結果

問題 No.1484 木に数を書き込む問題 / Just Write Numbers! 2
ユーザー warabi0906
提出日時 2023-02-10 13:08:55
言語 C++14
(gcc 13.3.0 + boost 1.87.0)
結果
AC  
実行時間 178 ms / 2,000 ms
コード長 3,901 bytes
コンパイル時間 3,935 ms
コンパイル使用メモリ 242,644 KB
実行使用メモリ 29,768 KB
最終ジャッジ日時 2024-07-07 09:25:00
合計ジャッジ時間 8,763 ms
ジャッジサーバーID
(参考情報)
judge4 / judge3
このコードへのチャレンジ
(要ログイン)
ファイルパターン 結果
sample AC * 3
other AC * 29
権限があれば一括ダウンロードができます

ソースコード

diff #
プレゼンテーションモードにする

#include <bits/stdc++.h>
#include "atcoder/all"
#define debug cout << "OK" << endl;
template<typename T>
inline bool chmax(T& a, const T b) { if (a < b) { a = b; return true; } return false; }
template<typename T>
inline bool chmin(T& a, const T b) { if (a > b) { a = b; return true; } return false; }
inline int Code(char c) {
if ('A' <= c and c <= 'Z')return (int)(c - 'A');
if ('a' <= c and c <= 'z')return (int)(c - 'a');
if ('0' <= c and c <= '9')return (int)(c - '0');
assert(false);
}
using namespace std;
using namespace atcoder;
#define int long long
constexpr int MOD = 998244353;
constexpr int INF = (1LL << 63);
using minit = modint998244353;
template<typename T>
ostream& operator << (ostream& st, const vector<T>& v) {
for (const T value : v) {
st << value << " ";
}
return st;
}
template<typename T>
istream& operator >> (istream& st, vector<T>& v) {
for (T& value : v) {
st >> value;
}
return st;
}
struct edge {
int to, cost;
};
//
class Tree {
private:
int N;
bool LCA_inited;
vector<vector<edge>> G;
vector<vector<int>> parent;
vector<int> dist;
vector<int> distC;
void dfs(long long v, long long p, long long d, long long d2);
void LCAinit();
void D_dfs(int v, int p, int d);
public:
Tree(int n);
~Tree();
int max_dist;
int s, t;
vector<vector<edge>> Get_Graph();
void add_edge(int u, int v, int c);
void diameter();
int lca(int u, int v);
int get_dist(int u, int v);
bool on_path(int u, int v, int a);
};
Tree::Tree(int N) {
G.resize(N);
LCA_inited = false;
s = -1, t = -1, max_dist = -1;
return;
}
Tree::~Tree() {}
vector<vector<edge>> Tree::Get_Graph() {
return G;
}
void Tree::add_edge(int u, int v,int c) {
G[v].push_back({ u,c });
G[u].push_back({ v,c });
return;
}
void Tree::LCAinit() {
parent.assign(33, vector<long long>(N, -1LL));
dist.assign(N, -1LL);
distC.assign(N, -1LL);
dfs(0LL, -1LL, 0LL, 0LL);
for (int i = 0; i < 32; i++) {
for (int j = 0; j < N; j++) {
if (parent[i][j] < 0LL) {
parent[i + 1][j] = -1LL;
}
else {
parent[i + 1][j] = parent[i][parent[i][j]];
}
}
}
return;
}
void Tree::diameter() {
D_dfs(0, -1, 0);
s = t;
D_dfs(s, -1, 0);
return;
}
void Tree::D_dfs(int v, int p, int d) {
if (max_dist < d) {
max_dist = d;
t = v;
}
for (const edge e : G[v]) {
if (e.to == p)continue;
D_dfs(e.to, v, d + e.cost);
}
return;
}
void Tree::dfs(int v, int p, int d, int d2) {
parent[0][v] = p;
dist[v] = d;
distC[v] = d2;
for (edge e : G[v]) {
if (e.to == p)continue;
dfs(e.to, v, d + 1, d2 + e.cost);
}
return;
}
int Tree::lca(int u, int v) {
if (!LCA_inited)LCAinit(), LCA_inited = true;
if (dist[u] < dist[v])swap(u, v);
long long between = dist[u] - dist[v];
for (int i = 0; i < 33; i++) {
if (between & (1LL << i)) { u = parent[i][u]; }
}
if (u == v)return u;
for (int i = 32; i >= 0; i--) {
if (parent[i][u] != parent[i][v]) {
u = parent[i][u];
v = parent[i][v];
}
}
assert(parent[0][u] == parent[0][v]);
return parent[0][u];
}
int Tree::get_dist(int u, int v) {
return distC[u] + distC[v] - 2 * distC[lca(u, v)];
}
bool Tree::on_path(int u, int v, int a) {
return get_dist(u, v) == get_dist(u, a) + get_dist(v, a);
}
//
class Solver {
public:
int T;
Solver() :T(1) {}
~Solver(){}
void multi();
void solve() const;
void sp(int x)const;
};
void Solver::multi() {
cin >> T;
return;
}
void Solver::sp(const int x)const {
cout << fixed << setprecision(x) << endl;
return;
}
void Solver::solve() const {
int N;
cin >> N;
Tree tree(N);
for (int i = 0; i < N - 1; i++) {
int u, v;
cin >> u >> v;
u--; v--;
tree.add_edge(u, v, 1);
}
tree.diameter();
cout << 2 * (N - 1) - tree.max_dist << endl;
}
signed main() {
Solver solver;
//solver.multi();
//solver.sp();
for (int i = 0; i < solver.T; i++)
solver.solve();
return 0;
}
/*
*
(σ・∀・)σゲッツ!!
*/
הההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההההה
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
0