kotatsugame
さんの提出一覧# | 提出日時 | 提出者 | 問題 | 言語 | 結果 | 実行時間 | コード長 | |
---|---|---|---|---|---|---|---|---|
441479 | 2020-03-09 02:49:39 | kotatsugame | No.3021 データベースの練習 | C++14 | AC | 398 ms | 246 bytes | |
441476 | 2020-03-09 02:43:09 | kotatsugame | No.3033 Test of Russian | C++14 | AC | 2 ms | 113 bytes | |
441475 | 2020-03-09 02:41:44 | kotatsugame | No.3033 Test of Russian | C++14 | WA | - | 115 bytes | |
441471 | 2020-03-09 02:35:13 | kotatsugame | No.5001 排他的論理和でランニング | Bash | AC | 21 ms | 148 bytes | |
441470 | 2020-03-09 02:30:05 | kotatsugame | No.5001 排他的論理和でランニング | C++14 | AC | 123 ms | 172 bytes | |
441469 | 2020-03-09 02:28:29 | kotatsugame | No.3043 yukicoderへようこそ! | C++14 | AC | 2 ms | 507 bytes | |
441468 | 2020-03-09 02:27:44 | kotatsugame | No.3043 yukicoderへようこそ! | C++14 | WA | - | 509 bytes | |
441466 | 2020-03-09 02:21:52 | kotatsugame | No.3043 yukicoderへようこそ! | Perl | AC | 7 ms | 267 bytes | |
441465 | 2020-03-09 02:21:16 | kotatsugame | No.3043 yukicoderへようこそ! | Perl | WA | - | 268 bytes | |
441461 | 2020-03-09 02:13:21 | kotatsugame | No.5001 排他的論理和でランニング | Raku | WA | - | 19 bytes | |
440483 | 2020-03-07 05:52:42 | kotatsugame | No.635 自然門松列 | C++14 | AC | 2 ms | 690 bytes | |
440477 | 2020-03-07 05:38:50 | kotatsugame | No.301 サイコロで確率問題 (1) | C++14 | AC | 35 ms | 445 bytes | |
440470 | 2020-03-07 04:42:43 | kotatsugame | No.813 ユキちゃんの冒険 | Bash | AC | 8 ms | 44 bytes | |
440468 | 2020-03-07 04:37:00 | kotatsugame | No.813 ユキちゃんの冒険 | Bash | AC | 8 ms | 48 bytes | |
440467 | 2020-03-07 04:32:35 | kotatsugame | No.813 ユキちゃんの冒険 | Bash | RE | - | 48 bytes | |
440465 | 2020-03-07 04:30:01 | kotatsugame | No.813 ユキちゃんの冒険 | Bash | AC | 8 ms | 49 bytes | |
440462 | 2020-03-07 04:21:54 | kotatsugame | No.813 ユキちゃんの冒険 | C++14 | AC | 2 ms | 229 bytes | |
440460 | 2020-03-07 04:17:28 | kotatsugame | No.813 ユキちゃんの冒険 | C++14 | AC | 2 ms | 233 bytes | |
440459 | 2020-03-07 04:15:11 | kotatsugame | No.813 ユキちゃんの冒険 | C++14 | WA | - | 233 bytes | |
440457 | 2020-03-07 03:59:31 | kotatsugame | No.813 ユキちゃんの冒険 | C++14 | WA | - | 229 bytes | |
440345 | 2020-03-07 00:47:52 | kotatsugame | No.1008 Bench Craftsman | C++14 | AC | 438 ms | 931 bytes | |
440327 | 2020-03-07 00:23:20 | kotatsugame | No.1007 コイン集め | C++14 | AC | 48 ms | 318 bytes | |
440325 | 2020-03-07 00:21:09 | kotatsugame | No.1007 コイン集め | C++14 | WA | - | 300 bytes | |
440323 | 2020-03-07 00:20:52 | kotatsugame | No.1007 コイン集め | C++14 | CE | - | 300 bytes | |
440322 | 2020-03-07 00:19:27 | kotatsugame | No.1007 コイン集め | C++14 | WA | - | 284 bytes | |
440319 | 2020-03-07 00:14:15 | kotatsugame | No.1006 Share an Integer | C++14 | AC | 192 ms | 527 bytes | |
440311 | 2020-03-07 00:08:41 | kotatsugame | No.1005 BOT対策 | C++14 | AC | 2 ms | 332 bytes | |
440296 | 2020-03-07 00:01:03 | kotatsugame | No.1004 サイコロの実装 (2) | Bash | AC | 4 ms | 24 bytes | |
440285 | 2020-03-06 23:59:20 | kotatsugame | No.1004 サイコロの実装 (2) | Bash | AC | 4 ms | 27 bytes | |
440279 | 2020-03-06 23:58:20 | kotatsugame | No.1004 サイコロの実装 (2) | Bash | AC | 4 ms | 28 bytes | |
440277 | 2020-03-06 23:57:58 | kotatsugame | No.1004 サイコロの実装 (2) | Bash | AC | 5 ms | 30 bytes | |
440271 | 2020-03-06 23:55:38 | kotatsugame | No.1004 サイコロの実装 (2) | Bash | WA | - | 26 bytes | |
440263 | 2020-03-06 23:51:43 | kotatsugame | No.1004 サイコロの実装 (2) | cLay | AC | 2 ms | 47 bytes | |
440260 | 2020-03-06 23:49:45 | kotatsugame | No.1004 サイコロの実装 (2) | cLay | WA | - | 49 bytes | |
440225 | 2020-03-06 23:33:50 | kotatsugame | No.1004 サイコロの実装 (2) | cLay | WA | - | 37 bytes | |
440218 | 2020-03-06 23:30:44 | kotatsugame | No.1004 サイコロの実装 (2) | Text | WA | - | 3 bytes | |
440205 | 2020-03-06 23:27:33 | kotatsugame | No.1003 サイコロの実装 (1) | Perl | AC | 3 ms | 16 bytes | |
440204 | 2020-03-06 23:27:27 | kotatsugame | No.1003 サイコロの実装 (1) | Perl | AC | 4 ms | 19 bytes | |
438451 | 2020-03-06 12:23:49 | kotatsugame | No.217 魔方陣を作ろう | C++14 | AC | 2 ms | 1,275 bytes | |
438449 | 2020-03-06 12:22:21 | kotatsugame | No.217 魔方陣を作ろう | C++14 | WA | - | 1,257 bytes | |
438447 | 2020-03-06 12:21:26 | kotatsugame | No.217 魔方陣を作ろう | C++14 | WA | - | 1,257 bytes | |
438445 | 2020-03-06 12:19:57 | kotatsugame | No.217 魔方陣を作ろう | C++14 | WA | - | 1,237 bytes | |
438438 | 2020-03-06 11:59:23 | kotatsugame | No.470 Inverse S+T Problem | C++14 | AC | 4 ms | 2,205 bytes | |
438435 | 2020-03-06 11:55:57 | kotatsugame | No.470 Inverse S+T Problem | C++14 | AC | 351 ms | 2,307 bytes | |
438430 | 2020-03-06 11:41:20 | kotatsugame | No.254 文字列の構成 | C++14 | AC | 2 ms | 230 bytes | |
438429 | 2020-03-06 11:35:09 | kotatsugame | No.254 文字列の構成 | C++14 | WA | - | 203 bytes | |
438428 | 2020-03-06 11:30:19 | kotatsugame | No.76 回数の期待値で練習 | C++14 | AC | 18 ms | 448 bytes | |
438427 | 2020-03-06 11:10:49 | kotatsugame | No.75 回数の期待値の問題 | C++14 | AC | 1010 ms | 277 bytes | |
438380 | 2020-03-06 06:46:39 | kotatsugame | No.313 π | C++14 | AC | 6 ms | 309 bytes | |
438377 | 2020-03-06 06:28:44 | kotatsugame | No.878 Range High-Element Query | C++14 | AC | 279 ms | 1,404 bytes |
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