARGS__)
#else
#define debug(...)
#endif

void debug_out() {
    std::cerr << std::endl;
}

template <typename Head, typename... Tail> void debug_out(Head h, Tail... t) {
    std::cerr << " " << h;
    if (sizeof...(t) > 0) std::cerr << " :";
    debug_out(t...);
}

}  // namespace ebi
#line 2 "template/int_alias.hpp"

#line 4 "template/int_alias.hpp"

namespace ebi {

using std::size_t;
using i8 = std::int8_t;
using u8 = std::uint8_t;
using i16 = std::int16_t;
using u16 = std::uint16_t;
using i32 = std::int32_t;
using u32 = std::uint32_t;
using i64 = std::int64_t;
using u64 = std::uint64_t;
using i128 = __int128_t;
using u128 = __uint128_t;

}  // namespace ebi
#line 2 "template/io.hpp"

#line 7 "template/io.hpp"

namespace ebi {

template <typename T1, typename T2>
std::ostream &operator<<(std::ostream &os, const std::pair<T1, T2> &pa) {
    return os << pa.first << " " << pa.second;
}

template <typename T1, typename T2>
std::istream &operator>>(std::istream &os, std::pair<T1, T2> &pa) {
    return os >> pa.first >> pa.second;
}

template <typename T>
std::ostream &operator<<(std::ostream &os, const std::vector<T> &vec) {
    for (std::size_t i = 0; i < vec.size(); i++)
        os << vec[i] << (i + 1 == vec.size() ? "" : " ");
    return os;
}

template <typename T>
std::istream &operator>>(std::istream &os, std::vector<T> &vec) {
    for (T &e : vec) std::cin >> e;
    return os;
}

template <typename T>
std::ostream &operator<<(std::ostream &os, const std::optional<T> &opt) {
    if (opt) {
        os << opt.value();
    } else {
        os << "invalid value";
    }
    return os;
}

void fast_io() {
    std::cout << std::fixed << std::setprecision(15);
    std::cin.tie(nullptr);
    std::ios::sync_with_stdio(false);
}

}  // namespace ebi
#line 2 "template/utility.hpp"

#line 5 "template/utility.hpp"

#line 7 "template/utility.hpp"

namespace ebi {

template <class T> inline bool chmin(T &a, T b) {
    if (a > b) {
        a = b;
        return true;
    }
    return false;
}

template <class T> inline bool chmax(T &a, T b) {
    if (a < b) {
        a = b;
        return true;
    }
    return false;
}

template <class T> T safe_ceil(T a, T b) {
    if (a % b == 0)
        return a / b;
    else if (a >= 0)
        return (a / b) + 1;
    else
        return -((-a) / b);
}

template <class T> T safe_floor(T a, T b) {
    if (a % b == 0)
        return a / b;
    else if (a >= 0)
        return a / b;
    else
        return -((-a) / b) - 1;
}

constexpr i64 LNF = std::numeric_limits<i64>::max() / 4;

constexpr int INF = std::numeric_limits<int>::max() / 2;

const std::vector<int> dy = {1, 0, -1, 0, 1, 1, -1, -1};
const std::vector<int> dx = {0, 1, 0, -1, 1, -1, 1, -1};

}  // namespace ebi
#line 7 "a.cpp"

namespace ebi {

using mint = atcoder::modint998244353;
using FPS = FormalPowerSeries<mint, atcoder::convolution>;

void main_() {
    int n;
    std::string s;
    std::cin >> n >> s;
    using Matrix = std::array<std::array<FPS, 2>, 2>;
    auto mul = [&](const Matrix &a, const Matrix &b) -> Matrix {
        Matrix c;
        rep(i, 0, 2) rep(j, 0, 2) {
            c[i][j] = FPS{0};
            rep(k, 0, 2) {
                c[i][j] += a[i][k] * b[k][j];
            }
        }
        return c;
    };
    Matrix r = {{FPS{1}, FPS{0, 1}, FPS{0}, FPS{1}}};
    Matrix b = {{FPS{1}, FPS{0}, FPS{0, 1}, FPS{1}}};
    Matrix I = {{FPS{1}, FPS{0}, FPS{0}, FPS{1}}};
    std::deque<Matrix> que;
    rep(i,0,n) {
        if(s[i] == 'R') que.push_back(r);
        else que.push_back(b);
    }
    {
        int pow2 = std::bit_ceil(que.size());
        while((int)que.size() < pow2) que.push_back(I);
    }
    while(que.size() > 1) {
        auto l = que.back();
        que.pop_back();
        auto r = que.back();
        que.pop_back();
        que.push_front(mul(l, r));
    }
    assert(que.size() == 1);
    auto p = que.front();
    FPS ans(n+1);
    rep(i,0,2) rep(j,0,2) {
        ans += p[i][j];
    }
    ans.resize(n+1);
    ans.erase(ans.begin());
    std::cout << ans << '\n';
}

}  // namespace ebi

int main() {
    ebi::fast_io();
    int t = 1;
    // std::cin >> t;
    while (t--) {
        ebi::main_();
    }
    return 0;
}
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