結果
| 問題 |
No.1340 おーじ君をさがせ
|
| コンテスト | |
| ユーザー |
|
| 提出日時 | 2024-09-13 02:00:28 |
| 言語 | Go (1.23.4) |
| 結果 |
AC
|
| 実行時間 | 11 ms / 2,000 ms |
| コード長 | 17,169 bytes |
| コンパイル時間 | 11,581 ms |
| コンパイル使用メモリ | 228,936 KB |
| 実行使用メモリ | 6,948 KB |
| 最終ジャッジ日時 | 2024-09-13 02:00:42 |
| 合計ジャッジ時間 | 13,740 ms |
|
ジャッジサーバーID (参考情報) |
judge5 / judge1 |
(要ログイン)
| ファイルパターン | 結果 |
|---|---|
| sample | AC * 3 |
| other | AC * 59 |
ソースコード
// #include "ds/my_bitset.hpp"
// // Boolean Matrix Multiplication C[i][k] |= A[i][j] && B[j][k]
// // https://contest.ucup.ac/contest/1784/problem/9246
// vc<My_Bitset> matrix_mul_and_or(vc<My_Bitset>& A, vc<My_Bitset>& B, int N1 = -1, int N2 = -1, int N3 = -1) {
// using BS = My_Bitset;
// if (N1 == -1) { N1 = len(A), N2 = len(B), N3 = len(B[0]); }
// vc<BS> C(N1, BS(N3));
// if (N1 < 50) {
// FOR(i, N1) FOR(j, N2) {
// if (A[i][j]) C[i] |= B[j];
// }
// return C;
// }
// const int K = (N1 < 1200 ? 4 : 8);
// vc<BS> tmp(1 << K, BS(N3));
// for (int L = 0; L < N2; L += K) {
// int R = min(L + K, N2);
// int n = R - L;
// FOR(i, n) FOR(s, 1 << i) tmp[s | 1 << i] = tmp[s] | B[L + i];
// FOR(i, N1) {
// u32 s = A[i].dat[L / 64] >> (L & 63) & ((1 << K) - 1);
// C[i] |= tmp[s];
// }
// }
// return C;
// }
package main
import (
"bufio"
"fmt"
"math/bits"
"os"
"strings"
)
func main() {
yuki1340()
}
// https://yukicoder.me/problems/no/1340
func yuki1340() {
in := bufio.NewReader(os.Stdin)
out := bufio.NewWriter(os.Stdout)
defer out.Flush()
var N, M, T int
fmt.Fscan(in, &N, &M, &T)
A := make([]*BitSetDynamic, N)
for i := range A {
A[i] = NewBitsetDynamic(N, 0)
}
for i := 0; i < M; i++ {
var a, b int
fmt.Fscan(in, &a, &b)
A[a].Add(b)
}
B := make([]*BitSetDynamic, N)
for i := range B {
B[i] = NewBitsetDynamic(N, 0)
B[i].Add(i)
}
for T > 0 {
if T&1 == 1 {
B = MatrixMulAndOr(B, A)
}
A = MatrixMulAndOr(A, A)
T >>= 1
}
res := B[0].OnesCount(0, N)
fmt.Fprintln(out, res)
}
// Four Russians O(NMK/wlogN).
// C[i][k] |= A[i][j] && B[j][k].
func MatrixMulAndOr(matA, matB []*BitSetDynamic) []*BitSetDynamic {
n1, n2, n3 := len(matA), len(matB), matB[0].Size()
res := make([]*BitSetDynamic, n1)
for i := range res {
res[i] = NewBitsetDynamic(n3, 0)
}
if n1 < 50 {
for i := 0; i < n1; i++ {
for j := 0; j < n2; j++ {
if matA[i].Has(j) {
res[i].IOr(matB[j])
}
}
}
return res
}
k := 8
if n1 < 1200 {
k = 4
}
mask := uint64(1<<k) - 1
tmp := make([]*BitSetDynamic, 1<<k)
for i := range tmp {
tmp[i] = NewBitsetDynamic(n3, 0)
}
for L := 0; L < n2; L += k {
R := min(L+k, n2)
n := R - L
for i := 0; i < n; i++ {
for s := 0; s < 1<<i; s++ {
tmp[s|1<<i].SetOr(tmp[s], matB[L+i])
}
}
for i := 0; i < n1; i++ {
s := matA[i].data[L>>6] >> (L & 63) & mask
res[i].IOr(tmp[s])
}
}
return res
}
// 动态bitset,支持切片操作.
type BitSetDynamic struct {
n int
data []uint64
}
// 建立一个大小为 n 的 bitset,初始值为 filledValue.
// [0,n).
func NewBitsetDynamic(n int, filledValue int) *BitSetDynamic {
if !(filledValue == 0 || filledValue == 1) {
panic("filledValue should be 0 or 1")
}
data := make([]uint64, n>>6+1)
if filledValue == 1 {
for i := range data {
data[i] = ^uint64(0)
}
if n != 0 {
data[len(data)-1] >>= (len(data) << 6) - n
}
}
return &BitSetDynamic{n: n, data: data}
}
func (bs *BitSetDynamic) Add(i int) *BitSetDynamic {
bs.data[i>>6] |= 1 << (i & 63)
return bs
}
func (bs *BitSetDynamic) Has(i int) bool {
return bs.data[i>>6]>>(i&63)&1 == 1
}
func (bs *BitSetDynamic) Discard(i int) {
bs.data[i>>6] &^= 1 << (i & 63)
}
func (bs *BitSetDynamic) Flip(i int) {
bs.data[i>>6] ^= 1 << (i & 63)
}
func (bs *BitSetDynamic) AddRange(start, end int) {
maskL := ^uint64(0) << (start & 63)
maskR := ^uint64(0) << (end & 63)
i := start >> 6
if i == end>>6 {
bs.data[i] |= maskL ^ maskR
return
}
bs.data[i] |= maskL
for i++; i < end>>6; i++ {
bs.data[i] = ^uint64(0)
}
bs.data[i] |= ^maskR
}
func (bs *BitSetDynamic) DiscardRange(start, end int) {
maskL := ^uint64(0) << (start & 63)
maskR := ^uint64(0) << (end & 63)
i := start >> 6
if i == end>>6 {
bs.data[i] &= ^maskL | maskR
return
}
bs.data[i] &= ^maskL
for i++; i < end>>6; i++ {
bs.data[i] = 0
}
bs.data[i] &= maskR
}
func (bs *BitSetDynamic) FlipRange(start, end int) {
maskL := ^uint64(0) << (start & 63)
maskR := ^uint64(0) << (end & 63)
i := start >> 6
if i == end>>6 {
bs.data[i] ^= maskL ^ maskR
return
}
bs.data[i] ^= maskL
for i++; i < end>>6; i++ {
bs.data[i] = ^bs.data[i]
}
bs.data[i] ^= ^maskR
}
// 左移 k 位 (<<k).
// !不能配合切片使用.必须保证lsh后的值域不超过原值域.
func (b *BitSetDynamic) Lsh(k int) {
if k == 0 {
return
}
shift, offset := k>>6, k&63
if shift >= len(b.data) {
for i := range b.data {
b.data[i] = 0
}
return
}
if offset == 0 {
copy(b.data[shift:], b.data)
} else {
for i := len(b.data) - 1; i > shift; i-- {
b.data[i] = b.data[i-shift]<<offset | b.data[i-shift-1]>>(64-offset)
}
b.data[shift] = b.data[0] << offset
}
for i := 0; i < shift; i++ {
b.data[i] = 0
}
}
// 右移 k 位 (>>k).
func (b *BitSetDynamic) Rsh(k int) {
if k == 0 {
return
}
shift, offset := k>>6, k&63
if shift >= len(b.data) {
for i := range b.data {
b.data[i] = 0
}
return
}
lim := len(b.data) - 1 - shift
if offset == 0 {
copy(b.data, b.data[shift:])
} else {
for i := 0; i < lim; i++ {
b.data[i] = b.data[i+shift]>>offset | b.data[i+shift+1]<<(64-offset)
}
b.data[lim] = b.data[len(b.data)-1] >> offset
}
for i := lim + 1; i < len(b.data); i++ {
b.data[i] = 0
}
}
func (bs *BitSetDynamic) Fill(zeroOrOne int) {
if zeroOrOne == 0 {
for i := range bs.data {
bs.data[i] = 0
}
} else {
for i := range bs.data {
bs.data[i] = ^uint64(0)
}
if bs.n != 0 {
bs.data[len(bs.data)-1] >>= (len(bs.data) << 6) - bs.n
}
}
}
func (bs *BitSetDynamic) Clear() {
for i := range bs.data {
bs.data[i] = 0
}
}
func (bs *BitSetDynamic) OnesCount(start, end int) int {
if start < 0 {
start = 0
}
if end > bs.n {
end = bs.n
}
if start == 0 && end == bs.n {
res := 0
for _, v := range bs.data {
res += bits.OnesCount64(v)
}
return res
}
pos1 := start >> 6
pos2 := end >> 6
if pos1 == pos2 {
return bits.OnesCount64(bs.data[pos1] & (^uint64(0) << (start & 63)) & ((1 << (end & 63)) - 1))
}
count := 0
if (start & 63) > 0 {
count += bits.OnesCount64(bs.data[pos1] & (^uint64(0) << (start & 63)))
pos1++
}
for i := pos1; i < pos2; i++ {
count += bits.OnesCount64(bs.data[i])
}
if (end & 63) > 0 {
count += bits.OnesCount64(bs.data[pos2] & ((1 << (end & 63)) - 1))
}
return count
}
func (bs *BitSetDynamic) AllOne(start, end int) bool {
i := start >> 6
if i == end>>6 {
mask := ^uint64(0)<<(start&63) ^ ^uint64(0)<<(end&63)
return (bs.data[i] & mask) == mask
}
mask := ^uint64(0) << (start & 63)
if (bs.data[i] & mask) != mask {
return false
}
for i++; i < end>>6; i++ {
if bs.data[i] != ^uint64(0) {
return false
}
}
mask = ^uint64(0) << (end & 63)
return ^(bs.data[end>>6] | mask) == 0
}
func (bs *BitSetDynamic) AllZero(start, end int) bool {
i := start >> 6
if i == end>>6 {
mask := ^uint64(0)<<(start&63) ^ ^uint64(0)<<(end&63)
return (bs.data[i] & mask) == 0
}
if (bs.data[i] >> (start & 63)) != 0 {
return false
}
for i++; i < end>>6; i++ {
if bs.data[i] != 0 {
return false
}
}
mask := ^uint64(0) << (end & 63)
return (bs.data[end>>6] & ^mask) == 0
}
// 返回第一个 1 的下标,若不存在则返回-1.
func (bs *BitSetDynamic) IndexOfOne(position int) int {
if position == 0 {
for i, v := range bs.data {
if v != 0 {
return i<<6 | bs._lowbit(v)
}
}
return -1
}
for i := position >> 6; i < len(bs.data); i++ {
v := bs.data[i] & (^uint64(0) << (position & 63))
if v != 0 {
return i<<6 | bs._lowbit(v)
}
for i++; i < len(bs.data); i++ {
if bs.data[i] != 0 {
return i<<6 | bs._lowbit(bs.data[i])
}
}
}
return -1
}
// 返回第一个 0 的下标,若不存在则返回-1。
func (bs *BitSetDynamic) IndexOfZero(position int) int {
if position == 0 {
for i, v := range bs.data {
if v != ^uint64(0) {
return i<<6 | bs._lowbit(^v)
}
}
return -1
}
i := position >> 6
if i < len(bs.data) {
v := bs.data[i]
if position&63 != 0 {
v |= ^((^uint64(0)) << (position & 63))
}
if ^v != 0 {
res := i<<6 | bs._lowbit(^v)
if res < bs.n {
return res
}
return -1
}
for i++; i < len(bs.data); i++ {
if ^bs.data[i] != 0 {
res := i<<6 | bs._lowbit(^bs.data[i])
if res < bs.n {
return res
}
return -1
}
}
}
return -1
}
// 返回右侧第一个 1 的位置(`包含`当前位置).
//
// 如果不存在, 返回 n.
func (bs *BitSetDynamic) Next(index int) int {
if index < 0 {
index = 0
}
if index >= bs.n {
return bs.n
}
k := index >> 6
x := bs.data[k]
s := index & 63
x = (x >> s) << s
if x != 0 {
return (k << 6) | bs._lowbit(x)
}
for i := k + 1; i < len(bs.data); i++ {
if bs.data[i] == 0 {
continue
}
return (i << 6) | bs._lowbit(bs.data[i])
}
return bs.n
}
// 返回左侧第一个 1 的位置(`包含`当前位置).
//
// 如果不存在, 返回 -1.
func (bs *BitSetDynamic) Prev(index int) int {
if index >= bs.n-1 {
index = bs.n - 1
}
if index < 0 {
return -1
}
k := index >> 6
if (index & 63) < 63 {
x := bs.data[k]
x &= (1 << ((index & 63) + 1)) - 1
if x != 0 {
return (k << 6) | bs._topbit(x)
}
k--
}
for i := k; i >= 0; i-- {
if bs.data[i] == 0 {
continue
}
return (i << 6) | bs._topbit(bs.data[i])
}
return -1
}
func (bs *BitSetDynamic) Equals(other *BitSetDynamic) bool {
if len(bs.data) != len(other.data) {
return false
}
for i := range bs.data {
if bs.data[i] != other.data[i] {
return false
}
}
return true
}
func (bs *BitSetDynamic) IsSubset(other *BitSetDynamic) bool {
if bs.n > other.n {
return false
}
for i, v := range bs.data {
if (v & other.data[i]) != v {
return false
}
}
return true
}
func (bs *BitSetDynamic) IsSuperset(other *BitSetDynamic) bool {
if bs.n < other.n {
return false
}
for i, v := range other.data {
if (v & bs.data[i]) != v {
return false
}
}
return true
}
func (bs *BitSetDynamic) IOr(other *BitSetDynamic) *BitSetDynamic {
for i, v := range other.data {
bs.data[i] |= v
}
return bs
}
func (bs *BitSetDynamic) IAnd(other *BitSetDynamic) *BitSetDynamic {
for i, v := range other.data {
bs.data[i] &= v
}
return bs
}
func (bs *BitSetDynamic) IXor(other *BitSetDynamic) *BitSetDynamic {
for i, v := range other.data {
bs.data[i] ^= v
}
return bs
}
func (bs *BitSetDynamic) Or(other *BitSetDynamic) *BitSetDynamic {
res := NewBitsetDynamic(bs.n, 0)
for i, v := range other.data {
res.data[i] = bs.data[i] | v
}
return res
}
func (bs *BitSetDynamic) And(other *BitSetDynamic) *BitSetDynamic {
res := NewBitsetDynamic(bs.n, 0)
for i, v := range other.data {
res.data[i] = bs.data[i] & v
}
return res
}
func (bs *BitSetDynamic) Xor(other *BitSetDynamic) *BitSetDynamic {
res := NewBitsetDynamic(bs.n, 0)
for i, v := range other.data {
res.data[i] = bs.data[i] ^ v
}
return res
}
func (bs *BitSetDynamic) SetOr(a *BitSetDynamic, b *BitSetDynamic) *BitSetDynamic {
for i := range a.data {
bs.data[i] = a.data[i] | b.data[i]
}
return b
}
func (bs *BitSetDynamic) IOrRange(start, end int, other *BitSetDynamic) {
if other.n != end-start {
panic("length of other must equal to end-start")
}
a, b := 0, other.n
for start < end && (start&63) != 0 {
bs.data[start>>6] |= other._get(a) << (start & 63)
a++
start++
}
for start < end && (end&63) != 0 {
end--
b--
bs.data[end>>6] |= other._get(b) << (end & 63)
}
// other[a:b] -> this[start:end]
l, r := start>>6, end>>6
s := a >> 6
n := r - l
if (a & 63) == 0 {
for i := 0; i < n; i++ {
bs.data[l+i] |= other.data[s+i]
}
} else {
hi := a & 63
lo := 64 - hi
for i := 0; i < n; i++ {
bs.data[l+i] |= (other.data[s+i] >> hi) | (other.data[s+i+1] << lo)
}
}
}
func (bs *BitSetDynamic) IAndRange(start, end int, other *BitSetDynamic) {
if other.n != end-start {
panic("length of other must equal to end-start")
}
a, b := 0, other.n
for start < end && (start&63) != 0 {
if other._get(a) == 0 {
bs.data[start>>6] &^= 1 << (start & 63)
}
a++
start++
}
for start < end && (end&63) != 0 {
end--
b--
if other._get(b) == 0 {
bs.data[end>>6] &^= 1 << (end & 63)
}
}
// other[a:b] -> this[start:end]
l, r := start>>6, end>>6
s := a >> 6
n := r - l
if (a & 63) == 0 {
for i := 0; i < n; i++ {
bs.data[l+i] &= other.data[s+i]
}
} else {
hi := a & 63
lo := 64 - hi
for i := 0; i < n; i++ {
bs.data[l+i] &= (other.data[s+i] >> hi) | (other.data[s+i+1] << lo)
}
}
}
func (bs *BitSetDynamic) IXorRange(start, end int, other *BitSetDynamic) {
if other.n != end-start {
panic("length of other must equal to end-start")
}
a, b := 0, other.n
for start < end && (start&63) != 0 {
bs.data[start>>6] ^= other._get(a) << (start & 63)
a++
start++
}
for start < end && (end&63) != 0 {
end--
b--
bs.data[end>>6] ^= other._get(b) << (end & 63)
}
// other[a:b] -> this[start:end]
l, r := start>>6, end>>6
s := a >> 6
n := r - l
if (a & 63) == 0 {
for i := 0; i < n; i++ {
bs.data[l+i] ^= other.data[s+i]
}
} else {
hi := a & 63
lo := 64 - hi
for i := 0; i < n; i++ {
bs.data[l+i] ^= (other.data[s+i] >> hi) | (other.data[s+i+1] << lo)
}
}
}
// 类似js中类型数组的set操作.如果超出赋值范围,抛出异常.
//
// other: 要赋值的bitset.
// offset: 赋值的起始元素下标.
func (bs *BitSetDynamic) Set(other *BitSetDynamic, offset int) {
left, right := offset, offset+other.n
if right > bs.n {
panic("out of range")
}
a, b := 0, other.n
for left < right && (left&63) != 0 {
if other.Has(a) {
bs.Add(left)
} else {
bs.Discard(left)
}
a++
left++
}
for left < right && (right&63) != 0 {
right--
b--
if other.Has(b) {
bs.Add(right)
} else {
bs.Discard(right)
}
}
// other[a:b] -> this[start:end]
l, r := left>>6, right>>6
s := a >> 6
n := r - l
if (a & 63) == 0 {
for i := 0; i < n; i++ {
bs.data[l+i] = other.data[s+i]
}
} else {
hi := a & 63
lo := 64 - hi
for i := 0; i < n; i++ {
bs.data[l+i] = (other.data[s+i] >> hi) | (other.data[s+i+1] << lo)
}
}
}
func (bs *BitSetDynamic) Slice(start, end int) *BitSetDynamic {
if start < 0 {
start += bs.n
}
if start < 0 {
start = 0
}
if end < 0 {
end += bs.n
}
if end > bs.n {
end = bs.n
}
if start >= end {
return NewBitsetDynamic(0, 0)
}
if start == 0 && end == bs.n {
return bs.Copy()
}
res := NewBitsetDynamic(end-start, 0)
remain := (end - start) & 63
for i := 0; i < remain; i++ {
if bs.Has(end - 1) {
res.Add(end - start - 1)
}
end--
}
n := (end - start) >> 6
hi := start & 63
lo := 64 - hi
s := start >> 6
if hi == 0 {
for i := 0; i < n; i++ {
res.data[i] ^= bs.data[s+i]
}
} else {
for i := 0; i < n; i++ {
res.data[i] ^= (bs.data[s+i] >> hi) ^ (bs.data[s+i+1] << lo)
}
}
return res
}
func (bs *BitSetDynamic) Copy() *BitSetDynamic {
res := NewBitsetDynamic(bs.n, 0)
copy(res.data, bs.data)
return res
}
func (bs *BitSetDynamic) CopyAndResize(size int) *BitSetDynamic {
newBits := make([]uint64, (size+63)>>6)
copy(newBits, bs.data[:min(len(bs.data), len(newBits))])
remainingBits := size & 63
if remainingBits != 0 {
mask := (1 << remainingBits) - 1
newBits[len(newBits)-1] &= uint64(mask)
}
return &BitSetDynamic{data: newBits, n: size}
}
func (bs *BitSetDynamic) Resize(size int) {
newBits := make([]uint64, (size+63)>>6)
copy(newBits, bs.data[:min(len(bs.data), len(newBits))])
remainingBits := size & 63
if remainingBits != 0 {
mask := (1 << remainingBits) - 1
newBits[len(newBits)-1] &= uint64(mask)
}
bs.data = newBits
bs.n = size
}
func (bs *BitSetDynamic) Expand(size int) {
if size <= bs.n {
return
}
bs.Resize(size)
}
func (bs *BitSetDynamic) BitLength() int {
return bs._lastIndexOfOne() + 1
}
// 遍历所有 1 的位置.
func (bs *BitSetDynamic) ForEach(f func(pos int) (shouldBreak bool)) {
for i, v := range bs.data {
for ; v != 0; v &= v - 1 {
j := (i << 6) | bs._lowbit(v)
if f(j) {
return
}
}
}
}
func (bs *BitSetDynamic) Size() int {
return bs.n
}
func (bs *BitSetDynamic) String() string {
sb := strings.Builder{}
sb.WriteString("BitSetDynamic{")
nums := []string{}
bs.ForEach(func(pos int) bool {
nums = append(nums, fmt.Sprintf("%d", pos))
return false
})
sb.WriteString(strings.Join(nums, ","))
sb.WriteString("}")
return sb.String()
}
// (0, 1, 2, 3, 4) -> (-1, 0, 1, 1, 2)
func (bs *BitSetDynamic) _topbit(x uint64) int {
if x == 0 {
return -1
}
return 63 - bits.LeadingZeros64(x)
}
// (0, 1, 2, 3, 4) -> (-1, 0, 1, 0, 2)
func (bs *BitSetDynamic) _lowbit(x uint64) int {
if x == 0 {
return -1
}
return bits.TrailingZeros64(x)
}
func (bs *BitSetDynamic) _get(i int) uint64 {
return bs.data[i>>6] >> (i & 63) & 1
}
func (bs *BitSetDynamic) _lastIndexOfOne() int {
for i := len(bs.data) - 1; i >= 0; i-- {
x := bs.data[i]
if x != 0 {
return (i << 6) | (bs._topbit(x))
}
}
return -1
}
func min(a, b int) int {
if a < b {
return a
}
return b
}
func max(a, b int) int {
if a < b {
return b
}
return a
}