結果
| 問題 | No.649 ここでちょっとQK! |
| コンテスト | |
| ユーザー |
stoq
|
| 提出日時 | 2021-06-22 04:38:52 |
| 言語 | C++17(gcc12) (gcc 12.4.0 + boost 1.89.0) |
| 結果 |
TLE
|
| 実行時間 | - |
| コード長 | 29,967 bytes |
| 記録 | |
| コンパイル時間 | 2,168 ms |
| コンパイル使用メモリ | 241,652 KB |
| 実行使用メモリ | 62,080 KB |
| 最終ジャッジ日時 | 2026-06-21 04:34:42 |
| 合計ジャッジ時間 | 36,425 ms |
|
ジャッジサーバーID (参考情報) |
judge2_1 / judge3_0 |
(要ログイン)
| ファイルパターン | 結果 |
|---|---|
| sample | -- * 4 |
| other | AC * 19 TLE * 4 -- * 9 |
ソースコード
#define MOD_TYPE 2
#pragma region Macros
#include <bits/stdc++.h>
using namespace std;
#if 1
#pragma GCC target("avx2")
#pragma GCC optimize("O3")
#pragma GCC optimize("unroll-loops")
#endif
#if 0
#include <ext/pb_ds/assoc_container.hpp>
#include <ext/pb_ds/tree_policy.hpp>
#include <ext/pb_ds/tag_and_trait.hpp>
using namespace __gnu_pbds;
template <typename T>
using extset = tree<T, null_type, less<T>, rb_tree_tag, tree_order_statistics_node_update>;
#endif
#if 0
#include <boost/multiprecision/cpp_int.hpp>
#include <boost/multiprecision/cpp_dec_float.hpp>
using Int = boost::multiprecision::cpp_int;
using lld = boost::multiprecision::cpp_dec_float_100;
#endif
using ll = long long int;
using ld = long double;
using pii = pair<int, int>;
using pll = pair<ll, ll>;
using pld = pair<ld, ld>;
template <typename T>
using smaller_queue = priority_queue<T, vector<T>, greater<T>>;
constexpr ll MOD = (MOD_TYPE == 1 ? (ll)(1e9 + 7) : 998244353);
constexpr int INF = (int)1e9 + 10;
constexpr ll LINF = (ll)4e18;
constexpr ld PI = acos(-1.0);
constexpr ld EPS = 1e-7;
constexpr int Dx[] = {0, 0, -1, 1, -1, 1, -1, 1, 0};
constexpr int Dy[] = {1, -1, 0, 0, -1, -1, 1, 1, 0};
#define REP(i, m, n) for (ll i = m; i < (ll)(n); ++i)
#define rep(i, n) REP(i, 0, n)
#define REPI(i, m, n) for (int i = m; i < (int)(n); ++i)
#define repi(i, n) REPI(i, 0, n)
#define MP make_pair
#define MT make_tuple
#define YES(n) cout << ((n) ? "YES" : "NO") << "\n"
#define Yes(n) cout << ((n) ? "Yes" : "No") << "\n"
#define possible(n) cout << ((n) ? "possible" : "impossible") << "\n"
#define Possible(n) cout << ((n) ? "Possible" : "Impossible") << "\n"
#define all(v) v.begin(), v.end()
#define NP(v) next_permutation(all(v))
#define dbg(x) cerr << #x << ":" << x << "\n";
struct io_init
{
io_init()
{
cin.tie(0);
ios::sync_with_stdio(false);
cout << setprecision(30) << setiosflags(ios::fixed);
};
} io_init;
template <typename T>
inline bool chmin(T &a, T b)
{
if (a > b)
{
a = b;
return true;
}
return false;
}
template <typename T>
inline bool chmax(T &a, T b)
{
if (a < b)
{
a = b;
return true;
}
return false;
}
inline ll CEIL(ll a, ll b)
{
return (a + b - 1) / b;
}
template <typename A, size_t N, typename T>
inline void Fill(A (&array)[N], const T &val)
{
fill((T *)array, (T *)(array + N), val);
}
template <typename T, typename U>
constexpr istream &operator>>(istream &is, pair<T, U> &p) noexcept
{
is >> p.first >> p.second;
return is;
}
template <typename T, typename U>
constexpr ostream &operator<<(ostream &os, pair<T, U> &p) noexcept
{
os << p.first << " " << p.second;
return os;
}
#pragma endregion
// --------------------------------------
#pragma region WM
enum
{
NOTFOUND = 0xFFFFFFFFFFFFFFFFLLU
};
uint64_t NODE_NO = 0;
class Node
{
public:
uint64_t no; // node番号
// internal nodeのときに使用
uint64_t num; // 左の子の部分木のもつbitの数
uint64_t ones; // 左の子の部分木のもつ1の数
Node *left;
Node *right;
int64_t balance; // 右の子の高さ - 左の子の高さ.+なら右の子の方が高い,-なら左の子の方が高い
// leafのときに使用
uint64_t bits; // bit
uint64_t bits_size; // bitのサイズ(debug用)
bool is_leaf;
Node(uint64_t bits, uint64_t bits_size, bool is_leaf) : no(NODE_NO++), num(0), ones(0), bits(bits), bits_size(bits_size), is_leaf(is_leaf), left(nullptr), right(nullptr), balance(0) {}
};
class DynamicBitVector
{
public:
Node *root;
uint64_t size; // 全体のbitの数
uint64_t num_one; // 全体の1の数
const uint64_t bits_size_limit = 32; // 各ノードが管理するbitの長さ制限.2 * bits_size_limit以上になったらノードを分割し, 1/2*bits_size_limit以下になったらノードを結合する
DynamicBitVector() : root(nullptr), size(0), num_one(0) {}
DynamicBitVector(std::vector<uint64_t> &v) : root(nullptr), size(0), num_one(0)
{
if (v.size() == 0)
{
return;
}
std::deque<std::pair<Node *, uint64_t>> leaves;
for (int i = 0; i < v.size(); i += this->bits_size_limit)
{
uint64_t bits = 0;
const uint64_t bits_size = std::min(this->bits_size_limit, (uint64_t)v.size() - i);
for (int j = 0; j < bits_size; ++j)
{
assert(v[i + j] == 0 or v[i + j] == 1);
if (v[i + j] == 1)
{
bits |= (uint64_t)1 << j;
}
}
leaves.emplace_back(std::make_pair(new Node(bits, bits_size, true), bits_size));
}
std::deque<std::tuple<Node *, uint64_t, uint64_t, uint64_t>> nodes; // (node, 全体のbit数, 全体の1の数, 高さ)
while (not leaves.empty())
{
const auto node = leaves.front().first;
const auto bits_size = leaves.front().second;
leaves.pop_front();
nodes.emplace_back(std::make_tuple(node, bits_size, popCount(node->bits), 0));
}
while (nodes.size() > 1)
{
std::deque<std::tuple<Node *, uint64_t, uint64_t, uint64_t>> next_nodes;
while (not nodes.empty())
{
// あまりがでたときは,最後に作った中間ノードと結合させるためにnodesに戻す
if (nodes.size() == 1)
{
nodes.push_front(next_nodes.back());
next_nodes.pop_back();
}
Node *left_node;
uint64_t left_num, left_ones, left_height;
std::tie(left_node, left_num, left_ones, left_height) = nodes.front();
nodes.pop_front();
Node *right_node;
uint64_t right_num, right_ones, right_height;
std::tie(right_node, right_num, right_ones, right_height) = nodes.front();
nodes.pop_front();
const auto internal_node = new Node(0, 0, false);
internal_node->num = left_num;
internal_node->ones = left_ones;
internal_node->left = left_node;
internal_node->right = right_node;
internal_node->balance = right_height - left_height;
next_nodes.emplace_back(std::make_tuple(internal_node, left_num + right_num, left_ones + right_ones, std::max(left_height, right_height) + 1));
}
nodes = next_nodes;
}
uint64_t height;
std::tie(this->root, this->size, this->num_one, height) = nodes.front();
nodes.pop_front();
assert(this->size == v.size());
}
// B[pos]
uint64_t access(uint64_t pos)
{
assert(pos < this->size);
return access(this->root, pos);
}
// B[0, pos)にある指定されたbitの数
uint64_t rank(uint64_t bit, uint64_t pos)
{
assert(bit == 0 or bit == 1);
assert(pos <= this->size);
if (bit)
{
return rank1(this->root, pos, 0);
}
else
{
return pos - rank1(this->root, pos, 0);
}
}
// rank番目の指定されたbitの位置 + 1(rankは1-origin)
uint64_t select(uint64_t bit, uint64_t rank)
{
assert(bit == 0 or bit == 1);
assert(rank > 0);
if (bit == 0 and rank > this->size - this->num_one)
{
return NOTFOUND;
}
if (bit == 1 and rank > this->num_one)
{
return NOTFOUND;
}
if (bit)
{
return select1(this->root, 0, rank);
}
else
{
return select0(this->root, 0, rank);
}
}
// posにbitを挿入する
void insert(uint64_t pos, uint64_t bit)
{
assert(bit == 0 or bit == 1);
assert(pos <= this->size); // 現在もってるbitsの末尾には挿入できる
if (root == nullptr)
{
root = new Node(bit, 1, true);
}
else
{
insert(this->root, nullptr, bit, pos, this->size);
}
this->size++;
this->num_one += (bit == 1);
}
// posを削除する
void erase(uint64_t pos)
{
assert(pos < this->size);
uint64_t bit = this->remove(this->root, nullptr, pos, this->size, 0, true).first;
this->size--;
this->num_one -= (bit == 1);
}
private:
uint64_t access(const Node *node, uint64_t pos)
{
if (node->is_leaf)
{
assert(pos <= 2 * this->bits_size_limit);
return (node->bits >> pos) & (uint64_t)1;
}
if (pos < node->num)
{
return this->access(node->left, pos);
}
else
{
return this->access(node->right, pos - node->num);
}
}
uint64_t rank1(const Node *node, uint64_t pos, uint64_t ones)
{
if (node->is_leaf)
{
assert(node->bits_size >= pos);
const uint64_t mask = ((uint64_t)1 << pos) - 1;
return ones + popCount(node->bits & mask);
}
if (pos < node->num)
{
return this->rank1(node->left, pos, ones);
}
else
{
return this->rank1(node->right, pos - node->num, ones + node->ones);
}
}
uint64_t select1(const Node *node, uint64_t pos, uint64_t rank)
{
if (node->is_leaf)
{
return pos + this->selectInBlock(node->bits, rank) + 1;
}
if (rank <= node->ones)
{
return this->select1(node->left, pos, rank);
}
else
{
return this->select1(node->right, pos + node->num, rank - node->ones);
}
}
uint64_t select0(const Node *node, uint64_t pos, uint64_t rank)
{
if (node->is_leaf)
{
return pos + this->selectInBlock(~node->bits, rank) + 1;
}
if (rank <= (node->num - node->ones))
{
return this->select0(node->left, pos, rank);
}
else
{
return this->select0(node->right, pos + node->num, rank - (node->num - node->ones));
}
}
// bits(64bit)のrank番目(0-index)の1の数
uint64_t selectInBlock(uint64_t bits, uint64_t rank)
{
const uint64_t x1 = bits - ((bits & 0xAAAAAAAAAAAAAAAALLU) >> (uint64_t)1);
const uint64_t x2 = (x1 & 0x3333333333333333LLU) + ((x1 >> (uint64_t)2) & 0x3333333333333333LLU);
const uint64_t x3 = (x2 + (x2 >> (uint64_t)4)) & 0x0F0F0F0F0F0F0F0FLLU;
uint64_t pos = 0;
for (;; pos += 8)
{
const uint64_t rank_next = (x3 >> pos) & 0xFFLLU;
if (rank <= rank_next)
break;
rank -= rank_next;
}
const uint64_t v2 = (x2 >> pos) & 0xFLLU;
if (rank > v2)
{
rank -= v2;
pos += 4;
}
const uint64_t v1 = (x1 >> pos) & 0x3LLU;
if (rank > v1)
{
rank -= v1;
pos += 2;
}
const uint64_t v0 = (bits >> pos) & 0x1LLU;
if (v0 < rank)
{
pos += 1;
}
return pos;
}
// nodeから辿れる葉のpos番目にbitをいれる(葉のbitの長さはlen)
// 高さの変化を返す
int64_t insert(Node *node, Node *parent, uint64_t bit, uint64_t pos, uint64_t len)
{
assert(bit == 0 or bit == 1);
if (node->is_leaf)
{
assert(pos <= 2 * this->bits_size_limit);
// posより左をとりだす
const uint64_t up_mask = (((uint64_t)1 << (len - pos)) - 1) << pos;
const uint64_t up = (node->bits & up_mask);
// posより右をとりだす
const uint64_t down_mask = ((uint64_t)1 << pos) - 1;
const uint64_t down = node->bits & down_mask;
node->bits = (up << (uint64_t)1) | (bit << pos) | down;
node->bits_size++;
assert(node->bits_size == len + 1);
// bitsのサイズが大きくなったので分割する
if (len + 1 >= 2 * bits_size_limit)
{
this->splitNode(node, len + 1); // 引数のlenはinsert後の長さなので+1する
return 1;
}
return 0;
}
if (pos < node->num)
{
const int64_t diff = this->insert(node->left, node, bit, pos, node->num);
node->num += 1;
node->ones += (bit == 1);
return achieveBalance(parent, node, diff, 0);
}
else
{
const int64_t diff = this->insert(node->right, node, bit, pos - node->num, len - node->num);
return achieveBalance(parent, node, 0, diff);
}
}
// nodeのpos番目のbitを削除する
// 消したbitと高さの変化のpairを返す
std::pair<uint64_t, int64_t> remove(Node *node, Node *parent, uint64_t pos, uint64_t len, uint64_t ones, bool allow_under_flow)
{
if (node->is_leaf)
{
// 消すとunder flowになるので消さない
if (node != this->root and len <= bits_size_limit / 2 and not allow_under_flow)
{
return std::make_pair(NOTFOUND, 0);
}
assert(pos <= 2 * this->bits_size_limit);
assert(pos < len);
const uint64_t bit = (node->bits >> pos) & (uint64_t)1;
// posより左をとりだす(posを含まないようにする)
const uint64_t up_mask = (((uint64_t)1 << (len - pos - 1)) - 1) << (pos + 1);
const uint64_t up = (node->bits & up_mask);
// posより右をとりだす
const uint64_t down_mask = ((uint64_t)1 << pos) - 1;
const uint64_t down = node->bits & down_mask;
node->bits = (up >> (uint64_t)1) | down;
node->bits_size--;
assert(node->bits_size == len - 1);
return std::make_pair(bit, 0);
}
if (pos < node->num)
{
const auto bit_diff = this->remove(node->left, node, pos, node->num, node->ones, allow_under_flow);
if (bit_diff.first == NOTFOUND)
{
return bit_diff;
}
node->ones -= (bit_diff.first == 1);
// 左の子の葉のbitを1つ消したのでunder flowが発生している
if (node->num == bits_size_limit / 2)
{
const auto b_d = remove(node->right, node, 0, len - bits_size_limit / 2, 0, false); // 右の葉の先頭bitを削る
// 右の葉もunder flowになって消せない場合は2つの葉を統合する
if (b_d.first == NOTFOUND)
{
assert(node->left->is_leaf);
assert(node->left->bits_size == bits_size_limit / 2 - 1);
// 右の子から辿れる一番左の葉の先頭にleftのbitsを追加する
mergeNodes(node->right, 0, len - bits_size_limit / 2, node->left->bits, bits_size_limit / 2 - 1, node->ones, true);
this->replace(parent, node, node->right); // parentの子のnodeをnode->rightに置き換える
return std::make_pair(bit_diff.first, -1);
}
// 右の葉からとった先頭bitを左の葉の末尾にいれる
assert(node->left->bits_size == bits_size_limit / 2 - 1);
insert(node->left, node, b_d.first, bits_size_limit / 2 - 1, bits_size_limit / 2 - 1);
node->ones += (b_d.first == 1);
}
else
{
node->num -= 1;
}
const int64_t diff = achieveBalance(parent, node, bit_diff.second, 0);
return std::make_pair(bit_diff.first, diff);
}
else
{
const auto bit_diff = this->remove(node->right, node, pos - node->num, len - node->num, ones - node->ones, allow_under_flow);
if (bit_diff.first == NOTFOUND)
{
return bit_diff;
}
ones -= (bit_diff.first == 1);
// 右の子の葉のbitを1つ消したのでunder flowが発生する
if ((len - node->num) == bits_size_limit / 2)
{
const auto b_d = remove(node->left, node, node->num - 1, node->num, 0, false); // 左の葉の末尾をbitを削る
// 左の葉もunder flowになって消せない場合は2つの葉を統合する
if (b_d.first == NOTFOUND)
{
assert(node->right->is_leaf);
assert(node->right->bits_size == bits_size_limit / 2 - 1);
// 左の子から辿れる一番右の葉の末尾にleftのbitsを追加する
mergeNodes(node->left, node->num, node->num, node->right->bits, bits_size_limit / 2 - 1, ones - node->ones, false);
this->replace(parent, node, node->left); // parentの子のnodeをnode->leftに置き換える
return std::make_pair(bit_diff.first, -1);
}
// 左の葉からとった最後尾bitを右の葉の先頭にいれる
insert(node->right, node, b_d.first, 0, bits_size_limit / 2 - 1);
node->num -= 1;
node->ones -= (b_d.first == 1);
}
const int64_t diff = achieveBalance(parent, node, 0, bit_diff.second);
return std::make_pair(bit_diff.first, diff);
}
}
// nodeを2つの葉に分割する
void splitNode(Node *node, uint64_t len)
{
assert(node->is_leaf);
assert(node->bits_size == len);
// 左の葉
const uint64_t left_size = len / 2;
const uint64_t left_bits = node->bits & (((uint64_t)1 << left_size) - 1);
node->left = new Node(left_bits, left_size, true);
// 右の葉
const uint64_t right_size = len - left_size;
const uint64_t right_bits = node->bits >> left_size;
node->right = new Node(right_bits, right_size, true);
// nodeを内部ノードにする
node->is_leaf = false;
node->num = left_size;
node->ones = this->popCount(left_bits);
node->bits = 0;
node->bits_size = 0;
}
// nodeから辿れる葉のpos番目にbitsを格納する
void mergeNodes(Node *node, uint64_t pos, uint64_t len, uint64_t bits, uint64_t s, uint64_t ones, bool left)
{
if (node->is_leaf)
{
if (left)
{
node->bits = (node->bits << s) | bits;
}
else
{
assert(len == node->bits_size);
node->bits = node->bits | (bits << len);
}
node->bits_size += s;
return;
}
if (pos < node->num)
{
node->num += s;
node->ones += ones;
mergeNodes(node->left, pos, node->num, bits, s, ones, left);
}
else
{
mergeNodes(node->right, pos, len - node->num, bits, s, ones, left);
}
}
// nodeの左の高さがleftHeightDiffだけ変わり,右の高さがrightHeightDiffだけ変わったときにnodeを中心に回転させる
// 高さの変化を返す
int64_t achieveBalance(Node *parent, Node *node, int64_t leftHeightDiff, int64_t rightHeightDiff)
{
assert(-1 <= node->balance and node->balance <= 1);
assert(-1 <= leftHeightDiff and leftHeightDiff <= 1);
assert(-1 <= rightHeightDiff and rightHeightDiff <= 1);
if (leftHeightDiff == 0 and rightHeightDiff == 0)
{
return 0;
}
int64_t heightDiff = 0;
// 左が高いときに,左が高くなる or 右が高いときに右が高くなる
if ((node->balance <= 0 and leftHeightDiff > 0) or (node->balance >= 0 and rightHeightDiff > 0))
{
++heightDiff;
}
// 左が高いときに左が低くなる or 右が高いときに右が低くなる
if ((node->balance < 0 and leftHeightDiff < 0) or (node->balance > 0 and rightHeightDiff < 0))
{
--heightDiff;
}
node->balance += -leftHeightDiff + rightHeightDiff;
assert(-2 <= node->balance and node->balance <= 2);
// 左が2高い
if (node->balance == -2)
{
assert(-1 <= node->left->balance and node->left->balance <= 1);
if (node->left->balance != 0)
{
heightDiff--;
}
if (node->left->balance == 1)
{
replace(node, node->left, rotateLeft(node->left));
}
replace(parent, node, rotateRight(node));
}
// 右が2高い
else if (node->balance == 2)
{
assert(-1 <= node->right->balance and node->right->balance <= 1);
if (node->right->balance != 0)
{
heightDiff--;
}
if (node->right->balance == -1)
{
replace(node, node->right, rotateRight(node->right));
}
replace(parent, node, rotateLeft(node));
}
return heightDiff;
}
// node Bを中心に左回転する.新しい親を返す
Node *rotateLeft(Node *B)
{
Node *D = B->right;
const int64_t heightC = 0;
const int64_t heightE = heightC + D->balance;
const int64_t heightA = std::max(heightC, heightE) + 1 - B->balance;
B->right = D->left;
D->left = B;
B->balance = heightC - heightA;
D->num += B->num;
D->ones += B->ones;
D->balance = heightE - (std::max(heightA, heightC) + 1);
assert(-2 <= B->balance and B->balance <= 2);
assert(-2 <= D->balance and D->balance <= 2);
return D;
}
// node Dを中心に右回転する.新しい親を返す
Node *rotateRight(Node *D)
{
Node *B = D->left;
const int64_t heightC = 0;
const int64_t heightA = heightC - B->balance;
const int64_t heightE = std::max(heightA, heightC) + 1 + D->balance;
D->left = B->right;
B->right = D;
D->num -= B->num;
D->ones -= B->ones;
D->balance = heightE - heightC;
B->balance = std::max(heightC, heightE) + 1 - heightA;
assert(-2 <= B->balance and B->balance <= 2);
assert(-2 <= D->balance and D->balance <= 2);
return B;
}
// parentの子のoldNodeをnewNodeに置き換える
void replace(Node *parent, Node *oldNode, Node *newNode)
{
if (parent == nullptr)
{
this->root = newNode;
return;
}
if (parent->left == oldNode)
{
parent->left = newNode;
}
else if (parent->right == oldNode)
{
parent->right = newNode;
}
else
{
throw "old node is not child";
}
}
uint64_t popCount(uint64_t x)
{
x = (x & 0x5555555555555555ULL) + ((x >> (uint64_t)1) & 0x5555555555555555ULL);
x = (x & 0x3333333333333333ULL) + ((x >> (uint64_t)2) & 0x3333333333333333ULL);
x = (x + (x >> (uint64_t)4)) & 0x0f0f0f0f0f0f0f0fULL;
x = x + (x >> (uint64_t)8);
x = x + (x >> (uint64_t)16);
x = x + (x >> (uint64_t)32);
return x & 0x7FLLU;
}
};
class DynamicWaveletMatrix
{
public:
std::vector<DynamicBitVector> bit_arrays;
std::vector<uint64_t> begin_one; // 各bitの1の開始位置
uint64_t size; // 与えられた配列のサイズ
uint64_t maximum_element; // 最大の文字
uint64_t bit_size; // 文字を表すのに必要なbit数
public:
// max_element: 入ってくる中で一番大きい数値
DynamicWaveletMatrix(uint64_t maximum_element) : size(0), maximum_element(maximum_element + 1)
{
this->bit_size = this->get_num_of_bit(maximum_element);
if (bit_size == 0)
{
bit_size = 1;
}
this->begin_one.resize(bit_size);
for (uint64_t i = 0; i < bit_size; ++i)
{
DynamicBitVector sv;
bit_arrays.push_back(sv);
}
}
DynamicWaveletMatrix(uint64_t num_of_alphabet, const std::vector<uint64_t> &array) : size(0), maximum_element(num_of_alphabet + 1)
{
this->bit_size = this->get_num_of_bit(num_of_alphabet);
if (bit_size == 0)
{
bit_size = 1;
}
this->begin_one.resize(bit_size);
if (array.size() == 0)
{
for (uint64_t i = 0; i < bit_size; ++i)
{
DynamicBitVector sv;
bit_arrays.push_back(sv);
}
return;
}
size = array.size();
std::vector<uint64_t> v(array), b(array.size(), 0);
for (uint64_t i = 0; i < bit_size; ++i)
{
std::vector<uint64_t> temp;
// 0をtempにいれてく
for (uint64_t j = 0; j < v.size(); ++j)
{
uint64_t c = v.at(j);
uint64_t bit = (c >> (bit_size - i - 1)) & 1; // 上からi番目のbit
if (bit == 0)
{
temp.push_back(c);
b[j] = 0;
}
}
this->begin_one.at(i) = temp.size();
// 1をtempにいれてく
for (uint64_t j = 0; j < v.size(); ++j)
{
uint64_t c = v.at(j);
uint64_t bit = (c >> (bit_size - i - 1)) & 1; // 上からi番目のbit
if (bit == 1)
{
temp.push_back(c);
b[j] = 1;
}
}
DynamicBitVector dbv(b);
bit_arrays.emplace_back(dbv);
v = temp;
}
}
// v[pos]
uint64_t access(uint64_t pos)
{
if (pos >= this->size)
{
return NOTFOUND;
}
uint64_t c = 0;
for (uint64_t i = 0; i < bit_arrays.size(); ++i)
{
uint64_t bit = bit_arrays.at(i).access(pos); // もとの数値がのi番目のbit
c = (c <<= 1) | bit;
pos = bit_arrays.at(i).rank(bit, pos);
if (bit)
{
pos += this->begin_one.at(i);
}
}
return c;
}
// i番目のcの位置 + 1を返す。rankは1-origin
uint64_t select(uint64_t c, uint64_t rank)
{
assert(rank > 0);
if (c >= maximum_element)
{
return NOTFOUND;
}
uint64_t left = 0;
for (uint64_t i = 0; i < bit_size; ++i)
{
const uint64_t bit = (c >> (bit_size - i - 1)) & 1; // 上からi番目のbit
left = bit_arrays.at(i).rank(bit, left); // cのi番目のbitと同じ数値の数
if (bit)
{
left += this->begin_one.at(i);
}
}
uint64_t index = left + rank;
for (uint64_t i = 0; i < bit_arrays.size(); ++i)
{
uint64_t bit = ((c >> i) & 1); // 下からi番目のbit
if (bit == 1)
{
index -= this->begin_one.at(bit_size - i - 1);
}
index = this->bit_arrays.at(bit_size - i - 1).select(bit, index);
}
return index;
}
// posにcを挿入する
void insert(uint64_t pos, uint64_t c)
{
assert(pos <= this->size);
for (uint64_t i = 0; i < bit_arrays.size(); ++i)
{
const uint64_t bit = (c >> (bit_size - i - 1)) & 1; // 上からi番目のbit
bit_arrays.at(i).insert(pos, bit);
pos = bit_arrays.at(i).rank(bit, pos);
if (bit)
{
pos += this->begin_one.at(i);
}
else
{
this->begin_one.at(i)++;
}
}
this->size++;
}
// posを削除する
void erase(uint64_t pos)
{
assert(pos < this->size);
if (pos >= this->size)
{
throw "Segmentation fault";
}
for (uint64_t i = 0; i < bit_arrays.size(); ++i)
{
uint64_t bit = bit_arrays.at(i).access(pos); // もとの数値のi番目のbit
auto next_pos = bit_arrays.at(i).rank(bit, pos);
bit_arrays.at(i).erase(pos);
if (bit)
{
next_pos += this->begin_one.at(i);
}
else
{
this->begin_one.at(i)--;
}
pos = next_pos;
}
this->size--;
}
// posにcをセットする
void update(uint64_t pos, uint64_t c)
{
assert(pos < this->size);
this->erase(pos);
this->insert(pos, c);
}
// v[begin_pos, end_pos)で最小値のindexを返す
uint64_t minRange(uint64_t begin_pos, uint64_t end_pos)
{
return quantileRange(begin_pos, end_pos, 0);
}
// v[begin_pos, end_pos)でk番目に小さい数値のindexを返す(kは0-origin)
// つまり小さい順に並べてk番目の値
uint64_t quantileRange(uint64_t begin_pos, uint64_t end_pos, uint64_t k)
{
if ((end_pos > size || begin_pos >= end_pos) || (k >= end_pos - begin_pos))
{
return NOTFOUND;
}
uint64_t val = 0;
for (uint64_t i = 0; i < bit_size; ++i)
{
uint64_t num_of_zero_begin = bit_arrays.at(i).rank(0, begin_pos);
uint64_t num_of_zero_end = bit_arrays.at(i).rank(0, end_pos);
uint64_t num_of_zero = num_of_zero_end - num_of_zero_begin; // beginからendまでにある0の数
uint64_t bit = (k < num_of_zero) ? 0 : 1; // k番目の値の上からi番目のbitが0か1か
if (bit)
{
k -= num_of_zero;
begin_pos = this->begin_one.at(i) + begin_pos - num_of_zero_begin;
end_pos = this->begin_one.at(i) + end_pos - num_of_zero_end;
}
else
{
begin_pos = num_of_zero_begin;
end_pos = num_of_zero_begin + num_of_zero;
}
val = ((val << 1) | bit);
}
uint64_t left = 0;
for (uint64_t i = 0; i < bit_size; ++i)
{
const uint64_t bit = (val >> (bit_size - i - 1)) & 1; // 上からi番目のbit
left = bit_arrays.at(i).rank(bit, left); // cのi番目のbitと同じ数値の数
if (bit)
{
left += this->begin_one.at(i);
}
}
uint64_t rank = begin_pos + k - left + 1;
return select(val, rank) - 1;
}
private:
uint64_t get_num_of_bit(uint64_t x)
{
if (x == 0)
return 0;
x--;
uint64_t bit_num = 0;
while (x >> bit_num)
{
++bit_num;
}
return bit_num;
}
};
#pragma endregion
/*
DynamicWaveletMatrix(uint64_t maximum_element)
入りうる一番大きい値を渡す(INT_MAX等)
DynamicWaveletMatrix(uint64_t num_of_alphabet, const vector<uint64_t> &array)
num_of_alphabet: 要素の最大値(上に同じ)
uint64_t access(uint64_t pos)
v[pos]
uint64_t select(uint64_t c, uint64_t rank)
i 番目の c の位置 +1 を返す。rank は 1-origin
void insert(uint64_t pos, uint64_t c)
posにcを挿入する
void erase(uint64_t pos)
posを削除する
void update(uint64_t pos, uint64_t c)
posにcをセットする
uint64_t maxRange(uint64_t begin_pos, uint64_t end_pos)
v[begin_pos, end_pos)で最大値のindexを返す
uint64_t minRange(uint64_t begin_pos, uint64_t end_pos)
v[begin_pos, end_pos)で最小値のindexを返す
uint64_t quantileRange(uint64_t begin_pos, uint64_t end_pos, uint64_t k)
v[begin_pos, end_pos)でk番目に小さい数値のindexを返す (kは0-origin)
つまり小さい順に並べてk番目の値
void rankAll(uint64_t c, uint64_t begin_pos, uint64_t end_pos, uint64_t &rank, uint64_t &rank_less_than, uint64_t &rank_more_than)
v[begin_pos, end_pos)でcと同じ値の数、cより小さい値の数、cより大きい値の数を求める
vector<pair<uint64_t, uint64_t>> topk(uint64_t s, uint64_t e, uint64_t k)
T[s1, e1)で出現回数が多い順にk個の値を返す
vector<tuple<uint64_t, uint64_t, uint64_t>> intersect(uint64_t _s1, uint64_t _e1, uint64_t _s2, uint64_t _e2)
T[s1, e1)とT[s2, e2)に共通して出現する要素を求める
*/
void solve()
{
int q, k;
cin >> q >> k;
k--;
DynamicWaveletMatrix wm(ll(1e18) + 10);
rep(qi, q)
{
int t;
cin >> t;
if (t == 1)
{
ll v;
cin >> v;
wm.insert(wm.size, v);
}
else
{
if (wm.size <= k)
{
cout << -1 << "\n";
}
else
{
int i = wm.quantileRange(0, wm.size, k);
cout << wm.access(i) << "\n";
wm.erase(i);
}
}
}
}
int main()
{
solve();
}
stoq