結果
問題 | No.2711 Connecting Lights |
ユーザー | idat_50me |
提出日時 | 2024-03-31 14:42:14 |
言語 | C++23 (gcc 12.3.0 + boost 1.83.0) |
結果 |
AC
|
実行時間 | 87 ms / 5,000 ms |
コード長 | 10,629 bytes |
コンパイル時間 | 2,842 ms |
コンパイル使用メモリ | 250,636 KB |
実行使用メモリ | 8,556 KB |
最終ジャッジ日時 | 2024-09-30 19:50:20 |
合計ジャッジ時間 | 4,055 ms |
ジャッジサーバーID (参考情報) |
judge5 / judge1 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 4 ms
8,432 KB |
testcase_01 | AC | 3 ms
8,368 KB |
testcase_02 | AC | 3 ms
8,556 KB |
testcase_03 | AC | 3 ms
8,300 KB |
testcase_04 | AC | 3 ms
8,488 KB |
testcase_05 | AC | 4 ms
8,392 KB |
testcase_06 | AC | 4 ms
8,472 KB |
testcase_07 | AC | 4 ms
8,340 KB |
testcase_08 | AC | 4 ms
8,396 KB |
testcase_09 | AC | 50 ms
8,368 KB |
testcase_10 | AC | 40 ms
8,316 KB |
testcase_11 | AC | 69 ms
8,344 KB |
testcase_12 | AC | 19 ms
8,292 KB |
testcase_13 | AC | 22 ms
8,388 KB |
testcase_14 | AC | 5 ms
8,408 KB |
testcase_15 | AC | 12 ms
8,324 KB |
testcase_16 | AC | 4 ms
8,536 KB |
testcase_17 | AC | 4 ms
8,280 KB |
testcase_18 | AC | 6 ms
8,428 KB |
testcase_19 | AC | 55 ms
8,320 KB |
testcase_20 | AC | 21 ms
8,368 KB |
testcase_21 | AC | 4 ms
8,228 KB |
testcase_22 | AC | 2 ms
8,428 KB |
testcase_23 | AC | 4 ms
8,316 KB |
testcase_24 | AC | 34 ms
8,384 KB |
testcase_25 | AC | 38 ms
8,344 KB |
testcase_26 | AC | 82 ms
8,548 KB |
testcase_27 | AC | 83 ms
8,436 KB |
testcase_28 | AC | 87 ms
8,456 KB |
testcase_29 | AC | 80 ms
8,488 KB |
ソースコード
// -------------------- main code begins at #263 -------------------- // #include <bits/stdc++.h> using namespace std; template<typename T, typename U> using vp = vector<pair<T, U>>; template<typename T> using pque = priority_queue<T>; template<typename T> using lpque = priority_queue<T, vector<T>, greater<T>>; template<typename T, typename U> using umap = unordered_map<T, U>; template<typename T> using uset = unordered_set<T>; #define pque_op(T, op) (priority_queue<T, vector<T>, decltype(op)>(op)) #define set_op(T, op, ...) (set<T, decltype(op)>(__VA_OPT__(__VA_ARGS__, ) op)) using lint = long long; using pint = pair<int, int>; using plint = pair<lint, lint>; using pil = pair<int, lint>; using pli = pair<lint, int>; using vint = vector<int>; using vlint = vector<lint>; using vpint = vector<pint>; using vplint = vector<plint>; using vpil = vector<pil>; using vpli = vector<pli>; using vbl = vector<bool>; using qint = queue<int>; using qlint = queue<lint>; constexpr double PI = 3.141592653589793; constexpr int INTINF = (1 << 30) - 1; constexpr lint LLINF = (1LL << 62) - 1; constexpr int MPRIME = 1000000007; constexpr int MPRIME9 = 998244353; constexpr lint MMPRIME = (1LL << 61) - 1; constexpr char newl = '\n'; #define len length() #define empb(...) emplace_back(__VA_ARGS__) #define fi first #define se second #define get_rep(_1, _2, _3, func, ...) func #define rep(i, ...) get_rep(__VA_ARGS__, rep3, rep2, rep1)(i, __VA_ARGS__) #define rep1(i, N) for(int i = 0; i < (N); i++) #define rep2(i, s, t) for(int i = (s); i < (t); i++) #define rep3(i, s, t, a) for(int i = (s); i < (t); i += (a)) #define get_rrep(_1, _2, _3, func, ...) func #define rrep(i, ...) get_rrep(__VA_ARGS__, rrep3, rrep2, rrep1)(i, __VA_ARGS__) #define rrep1(i, N) for(int i = (N); i >= 0; i--) #define rrep2(i, s, t) for(int i = (s); i >= (t); i--) #define rrep3(i, s, t, a) for(int i = (s); i >= (t); i -= (a)) #define forbit(bit, k) for(int bit = 0; bit < (1 << (k)); bit++) #define forsubset(bit, orig_bit) \ for(int bit = (orig_bit), _cnt = 0; (_cnt += (bit == (orig_bit))) < 2; --bit &= (orig_bit)) #define bitpop(bit, k) (((bit) >> (k)) & 1) #define all(name) name.begin(), name.end() #define rall(name) name.rbegin(), name.rend() #define gsort(vbeg, vend) sort(vbeg, vend, greater<>()) #define dbg(x) cerr << #x << ": " << x << '\n'; inline int popcnt(lint bit) { return __builtin_popcountll(bit); } template<class T> inline bool chmin(T &a, T b) { if(a > b) { a = b; return true; } return false; } template<class T> inline bool chmax(T &a, T b) { if(a < b) { a = b; return true; } return false; } template<class T> inline void init(vector<T> &v) { for(auto &a : v) cin >> a; } template<class T, class U> inline void init(vector<pair<T, U>> &v) { for(auto &a : v) cin >> a.first >> a.second; } template<class T> inline void init(vector<T> &v, int n) { v.resize(n); for(auto &a : v) cin >> a; } template<class T1, class T2> inline void init(vector<T1> &v1, vector<T2> &v2, int n) { v1.resize(n); v2.resize(n); for(int i = 0; i < n; i++) cin >> v1[i] >> v2[i]; } template<class T1, class T2, class T3> inline void init(vector<T1> &v1, vector<T2> &v2, vector<T3> &v3, int n) { v1.resize(n); v2.resize(n); v3.resize(n); for(int i = 0; i < n; i++) cin >> v1[i] >> v2[i] >> v3[i]; } template<class T, class U> inline void init(vector<pair<T, U>> &v, int n) { v.resize(n); for(auto &a : v) cin >> a.first >> a.second; } template<class T> inline void init(vector<T> &v, int n, const T &c) { v.resize(n); for(auto &a : v) { cin >> a; a += c; } } template<class T1, class T2> inline void init(vector<T1> &v1, vector<T2> &v2, int n, const T1 &c1, const T2 &c2) { v1.resize(n); v2.resize(n); for(int i = 0; i < n; i++) { cin >> v1[i] >> v2[i]; v1[i] += c1; v2[i] += c2; } } template<class T1, class T2, class T3> inline void init(vector<T1> &v1, vector<T2> &v2, vector<T3> &v3, int n, const T1 &c1, const T2 &c2, const T3 &c3) { v1.resize(n); v2.resize(n); v3.resize(n); for(int i = 0; i < n; i++) { cin >> v1[i] >> v2[i] >> v3[i]; v1[i] += c1; v2[i] += c2; v3[i] += c3; } } template<class T, class U> inline void init(vector<pair<T, U>> &v, int n, T &c1, U &c2) { v.resize(n); for(auto &a : v) { cin >> a.first >> a.second; a.first += c1; a.second += c2; } } inline void out() { cout << newl; } template<class T> inline void out(T a) { cout << a << '\n'; } template<class T, class... U> inline void out(T a, U... lst) { cout << a << " "; out(forward<U>(lst)...); } template<class T> inline void out(vector<T> &v) { for(int i = 0; i < v.size(); i++) cout << v[i] << (i == v.size() - 1 ? '\n' : ' '); cout << flush; } template<class N> void resiz(N n) {} template<class N, class T, class... U> void resiz(N n, T &&hd, U &&...tl) { hd.resize(n); resiz(n, forward<U>(tl)...); } bool Yes(bool b = true) { cout << (b ? "Yes" : "No") << newl; return b; } bool YES(bool b = true) { cout << (b ? "YES" : "NO") << newl; return b; } bool No(bool b = true) { if(!b) return false; cout << "No" << newl; return true; } bool NO(bool b = true) { if(!b) return false; cout << "NO" << newl; return true; } template<typename T> struct v2d { private: vector<vector<T>> m; public: v2d() {} v2d(int h, int w) : m(h, vector<T>(w)) {} v2d(int h, int w, const T &init) : m(h, vector<T>(w, init)) {} v2d(const initializer_list<initializer_list<T>> m_init) : m(m_init.begin(), m_init.end()) {} void assign(int h, int w) { m.assign(h, vector<T>(w)); } void assign(int h, int w, const T init) { m.assign(h, vector<T>(w, init)); } inline int size() const { return m.size(); } void in() { for(vector<T> &v : m) for(T &val : v) cin >> val; } void in(int h, int w) { m.resize(h, vector<T>(w)); in(); } void out() { int h = m.size(); for(vector<T> &v : m) { int sz = v.size(); for(int j = 0; j < sz; j++) { cout << v[j] << (j == sz - 1 ? '\n' : ' '); } } cout << flush; } inline vector<T> &operator[](int idx) { assert(0 <= idx && idx < int(m.size())); return m[idx]; } bool rangeout(int x, int y) { if(x < 0 || y < 0 || x >= size() || y >= m[x].size()) return true; return false; } }; long long binpow(long long a, long long ex, long long p = MMPRIME) { long long res = 1; while(ex > 0) { if(ex & 1) (res *= a) %= p; ex >>= 1; (a *= a) %= p; } return res; } inline void init_e(v2d<int> &E, int n, int m, int c) { E.assign(n, 0); int u, v; for(int i = 0; i < m; i++) { cin >> u >> v; u += c; v += c; E[u].emplace_back(v); E[v].emplace_back(u); } } // -------------------- main code -------------------- // template<int mod> struct modint { private: long long val; public: modint(long long x = 0) : val((mod + x % mod) % mod) {} private: modint inv() const { long long x_ = val, xd = 1, xdd = 0, y_ = mod, yd = 0, ydd = 1, div; while(true) { if(!y_) return modint(xd); div = x_ / y_; x_ -= div * y_; xd -= div * yd; xdd -= div * ydd; if(!x_) return modint(yd); div = y_ / x_; y_ -= div * x_; yd -= div * xd; ydd -= div * xdd; } } public: modint operator-() const { return modint(-val); } modint &operator+=(const modint &a) { val += a.val; if(val >= mod) val -= mod; return *this; } modint &operator-=(const modint &a) { val -= a.val; if(val < 0) val += mod; return *this; } modint &operator*=(const modint &a) { (val *= a.val) %= mod; return *this; } modint &operator/=(const modint &a) { return (*this) *= a.inv(); } modint &operator+=(const long long &a) { (val += mod + a % mod) %= mod; return *this; } modint &operator-=(const long long &a) { (val += mod - a % mod) %= mod; return *this; } modint &operator*=(const long long &a) { (val *= mod + a % mod) %= mod; return *this; } modint &operator/=(const long long &a) { return (*this) /= modint(a); } modint operator+(const modint &a) const { return modint(*this) += a; } modint operator-(const modint &a) const { return modint(*this) -= a; } modint operator*(const modint &a) const { return modint(*this) *= a; } modint operator/(const modint &a) const { return modint(*this) /= a; } modint operator+(const long long &a) const { return modint(*this) += a; } modint operator-(const long long &a) const { return modint(*this) -= a; } modint operator*(const long long &a) const { return modint(*this) *= a; } modint operator/(const long long &a) const { return modint(*this) /= modint(a); } modint &operator++() { (++val) %= mod; return *this; } modint operator++(int) { modint res(*this); (++val) %= mod; return res; } modint &operator--() { (val += mod - 1) %= mod; return *this; } modint operator--(int) { modint res(*this); (val += mod - 1) %= mod; return res; } bool operator==(const modint &a) const { return val == a.val; } bool operator!=(const modint &a) const { return val != a.val; } bool operator<(const modint &a) const { return val < a.val; } bool operator>(const modint &a) const { return val > a.val; } bool operator<=(const modint &a) const { return val <= a.val; } bool operator>=(const modint &a) const { return val >= a.val; } bool operator==(const long long &a) const { return val == a; } bool operator!=(const long long &a) const { return val != a; } bool operator<(const long long &a) const { return val < a; } bool operator>(const long long &a) const { return val > a; } bool operator<=(const long long &a) const { return val <= a; } bool operator>=(const long long &a) const { return val >= a; } modint &operator=(const modint &a) { val = a.val; return *this; } modint &operator=(const long long &a) { val = (mod + a % mod) % mod; return *this; } friend ostream &operator<<(ostream &os, const modint &a) { return os << a.val; } friend istream &operator>>(istream &is, modint &a) { long long n; is >> n; a = modint(n); return is; } }; using mint = modint<998244353>; int N, M, K; mint dp[20010][32]; void input() { cin >> N >> M >> K; } void solve() { forbit(bit, N) dp[0][bit] = 1; for(int i = 0; i < M - 1; i++) { forbit(pbit, N) { forbit(bit, N) { if(popcnt(bit & pbit) >= K) { dp[i + 1][bit] += dp[i][pbit]; } } } } mint ans = 0; forbit(bit, N) ans += dp[M - 1][bit]; out(ans); } int main() { cin.tie(nullptr); ios_base::sync_with_stdio(false); cout << fixed << setprecision(15); int t = 1; // cin >> t; while(t--) { input(); solve(); } }