結果
問題 | No.2531 Coloring Vertices on Namori |
ユーザー | ZrjaK |
提出日時 | 2023-11-07 17:08:47 |
言語 | C++23 (gcc 12.3.0 + boost 1.83.0) |
結果 |
AC
|
実行時間 | 184 ms / 2,000 ms |
コード長 | 34,986 bytes |
コンパイル時間 | 6,763 ms |
コンパイル使用メモリ | 348,864 KB |
実行使用メモリ | 59,120 KB |
最終ジャッジ日時 | 2024-09-25 23:23:58 |
合計ジャッジ時間 | 12,173 ms |
ジャッジサーバーID (参考情報) |
judge1 / judge2 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 2 ms
5,248 KB |
testcase_01 | AC | 2 ms
5,376 KB |
testcase_02 | AC | 2 ms
5,376 KB |
testcase_03 | AC | 2 ms
5,376 KB |
testcase_04 | AC | 2 ms
5,376 KB |
testcase_05 | AC | 104 ms
59,120 KB |
testcase_06 | AC | 2 ms
5,376 KB |
testcase_07 | AC | 101 ms
58,976 KB |
testcase_08 | AC | 111 ms
58,988 KB |
testcase_09 | AC | 111 ms
58,988 KB |
testcase_10 | AC | 114 ms
58,948 KB |
testcase_11 | AC | 76 ms
40,936 KB |
testcase_12 | AC | 76 ms
40,940 KB |
testcase_13 | AC | 79 ms
40,860 KB |
testcase_14 | AC | 169 ms
59,088 KB |
testcase_15 | AC | 176 ms
59,040 KB |
testcase_16 | AC | 184 ms
59,112 KB |
testcase_17 | AC | 2 ms
5,376 KB |
testcase_18 | AC | 2 ms
5,376 KB |
testcase_19 | AC | 2 ms
5,376 KB |
testcase_20 | AC | 127 ms
41,064 KB |
testcase_21 | AC | 123 ms
41,068 KB |
testcase_22 | AC | 119 ms
41,072 KB |
testcase_23 | AC | 123 ms
40,944 KB |
testcase_24 | AC | 120 ms
40,936 KB |
testcase_25 | AC | 120 ms
40,812 KB |
testcase_26 | AC | 121 ms
40,764 KB |
testcase_27 | AC | 123 ms
40,860 KB |
testcase_28 | AC | 125 ms
40,936 KB |
testcase_29 | AC | 125 ms
40,940 KB |
testcase_30 | AC | 124 ms
41,016 KB |
testcase_31 | AC | 125 ms
40,940 KB |
testcase_32 | AC | 122 ms
40,940 KB |
testcase_33 | AC | 123 ms
40,984 KB |
ソースコード
#ifdef ONLINE_JUDGE #pragma GCC optimize("O3,unroll-loops") #pragma GCC target("avx2,bmi,bmi2,lzcnt,popcnt") #endif #include <bits/stdc++.h> #include <ext/rope> #include <ext/pb_ds/assoc_container.hpp> #include <ext/pb_ds/hash_policy.hpp> #include <ext/pb_ds/tree_policy.hpp> #include <ext/pb_ds/trie_policy.hpp> #include <ext/pb_ds/priority_queue.hpp> using namespace std; using namespace __gnu_cxx; using namespace __gnu_pbds; template <class T> using pbds_set = tree<T, null_type, less_equal<T>, rb_tree_tag,tree_order_statistics_node_update>; using Trie = trie<string, null_type, trie_string_access_traits<>, pat_trie_tag, trie_prefix_search_node_update>; // template <class T> using heapq = __gnu_pbds::priority_queue<T, greater<T>, pairing_heap_tag>; template <class T> using heapq = std::priority_queue<T, vector<T>, greater<T>>; using ll = long long; using u32 = unsigned int; using u64 = unsigned long long; using i128 = __int128; using u128 = __uint128_t; using ld = long double; using ui = unsigned int; using ull = unsigned long long; using pii = pair<int, int>; using pll = pair<ll, ll>; using pdd = pair<ld, ld>; using vi = vector<int>; using vvi = vector<vector<int>>; using vll = vector<ll>; using vvll = vector<vector<ll>>; using vpii = vector<pii>; using vpll = vector<pll>; template <class T> constexpr T infty = 0; template <> constexpr int infty<int> = 1'000'000'000; template <> constexpr ll infty<ll> = ll(infty<int>) * infty<int> * 2; template <> constexpr u32 infty<u32> = infty<int>; template <> constexpr u64 infty<u64> = infty<ll>; template <> constexpr i128 infty<i128> = i128(infty<ll>) * infty<ll>; template <> constexpr double infty<double> = infty<ll>; template <> constexpr long double infty<long double> = infty<ll>; template <class T> using vc = vector<T>; template <class T> using vvc = vector<vc<T>>; template <class T> using vvvc = vector<vvc<T>>; template <class T> using vvvvc = vector<vvvc<T>>; template <class T> using vvvvvc = vector<vvvvc<T>>; template <class T> using pq = std::priority_queue<T>; template <class T> using pqg = std::priority_queue<T, vector<T>, greater<T>>; #define vv(type, name, h, ...) \ vector<vector<type>> name(h, vector<type>(__VA_ARGS__)) #define vvv(type, name, h, w, ...) \ vector<vector<vector<type>>> name( \ h, vector<vector<type>>(w, vector<type>(__VA_ARGS__))) #define vvvv(type, name, a, b, c, ...) \ vector<vector<vector<vector<type>>>> name( \ a, vector<vector<vector<type>>>( \ b, vector<vector<type>>(c, vector<type>(__VA_ARGS__)))) #define lb lower_bound #define ub upper_bound #define pb push_back #define pf push_front #define eb emplace_back #define fi first #define se second #define overload4(_1, _2, _3, _4, name, ...) name #define overload3(_1, _2, _3, name, ...) name #define rep1(n) for(ll _ = 0; _ < n; ++_) #define rep2(i, n) for(ll i = 0; i < n; ++i) #define rep3(i, a, b) for(ll i = a; i < b; ++i) #define rep4(i, a, b, c) for(int i = a; i < b; i += c) #define rep(...) overload4(__VA_ARGS__, rep4, rep3, rep2, rep1) (__VA_ARGS__) #define rrep1(n) for(ll i = n; i--; ) #define rrep2(i, n) for(ll i = n; i--; ) #define rrep3(i, a, b) for(ll i = a; i > b; i--) #define rrep4(i, a, b, c) for(ll i = a; i > b; i -= c) #define rrep(...) overload4(__VA_ARGS__, rrep4, rrep3, rrep2, rrep1) (__VA_ARGS__) #define each1(i, a) for(auto&& i : a) #define each2(x, y, a) for(auto&& [x, y] : a) #define each3(x, y, z, a) for(auto&& [x, y, z] : a) #define each(...) overload4(__VA_ARGS__, each3, each2, each1) (__VA_ARGS__) #define FOR1(a) for (ll _ = 0; _ < ll(a); ++_) #define FOR2(i, a) for (ll i = 0; i < ll(a); ++i) #define FOR3(i, a, b) for (ll i = a; i < ll(b); ++i) #define FOR4(i, a, b, c) for (ll i = a; i < ll(b); i += (c)) #define FOR1_R(a) for (ll i = (a)-1; i >= ll(0); --i) #define FOR2_R(i, a) for (ll i = (a)-1; i >= ll(0); --i) #define FOR3_R(i, a, b) for (ll i = (b)-1; i >= ll(a); --i) #define FOR(...) overload4(__VA_ARGS__, FOR4, FOR3, FOR2, FOR1) (__VA_ARGS__) #define FOR_R(...) overload3(__VA_ARGS__, FOR3_R, FOR2_R, FOR1_R) (__VA_ARGS__) #define FOR_subset(t, s) for (ll t = (s); t >= 0; t = (t == 0 ? -1 : (t - 1) & (s))) #define len(x) (int)x.size() #define elif else if #define all1(i) begin(i), end(i) #define all2(i, a) begin(i), begin(i) + a #define all3(i, a, b) begin(i) + a, begin(i) + b #define all(...) overload3(__VA_ARGS__, all3, all2, all1) (__VA_ARGS__) #define rall1(i) rbegin(i), rend(i) #define rall2(i, a) rbegin(i), rbegin(i) + a #define rall3(i, a, b) rbegin(i) + a, rbegin(i) + b #define rall(...) overload3(__VA_ARGS__, rall3, rall2, rall1) (__VA_ARGS__) #define mst(x, a) memset(x, a, sizeof(x)) #define bitcnt(x) (__builtin_popcountll(x)) #define endl "\n" #define MIN(v) *min_element(all(v)) #define MAX(v) *max_element(all(v)) #define LB(c, x) distance((c).begin(), lower_bound(all(c), (x))) #define UB(c, x) distance((c).begin(), upper_bound(all(c), (x))) #define UNIQUE(x) sort(all(x)), x.erase(unique(all(x)), x.end()), x.shrink_to_fit() #define SORT(a) sort(all(a)) #define REV(a) reverse(all(a)) int popcnt(int x) { return __builtin_popcount(x); } int popcnt(u32 x) { return __builtin_popcount(x); } int popcnt(ll x) { return __builtin_popcountll(x); } int popcnt(u64 x) { return __builtin_popcountll(x); } // (0, 1, 2, 3, 4) -> (-1, 0, 1, 1, 2) int topbit(int x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); } int topbit(u32 x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); } int topbit(ll x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); } int topbit(u64 x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); } // (0, 1, 2, 3, 4) -> (-1, 0, 1, 0, 2) int lowbit(int x) { return (x == 0 ? -1 : __builtin_ctz(x)); } int lowbit(u32 x) { return (x == 0 ? -1 : __builtin_ctz(x)); } int lowbit(ll x) { return (x == 0 ? -1 : __builtin_ctzll(x)); } int lowbit(u64 x) { return (x == 0 ? -1 : __builtin_ctzll(x)); } template<class T> auto max(const T& a){ return *max_element(all(a)); } template<class T> auto min(const T& a){ return *min_element(all(a)); } template <typename T, typename U> T ceil(T x, U y) { return (x > 0 ? (x + y - 1) / y : x / y); } template <typename T, typename U> T floor(T x, U y) { return (x > 0 ? x / y : (x - y + 1) / y); } template <typename T, typename U> pair<T, T> divmod(T x, U y) { T q = floor(x, y); return {q, x - q * y}; } template <typename T, typename U> T SUM(const vector<U> &A) { T sum = 0; for (auto &&a: A) sum += a; return sum; } template <typename T, typename U> vector<T> cumsum(vector<U> &A, int off = 1) { int N = A.size(); vector<T> B(N + 1); for (int i = 0; i < N; i++) B[i + 1] = B[i] + A[i]; if (off == 0) B.erase(B.begin()); return B; } template <typename T> vector<int> argsort(const vector<T> &A) { vector<int> ids(len(A)); iota(all(ids), 0); sort(all(ids), [&](int i, int j) { return (A[i] == A[j] ? i < j : A[i] < A[j]); }); return ids; } template <typename T> vc<T> rearrange(const vc<T> &A, const vc<int> &I) { vc<T> B(len(I)); FOR(i, len(I)) B[i] = A[I[i]]; return B; } template <typename T> T POP(deque<T> &que) { T a = que.front(); que.pop_front(); return a; } template <typename T> T POP(pq<T> &que) { T a = que.top(); que.pop(); return a; } template <typename T> T POP(pqg<T> &que) { assert(!que.empty()); T a = que.top(); que.pop(); return a; } template <typename T> T POP(vc<T> &que) { assert(!que.empty()); T a = que.back(); que.pop_back(); return a; } template <typename F> ll binary_search(F check, ll ok, ll ng, bool check_ok = true) { if (check_ok) assert(check(ok)); while (abs(ok - ng) > 1) { auto x = (ng + ok) / 2; (check(x) ? ok : ng) = x; } return ok; } template <typename F> double binary_search_real(F check, double ok, double ng, int iter = 100) { while (iter--) { double x = (ok + ng) / 2; (check(x) ? ok : ng) = x; } return (ok + ng) / 2; } template <class T, class S> inline bool chmax(T &a, const S &b) { return (a < b ? a = b, 1 : 0); } template <class T, class S> inline bool chmin(T &a, const S &b) { return (a > b ? a = b, 1 : 0); } mt19937 rng( chrono::steady_clock::now().time_since_epoch().count() ); #define Ran(a, b) rng() % ( (b) - (a) + 1 ) + (a) struct custom_hash { static uint64_t splitmix64(uint64_t x) { // http://xorshift.di.unimi.it/splitmix64.c x += 0x9e3779b97f4a7c15; x = (x ^ (x >> 30)) * 0xbf58476d1ce4e5b9; x = (x ^ (x >> 27)) * 0x94d049bb133111eb; return x ^ (x >> 31); } size_t operator()(uint64_t x) const { static const uint64_t FIXED_RANDOM = chrono::steady_clock::now().time_since_epoch().count(); return splitmix64(x + FIXED_RANDOM); } size_t operator()(pair<uint64_t,uint64_t> x) const { static const uint64_t FIXED_RANDOM = chrono::steady_clock::now().time_since_epoch().count(); return splitmix64(x.first + FIXED_RANDOM) ^ (splitmix64(x.second + FIXED_RANDOM) >> 1); } }; const i128 ONE = 1; istream &operator>>(istream &in, i128 &x) { string s; in >> s; bool minus = false; if (s[0] == '-') { minus = true; s.erase(s.begin()); } x = 0; for (auto i : s) { x *= 10; x += i - '0'; } if (minus) x = -x; return in; } ostream &operator<<(ostream &out, i128 x) { string s; bool minus = false; if (x < 0) { minus = true; x = -x; } while (x) { s.push_back(x % 10 + '0'); x /= 10; } if (s.empty()) s = "0"; if (minus) out << '-'; reverse(s.begin(), s.end()); out << s; return out; } template <class T> ostream &operator<<(ostream &os, const set<T> &v) { for(auto it = begin(v); it != end(v); ++it) { if(it == begin(v)) os << *it; else os << " " << *it; } return os; } template <class T> ostream &operator<<(ostream &os, const multiset<T> &v) { for(auto it = begin(v); it != end(v); ++it) { if(it == begin(v)) os << *it; else os << " " << *it; } return os; } template <class T> ostream &operator<<(ostream &os, const pbds_set<T> &v) { for(auto it = begin(v); it != end(v); ++it) { if(it == begin(v)) os << *it; else os << " " << *it; } return os; } template <class T, class S> istream &operator>>(istream &in, pair<T, S> &p) { in >> p.first >> p.second; return in; } template <class T, class S> ostream &operator<<(ostream &os, const pair<T, S> &p) { os << p.first << " " << p.second; return os; } template <class T, size_t size> istream &operator>>(istream &in, array<T, size> &v) { for(auto& x : v) in >> x; return in; } template <class T, size_t size> ostream &operator<<(ostream &os, const array<T, size> &v) { for(int i = 0; i < size; i++) { if(i == 0) os << v[i]; else os << " " << v[i]; } return os; } template <class T> istream &operator>>(istream &in, vector<T> &v) { for(auto& x : v) in >> x; return in; } template <class T> ostream &operator<<(ostream &os, const vector<T> &v) { for(auto it = begin(v); it != end(v); ++it) { if(it == begin(v)) os << *it; else os << " " << *it; } return os; } inline void print() { std::cout << '\n'; } template <typename Head, typename... Tail> inline void print(const Head& head, const Tail &...tails) { std::cout << head; if (sizeof...(tails)) std::cout << ' '; print(tails...); } template <typename Iterable> auto print_all(const Iterable& v, std::string sep = " ", std::string end = "\n") -> decltype(std::cout << *v.begin(), void()) { for (auto it = v.begin(); it != v.end();) { std::cout << *it; if (++it != v.end()) std::cout << sep; } std::cout << end; } void read() {} template <class Head, class... Tail> void read(Head &head, Tail &... tail) { cin >> head; read(tail...); } #define INT(...) \ int __VA_ARGS__; \ read(__VA_ARGS__) #define LL(...) \ ll __VA_ARGS__; \ read(__VA_ARGS__) #define STR(...) \ string __VA_ARGS__; \ read(__VA_ARGS__) #define CHAR(...) \ char __VA_ARGS__; \ read(__VA_ARGS__) #define DBL(...) \ double __VA_ARGS__; \ read(__VA_ARGS__) #define VEC(type, name, size) \ vector<type> name(size); \ read(name) #define VV(type, name, h, w) \ vector<vector<type>> name(h, vector<type>(w)); \ read(name) void YES(bool t = 1) { print(t ? "YES" : "NO"); } void NO(bool t = 1) { YES(!t); } void Yes(bool t = 1) { print(t ? "Yes" : "No"); } void No(bool t = 1) { Yes(!t); } void yes(bool t = 1) { print(t ? "yes" : "no"); } void no(bool t = 1) { yes(!t); } ll gcd(ll x, ll y) { if(!x) return y; if(!y) return x; int t = __builtin_ctzll(x | y); x >>= __builtin_ctzll(x); do { y >>= __builtin_ctzll(y); if (x > y) swap(x, y); y -= x; } while (y); return x << t; } ll lcm(ll x, ll y) { return x * y / gcd(x, y); } ll exgcd(ll a, ll b, ll &x, ll &y) { if(!b) return x = 1, y = 0, a; ll d = exgcd(b, a % b, x, y); ll t = x; x = y; y = t - a / b * x; return d; } ll max(ll x, ll y) { return x > y ? x : y; } ll min(ll x, ll y) { return x < y ? x : y; } ll Mod(ll x, int mod) { return (x % mod + mod) % mod; } ll pow(ll x, ll y, ll mod){ ll res = 1, cur = x; while (y) { if (y & 1) res = res * cur % mod; cur = ONE * cur * cur % mod; y >>= 1; } return res % mod; } ll probabilityMod(ll x, ll y, ll mod) { return x * pow(y, mod-2, mod) % mod; } vvi getGraph(int n, int m, bool directed = false) { vvi res(n); rep(_, 0, m) { int u, v; cin >> u >> v; u--, v--; res[u].emplace_back(v); if(!directed) res[v].emplace_back(u); } return res; } vector<vpii> getWeightedGraph(int n, int m, bool directed = false) { vector<vpii> res(n); rep(_, 0, m) { int u, v, w; cin >> u >> v >> w; u--, v--; res[u].emplace_back(v, w); if(!directed) res[v].emplace_back(u, w); } return res; } template <class... Args> auto ndvector(size_t n, Args &&...args) { if constexpr (sizeof...(args) == 1) { return vector(n, args...); } else { return vector(n, ndvector(args...)); } } const ll LINF = 0x1fffffffffffffff; const ll MINF = 0x7fffffffffff; const int INF = 0x3fffffff; const int MOD = 1000000007; const int MODD = 998244353; const int N = 1e6 + 10; #line 2 "graph/base.hpp" template <typename T> struct Edge { int frm, to; T cost; int id; }; template <typename T = int, bool directed = false> struct Graph { static constexpr bool is_directed = directed; int N, M; using cost_type = T; using edge_type = Edge<T>; vector<edge_type> edges; vector<int> indptr; vector<edge_type> csr_edges; vc<int> vc_deg, vc_indeg, vc_outdeg; bool prepared; class OutgoingEdges { public: OutgoingEdges(const Graph* G, int l, int r) : G(G), l(l), r(r) {} const edge_type* begin() const { if (l == r) { return 0; } return &G->csr_edges[l]; } const edge_type* end() const { if (l == r) { return 0; } return &G->csr_edges[r]; } private: const Graph* G; int l, r; }; bool is_prepared() { return prepared; } Graph() : N(0), M(0), prepared(0) {} Graph(int N) : N(N), M(0), prepared(0) {} void build(int n) { N = n, M = 0; prepared = 0; edges.clear(); indptr.clear(); csr_edges.clear(); vc_deg.clear(); vc_indeg.clear(); vc_outdeg.clear(); } void add(int frm, int to, T cost = 1, int i = -1) { assert(!prepared); assert(0 <= frm && 0 <= to && to < N); if (i == -1) i = M; auto e = edge_type({frm, to, cost, i}); edges.eb(e); ++M; } // wt, off void read_tree(bool wt = false, int off = 1) { read_graph(N - 1, wt, off); } void read_graph(int M, bool wt = false, int off = 1) { for (int m = 0; m < M; ++m) { INT(a, b); a -= off, b -= off; if (!wt) { add(a, b); } else { T c; read(c); add(a, b, c); } } build(); } void build() { assert(!prepared); prepared = true; indptr.assign(N + 1, 0); for (auto&& e: edges) { indptr[e.frm + 1]++; if (!directed) indptr[e.to + 1]++; } for (int v = 0; v < N; ++v) { indptr[v + 1] += indptr[v]; } auto counter = indptr; csr_edges.resize(indptr.back() + 1); for (auto&& e: edges) { csr_edges[counter[e.frm]++] = e; if (!directed) csr_edges[counter[e.to]++] = edge_type({e.to, e.frm, e.cost, e.id}); } } OutgoingEdges operator[](int v) const { assert(prepared); return {this, indptr[v], indptr[v + 1]}; } vc<int> deg_array() { if (vc_deg.empty()) calc_deg(); return vc_deg; } pair<vc<int>, vc<int>> deg_array_inout() { if (vc_indeg.empty()) calc_deg_inout(); return {vc_indeg, vc_outdeg}; } int deg(int v) { if (vc_deg.empty()) calc_deg(); return vc_deg[v]; } int in_deg(int v) { if (vc_indeg.empty()) calc_deg_inout(); return vc_indeg[v]; } int out_deg(int v) { if (vc_outdeg.empty()) calc_deg_inout(); return vc_outdeg[v]; } void debug() { print("Graph"); if (!prepared) { print("frm to cost id"); for (auto&& e: edges) print(e.frm, e.to, e.cost, e.id); } else { print("indptr", indptr); print("frm to cost id"); FOR(v, N) for (auto&& e: (*this)[v]) print(e.frm, e.to, e.cost, e.id); } } vc<int> new_idx; vc<bool> used_e; // G における頂点 V[i] が、新しいグラフで i になるようにする // {G, es} Graph<T, directed> rearrange(vc<int> V, bool keep_eid = 0) { if (len(new_idx) != N) new_idx.assign(N, -1); if (len(used_e) != M) used_e.assign(M, 0); int n = len(V); FOR(i, n) new_idx[V[i]] = i; Graph<T, directed> G(n); vc<int> history; FOR(i, n) { for (auto&& e: (*this)[V[i]]) { if (used_e[e.id]) continue; int a = e.frm, b = e.to; if (new_idx[a] != -1 && new_idx[b] != -1) { history.eb(e.id); used_e[e.id] = 1; int eid = (keep_eid ? e.id : -1); G.add(new_idx[a], new_idx[b], e.cost, eid); } } } FOR(i, n) new_idx[V[i]] = -1; for (auto&& eid: history) used_e[eid] = 0; G.build(); return G; } private: void calc_deg() { assert(vc_deg.empty()); vc_deg.resize(N); for (auto&& e: edges) vc_deg[e.frm]++, vc_deg[e.to]++; } void calc_deg_inout() { assert(vc_indeg.empty()); vc_indeg.resize(N); vc_outdeg.resize(N); for (auto&& e: edges) { vc_indeg[e.to]++, vc_outdeg[e.frm]++; } } }; #line 2 "graph/tree.hpp" #line 4 "graph/tree.hpp" // HLD euler tour をとっていろいろ。 template <typename GT> struct Tree { using Graph_type = GT; GT &G; using WT = typename GT::cost_type; int N; vector<int> LID, RID, head, V, parent, VtoE; vc<int> depth; vc<WT> depth_weighted; Tree(GT &G, int r = 0, bool hld = 1) : G(G) { build(r, hld); } void build(int r = 0, bool hld = 1) { if (r == -1) return; // build を遅延したいとき N = G.N; LID.assign(N, -1), RID.assign(N, -1), head.assign(N, r); V.assign(N, -1), parent.assign(N, -1), VtoE.assign(N, -1); depth.assign(N, -1), depth_weighted.assign(N, 0); assert(G.is_prepared()); int t1 = 0; dfs_sz(r, -1, hld); dfs_hld(r, t1); } void dfs_sz(int v, int p, bool hld) { auto &sz = RID; parent[v] = p; depth[v] = (p == -1 ? 0 : depth[p] + 1); sz[v] = 1; int l = G.indptr[v], r = G.indptr[v + 1]; auto &csr = G.csr_edges; // 使う辺があれば先頭にする for (int i = r - 2; i >= l; --i) { if (hld && depth[csr[i + 1].to] == -1) swap(csr[i], csr[i + 1]); } int hld_sz = 0; for (int i = l; i < r; ++i) { auto e = csr[i]; if (depth[e.to] != -1) continue; depth_weighted[e.to] = depth_weighted[v] + e.cost; VtoE[e.to] = e.id; dfs_sz(e.to, v, hld); sz[v] += sz[e.to]; if (hld && chmax(hld_sz, sz[e.to]) && l < i) { swap(csr[l], csr[i]); } } } void dfs_hld(int v, int ×) { LID[v] = times++; RID[v] += LID[v]; V[LID[v]] = v; bool heavy = true; for (auto &&e: G[v]) { if (depth[e.to] <= depth[v]) continue; head[e.to] = (heavy ? head[v] : e.to); heavy = false; dfs_hld(e.to, times); } } vc<int> heavy_path_at(int v) { vc<int> P = {v}; while (1) { int a = P.back(); for (auto &&e: G[a]) { if (e.to != parent[a] && head[e.to] == v) { P.eb(e.to); break; } } if (P.back() == a) break; } return P; } int heavy_child(int v) { int k = LID[v] + 1; if (k == N) return -1; int w = V[k]; return (parent[w] == v ? w : -1); } int e_to_v(int eid) { auto e = G.edges[eid]; return (parent[e.frm] == e.to ? e.frm : e.to); } int v_to_e(int v) { return VtoE[v]; } int ELID(int v) { return 2 * LID[v] - depth[v]; } int ERID(int v) { return 2 * RID[v] - depth[v] - 1; } // 目標地点へ進む個数が k int LA(int v, int k) { assert(k <= depth[v]); while (1) { int u = head[v]; if (LID[v] - k >= LID[u]) return V[LID[v] - k]; k -= LID[v] - LID[u] + 1; v = parent[u]; } } int la(int u, int v) { return LA(u, v); } int LCA(int u, int v) { for (;; v = parent[head[v]]) { if (LID[u] > LID[v]) swap(u, v); if (head[u] == head[v]) return u; } } // root を根とした場合の lca int LCA_root(int u, int v, int root) { return LCA(u, v) ^ LCA(u, root) ^ LCA(v, root); } int lca(int u, int v) { return LCA(u, v); } int lca_root(int u, int v, int root) { return LCA_root(u, v, root); } int subtree_size(int v, int root = -1) { if (root == -1) return RID[v] - LID[v]; if (v == root) return N; int x = jump(v, root, 1); if (in_subtree(v, x)) return RID[v] - LID[v]; return N - RID[x] + LID[x]; } int dist(int a, int b) { int c = LCA(a, b); return depth[a] + depth[b] - 2 * depth[c]; } WT dist_weighted(int a, int b) { int c = LCA(a, b); return depth_weighted[a] + depth_weighted[b] - WT(2) * depth_weighted[c]; } // a is in b bool in_subtree(int a, int b) { return LID[b] <= LID[a] && LID[a] < RID[b]; } int jump(int a, int b, ll k) { if (k == 1) { if (a == b) return -1; return (in_subtree(b, a) ? LA(b, depth[b] - depth[a] - 1) : parent[a]); } int c = LCA(a, b); int d_ac = depth[a] - depth[c]; int d_bc = depth[b] - depth[c]; if (k > d_ac + d_bc) return -1; if (k <= d_ac) return LA(a, k); return LA(b, d_ac + d_bc - k); } vc<int> collect_child(int v) { vc<int> res; for (auto &&e: G[v]) if (e.to != parent[v]) res.eb(e.to); return res; } vc<pair<int, int>> get_path_decomposition(int u, int v, bool edge) { // [始点, 終点] の"閉"区間列。 vc<pair<int, int>> up, down; while (1) { if (head[u] == head[v]) break; if (LID[u] < LID[v]) { down.eb(LID[head[v]], LID[v]); v = parent[head[v]]; } else { up.eb(LID[u], LID[head[u]]); u = parent[head[u]]; } } if (LID[u] < LID[v]) down.eb(LID[u] + edge, LID[v]); elif (LID[v] + edge <= LID[u]) up.eb(LID[u], LID[v] + edge); reverse(all(down)); up.insert(up.end(), all(down)); return up; } vc<int> restore_path(int u, int v) { vc<int> P; for (auto &&[a, b]: get_path_decomposition(u, v, 0)) { if (a <= b) { FOR(i, a, b + 1) P.eb(V[i]); } else { FOR_R(i, b, a + 1) P.eb(V[i]); } } return P; } }; #line 2 "ds/unionfind/unionfind.hpp" struct UnionFind { int n, n_comp; vc<int> dat; // par or (-size) UnionFind(int n = 0) { build(n); } void build(int m) { n = m, n_comp = m; dat.assign(n, -1); } void reset() { build(n); } int operator[](int x) { while (dat[x] >= 0) { int pp = dat[dat[x]]; if (pp < 0) { return dat[x]; } x = dat[x] = pp; } return x; } ll size(int x) { x = (*this)[x]; return -dat[x]; } bool merge(int x, int y) { x = (*this)[x], y = (*this)[y]; if (x == y) return false; if (-dat[x] < -dat[y]) swap(x, y); dat[x] += dat[y], dat[y] = x, n_comp--; return true; } }; #line 4 "graph/unicyclic.hpp" template <typename GT> struct UnicyclicGraph { static_assert(!GT::is_directed); using T = typename GT::cost_type; GT& G0; int N; int root; int out_eid; T out_cost; vc<int> TO; vc<int> cycle; // 根に向かうような頂点列 vc<bool> in_cycle; // vertex id -> bool UnicyclicGraph(GT& G) : G0(G), N(G.N) { assert(N == G.M); UnionFind uf(N); TO.assign(N, -1); FOR(eid, N) { auto& e = G.edges[eid]; if (uf.merge(e.frm, e.to)) continue; out_eid = eid, out_cost = e.cost; root = e.frm; TO[root] = e.to; break; } vc<bool> done(N); vc<int> que = {root}; while (len(que)) { int v = POP(que); done[v] = 1; for (auto&& e: G[v]) { if (done[e.to] || e.id == out_eid) continue; TO[e.to] = v; que.eb(e.to); } } cycle = {TO[root]}; while (cycle.back() != root) cycle.eb(TO[cycle.back()]); in_cycle.assign(N, 0); for (auto&& v: cycle) in_cycle[v] = 1; } // {G, tree} pair<Graph<T, 1>, Tree<Graph<T, 1>>> build(bool keep_eid = false) { Graph<T, 1> G(N); FOR(eid, N) { if (eid == out_eid) continue; auto& e = G0.edges[eid]; int a = e.frm, b = e.to; if (TO[a] == b) swap(a, b); assert(TO[b] == a); int k = (keep_eid ? eid : -1); G.add(a, b, e.cost, k); } G.build(); Tree<decltype(G)> tree(G, root); return {G, tree}; }; template <typename TREE> int dist(TREE& tree, int a, int b) { int btm = TO[root]; int ra = tree.lca(a, btm), rb = tree.lca(b, btm); int d = abs(tree.depth[ra] - tree.depth[rb]); d = min<int>(d, len(cycle) - d); return d + tree.depth[a] + tree.depth[b] - tree.depth[ra] - tree.depth[rb]; } template <typename TREE> T dist_weighted(TREE& tree, int a, int b) { int btm = TO[root]; int ra = tree.lca(a, btm), rb = tree.lca(b, btm); vc<T>& D = tree.depth_weighted; T d = abs(D[ra] - D[rb]); d = min(d, D[btm] + out_cost - d); return d + D[a] + D[b] - D[ra] - D[rb]; } }; template <typename T> T inverse(T a, T m) { T u = 0, v = 1; while (a != 0) { T t = m / a; m -= t * a; swap(a, m); u -= t * v; swap(u, v); } assert(m == 1); return u; } template <typename T> class Modular { public: using Type = typename decay<decltype(T::value)>::type; constexpr Modular() : value() {} template <typename U> Modular(const U& x) { value = normalize(x); } template <typename U> static Type normalize(const U& x) { Type v; if (-mod() <= x && x < mod()) v = static_cast<Type>(x); else v = static_cast<Type>(x % mod()); if (v < 0) v += mod(); return v; } const Type& operator()() const { return value; } template <typename U> explicit operator U() const { return static_cast<U>(value); } constexpr static Type mod() { return T::value; } Modular& operator+=(const Modular& other) { if ((value += other.value) >= mod()) value -= mod(); return *this; } Modular& operator-=(const Modular& other) { if ((value -= other.value) < 0) value += mod(); return *this; } template <typename U> Modular& operator+=(const U& other) { return *this += Modular(other); } template <typename U> Modular& operator-=(const U& other) { return *this -= Modular(other); } Modular& operator++() { return *this += 1; } Modular& operator--() { return *this -= 1; } Modular operator++(int) { Modular result(*this); *this += 1; return result; } Modular operator--(int) { Modular result(*this); *this -= 1; return result; } Modular operator-() const { return Modular(-value); } template <typename U = T> typename enable_if<is_same<typename Modular<U>::Type, int>::value, Modular>::type& operator*=(const Modular& rhs) { #ifdef _WIN32 uint64_t x = static_cast<int64_t>(value) * static_cast<int64_t>(rhs.value); uint32_t xh = static_cast<uint32_t>(x >> 32), xl = static_cast<uint32_t>(x), d, m; asm( "divl %4; \n\t" : "=a" (d), "=d" (m) : "d" (xh), "a" (xl), "r" (mod()) ); value = m; #else value = normalize(static_cast<int64_t>(value) * static_cast<int64_t>(rhs.value)); #endif return *this; } template <typename U = T> typename enable_if<is_same<typename Modular<U>::Type, long long>::value, Modular>::type& operator*=(const Modular& rhs) { long long q = static_cast<long long>(static_cast<long double>(value) * rhs.value / mod()); value = normalize(value * rhs.value - q * mod()); return *this; } template <typename U = T> typename enable_if<!is_integral<typename Modular<U>::Type>::value, Modular>::type& operator*=(const Modular& rhs) { value = normalize(value * rhs.value); return *this; } Modular& operator/=(const Modular& other) { return *this *= Modular(inverse(other.value, mod())); } friend const Type& abs(const Modular& x) { return x.value; } template <typename U> friend bool operator==(const Modular<U>& lhs, const Modular<U>& rhs); template <typename U> friend bool operator<(const Modular<U>& lhs, const Modular<U>& rhs); template <typename V, typename U> friend V& operator>>(V& stream, Modular<U>& number); private: Type value; }; template <typename T> bool operator==(const Modular<T>& lhs, const Modular<T>& rhs) { return lhs.value == rhs.value; } template <typename T, typename U> bool operator==(const Modular<T>& lhs, U rhs) { return lhs == Modular<T>(rhs); } template <typename T, typename U> bool operator==(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) == rhs; } template <typename T> bool operator!=(const Modular<T>& lhs, const Modular<T>& rhs) { return !(lhs == rhs); } template <typename T, typename U> bool operator!=(const Modular<T>& lhs, U rhs) { return !(lhs == rhs); } template <typename T, typename U> bool operator!=(U lhs, const Modular<T>& rhs) { return !(lhs == rhs); } template <typename T> bool operator<(const Modular<T>& lhs, const Modular<T>& rhs) { return lhs.value < rhs.value; } template <typename T> Modular<T> operator+(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) += rhs; } template <typename T, typename U> Modular<T> operator+(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) += rhs; } template <typename T, typename U> Modular<T> operator+(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) += rhs; } template <typename T> Modular<T> operator-(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) -= rhs; } template <typename T, typename U> Modular<T> operator-(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) -= rhs; } template <typename T, typename U> Modular<T> operator-(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) -= rhs; } template <typename T> Modular<T> operator*(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) *= rhs; } template <typename T, typename U> Modular<T> operator*(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) *= rhs; } template <typename T, typename U> Modular<T> operator*(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) *= rhs; } template <typename T> Modular<T> operator/(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) /= rhs; } template <typename T, typename U> Modular<T> operator/(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) /= rhs; } template <typename T, typename U> Modular<T> operator/(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) /= rhs; } template<typename T, typename U> Modular<T> power(const Modular<T>& a, const U& b) { assert(b >= 0); Modular<T> x = a, res = 1; U p = b; while (p > 0) { if (p & 1) res *= x; x *= x; p >>= 1; } return res; } template <typename T> bool IsZero(const Modular<T>& number) { return number() == 0; } template <typename T> string to_string(const Modular<T>& number) { return to_string(number()); } // U == std::ostream? but done this way because of fastoutput template <typename U, typename T> U& operator<<(U& stream, const Modular<T>& number) { return stream << number(); } // U == std::istream? but done this way because of fastinput template <typename U, typename T> U& operator>>(U& stream, Modular<T>& number) { typename common_type<typename Modular<T>::Type, long long>::type x; stream >> x; number.value = Modular<T>::normalize(x); return stream; } /* using ModType = int; struct VarMod { static ModType value; }; ModType VarMod::value; ModType& md = VarMod::value; using Mint = Modular<VarMod>; */ constexpr int md = 998244353; using Mint = Modular<std::integral_constant<decay<decltype(md)>::type, md>>; vector<Mint> fact(1, 1); vector<Mint> inv_fact(1, 1); Mint C(int n, int k) { if (k < 0 || k > n) { return 0; } while ((int) fact.size() < n + 1) { fact.push_back(fact.back() * (int) fact.size()); inv_fact.push_back(1 / fact.back()); } return fact[n] * inv_fact[k] * inv_fact[n - k]; } void solve() { INT(n, k); Graph G(n); G.read_graph(n); UnicyclicGraph<decltype(G)> UG(G); auto [_, tree] = UG.build(); int root = UG.root; int btm = UG.TO[root]; int m = tree.dist(root, btm) + 1; vc<Mint> dp1(m), dp2(m); dp1[0] = k; rep(i, 1, m) { dp1[i] = dp2[i - 1]; dp2[i] = dp1[i - 1] * (k - 1) + dp2[i - 1] * (k - 2); } print(dp2[m - 1] * power(Mint(k - 1), n - m)); } signed main() { ios::sync_with_stdio(0); cin.tie(0); cout.tie(0); cout << fixed << setprecision(15); int t = 1; // cin >> t; while (t--) { solve(); } return 0; }