結果
問題 | No.2588 Increasing Record |
ユーザー | 👑 Nachia |
提出日時 | 2023-12-23 15:16:28 |
言語 | C++17 (gcc 12.3.0 + boost 1.83.0) |
結果 |
AC
|
実行時間 | 112 ms / 3,000 ms |
コード長 | 18,475 bytes |
コンパイル時間 | 1,767 ms |
コンパイル使用メモリ | 137,244 KB |
実行使用メモリ | 18,864 KB |
最終ジャッジ日時 | 2024-09-27 12:24:18 |
合計ジャッジ時間 | 7,083 ms |
ジャッジサーバーID (参考情報) |
judge3 / judge5 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 2 ms
6,812 KB |
testcase_01 | AC | 2 ms
6,944 KB |
testcase_02 | AC | 1 ms
6,944 KB |
testcase_03 | AC | 2 ms
6,940 KB |
testcase_04 | AC | 1 ms
6,944 KB |
testcase_05 | AC | 1 ms
6,944 KB |
testcase_06 | AC | 2 ms
6,944 KB |
testcase_07 | AC | 2 ms
6,940 KB |
testcase_08 | AC | 1 ms
6,944 KB |
testcase_09 | AC | 2 ms
6,944 KB |
testcase_10 | AC | 1 ms
6,944 KB |
testcase_11 | AC | 2 ms
6,940 KB |
testcase_12 | AC | 46 ms
8,576 KB |
testcase_13 | AC | 45 ms
8,704 KB |
testcase_14 | AC | 48 ms
8,704 KB |
testcase_15 | AC | 49 ms
8,576 KB |
testcase_16 | AC | 60 ms
9,216 KB |
testcase_17 | AC | 76 ms
12,840 KB |
testcase_18 | AC | 93 ms
15,624 KB |
testcase_19 | AC | 104 ms
18,252 KB |
testcase_20 | AC | 112 ms
18,660 KB |
testcase_21 | AC | 112 ms
18,816 KB |
testcase_22 | AC | 111 ms
18,820 KB |
testcase_23 | AC | 109 ms
18,692 KB |
testcase_24 | AC | 107 ms
18,792 KB |
testcase_25 | AC | 84 ms
12,836 KB |
testcase_26 | AC | 99 ms
15,496 KB |
testcase_27 | AC | 112 ms
18,796 KB |
testcase_28 | AC | 109 ms
18,864 KB |
testcase_29 | AC | 111 ms
18,816 KB |
testcase_30 | AC | 62 ms
12,832 KB |
testcase_31 | AC | 72 ms
15,500 KB |
testcase_32 | AC | 75 ms
18,252 KB |
testcase_33 | AC | 76 ms
18,748 KB |
testcase_34 | AC | 76 ms
18,820 KB |
testcase_35 | AC | 75 ms
18,692 KB |
testcase_36 | AC | 77 ms
18,816 KB |
testcase_37 | AC | 108 ms
18,692 KB |
testcase_38 | AC | 82 ms
12,712 KB |
testcase_39 | AC | 97 ms
18,824 KB |
testcase_40 | AC | 95 ms
18,824 KB |
testcase_41 | AC | 97 ms
18,820 KB |
testcase_42 | AC | 101 ms
18,816 KB |
testcase_43 | AC | 98 ms
18,820 KB |
testcase_44 | AC | 72 ms
12,768 KB |
testcase_45 | AC | 77 ms
15,224 KB |
testcase_46 | AC | 78 ms
18,096 KB |
ソースコード
#ifdef NACHIA // #define _GLIBCXX_DEBUG #else #define NDEBUG #endif #include <iostream> #include <string> #include <vector> #include <algorithm> #include <utility> #include <queue> #include <array> #include <cmath> #include <atcoder/modint> using namespace std; using i64 = long long; using u64 = unsigned long long; #define rep(i,n) for(i64 i=0; i<(i64)(n); i++) #define repr(i,n) for(i64 i=(i64)(n)-1; i>=0; i--) const i64 INF = 1001001001001001001; const char* yn(bool x){ return x ? "Yes" : "No"; } template<typename A> void chmin(A& l, const A& r){ if(r < l) l = r; } template<typename A> void chmax(A& l, const A& r){ if(l < r) l = r; } template<typename A> using nega_queue = priority_queue<A,vector<A>,greater<A>>; using Modint = atcoder::static_modint<998244353>; #include <iterator> #include <functional> template<class Elem> struct vec; template<class Iter> struct seq_view{ using Ref = typename std::iterator_traits<Iter>::reference; using Elem = typename std::iterator_traits<Iter>::value_type; Iter a, b; Iter begin() const { return a; } Iter end() const { return b; } int size() const { return (int)(b-a); } seq_view(Iter first, Iter last) : a(first), b(last) {} seq_view sort() const { std::sort(a, b); return *this; } Ref& operator[](int x){ return *(a+x); } template<class F = std::less<Elem>, class ret = vec<int>> ret sorti(F f = F()) const { ret x(size()); for(int i=0; i<size(); i++) x[i] = i; x().sort([&](int l, int r){ return f(a[l],a[r]); }); return x; } template<class ret = vec<Elem>> ret col() const { return ret(begin(), end()); } template<class F = std::equal_to<Elem>, class ret = vec<std::pair<Elem, int>>> ret rle(F eq = F()) const { auto x = ret(); for(auto& a : (*this)){ if(x.size() == 0 || !eq(x[x.size()-1].first, a)) x.emp(a, 1); else x[x.size()-1].second++; } return x; } template<class F> seq_view sort(F f) const { std::sort(a, b, f); return *this; } Iter uni() const { return std::unique(a, b); } Iter lb(const Elem& x) const { return std::lower_bound(a, b, x); } Iter ub(const Elem& x) const { return std::upper_bound(a, b, x); } int lbi(const Elem& x) const { return lb(x) - a; } int ubi(const Elem& x) const { return ub(x) - a; } seq_view bound(const Elem& l, const Elem& r) const { return { lb(l), lb(r) }; } template<class F> Iter lb(const Elem& x, F f) const { return std::lower_bound(a, b, x, f); } template<class F> Iter ub(const Elem& x, F f) const { return std::upper_bound(a, b, x, f); } template<class F> Iter when_true_to_false(F f) const { if(a == b) return a; return std::lower_bound(a, b, *a, [&](const Elem& x, const Elem&){ return f(x); }); } seq_view same(Elem x) const { return { lb(x), ub(x) }; } template<class F> auto map(F f) const { vec<typename Iter::value_type> r; for(auto& x : *this) r.emp(f(x)); return r; } Iter max() const { return std::max_element(a, b); } Iter min() const { return std::min_element(a, b); } template<class F = std::less<Elem>> Iter min(F f) const { return std::min_element(a, b, f); } seq_view rev() const { std::reverse(a, b); return *this; } }; template<class Elem> struct vec { using Base = typename std::vector<Elem>; using Iter = typename Base::iterator; using CIter = typename Base::const_iterator; using View = seq_view<Iter>; using CView = seq_view<CIter>; vec(){} explicit vec(int n, const Elem& value = Elem()) : a(0<n?n:0, value) {} template <class I2> vec(I2 first, I2 last) : a(first, last) {} vec(std::initializer_list<Elem> il) : a(std::move(il)) {} vec(Base b) : a(std::move(b)) {} operator Base() const { return a; } Iter begin(){ return a.begin(); } CIter begin() const { return a.begin(); } Iter end(){ return a.end(); } CIter end() const { return a.end(); } int size() const { return a.size(); } bool empty() const { return a.empty(); } Elem& back(){ return a.back(); } const Elem& back() const { return a.back(); } vec sortunied(){ vec x = *this; x().sort(); x.a.erase(x().uni(), x.end()); return x; } Iter operator()(int x){ return a.begin() + x; } CIter operator()(int x) const { return a.begin() + x; } View operator()(int l, int r){ return { (*this)(l), (*this)(r) }; } CView operator()(int l, int r) const { return { (*this)(l), (*this)(r) }; } View operator()(){ return (*this)(0,size()); } CView operator()() const { return (*this)(0,size()); } Elem& operator[](int x){ return a[x]; } const Elem& operator[](int x) const { return a[x]; } Base& operator*(){ return a; } const Base& operator*() const { return a; } vec& push(Elem args){ a.push_back(std::move(args)); return *this; } template<class... Args> vec& emp(Args &&... args){ a.emplace_back(std::forward<Args>(args) ...); return *this; } template<class Range> vec& app(Range& x){ for(auto& v : a) emp(v); } Elem pop(){ Elem x = std::move(a.back()); a.pop_back(); return x; } bool operator==(const vec& r) const { return a == r.a; } bool operator!=(const vec& r) const { return a != r.a; } bool operator<(const vec& r) const { return a < r.a; } bool operator<=(const vec& r) const { return a <= r.a; } bool operator>(const vec& r) const { return a > r.a; } bool operator>=(const vec& r) const { return a >= r.a; } vec<vec<Elem>> pile(int n) const { return vec<vec<Elem>>(n, *this); } template<class F> vec& filter(F f){ int p = 0; for(int q=0; q<size(); q++) if(f(a[q])) std::swap(a[p++],a[q]); a.resize(p); return *this; } private: Base a; }; template<class IStr, class U, class T> IStr& operator>>(IStr& is, vec<std::pair<U,T>>& v){ for(auto& x:v){ is >> x.first >> x.second; } return is; } template<class IStr, class T> IStr& operator>>(IStr& is, vec<T>& v){ for(auto& x:v){ is >> x; } return is; } template<class OStr, class T> OStr& operator<<(OStr& os, const vec<T>& v){ for(int i=0; i<v.size(); i++){ if(i){ os << ' '; } os << v[i]; } return os; } #include <cassert> namespace nachia{ template<class Elem> class CsrArray{ public: struct ListRange{ using iterator = typename std::vector<Elem>::iterator; iterator begi, endi; iterator begin() const { return begi; } iterator end() const { return endi; } int size() const { return (int)std::distance(begi, endi); } Elem& operator[](int i) const { return begi[i]; } }; struct ConstListRange{ using iterator = typename std::vector<Elem>::const_iterator; iterator begi, endi; iterator begin() const { return begi; } iterator end() const { return endi; } int size() const { return (int)std::distance(begi, endi); } const Elem& operator[](int i) const { return begi[i]; } }; private: int m_n; std::vector<Elem> m_list; std::vector<int> m_pos; public: CsrArray() : m_n(0), m_list(), m_pos() {} static CsrArray Construct(int n, std::vector<std::pair<int, Elem>> items){ CsrArray res; res.m_n = n; std::vector<int> buf(n+1, 0); for(auto& [u,v] : items){ ++buf[u]; } for(int i=1; i<=n; i++) buf[i] += buf[i-1]; res.m_list.resize(buf[n]); for(int i=(int)items.size()-1; i>=0; i--){ res.m_list[--buf[items[i].first]] = std::move(items[i].second); } res.m_pos = std::move(buf); return res; } static CsrArray FromRaw(std::vector<Elem> list, std::vector<int> pos){ CsrArray res; res.m_n = pos.size() - 1; res.m_list = std::move(list); res.m_pos = std::move(pos); return res; } ListRange operator[](int u) { return ListRange{ m_list.begin() + m_pos[u], m_list.begin() + m_pos[u+1] }; } ConstListRange operator[](int u) const { return ConstListRange{ m_list.begin() + m_pos[u], m_list.begin() + m_pos[u+1] }; } int size() const { return m_n; } int fullSize() const { return (int)m_list.size(); } }; } // namespace nachia namespace nachia{ struct Graph { public: struct Edge{ int from, to; void reverse(){ std::swap(from, to); } }; Graph(int n = 0, bool undirected = false, int m = 0) : m_n(n), m_e(m), m_isUndir(undirected) {} Graph(int n, const std::vector<std::pair<int, int>>& edges, bool undirected = false) : m_n(n), m_isUndir(undirected){ m_e.resize(edges.size()); for(std::size_t i=0; i<edges.size(); i++) m_e[i] = { edges[i].first, edges[i].second }; } template<class Cin> static Graph Input(Cin& cin, int n, bool undirected, int m, bool offset = 0){ Graph res(n, undirected, m); for(int i=0; i<m; i++){ int u, v; cin >> u >> v; res[i].from = u - offset; res[i].to = v - offset; } return res; } int numVertices() const noexcept { return m_n; } int numEdges() const noexcept { return int(m_e.size()); } int addNode() noexcept { return m_n++; } int addEdge(int from, int to){ m_e.push_back({ from, to }); return numEdges() - 1; } Edge& operator[](int ei) noexcept { return m_e[ei]; } const Edge& operator[](int ei) const noexcept { return m_e[ei]; } Edge& at(int ei) { return m_e.at(ei); } const Edge& at(int ei) const { return m_e.at(ei); } auto begin(){ return m_e.begin(); } auto end(){ return m_e.end(); } auto begin() const { return m_e.begin(); } auto end() const { return m_e.end(); } bool isUndirected() const noexcept { return m_isUndir; } void reverseEdges() noexcept { for(auto& e : m_e) e.reverse(); } void contract(int newV, const std::vector<int>& mapping){ assert(numVertices() == int(mapping.size())); for(int i=0; i<numVertices(); i++) assert(0 <= mapping[i] && mapping[i] < newV); for(auto& e : m_e){ e.from = mapping[e.from]; e.to = mapping[e.to]; } m_n = newV; } std::vector<Graph> induce(int num, const std::vector<int>& mapping) const { int n = numVertices(); assert(n == int(mapping.size())); for(int i=0; i<n; i++) assert(-1 <= mapping[i] && mapping[i] < num); std::vector<int> indexV(n), newV(num); for(int i=0; i<n; i++) if(mapping[i] >= 0) indexV[i] = newV[mapping[i]]++; std::vector<Graph> res; res.reserve(num); for(int i=0; i<num; i++) res.emplace_back(newV[i], isUndirected()); for(auto e : m_e) if(mapping[e.from] == mapping[e.to] && mapping[e.to] >= 0) res[mapping[e.to]].addEdge(indexV[e.from], indexV[e.to]); return res; } CsrArray<int> getEdgeIndexArray(bool undirected) const { std::vector<std::pair<int, int>> src; src.reserve(numEdges() * (undirected ? 2 : 1)); for(int i=0; i<numEdges(); i++){ auto e = operator[](i); src.emplace_back(e.from, i); if(undirected) src.emplace_back(e.to, i); } return CsrArray<int>::Construct(numVertices(), src); } CsrArray<int> getEdgeIndexArray() const { return getEdgeIndexArray(isUndirected()); } CsrArray<int> getAdjacencyArray(bool undirected) const { std::vector<std::pair<int, int>> src; src.reserve(numEdges() * (undirected ? 2 : 1)); for(auto e : m_e){ src.emplace_back(e.from, e.to); if(undirected) src.emplace_back(e.to, e.from); } return CsrArray<int>::Construct(numVertices(), src); } CsrArray<int> getAdjacencyArray() const { return getAdjacencyArray(isUndirected()); } private: int m_n; std::vector<Edge> m_e; bool m_isUndir; }; } // namespace nachia namespace nachia { struct Dsu{ private: int N; std::vector<int> P; std::vector<int> H; public: Dsu() : N(0) {} Dsu(int n) : N(n), P(n, -1), H(n) { for(int i=0; i<n; i++) H[i] = i; } int leader(int u){ if(P[u] < 0) return u; int v = P[u]; while(P[v] >= 0){ P[u] = P[v]; u = v; v = P[v]; } return P[u]; } int append(){ int n = P.size(); P.push_back(-1); H.push_back(n); return n; } int label(int u){ return H[leader(u)]; } int operator[](int u){ return H[leader(u)]; } void merge(int u, int v, int newLabel){ if(newLabel < 0) newLabel = u; u = leader(u); v = leader(v); if(u == v){ H[u] = newLabel; return; } N--; if(-P[u] < -P[v]) std::swap(u, v); P[u] += P[v]; H[P[v] = u] = newLabel; } int merge(int u, int v){ merge(u, v, u); return u; } int count(){ return N; } int size(int u){ return -P[leader(u)]; } bool same(int u, int v){ return leader(u) == leader(v); } }; } // namespace nachia namespace nachia{ struct HeavyLightDecomposition{ private: int N; std::vector<int> P; std::vector<int> PP; std::vector<int> PD; std::vector<int> D; std::vector<int> I; std::vector<int> rangeL; std::vector<int> rangeR; public: HeavyLightDecomposition(const CsrArray<int>& E = CsrArray<int>::Construct(1, {}), int root = 0){ N = E.size(); P.assign(N, -1); I = {root}; I.reserve(N); for(int i=0; i<(int)I.size(); i++){ int p = I[i]; for(int e : E[p]) if(P[p] != e){ I.push_back(e); P[e] = p; } } std::vector<int> Z(N, 1); std::vector<int> nx(N, -1); PP.resize(N); for(int i=0; i<N; i++) PP[i] = i; for(int i=N-1; i>=1; i--){ int p = I[i]; Z[P[p]] += Z[p]; if(nx[P[p]] == -1) nx[P[p]] = p; if(Z[nx[P[p]]] < Z[p]) nx[P[p]] = p; } for(int p : I) if(nx[p] != -1) PP[nx[p]] = p; PD.assign(N,N); PD[root] = 0; D.assign(N,0); for(int p : I) if(p != root){ PP[p] = PP[PP[p]]; PD[p] = std::min(PD[PP[p]], PD[P[p]]+1); D[p] = D[P[p]]+1; } rangeL.assign(N,0); rangeR.assign(N,0); for(int p : I){ rangeR[p] = rangeL[p] + Z[p]; int ir = rangeR[p]; for(int e : E[p]) if(P[p] != e) if(e != nx[p]){ rangeL[e] = (ir -= Z[e]); } if(nx[p] != -1){ rangeL[nx[p]] = rangeL[p] + 1; } } I.resize(N); for(int i=0; i<N; i++) I[rangeL[i]] = i; } HeavyLightDecomposition(const Graph& tree, int root = 0) : HeavyLightDecomposition(tree.getAdjacencyArray(true), root) {} int numVertices() const { return N; } int depth(int p) const { return D[p]; } int toSeq(int vtx) const { return rangeL[vtx]; } int toVtx(int seqidx) const { return I[seqidx]; } int toSeq2In(int vtx) const { return rangeL[vtx] * 2 - D[vtx]; } int toSeq2Out(int vtx) const { return rangeR[vtx] * 2 - D[vtx] - 1; } int parentOf(int v) const { return P[v]; } int heavyRootOf(int v) const { return PP[v]; } int heavyChildOf(int v) const { if(toSeq(v) == N-1) return -1; int cand = toVtx(toSeq(v) + 1); if(PP[v] == PP[cand]) return cand; return -1; } int lca(int u, int v) const { if(PD[u] < PD[v]) std::swap(u, v); while(PD[u] > PD[v]) u = P[PP[u]]; while(PP[u] != PP[v]){ u = P[PP[u]]; v = P[PP[v]]; } return (D[u] > D[v]) ? v : u; } int dist(int u, int v) const { return depth(u) + depth(v) - depth(lca(u,v)) * 2; } struct Range{ int l; int r; int size() const { return r-l; } bool includes(int x) const { return l <= x && x < r; } }; std::vector<Range> path(int r, int c, bool include_root = true, bool reverse_path = false) const { if(PD[c] < PD[r]) return {}; std::vector<Range> res(PD[c]-PD[r]+1); for(int i=0; i<(int)res.size()-1; i++){ res[i] = { rangeL[PP[c]], rangeL[c]+1 }; c = P[PP[c]]; } if(PP[r] != PP[c] || D[r] > D[c]) return {}; res.back() = { rangeL[r]+(include_root?0:1), rangeL[c]+1 }; if(res.back().l == res.back().r) res.pop_back(); if(!reverse_path) std::reverse(res.begin(),res.end()); else for(auto& a : res) a = { N - a.r, N - a.l }; return res; } Range subtree(int p){ return { rangeL[p], rangeR[p] }; } int median(int x, int y, int z) const { return lca(x,y) ^ lca(y,z) ^ lca(x,z); } int la(int from, int to, int d) const { if(d < 0) return -1; int g = lca(from,to); int dist0 = D[from] - D[g] * 2 + D[to]; if(dist0 < d) return -1; int p = from; if(D[from] - D[g] < d){ p = to; d = dist0 - d; } while(D[p] - D[PP[p]] < d){ d -= D[p] - D[PP[p]] + 1; p = P[PP[p]]; } return I[rangeL[p] - d]; } }; } // namespace nachia #include <atcoder/fenwicktree> void testcase(){ int N, M; cin >> N >> M; auto graph = nachia::Graph::Input(cin, N, false, M, 1); auto mtree = nachia::Graph(N, false); auto dsu = nachia::Dsu(N); graph.reverseEdges(); auto adj = graph.getAdjacencyArray(); rep(u,N) for(int v : adj[u]) if(!dsu.same(u, v)){ mtree.addEdge(u, dsu[v]); dsu.merge(u, v, u); } auto hld = nachia::HeavyLightDecomposition(mtree, N-1); auto ds = atcoder::fenwick_tree<Modint>(N+1); auto rangeAdd = [&](int l, int r, Modint val){ ds.add(l, val); ds.add(r, -val); }; auto pointGet = [&](int p) -> Modint { return ds.sum(0, p+1); }; Modint ans = 0; rep(v,N){ sort(adj[v].begin(), adj[v].end(), [&](int a, int b){ return hld.toSeq(a) < hld.toSeq(b); }); Modint f = 1; for(int u : adj[v]) f += pointGet(hld.toSeq(u)); rep(i,adj[v].size()-1) f -= pointGet(hld.toSeq(hld.lca(adj[v][i], adj[v][i+1]))); auto [l,r] = hld.subtree(v); rangeAdd(l, r, f); ans += f; } cout << ans.val() << endl; } int main(){ ios::sync_with_stdio(false); cin.tie(nullptr); #ifdef NACHIA int T; cin >> T; for(int t=0; t<T; T!=++t?(cout<<'\n'),0:0) #endif testcase(); return 0; }