結果
問題 | No.837 Noelちゃんと星々2 |
ユーザー | sekiya9311 |
提出日時 | 2019-06-14 22:32:51 |
言語 | C#(csc) (csc 3.9.0) |
結果 |
WA
|
実行時間 | - |
コード長 | 8,735 bytes |
コンパイル時間 | 2,679 ms |
コンパイル使用メモリ | 117,776 KB |
実行使用メモリ | 50,184 KB |
最終ジャッジ日時 | 2024-11-14 06:59:31 |
合計ジャッジ時間 | 5,939 ms |
ジャッジサーバーID (参考情報) |
judge5 / judge1 |
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テストケース
テストケース表示入力 | 結果 | 実行時間 実行使用メモリ |
---|---|---|
testcase_00 | AC | 134 ms
46,084 KB |
testcase_01 | AC | 136 ms
48,004 KB |
testcase_02 | AC | 134 ms
48,136 KB |
testcase_03 | WA | - |
testcase_04 | WA | - |
testcase_05 | AC | 135 ms
46,224 KB |
testcase_06 | WA | - |
testcase_07 | WA | - |
testcase_08 | WA | - |
testcase_09 | WA | - |
testcase_10 | AC | 39 ms
28,632 KB |
testcase_11 | WA | - |
testcase_12 | WA | - |
testcase_13 | AC | 39 ms
26,724 KB |
testcase_14 | WA | - |
testcase_15 | AC | 40 ms
26,732 KB |
testcase_16 | AC | 39 ms
26,848 KB |
testcase_17 | WA | - |
testcase_18 | AC | 39 ms
24,880 KB |
testcase_19 | AC | 40 ms
28,772 KB |
testcase_20 | AC | 39 ms
28,516 KB |
testcase_21 | AC | 39 ms
26,724 KB |
testcase_22 | WA | - |
testcase_23 | AC | 39 ms
26,728 KB |
testcase_24 | AC | 38 ms
26,544 KB |
testcase_25 | AC | 40 ms
28,904 KB |
testcase_26 | AC | 40 ms
28,268 KB |
testcase_27 | AC | 39 ms
24,372 KB |
testcase_28 | AC | 39 ms
26,600 KB |
testcase_29 | AC | 39 ms
26,984 KB |
testcase_30 | AC | 38 ms
24,756 KB |
testcase_31 | AC | 38 ms
27,112 KB |
testcase_32 | AC | 39 ms
28,900 KB |
コンパイルメッセージ
Microsoft (R) Visual C# Compiler version 3.9.0-6.21124.20 (db94f4cc) Copyright (C) Microsoft Corporation. All rights reserved.
ソースコード
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Text; using System.Numerics; namespace ProgrammingContest { class Writer : IDisposable { private System.IO.TextWriter Out { get; } private StringBuilder Sb { get; } private bool IsReactive { get; } public Writer(string path) : this(new System.IO.StreamWriter(path)) { } public Writer(bool isReactive) : this(null, isReactive) { } public Writer(System.IO.TextWriter writer = null, bool isReactive = false) { this.Out = (writer ?? Console.Out); this.IsReactive = isReactive; if (!this.IsReactive) { this.Sb = new StringBuilder(); } } public void Dispose() { if (!this.IsReactive) { this.Out.Write(Sb.ToString()); } if (!this.Out.Equals(Console.Out)) { this.Out.Dispose(); } } public void Write(object val) { if (this.IsReactive) { this.Out.Write(val.ToString()); this.Out.Flush(); } else { this.Sb.Append(val.ToString()); } } public void WriteFormat(string format, params object[] vals) { if (this.IsReactive) { this.Out.Write(format, vals); this.Out.Flush(); } else { this.Sb.AppendFormat(format, vals); } } public void WriteLine(object val = null) => this.WriteFormat((val?.ToString() ?? string.Empty) + Environment.NewLine); public void WriteLine(int val) => this.WriteLine(val.ToString()); public void WriteLine(long val) => this.WriteLine(val.ToString()); public void WriteLine(string val) => this.WriteLine((object)val); public void WriteLine(string format, params object[] vals) => this.WriteFormat(format + Environment.NewLine, vals); } class Scanner : IDisposable { private Queue<string> Buffer { get; } private char[] Sep { get; } private System.IO.TextReader Reader { get; } public Scanner(string path, char[] sep = null) : this(new System.IO.StreamReader(path), sep) { } public Scanner(System.IO.TextReader reader = null, char[] sep = null) { this.Buffer = new Queue<string>(); this.Sep = (sep ?? new char[] { ' ' }); this.Reader = (reader ?? Console.In); } private void CheckBuffer() { if (this.Buffer.Count == 0 && this.Reader.Peek() != -1) { string str = string.Empty; for (; string.IsNullOrEmpty(str) || string.IsNullOrWhiteSpace(str); str = this.Reader.ReadLine()) ; var strs = str.Split(this.Sep) .Where(el => !(string.IsNullOrEmpty(el) || string.IsNullOrWhiteSpace(el))); foreach (var el in strs) { this.Buffer.Enqueue(el); } } } public void Dispose() { if (!this.Reader.Equals(Console.In)) { this.Reader.Dispose(); } } public string Next() { this.CheckBuffer(); return this.Buffer.Dequeue(); } public string[] GetStringArray(int N) => Enumerable.Range(0, N) .Select(e => this.Next()) .ToArray(); public int NextInt() => int.Parse(this.Next()); public int[] GetIntArray(int N) => Enumerable.Range(0, N) .Select(e => this.NextInt()) .ToArray(); public double NextDouble() => double.Parse(this.Next()); public double[] GetdoubleArray(int N) => Enumerable.Range(0, N) .Select(e => this.NextDouble()) .ToArray(); public long NextLong() => long.Parse(this.Next()); public long[] GetLongArray(int N) => Enumerable.Range(0, N) .Select(e => this.NextLong()) .ToArray(); public BigInteger NextBigInt() => BigInteger.Parse(this.Next()); public BigInteger[] GetBigIntArray(int N) => Enumerable.Range(0, N) .Select(e => this.NextBigInt()) .ToArray(); public bool IsEnd { get { this.CheckBuffer(); return this.Buffer.Count == 0; } } } class MainClass : IDisposable { private Scanner Sc { get; } private Writer Wr { get; } private string InFilePath => "in.txt"; private string OutFilePath => "out.txt"; public MainClass() { this.Wr = new Writer(this.IsReactive); //this.Wr = new Writer(this.OutFilePath); #if DEBUG if (!this.IsReactive) { this.Sc = new Scanner(this.InFilePath); } else { this.Sc = new Scanner(); } #else this.Sc = new Scanner(); #endif this.Solve(); } static void Main(string[] args) { using (new MainClass()) { } } public void Dispose() { this.Sc?.Dispose(); this.Wr?.Dispose(); #if DEBUG Console.WriteLine("press any key to continue..."); Console.ReadKey(); #endif } void Solve() { int N = Sc.NextInt(); var Y = Sc.GetLongArray(N); Array.Sort(Y); var dCnt = new HashSet<long>(Y).Count; if (dCnt == 1) { Wr.WriteLine(1); return; } else if (dCnt == 2) { Wr.WriteLine(0); return; } long[] acc = new long[N + 1]; for (int i = 0; i < N; i++) { acc[i + 1] = acc[i] + Y[i]; } Func<int, int, long> CalcSum = (l, r) => acc[r] - acc[l]; long ans = (long)1e18; for (int i = 1; i < N - 1; i++) { // [l_l, l_r), [r_l, r_r) int l_l = 0; int l_r = i; int r_l = i; int r_r = N; long left = (long)1e18; { var key = (l_r - l_l) / 2; if ((l_r - l_l) % 2 == 0) { left = Math.Abs(CalcSum(l_l, key) - Y[key] * (key - l_l)) + Math.Abs(CalcSum(key, l_r) - Y[key] * (l_r - key)); key++; left = Math.Min(left, Math.Abs(CalcSum(l_l, key) - Y[key] * (key - l_l)) + Math.Abs(CalcSum(key, l_r) - Y[key] * (l_r - key))); } else { left = Math.Abs(CalcSum(l_l, key) - Y[key] * (key - l_l)) + Math.Abs(CalcSum(key, l_r) - Y[key] * (l_r - key)); } } long right = (long)1e18; { var key = (r_r - r_l) / 2 + r_l - 1; if ((r_r - r_l) % 2 == 0) { right = Math.Abs(CalcSum(r_l, key) - Y[key] * (key - r_l)) + Math.Abs(CalcSum(key, r_r) - Y[key] * (r_r - key)); key++; right = Math.Min(right, Math.Abs(CalcSum(r_l, key) - Y[key] * (key - r_l)) + Math.Abs(CalcSum(key, r_r) - Y[key] * (r_r - key))); } else { right = Math.Abs(CalcSum(r_l, key) - Y[key] * (key - r_l)) + Math.Abs(CalcSum(key, r_r) - Y[key] * (r_r - key)); } } //Wr.WriteLine($"{Y[(l_r - l_l)/2]}, {Y[(r_r - r_l) / 2 + r_l - 1]}"); ans = Math.Min(ans, left + right); } Wr.WriteLine(ans); } private bool IsReactive => false; // TODO: reactive check !! } }